glycan, neutral male chiropteric Bloodseeker 1 ------- .@V...| |.....| |..(..| ------- [Glycan the Battlefield Newbie] St15 Dx9 Co17 In6 Wi7 Ch9 BloChiMalNeu Dlvl:1 $0 HP22(22) Pw5(5) AC6 Exp1 T1 Latest messages Hello glycan, welcome to SlashEMExtended! You are a neutral male chiropteric Bloodseeker. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 188 Ring identification only worked 4 times out of 32 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 82% Ring drop chance was reduced to 84% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 55) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27065 Monster spawn increase reached its maximum at turn 56502 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 628810 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: nymph (freq bonus 8) The monster species that spawned more often: sandstone man (freq bonus 30) The monster species that spawned more often: bloodshot mewlip (freq bonus 66) The monster species that spawned more often: immobile fungus (freq bonus 39) The monster species that spawned more often: adult sky dragon (freq bonus 120) The monster species that spawned more often: obsidian snake-woman (freq bonus 30) The monster species that spawned more often: jiggling blob (freq bonus 11) The monster species that spawned more often: empress naga (freq bonus 24) The monster species that spawned more often: Ujiblex (freq bonus 24) The monster species that spawned more often: steamy rot monster (freq bonus 72) The monster species that spawned more often: Haxxor (freq bonus 10) The monster species that spawned more often: really dangerous force patch (freq bonus 20) The monster species that spawned more often: totally bad force fungus (freq bonus 22) The monster species that spawned more often: giant dragon turtle (freq bonus 20) The monster species that spawned more often: Carmen (freq bonus 11) The monster species that spawned more often: Digging Mage (freq bonus 20) The monster species that spawned more often: werecentaur (freq bonus 44) The monster species that spawned more often: darkness ghost (freq bonus 22) The monster species that spawned more often: team bullies (freq bonus 36) The monster species that spawned more often: teal mushroom (freq bonus 12) The monster species that spawned more often: friend nymph (freq bonus 20) The monster trait that was more common: monsters that howl at the moon (freq bonus 6) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 8) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 8) The monster species that never randomly spawned: black ant The monster species that never randomly spawned: magical girl The monster species that never randomly spawned: octarine spore The monster species that never randomly spawned: nautilus neer-do-well The monster species that never randomly spawned: razorfin fish The monster species that never randomly spawned: Lucy Westenra The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: cheeky pupil biter The monster species that never randomly spawned: girl who looks like her name was Fanny The monster species that never randomly spawned: undead hyper doll The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 6) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 44) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 7) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 48) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 16) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 5) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 3) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 29) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 27) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: color cone (conical hat) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 11) Next attribute increase check would have come at turn 1512 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having sleep resistance (0) You were prevented from having drain resistance (0) You were warned You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Liebea Luna The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (231) You survived You didn't know any spells. Techniques known in the end Name Level Status eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of healing (USING FRUITS TO ATTACK) scroll of mana (ENO OWT EERHT) scroll of phase door (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of standard id (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of cure (ELF FIND HONEY SOMEWHERE) Wands wand of fire (cavorite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye glycan the Bloodseeker... Youescaped from the dungeon with 0 points,