glycan, chaotic female lich Chaos Sorceror ----- -------------- |.#.| |............| |.#.- --------------- |#...........| |...| |.............| |............| -+-.- |%..%.......... |............| % #,#,,|b...........%|#,####-.---------|-- #,#,,@.%...........-,,,,,,,,, ,,# #,,#,#|@............|#,####### ,,# #)## --------------- ,,, #,# ,,# -.-%-- #,# |!.%.. #,# ---....| #%# |(....?- ----|---- |......| |...%.... ---..--- |.......| |.$ |.....).- --- --------- [Glycan the Madwoman] St13 Dx8 Co15 In12 Wi16 Ch11 ChaLicFemCha Dlvl:5 $59 HP-6(57) Pw103(103) AC6 Exp7 T1097 Latest messages The werejackal picks up a scroll labeled SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT {1}. The werejackal changes into a human. You hit the werejackal. You curse at the werejackal. The werejackal reads a scroll labeled SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT {1}! You hit the werejackal! The werejackal turns to flee! You kill the werejackal! But wait... The werejackal shudders! You miss the drow. (2x) The drow zaps a wand of striking! The wand hits you! [-5 -> 10] Warning: HP low! The drow's dark elven mithril-coat blocks your attack. You miss the drow. The drow zaps a wand of striking! The wand hits you! You die... Your inventory Amulets m - an uncursed amulet of magical breathing (being worn) {1} Weapons e - an uncursed +0 javelin (weapon in hand) {8} t - an uncursed +0 athame (alternate weapon; not wielded) {4} T - an uncursed +0 elven spear {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} S - an uncursed +0 pair of water walking boots {8} Scrolls i - an uncursed scroll of taming {1} j - an uncursed scroll of teleportation {1} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} u - 5 uncursed scrolls of healing {3} v - 4 uncursed scrolls of mana {4} w - 3 uncursed scrolls of phase door {3} y - an uncursed scroll of cure {1} F - an uncursed scroll of trap disarming {1} I - an uncursed scroll of WC {1} P - an uncursed scroll of identify {1} Spellbooks b - a blessed spellbook of random speed (3:2) {1} c - a blessed spellbook of polyform (0:0) {1} d - a blessed spellbook of selfdestruct (7:1) {1} s - an uncursed spellbook of summon undead (0:3) {1} M - an uncursed spellbook of godmode (0:1) {1} O - a blessed spellbook of resist random element (0:2) {1} Potions g - an uncursed potion of gain energy {1} h - 2 uncursed potions of water {2} x - an uncursed potion of monster detection {1} B - a cursed potion of clairvoyance {1} E - 3 uncursed potions of amnesia {3} H - a blessed potion of confusion {1} J - a blessed potion of acid {1} R - an uncursed potion of extra healing {1} Rings G - an uncursed +3 ring of adornment (on right hand) {1} Wands n - an uncursed wand of locking (0:4) {1} o - an uncursed wand of slow monster (0:3) {1} C - an uncursed wand of trap disarming (0:7) {1} D - an uncursed wand of magic missile (0:3) {1} Q - an uncursed wand of make visible (0:3) {1} Tools a - an uncursed +0 unicorn horn {8} A - an uncursed magic marker (1:96) {1} K - an uncursed tin whistle {1} Gems q - 6 uncursed +0 silver slingstones r - 4 blessed +0 silver slingstones Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 1 sins You could not have this property at all: the Force You could not have this property extrinsically: speed You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: attack spells (turn 18) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16461 Monster spawn increase reached its maximum at turn 106731 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 184250 The monster class that cannot be genocided was major demon The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 5) The monster species that spawned more often: amnesia mimic (freq bonus 6) The monster species that spawned more often: conscious fungus (freq bonus 40) The monster species that spawned more often: saber cat (freq bonus 48) The monster species that spawned more often: undead nymph (freq bonus 32) The monster species that spawned more often: real gravity hound (freq bonus 21) The monster species that spawned more often: green mushroom (freq bonus 60) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 18) The monster species that spawned more often: battle maiden (freq bonus 33) The monster species that spawned