Oe% Player: gargarface2543 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-10-04.11:40:11.ttyrec Time: (1696419611) Wed Oct 4 11:40:11 2023 OeNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. OeVShall I pick character's race, role, gender and alignment for you? [ynaq] Oe8\y name: gargarface2543  role: Tourist  race: human  gender: male  alignment: neutral Is this ok? [ynq]  gargarface2543, neutral male human Tourist  y + Yes; start game n - No; choose role again q - Quit(end) OeZOe-------------|......$.F..||.........@.||.........f.|------------OeGargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:132 HP:10(10) Pw:2(2) AC:10 Xp:1 It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heralded from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake oOe:f us all: Go bravely with The Lady!--More--#Oe_R#OesUAloha gargarface2543, welcome to NetHack! You are a neutral male human Tourist.Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:132 HP:10(10) Pw:2(2) AC:10 Xp:1%Oe @<)Oeq"@.f..)Oek-You kill the lichen!f.+Oe@f+OeJYou swap places with your kitten.l - a lichen corpse.m - a dark green potion.@.f0OeQz cmdassist: Invalid direction key! Valid direction keys to move are:  y k u  \ | /  h- -l  / | \  b j n  < up  > down (Suppress this message with !cmdassist in config file.) --More--3Oe1Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:132 HP:10(10) Pw:2(2) AC:10 Xp:1-------------|......$.@..||........f<.||...........|-----.-------:Oe f@.;Oe @f;Oe$ =You swap places with your kitten..f=Oe@ ..f@.>OeO@..f?Oe f@?OeF8You swap places with your kitten.f..@OeOV.@The kitten picks up a gold piece.$.fAOeG@.The kitten drops a gold piece.$fBOeK #f$@..COe*Z.f@.The kitten picks up a gold piece..fCOe @.f.DOe9@.The kitten drops a gold piece.f.EOe2%f@.$EOe ".@.fFOepO@.The kitten picks up a gold piece.f..FOeD (@f..HOe+ .@.fIOeO.@.fLOe# OOeWmprayOOei OOe cOOe| kPOeL9pick: unknown extended command.SOeT/# TOeprayTOei TOem vUOe UOeD cUOeT4kVOeuVOeS  VOeo WOeOy WOe XOef uXOepXOe33 <pick up: unknown extended command.ZOeU # [OeŴt[Oe7/a[Oe k[Oe{ e\Oe9take: unknown extended command.]OeG# ^Oe9 g^Oe>g r_Oe5a_Oe1b_Oeg9grab: unknown extended command.`OeO # aOehbOeebOeIlbOejapbOe) | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) hOewj+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monhOe kster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit quit hOedkend the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] --More--kOeg;! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) Oe;K^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster --More--Oe* i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded anOeQ+ d secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired --More--Oe` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip diOep an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations --More--OeM-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a traOe)pped object) --More--OeGargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:132 HP:10(10) Pw:2(2) AC:10 Xp:1-------------|...@..$....||....f....<.||...........|-----.-------Oe# OeQ hOe{eOeUjlOeK pOe- | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Oe "+ Welcome to NetHack! ( description of version 3.6 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of yourOeq"| location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--Oe { = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find ouOe{t what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--Oe7 /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on Oethe platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. Commands:  NetHack knows the following commands:  ? Help menu.  / What-is, tell what a symbol represents. You may choose to  specify a location or give a symbol argument. Enabling the  autodescribe option will give information about the symbol  at each location you move the cursor onto.  & Tell what a command does. --More--Oer- < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map.  a Apply (use) a tool (pick-axe, key, lamp...).  A Remove all armor.  ^A Redo the previous command.  c Close a door.  C Call (name) monster, individual object, or type of object.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" meaOe .ns that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food. --More--Oe^  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with NETHACKOPOe `TIONS  environment variable or via a configuration file (defaults.nh,  NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather  than with the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  #quit Exit the program without saving the current game.