UcmW Player: gettingusedto Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-10-23.18:02:38.ttyrec Time: (1666548158) Sun Oct 23 18:02:38 2022 UcadThis is Sadistic Levels of Endless X-Citement ( SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathemat isch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me cha nnel on Freenode IRC. See license for details. Bug reports can also b e posted on Nethackwiki. UcaShall I pick a character's race, role, gender a nd alignment for you? [ynq] Uc~ Uc%Ŀd@Ucgy[Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1It is written in the Book of Pluto:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Pluto seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hearse Driver, have been heralded from birth as the instrument of Pluto. You are destined --More--Uc Uc *Ŀd@[Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1Hello gettingusedto, welcome to SlashEMExtended! You are a neutral male ancipital Undertaker.--More--ŁUc' ŁUc} [Gettingus the Hearse Driver ] St12 Dx16 Co10 In  23(23)  Pw 22(22)  AC8 Exp1 T1 [Gettingus the Hearse Driver  23(23)  Pw 22(22)ŁUc>Ŀd@ŁUcu[Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ɁUcn Weapons  a - the uncursed +2 scalpel named Executioner'  Armor  b - a cursed +0 victorian underwear (being wor  Scrolls  f - 5 uncursed scrolls of healing {0}  g - 4 uncursed scrolls of mana {0}  h - 3 uncursed scrolls of phase door {0}  i - an uncursed greased scroll of standard id  j - an uncursed scroll of standard id {0}  k - an uncursed scroll of cure {0}  Wands  c - an uncursed wand of undead turning (0:6) {  d - an uncursed wand of undead turning (0:7) {  Tools  e - an uncursed tinning kit (0:26) {0} (end) ʁUc Ŀd@ʁUc [Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1Do you want to see your attributes? [ynq] (n) ˁUc/ nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have this property intrinsically: discount action. Scroll identification only worked 100 times out of 167. Ring identification only worked 4 times out of 15.Implant identification only worked 1 times out of 36. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 7.Monsters only dropped their musable items with --More--́Ucs70% chance. Scroll drop chance was reduced to 79%. Ring drop chance was reduced to 94%. Wand drop chance was reduced to 94%. Potion drop chance was reduced to 72%. Armor drop chance was reduced to 97%. Tool drop chance was reduced to 83%. Monster death drops spawned with only 93% chance. The following skill could not be trained at all: bare-handed combat. The following skill was trained at one fifth the usual rate: two-handed weapons. The following skill was limited to basic proficiency: devices. The following skill was limited to expert proficiency: divination spells. The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 40). The following skill became untrainable if you tried to train it too early: occult spells (turn 104). --More--́UcHNumber of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 91073. Monster spawn increase had reached its maximum at turn 366234. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 625652. The monster class that cannot be genocided was nemese. The monster class that was spawned more often: major demon (freq bonus 1). The monster species that was spawned more often: power water elemental (freq bonus 16). The monster species that was spawned more often: wimpy sky dragon (freq bonus 10). The monster species that was spawned more often: great cyan dragon (freq bonus 12). The monster species that was spawned more often: recant grubworm (freq bonus 4). The monster species that was spawned more often: customer sphere (freq bonus 3). The monster species that was spáUcjwned more --More--́UcRX often: lawny rehired (freq bonus 8). The monster species that was spawned more often: aureolin force fungus (freq bonus 3). The monster species that was spawned more often: spotted mushroom patch (freq bonus 6). The monster species that was spawned more often: Miss Schrack (freq bonus 4). The monster species that was spawned more often: parrot chick (freq bonus 4). The monster species that was spawned more often: officialdom arbitrarily (freq bonus 16). The monster species that was spawned more often: healing iron piercer (freq bonus 4). The monster species that was spawned more often: ice nymph (freq bonus 5). The monster species that was spawned more often: uppercase knapper (freq bonus 24). The monster species that was spawned more often: brimstone essence (freq bonus 9). The monster species that was spawned more often: suikun (freq bonus 4). The monster specíUcX Yes that was spawned more often: orange light (freq bonus 5). --More--΁UcThe monster species that was spawned more often: avenge consanguinity suavity compeller resupply kibitzer (freq bonus 18). The monster species that was spawned more often: occult warlock (freq bonus 72). The monster species that was spawned more often: weoweo waser (freq bonus 6). The monster trait that was more common: monsters that count as