more often: player mimic (freq bonus 28) The monster species that spawned more often: Aburame Shino (freq bonus 44) The monster species that spawned more often: Sailor Moon (freq bonus 27) The monster species that spawned more often: wind bowman (freq bonus 14) The monster species that spawned more often: petrography horror (freq bonus 7) The monster species that spawned more often: werejelly (freq bonus 28) The monster species that spawned more often: fire beetle (freq bonus 33) The monster species that spawned more often: necromorb (freq bonus 7) The monster species that spawned more often: foxhound agent (freq bonus 28) The monster species that spawned more often: ogre troll (freq bonus 24) The monster species that spawned more often: Raziel (freq bonus 14) The monster species that spawned more often: giant force ant (freq bonus 36) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 4) The monster trait that was more common: monsters that mutter cantrips (freq bonus 4) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 4) The monster trait that was more common: monsters that have no head (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster species that never randomly spawned: disgusting mushroom The monster species that never randomly spawned: little boy The monster species that never randomly spawned: top secret agent The monster species that never randomly spawned: undead noblewoman The monster species that never randomly spawned: muncher The monster species that never randomly spawned: acidic mold The monster species that never randomly spawned: oddoshishi The monster species that never randomly spawned: low mind flayer The monster species that never randomly spawned: fire bug The monster species that never randomly spawned: five-headed hydra The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 24) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 8) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 5) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 11) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 16) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this trap was always invisible: quasar trap The RNG hath decreed that this trap was generated more often: momma trap (freq bonus 2) Next attribute increase check would have come at turn 1149 Strength training was 50 Dexterity training was 35 Wisdom training was 3 Constitution training was 13 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having speed (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You had infravision You had 830 points of nutrition remaining You were adorned You could teleport You had teleport control You could survive without air You regenerated You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (193) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 0% 290% b - random speed 3 chaos 0% 200% c - polyform 7 chaos 99% 590% d - selfdestruct 6 chaos 98% 490% e - summon undead 5 attack 95% 390% Techniques known in the end Name Level Status sigil of tempest 7X Prepared(0) blood ritual 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Soon(30) invoke deity 7 R Prepared(0) reinforce memory 4X Prepared(0) Discoveries Amulets amulet of magical breathing (lipstick) Weapons javelin (throwing spear) elven spear (runed spear) Armor robe of randomness (red robe) water walking boots (buckled boots) Scrolls scroll of taming (XYZZY) scroll of teleportation (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of rumor (PENDERFYNIAD ANGHYWIR) scroll of message (BEE VERSUS SPIDER THE CONTEST) scroll of healing (CAMAMNMALCHA XJ) scroll of mana (CHOP CAN BREAKED THE BARRIER) scroll of phase door (EIGOWA KIRAIDES) scroll of standard id (PRATYAVAYAH) scroll of cure (EAT FRUIT FASTLY) scroll of trap disarming (SILLY LITTLE NYMPHS) scroll of create monster (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of WC (BYE BITCH) scroll of identify (APOCALYPSE) Spellbooks spellbook of resist random element (crashy) spellbook of random speed (woodcut) spellbook of polyform (scintillating) spellbook of selfdestruct (raging) spellbook of summon undead (convicted) spellbook of godmode (rough) Potions potion of gain energy (peculiar) potion of water (clear) potion of clairvoyance (greenish-blue) potion of monster