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc). --More--Oe  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game. Also exits the program.  [To restore, just play again and use the same character name.]  [There is no "save current data but keep playing" capability.]  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle two-weapon combat.  ^X Show your attributes.  #explore Switch to ExpOe *lore Mode (aka Discovery Mode) where dying and  deleting the save file during restore can both be overridden.  z Zap a wand. (Use y instead of z if number_pad is -1.)  Z Cast a spell. (Use Y instead of Z if number_pad is -1.)  ^Z Suspend the game. (^Y instead of ^Z if number_pad is -1.)  [To resume, use the shell command 'fg'.]  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding. --More--Oe!  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ` Show discovered types for one class of objects.  ! Escape to a shell, if supported in your version and OS.  [To resume play, terminate the shell subprocess via 'exit'.]  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game waOe! s  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor. --More--Oec n followed by number of times to repeat the next command.  N Name a monster, an individual object, or a type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other infoOedrmation such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking! --More--Oe Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:132 HP:10(10) Pw:2(2) AC:10 Xp:1-------------|...@..$....||....f....<.||...........|-----.-------Oe<>.@The kitten drops a gold piece.f.Oejx;There is nothing here to pick up.Oe.@f.Oe` ?.@ $:136$ - 4 gold pieces.@Oe@` The kitten picks up a gold piece..fThe kitten drops a gold piece.f$Oe;There is nothing here to pick up.Oe( Oe.@.fOe .@f.Oe .@Oe,hThe kitten picks up a gold piece..fThe kitten drops a gold piece.f$OeYThere appears to be no shopkeeper here to receive your payment.OeiG@.Oe+IL $:137$ - a gold piece..f.@Oe7 ;There is nothing here to pick up.Oe<!.f@.Oe9 .@fPe/ @f..Peٳ f@Pe 7You swap places with your kitten.f.Pegs.f@Pen..@fPe ..f@Pe @fPeG9You swap places with your kitten.f.Pe !.f@.Pe f.@..PeNA'.f@###PeU "..@# PeER.#@# Pei#@# Pe'#@# PeXX #@# PeJ#@## Pe#@# Pe %-.##@# Pe׭##@# Pe`#@## Peb +@# Pe&"This door is locked. Pe(  Pe@ WWith great effort you move the boulder.+.`#@#Pe+ @##fPe`@#f#PeJ ;-`@#..|f|...----Pejb+`@..#-Pe -`@.|Pe B $:140$ - 3 gold pieces.@fPeCYou try to move the boulder, but in vain.PeCYou try to move the boulder, but in vain.Pe !|.f@.Pe$~.@.fPee@f..Pea .f@.Pe .f@Peqw @fPew <You swap places with your kitten.f.Pe~ @f..Pe ..@.fPeY f@Pe9You swap places with your kitten.f..Pe* .@f.PeJf..@Peґ.f.@Pe!M"This door is locked.Pe] 0This door is locked.PeK~Pe @fPe =You swap places with your kitten.f..Pezn.@.f.Pef@. PeEf.@ Pe .f#@!Pe.##@f!PejO ##@"PecXf@##Pe>D%#f#@###Peu ##@$PeSf#@#$Peq ##@#$PeW #@#%Pe#@#%Pe #@f%Pe9 #@f#&Pe #@f#&Pe( #@##&PeP#@f'Pe##@##'Pe%..#@#*Pe0 @#+Pe>##@#+Pe 0---...#@#,Pe` "###@#f,Pe) 2-.##@f#.Pe/--.#@f###0PeD /+.#@###1Pe<#@##1Pe[ #@##2Pe#@f#2Pe/% +#@###f3Pee@###5Per=The door opens.----|..|.|6Pe+..$.-@-#7Pe$/@..||------7Pe7 .@7Pe7 ; $:142$ - 2 gold pieces.@:Pe .@;Pe .@  Coins $ - 142 gold pieces Weapons a - 28 +2 darts (at the ready) Armor i - a blessed +0 Hawaiian shirt (being worn) Comestibles b - 8 uncursed food rations c - an uncursed slime mold d - 2 uncursed candy bars e - an uncursed egg l - a lichen corpse Scrolls g - 3 uncursed scrolls of magic mapping h - a blessed scroll of magic mapping Potions f - 2 uncursed potions of extra healing m - a dark green potion Tools j - an expensive camera (0:67) k - an uncursed credit card(end) NPev Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:142 HP:10(10) Pw:2(2) AC:10 Xp:1QPe1U v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) UPer+UPe;4Ask about '&' or '?' to get more info.