glycan, chaotic female troll Chaos Sorceror ---- |... |... |.[.U.I+ |..@.%<| ---8---- [Glycan the Chaotic Dweller] St7 Dx3 Co10 In8 Wi9 Ch6 ChaTroFemCha+HP Dlvl:1 $0 HP-10(9) Pw2(13) AC6 Exp2 T34 Latest messages The shadow touches you! [-1 -> 8] [-1 -> 7] The shadow touches you! [-1 -> 6] You're covered in frost! [-1 -> 5] You survived that attempt on your life. You miss the headless brute. The shadow touches you! [-1 -> 5] [-1 -> 4] The shadow touches you! [-1 -> 3] You're covered in frost! [-1 -> 2] The headless brute has a nonexistant shield of course. You expected that, right? You hear some noises. The headless brute hits you! You die... Final attributes You have sinned Your alignment was -4 Your max alignment was 11 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: poison resistance You could not have this property intrinsically: manaleech Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 134 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 95% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 96% Monster death drops spawned with only 95% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: sling (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37121 Monster spawn increase reached its maximum at turn 52662 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 110088 The monster class that cannot be genocided was mimic The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: metallic green centipede (freq bonus 15) The monster species that spawned more often: graha deva (freq bonus 6) The monster species that spawned more often: shardstorm (freq bonus 12) The monster species that spawned more often: blood bloater (freq bonus 4) The monster species that spawned more often: stictopus (freq bonus 10) The monster species that spawned more often: great yellow dragon (freq bonus 18) The monster species that spawned more often: gnoll basher (freq bonus 16) The monster species that spawned more often: selenite butcher (freq bonus 12) The monster species that spawned more often: river giant (freq bonus 24) The monster species that spawned more often: haughty-looking elf (freq bonus 8) The monster species that spawned more often: undead zookeeper (freq bonus 9) The monster species that spawned more often: lilac patch (freq bonus 6) The monster species that spawned more often: Sabine (freq bonus 15) The monster species that spawned more often: bone devil (freq bonus 32) The monster species that spawned more often: young adult gray dragon (freq bonus 4) The monster species that spawned more often: water naga hatchling (freq bonus 18) The monster species that spawned more often: acid mage (freq bonus 12) The monster species that spawned more often: onanocter 4d (freq bonus 12) The monster species that spawned more often: emu (freq bonus 6) The monster species that spawned more often: drydrip fungus (freq bonus 24) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 12) The monster trait that was more common: monsters that have passive attacks (freq bonus 3) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster species that never randomly spawned: sootball The monster species that never randomly spawned: giant fire tick The monster species that never randomly spawned: mean nurse The monster species that never randomly spawned: afternoon caller The monster species that never randomly spawned: ski-jir The monster species that never randomly spawned: fucking hell I don't recognize this monster The monster species that never randomly spawned: force scorpion The monster species that never randomly spawned: homicider The monster species that never randomly spawned: raticlaw The monster species that never randomly spawned: shortener The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 26) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 8) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 14) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 11) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 11) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 2) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 9) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: interrupt trap (freq bonus 3) Next attribute increase check would have come at turn 361 Strength training was 16 Dexterity training was 7 Wisdom training was 0 Constitution training was 2 You were immune to sickness You were prevented from having poison resistance (0) You were prevented from having warning (0) You had infravision You had 1419 points of nutrition remaining You were stealthy You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (213) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 300% b - russian roulette 6 chaos 98% 500% c - polyform 7 chaos 99% 600% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(417) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of magical breathing (standard) Weapons dwarvish mattock (broad pick) glaive (single-edged polearm) Armor robe of randomness (camo robe) Scrolls scroll of growth (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of charging (ATTACK BY POLYGONAL) scroll of rumor (IUSTIO QUE PIS) scroll of message (THE TYPE OF ICE BLOCK HATES YOU) scroll of healing (CHINTAI LOOKS LIKE A GIRL) scroll of mana (THIS SLING IS RETARDED) scroll of phase door (EN DRAIN STUNT HURT EN) scroll of standard id (LLIYLLATNEMTONMAI) scroll of cure (AQUE BRAGH) Spellbooks spellbook of resist random element (maroon) spellbook of russian roulette (garbage) spellbook of polyform (hallucinating) spellbook of disintegration beam (historic) Potions potion of restore ability (venomous) potion of monster detection (cluster amaryllis) Wands wand of secret door detection (pecan) wand of light (edgy) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (3 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (29 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye glycan the Chaos Sorceror...