mercenaries (freq bonus 20). The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1). The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1). The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1).The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1).The monster trait that was more common: --More--΁Uc0monsters that love to collect gold (freq bonus 4).The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 1). The monster trait that was more common: monsters whose attacks burn you (freq bonus 1). The monster species that was never randomly spawned: piercoid. The monster species that was never randomly spawned: recommenced harvest. The monster species that was never randomly spawned: super vaportex. The monster species that was never randomly spawned: lord bat. The monster species that was never randomly spawned: grass vampire. The monster species that was never randomly spawned: Pustulence. The monster species that was never randomly spawned: red river hog. The monster species that was never randomly spawned: Dr. Pappe. --More--ρUc The monster species that was never randomly spawned: antimatter force fungus. The monster species that was never randomly spawned: player dynamo. The RNG hath decreed that this item was never generated: invis walkers (steel toed boots). The RNG hath decreed that this item was never generated: antiprayer stone (gray). The RNG hath decreed that this item was never generated: quicksand (deserted). The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet). The RNG hath decreed that this item was never generated: slow monster (light green). The RNG hath decreed that this item was never generated: amulet of initialization failure (bootstrapped). The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves). The RNG hath decreed that this item was never generated: needle ((null)). [24;1ρUc H--More--ЁUc$[The RNG hath decreed that this item was never generated: cocoa (nettle). The RNG hath decreed that this item was never generated: tidal wave (tolkienian). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 7). The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 19). The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 5). The RNG hath decreed that this item was --More-ЁUcR[-ЁUc.generated more often: rogues gloves (boiled gloves, freq bonus 4). The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 22). The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 20). The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 7). The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 11). The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 4). --More--сUc&jThe RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 4). The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 11). The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 8). The RNG hath decreed that this item was always generated cursed: dustbin stone (gray). The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet). --MoreсUcDj--сUc) The RNG hath decreed that this item was always generated cursed: teleport away (gold). The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak). The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9). The RNG hath decreed that this item was always generated cursed: purification (fresh). The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet). The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL). The RNG hath decreed that this item was always generated cursed: rubber hose ((null)). The RNG hath decreed that this trap was always invisible: tron trap. The RNG hath decreed that this trap wсUc) as --More--ҁUcjgenerated more often: chaos trap (freq bonus 8).The spell school whose books are more common was chaos spells (freq bonus 4). Trap randomization happened for 1 in 961 traps. Next attribute increase check would have come at turn 282. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were cold resistant. You were poison resistant. You had not decided on your sexuality yet. You were prevented from having jumping (0). You had 1500 points of nutrition remaining. You had slower digestion. You had echolocation. Your luck was zero. You had spell retention for remembering 25 spells. You could not have safely prayed (586). --More--ҁUc,You survived. --More--ҁUcĿd@ҁUc[Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1Do you want to see your discoveries? [ynq] (n) ԁUc n Discoveries   Scrolls  scroll of healing (DOUBTFUL BRUSH BUNDLE)  scroll of mana (NURSE THE NAIL THE ATTACK IS  scroll of phase door (THE AAAAASSIE)  scroll of standard id (SATANCHOP CRASHES WHE  scroll of cure (AENNERGESCHICHTEN)  * scroll of extra healing (SENIOR ASSWIPE)  * scroll of greater mana restoration (TWAS BRI  Wands  wand of undead turning (dogwood)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) ցUc@v Ŀd@ցUcUv [Gettingus the Hearse Driver ] St12 Dx16 Co10 In Dlvl:1 $0 HP 23(23)  Pw 22(22)  AC8 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) فUcqفUce$ فUcI;7 Since you quit, the score list will not be checked. فUc;