glycan, chaotic female troll Chaos Sorceror ----------- --- ---- ......... |`.````.| ------- ....... |..`.`..|## |.....| `._ |...`.`.-,# |#....| ###.########|....`.`|,# |..##.| ,,,,,,,,,,,`-.--.----,# |..##*|# ,,#########,,,,,,, ,,, |.#.%..,# -.-.-- ###,,#,# #,##-----|-,## |....|### #,##,,`@,,#,,,-------- |.....,,,# -.----.- #,##,##8#####,.......| |....|##,,##|......| #,#,,#########|......| ------ ##,,,......<. ,,#,,,,,,,,,,,.......| ####|......| #,#,###,,,,###|......| -------- #,-.-----# |......| #,|....%| +......| #,......| -------- ##------- [Glycan the Chaotic Dweller] St7 Dx7 Co13 In17 Wi15 Ch5 ChaTroFemCha Dlvl:1 $28 HP0(17) Pw22(22) AC7 Exp2 T151 Latest messages Never mind. What do you want to ready? [- es or ?*] r - 2 blessed +0 silver slingstones (in quiver). In what direction? [hykulnjb><] The silver slingstone misses the chaser shadow. What do you want to use or apply? [noq-sxy or ?*] Your lamp is now on. You hit the chaser shadow! (2x) The chaser shadow touches you! [-1 -> 8] The chaser shadow's contact was poisoned! You feel weaker! You lose Strength [-6 -> 2] Warning: HP low! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The chaser shadow touches you! You die... Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: shock resistance You could not have this property intrinsically: searching Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 17 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 94% chance Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: sling (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29501 Monster spawn increase reached its maximum at turn 99821 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 284792 The monster class that cannot be genocided was gnome The monster class that was spawned more often: vampire (freq bonus 5) The monster species that spawned more often: tu-tara edgecutter (freq bonus 21) The monster species that spawned more often: wild dog (freq bonus 7) The monster species that spawned more often: porn gnome (freq bonus 7) The monster species that spawned more often: swasi guy (freq bonus 42) The monster species that spawned more often: steel maggot (freq bonus 14) The monster species that spawned more often: giant wand trove (freq bonus 16) The monster species that spawned more often: petty giant tarantula (freq bonus 126) The monster species that spawned more often: void force fungus (freq bonus 48) The monster species that spawned more often: wereacidblob (freq bonus 84) The monster species that spawned more often: queen bee (freq bonus 10) The monster species that spawned more often: octarine force patch (freq bonus 14) The monster species that spawned more often: unreal fungus (freq bonus 52) The monster species that spawned more often: ice golem (freq bonus 16) The monster species that spawned more often: purple ooze (freq bonus 18) The monster species that spawned more often: edgecutter vortex (freq bonus 36) The monster species that spawned more often: poisonous wimp (freq bonus 96) The monster species that spawned more often: wolver (freq bonus 144) The monster species that spawned more often: theme ape (freq bonus 14) The monster species that spawned more often: petro growth (freq bonus 16) The monster species that spawned more often: void jelly (freq bonus 16) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 5) The monster trait that was more common: monsters with drain resistance (freq bonus 3) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster species that never randomly spawned: lava turret The monster species that never randomly spawned: petty large snake The monster species that never randomly spawned: phase mushroom The monster species that never randomly spawned: special fungus The monster species that never randomly spawned: young adult yellow dragon The monster species that never randomly spawned: sage The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: card force patch The monster species that never randomly spawned: Sheorogath The monster species that never randomly spawned: kappa mummy The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 29) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 11) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 51) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 8) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 2) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 9) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 37) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 55) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this trap was always invisible: wendy trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 3) Next attribute increase check would have come at turn 1006 Strength training was 21 Dexterity training was 5 Wisdom training was 0 Constitution training was 5 You were immune to sickness You were prevented from having shock resistance (0) You were prevented from having regeneration (0) You had infravision You had 1339 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (415) You are dead Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 99% b - lock manipulation 2 chaos 0% 99% c - bombing 5 chaos 95% 399% d - throne gamble 7 chaos 99% 599% Techniques known in the end Name Level Status sigil of tempest 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of ESP (megane) Weapons ranseur (hilted polearm) Armor robe of randomness (camo robe) Scrolls scroll of healing (XIAO CAOMEI WO DE BAOBEI) scroll of enchant weapon (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of rumor (MASS ABORTION CAMP) scroll of message (STRIPE SORROW) scroll of mana (PIETEIKUMU KLUDA) scroll of phase door (THROW ANNOYING SEED TO MAKE WIRED) scroll of standard id (42) scroll of cure (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) Spellbooks spellbook of berserk (underworld) spellbook of lock manipulation (fine-printed) spellbook of bombing (pen-written) spellbook of throne gamble (withered) Potions potion of see invisible (prickly ash) potion of booze (steamy) Wands wand of solar beam (doggy) wand of teleportation (octagonal) wand called slwo (soviet) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 5 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (7 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (21 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Chaos Sorceror...