glycan, chaotic female dufflepud Chaos Sorceror ----- |...+ |. 4] Unknown command ' '. Pick an object. U an umber hulk (thorned elder) (base level 24) [seen: normal vision, infravision] Accessing Pokedex entry for thorned elder... Base statistics of this monster type: Base level = 24, difficulty = 27, AC = 0, magic resistance = 45, alignment 0. Fast (14). Normal generation, with frequency 1. Resists hits as a +3 weapon. No conveyed resistances. Big, genocidable, carnivorous. Can be seen with infravision. Is a valid polymorph form. Attacks: 7d4, claw (punch, hit, etc.) - ordinary physical 7d4, claw (punch, hit, etc.) - ordinary physical 9d4, passive - tickles you This would be a lot different if this was Sil! Your skills are deactivated! The thorned elder claws you! You die... Your inventory Amulets m - a blessed amulet versus stone {1} Weapons e - an uncursed +0 short sword (weapon in hand) {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of enchant weapon {1} j - an uncursed scroll of magic mapping {1} k - an uncursed scroll of rumor {1} l - a blessed scroll of message {1} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of message (0:10) {1} b - a blessed spellbook of russian roulette (0:3) {1} c - a blessed spellbook of earthquake (0:10) {1} d - a blessed spellbook of disintegration beam (0:4) {1} Potions g - an uncursed potion of acid {1} h - an uncursed potion of blood {1} Wands n - an uncursed wand of locking (0:7) {1} o - an uncursed wand of venom scattering (0:6) {1} Gems q - 2 blessed +0 silver slingstones r - 8 uncursed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: hallu party You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 43 Gem identification only worked 100 times out of 198 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 85% Concealing monsters were spawned underneath items 46% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: polymorphing (turn 36) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21167 Monster spawn increase reached its maximum at turn 46103 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 140868 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: piece of food (freq bonus 16) The monster species that spawned more often: rot worm (freq bonus 72) The monster species that spawned more often: petty lava demon (freq bonus 96) The monster species that spawned more often: bandit (freq bonus 54) The monster species that spawned more often: stegocentipede (freq bonus 54) The monster species that spawned more often: mechicken (freq bonus 38) The monster species that spawned more often: agent black force fungus (freq bonus 102) The monster species that spawned more often: Lena's erotic lady shoe (freq bonus 76) The monster species that spawned more often: adult amphitere (freq bonus 120) The monster species that spawned more often: mind colony (freq bonus 114) The monster species that spawned more often: brown centipede (freq bonus 23) The monster species that spawned more often: blue-green force fungus (freq bonus 18) The monster species that spawned more often: porter spider (freq bonus 228) The monster species that spawned more often: unbeliever (freq bonus 42) The monster species that spawned more often: droning ufo part (freq bonus 38) The monster species that spawned more often: night marauder (freq bonus 19) The monster species that spawned more often: tiger (freq bonus 34) The monster species that spawned more often: body of the unknown god (freq bonus 34) The monster species that spawned more often: Atlach-Nacha, the Spider God (freq bonus 114) The monster species that spawned more often: dream force fungus (freq bonus 54) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 68) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2) The monster species that never randomly spawned: trainer The monster species that never randomly spawned: opaque jelly The monster species that never randomly spawned: Thunderous Kop The monster species that never randomly spawned: large phasing permamimic The monster species that never randomly spawned: scruffy looking hobbit The monster species that never randomly spawned: badger The monster species that never randomly spawned: maud warp patch The monster species that never randomly spawned: cow The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: stone ooze The monster class that more likely to generate with musable stuff: jelly The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 2) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 15) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 9) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 23) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 11) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 10) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 11) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 13) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 9) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 95) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 72) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: bossfight trap (freq bonus 2) Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the following problem: Your spells became pink. (0) You were prevented from having manaleech (0) You were prevented from hallu partying (0) You had infravision You had 1486 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (119) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 105% b - russian roulette 6 chaos 98% 500% c - earthquake 7 chaos 99% 600% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet versus stone (festoonery) Armor robe of randomness (yellow robe) Scrolls scroll of enchant weapon (CAN SEE WHAT ITEM) scroll of magic mapping (KRRRRRRRRRRRZ) scroll of rumor (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) scroll of message (SLASHEM EXTENDED WANTS YOU DEAD) scroll of healing (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of mana (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of phase door (BERRYTOWNS NEXT TOP MODEL) scroll of standard id (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of cure (AMYBSOD ASCENDED A HEALER IN SLEX) Spellbooks spellbook of message (failed) spellbook of russian roulette (sexual) spellbook of earthquake (lovely) spellbook of disintegration beam (tartan) Potions potion of acid (greenish-blue) potion of blood (blood-red) Wands wand of locking (silver) wand of venom scattering (titanium) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (22 of 160) Goodbye glycan the Chaos Sorceror...