detection (thaumaturgic) potion of amnesia (sparkling) potion of confusion (St.John's Wort) potion of acid (alchemical) potion of extra healing (shining) Rings ring of adornment (multi-hued) Wands wand of locking (cottonwood) wand of slow monster (vanishing) wand of trap disarming (nickel) wand of magic missile (enviable) wand of striking (contro) wand of make visible (hawthorn) Tools tin whistle (whistle) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 large cockroaches (1 created) an acid blob (2 created) 0 giant chicks (2 created) a jackal a pack jackal 0 large racoon dogs (1 created) a scrawny cat 0 hobbit gentlemen (1 created) a hobbit 0 normal hobbits (1 created) a dretch a jelly 0 kobolds (1 created) 0 cave kobolds (1 created) 0 training kobolds (1 created) a small kobold 0 petit mimics (3 created) a goblin 0 marine goblins (4 created) 0 large rothes (1 created) 0 rothe leaders (1 created) 0 sewer rats (1 created) 0 visor sewer rats (1 created) 0 scavengers (1 created) 0 chipmunks (1 created) 0 giant rats (1 created) a giant field mouse 0 cave spiders (1 created) a tiny lurker 0 baby metroids (1 created) a crawling worm mass 0 weregridbugs (1 created) a Rame Duck a lichen a porter lichen 0 stalking lichens (2 created) 2 undefined creatures (1 created) 0 blink growths (1 created) 2 red fungi (1 created) 0 red spores (1 created) a conscious fungus 0 Keystone Officers (2 created) a red naga hatchling a blue naga hatchling 0 green naga hatchlings (1 created) 2 golden naga hatchlings a guardian naga hatchling 2 yellow naga hatchlings a purple naga hatchling a humanlike naga 3 domestic naga hatchlings a nexus naga hatchling a riverside naga hatchling (2 created) 2 pink naga hatchlings 0 slimebesus (1 created) a gray ooze 0 sword fighters (1 created) 0 chaos polymorphers (1 created) 2 kobold zombies (3 created) a dwarf zombie (2 created) a gentleman a boil-covered wretch a sanctimonious-looking preacher a bumbling priest a karate scrub a normal human a dunadan an ancipital (2 created) a breton a nord a yokuda an angbander a dark hunter 2 muggers a swarming sneak thief a werejackal 0 goodwives (1 created) a thieving girl a Woodland-elf 0 drow (1 created) 0 well-hidden drow (1 created) a weregreenslime an american a gamer 0 item masters (15 created) 0 shopkeepers (1 created) 0 giant eels (1 created) a newt a gecko a leopard frog (2 created) 0 iguanas (1 created) 0 poison creepers (1 created) 0 dungeon fern spores (1 created) an arctic fern spore 0 glacier fern spores (2 created) 0 burning fern spores (1 created) 0 grey mushroom patches (1 created) 0 clear mewlips (1 created) 0 shrieker mushroom patches (1 created) 0 roast gooses (1 created) 0 killer tomatoes (1 created) 0 kudzus (1 created) 0 petty roast turkeys (1 created) 0 floor grues (24 created) 0 drowzees (4 created) 0 dark grues (13 created) 0 fragment grues (3 created) 0 darker grues (1 created) a novice light wall 0 novice medium walls (1 created) 0 fire troves (1 created) 0 small item troves (1 created) a disintegration trove a potion trove 2 energy troves (3 created) 0 tool troves (1 created) an unihorn trove 195 creatures born. 72 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 65 times You killed 70 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (35 of 160) petkeeping [Basic] (max Expert) (26 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) javelin [Basic] (max Expert) (68 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (26 of 160) Goodbye glycan the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 5 with 5188 points, and 59 pieces of gold, after 1097 moves. Killer: wand of striking You were level 7 with a maximum of 57 hit points when you died. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 48 5291 AmyBSOD-Kur-Ill-Fem-Neu died in The Dungeons of Doom on level 4 [max 6]. Killed by a bolt of lightning. - [67] 49 5204 AceSeven5-Wan-Iro-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Njusha's sweet sandal). - [69] *50 5188 glycan-Cha-Lic-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a wand of striking. - [57] 51 5002 will905965-Elm-Red-Fem-Neu died in The Gnomish Mines on level 4. Killed by a magic missile. - [80] 52 4990 Elronnd-Sam-Red-Mal-Law quit in The Dungeons of Doom on level 4. 78 [93]