glycan, chaotic male wraith Chaos Sorceror ------ `..`.| -.<...| |..`...| -` ----..-- |.........| --- |`.....--.-- |r| |. `.` |.^.| --+-:-+-- -- --^-- |$o$ed¯F| |^| |FFF$o7F| |^| |$FB@:.F| |^| |$@@FF$$| |^| |$::%$F¯| |^-- ----Z-----------^.| |k^^^^^^^^^^^..| ---------------- [Glycan the Chaotic Dweller] St8 Dx11 Co11 In12 Wi10 Ch9 ChaWraMalCha Dlvl:2 $10 HP0(20) Pw23(24) AC5 Exp2 T261 Hld Latest messages [-1 -> 3] Warning: HP low! You cannot escape from the stalking lichen! The human hits you! [-1 -> 2] Warning: HP low! The white mushroom patch touches you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You're covered in frost! The frost doesn't seem cold! The weak crow misses. The gentleman just misses! You cannot escape from the stalking lichen! The gecko misses. The human misses. Your robe of randomness deflects the human's attack. The white mushroom patch touches you! You die... Your inventory Weapons e - an uncursed +0 arrow (in quiver) {1} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of identify {1} j - an uncursed scroll of sleep {1} k - a blessed scroll of rumor {1} l - an uncursed scroll of message {1} t - 5 uncursed scrolls of healing {5} u - 4 uncursed scrolls of mana {4} v - 3 uncursed scrolls of phase door {3} w - 2 uncursed scrolls of standard id {2} x - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of message (0:5) {1} b - a blessed spellbook of random speed (2:5) {1} c - a blessed spellbook of polyform (0:3) {1} d - a blessed spellbook of selfdestruct (0:3) {1} s - an uncursed spellbook of passwall (0:10) {1} Potions g - an uncursed potion of booze {1} h - an uncursed potion of heroism {1} Rings B - an uncursed ring of shock resistance (on right hand) {1} Wands n - an uncursed wand of healing (0:2) {1} o - an uncursed wand of magic missile (0:3) {1} Tools A - an uncursed sack {5} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone The sack is empty. Final attributes You have sinned Your alignment was -7 Your max alignment was 12 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: free action You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 55% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: shield (turn 79) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47101 Monster spawn increase reached its maximum at turn 56336 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 302253 The monster class that cannot be genocided was rodent The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: vampiric fungus (freq bonus 18) The monster species that spawned more often: gorgon beetle (freq bonus 16) The monster species that spawned more often: undead foxhound agent (freq bonus 6) The monster species that spawned more often: Sheorogath (freq bonus 14) The monster species that spawned more often: flying bone fish (freq bonus 20) The monster species that spawned more often: mist wolf (freq bonus 40) The monster species that spawned more often: imp (freq bonus 10) The monster species that spawned more often: lucid monster (freq bonus 48) The monster species that spawned more often: mote of light (freq bonus 36) The monster species that spawned more often: agate force fungus (freq bonus 18) The monster species that spawned more often: occult warlock (freq bonus 54) The monster species that spawned more often: psycho turret (freq bonus 21) The monster species that spawned more often: porter spider (freq bonus 15) The monster species that spawned more often: shardstorm (freq bonus 16) The monster species that spawned more often: mole man (freq bonus 24) The monster species that spawned more often: petty kobold shaman (freq bonus 30) The monster species that spawned more often: polar wolf (freq bonus 32) The monster species that spawned more often: multi xorn (freq bonus 6) The monster species that spawned more often: black orc (freq bonus 14) The monster species that spawned more often: great psychic dragon (freq bonus 48) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster species that never randomly spawned: old blood dragon The monster species that never randomly spawned: dream eye The monster species that never randomly spawned: crimson stalk The monster species that never randomly spawned: brain-ruptured teacher The monster species that never randomly spawned: ogre brigand thief The monster species that never randomly spawned: domestic wallaby The monster species that never randomly spawned: identical monster The monster species that never randomly spawned: nasty colony The monster species that never randomly spawned: rat swarm The monster species that never randomly spawned: acidic Olog-hai The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 41) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 5) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 16) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 70) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: elif trap (freq bonus 2) Next attribute increase check would have come at turn 2414 Strength training was 3 Dexterity training was 1 Wisdom training was 2 Constitution training was 8 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You had the following problem: There are no --More-- prompts. (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were aware of the presence of something You were warned of undead You had 1201 points of nutrition remaining You could fly You could survive without air You were held by a stalking lichen Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 108% b - random speed 3 chaos 0% 203% c - polyform 7 chaos 99% 598% d - selfdestruct 6 chaos 98% 498% e - passwall 6 body 98% 498% Techniques known in the end Name Level Status sigil of tempest 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of change (ringwraith) Armor robe of randomness (brown robe) Scrolls scroll of identify (CAN SEE WHAT ITEM) scroll of sleep (PHYSIC STUNT DAMAGE SMALLERS) scroll of rumor (COCKATRICE CORPSES ARE DELICIOUS) scroll of message (MORKE GRUVER) scroll of healing (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of mana (42) scroll of phase door (CLONE MONSTER) scroll of standard id (EPSTEST EPS) scroll of cure (NO TNILCYR ALLIK) Spellbooks spellbook of message (charming) spellbook of random speed (wet) spellbook of polyform (dog eared) spellbook of selfdestruct (charcoal) spellbook of passwall (beautiful) Potions potion of booze (venomous) potion of heroism (palmarosa) Rings ring of shock resistance (clay) Wands wand of healing (cocky) wand of magic missile (bronze) Tools sack (bag) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 normal petes (1 created) 0 little dogs (1 created) 0 ego gas spores (1 created) a kitten a kobold (2 created) 0 pack kobolds (5 created) 0 large kobolds (1 created) 0 petit mimics (2 created) a goblin (2 created) 0 marine goblins (1 created) 0 eevees (1 created) 0 weak crows (1 created) 0 lichens (2 created) a stalking lichen (2 created) 0 spore lichens (1 created) 0 yellow molds (1 created) 0 orange molds (1 created) 0 red molds (2 created) 0 cyan spores (1 created) 0 sucker mushrooms (1 created) 0 chaos polymorphers (1 created) 0 gnome zombies (1 created) 0 gentlemen (1 created) 0 humans (1 created) 0 twens (1 created) 0 geckos (2 created) 0 iguanas (1 created) 0 white mushroom patches (1 created) 0 floor grues (1 created) a novice dark wall 0 low rub monsters (1 created) 0 fire troves (1 created) 0 health troves (1 created) 45 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 5 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (3 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (27 of 160) Goodbye glycan the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 2 with 195 points, and 10 pieces of gold, after 261 moves. Killer: icy touch You were level 2 with a maximum of 20 hit points when you died. You reached the 157th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 155 223 bugsniper-Gan-Ang-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a bullet. - [26] 156 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] *157 195 glycan-Cha-Wra-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [20] 158 193 Lorskel-Kur-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a soft sneaker to the hand. - [34] 159 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29]