gargarface2543, neutral female nordish Murderer ------------- -....!......| |../.r.....{| |....@......| ------------- [Gargarfac the Knife Killer] St11 Dx12 Co7 In10 Wi5 Ch3 MurNorFemNeu Dlvl:1 $0 HP16(16) Pw6(6) AC-14 Exp1 T1 Brd Latest messages Hello gargarface2543, welcome to SlashEMExtended! You are a neutral female nordish Murderer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy You are lucky! Full moon tonight. Your movements are slowed slightly because of your load. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! (5x) Count: 88 You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! Do you want to turn on the number pad? [yn] (n) Do you want to turn this annoying message off? [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins You could not have this property at all: magic resistance You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 95% Implant drop chance was reduced to 91% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 96% Tool drop chance was reduced to 87% Food drop chance was reduced to 99% Shop item generation was reduced to 87% Mastering the following skill taught you the hidden power: protection spells The following skill could not be trained at all: spirituality The following skill was trained at one fifth the usual rate: general combat The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: occult spells (turn 195) The following skill became untrainable after a while: sling (turn 19858) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 59029 Monster spawn increase reached its maximum at turn 110849 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 416658 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 18) The monster species that spawned more often: alarm spearing (freq bonus 3) The monster species that spawned more often: lethe stalk (freq bonus 12) The monster species that spawned more often: nexus growth (freq bonus 6) The monster species that spawned more often: demon cheater (freq bonus 4) The monster species that spawned more often: jazzy hands (freq bonus 8) The monster species that spawned more often: little lamb (freq bonus 56) The monster species that spawned more often: textural gurgle (freq bonus 6) The monster species that spawned more often: wild dice (freq bonus 6) The monster species that spawned more often: punk giant (freq bonus 18) The monster species that spawned more often: cubic eye (freq bonus 9) The monster species that spawned more often: redcap (freq bonus 6) The monster species that spawned more often: Spectral Sergeant (freq bonus 8) The monster species that spawned more often: undead demagogue (freq bonus 4) The monster species that spawned more often: Sarah (freq bonus 4) The monster species that spawned more often: knocker of darkness (freq bonus 3) The monster species that spawned more often: death lichen (freq bonus 6) The monster species that spawned more often: pale worm (freq bonus 18) The monster species that spawned more often: polystyrene kneecap (freq bonus 6) The monster species that spawned more often: contamination ray (freq bonus 4) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 12) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 6) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 6) The monster species that never randomly spawned: gravity warp fungus The monster species that never randomly spawned: domestic scarab beetle The monster species that never randomly spawned: copper snake The monster species that never randomly spawned: wire donkey The monster species that never randomly spawned: undead gnasher scorpion The monster species that never randomly spawned: collapsed dilapidating The monster species that never randomly spawned: tearup cat The monster species that never randomly spawned: Carmen The monster species that never randomly spawned: magical eye The monster species that never randomly spawned: sludge spore The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: implant of big ol (torched) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: bad equipment (crumb) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 8) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 12) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 23) The RNG hath decreed that this item was generated more often: kliusling ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 22) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 9) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 8) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 12) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 4) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: antidote scourge ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 6) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: amulet of second chance (tetraedrical) The RNG hath decreed that this trap was always invisible: pet trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 18) The spell school whose books are more common was occult spells (freq bonus 12) The spell school whose books are more common was divination spells (freq bonus 14) Trap randomization happened for 1 in 216 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 43% of the time Next attribute increase check would have come at turn 1176 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were cold resistant You were resistant to fear You were punished You had the following problem: You were shitting out of luck (SOL). (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Your potions didn't always work. (0) You had the following problem: Your maximum alignment decreased over time. (0) You were more likely to encounter traps (0) You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were aware of the presence of poisonous monsters You had 550 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns You had fixed abilities Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Falis, Marfa and Falaris Your deity was Marfa The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (446) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 + divine 36% 100% b - aggravate monster 4 + body 90% 300% c - stun self 3 + healing 90% 200% Techniques known in the end Name Level Status berserk 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of poison warning (tether) Armor helm of bad alignment (masked helmet) gauntlets of trap creation (rayductnay gloves) cloak of luck negation (armored cloak) boots of weakness (buffalo boots) Scrolls scroll of flood (EN SNORING HEALTHITS LOWERED) scroll of lava (IT ANNOUNCED ITSELF AFTER SIEVED BELLS FINALLY) scroll of growth (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of barrhing (POOFY IS NOT AN INSULT) scroll of lockout (01DOTE) scroll of healing (GLOBAL RAINBOW OFFENSIVE) scroll of mana (JOHNNY FE CARGO AND THEN YOU JUST STYLES) scroll of phase door (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of standard id (PARASITARY) scroll of cure (SO LIEBER FLAUSCHIGER REGEN) scroll of heal other (WATERFALL MUSHROOM CLIMB) * scroll of extra healing (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) * scroll of greater mana restoration (PHAUXAI IOA MEILICH IABAI EIA KARSE) Spellbooks spellbook of darkness (ethereal) spellbook of aggravate monster (bronze-plated) spellbook of stun self (charming) Potions potion of urine (prickly ash) Rings ring of sustain ability (trashy) ring of gain intelligence (lithified) Wands wand of remove resistance (filled) wand of amnesia (duroplastic) wand of starvation (floating) Tools tin whistle (whistle) mirror (looking glass) Gems DSTW stone (gray) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nord 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) claw [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye gargarface2543 the Murderer... Since you quit, the score list will not be checked.