--More--XPe* What command? \Pe\0i show your inventory.]Pe `Peev Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) iPe<+ Full Current Key Bindings List Directional keys:  y k u  \ | /  h- . -l  / | \  b j n Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys:  escape from the current query/action g Prefix: rush until something interesting is seen G Prefix: run until something very interesting is seen F Prefix: force fight even if you don't see a monster m Prefix: move without pickiniPe}7g up objects/fighting M Prefix: run without picking up objects/fighting m Prefix: request a menu ^c break out of NetHack (SIGINT) Menu control keys: ^ Go to first page | Go to last page --More--qPe> Go to next page < Go to previous page . Select all items - Unselect all items @ Invert selection , Select items in current page \ Unselect items in current page ~ Invert current page selection : Search and toggle matching items General commands: ^P prevmsg view recent game messages ^R redraw redraw screen ^Z suspend suspend the game ! shell do a shell escape # # perform an extended command / whatis show what type of thing a symbol corresponds to ; glance show what type of thing a map symbol corresponds to ? help give a help message O options show option settings, possibly change them S save save the game and exit Pe)2;1HV history show long version and game history \ known show what object types have been discovered ` knownclass show discovered types for one class of objects v versionshort show version M-? ? list all extended commands M-q quit exit without saving current game M-v version list compile time options for this version of NetHack --More--PeGame commands: ^D kick kick something ^O overview show a summary of the explored dungeon ^T teleport teleport around the level ^X attributes show your attributes " seeamulet show the amulet currently worn $ seegold count your gold & whatdoes tell what a command does ( seetools show the tools currently in use ) seeweapon show the weapon currently wielded * seeall show all equipment in use + seespells list and reorder known spells , pickup pick up things at the current location . wait rest one move while doing nothing : look look at what is here < up go up a staircase = seerings show the ring(s) currently worn > down go down a stairPehBcase @ autopickup toggle the pickup option on/off A takeoffall remove all armor C call call (name) something D droptype drop specific item types E engrave engrave writing on the floor I inventtype inventory specific item types P puton put on an accessory (ring, amulet, etc) Q quiver select ammunition for quiver R remove remove an accessory (ring, amulet, etc) --More--Pe^T takeoff take off one piece of armor W wear wear a piece of armor X twoweapon toggle two-weapon combat Z cast zap (cast) a spell [ seearmor show the armor currently worn ^ seetrap show the type of adjacent trap _ travel travel to a specific location on the map a apply apply (use) a tool (pick-axe, key, lamp...) c close close a door d drop drop an item e eat eat something f fire fire ammunition from quiver i inventory show your inventory o open open a door p pay pay your shopping bill q quaff quaff (drink) something r read read a scroll or spellbook s search search for traps and secret doors eeKt throw throw something w wield wield (put in use) a weapon x swap swap wielded and secondary weapons z zap zap a wand M-2 twoweapon toggle two-weapon combat M-A annotate name current level M-C conduct list voluntary challenges you have maintained M-N name name a monster or an object M-O overview show a summary of the explored dungeon M-R ride mount or dismount a saddled steed --More--PeUM-T tip empty a container M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use monster's special ability M-n name name a monster or an object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead away M-u untrap untrap something M-w wipe wipe off your face --More--PexZ Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:142 HP:10(10) Pw:2(2) AC:10 Xp:1-----------------------|........+|...........||.....@..|-+--|.........<.|-|-----.--|`...###|...........|##########|...|###-----.-------##########|...+###############-----###############Pe\ 0What do you want to eat? [bcdel or ?*] Pe&# Pe# :This lichen corpse tastes okay.f....Pe# >You finish eating the lichen corpse..fPer Pe4 @.fPe .f@.Pe.f@Pe{!This door is locked.Pe.This door is locked.Pe f...@Pe ..f@.Pev..f@PeӞ ..@fPeL.f@Pe./You swap places with your kitten.#Pe1 #f@Pey##@fPe'##@f#Pe} &#@f#Pe@<@f#PefR f@PeRCYou swap places with your kitten.##fPe!f@###PeM ####@#f#Pe` "##@#f#Pe f@Pe 6You swap places with your kitten.#Pe#@fPehf@Pe7You swap places with your kitten.##PeW f#@#PeQ##@##Pel #@Pe}| Pick an object.Pe8wallPe $a boulderPe̫wallPel:human tourist called gargarface2543Pe%stonePe q#stonePe{ (corridorPe=!corridorPeP%stonePeC (corridorPe$ (stonePe3g$corridorPet <human tourist called gargarface2543Pe-9human tourist called gargarface2543Pe (corridorPe< !wallPeo -floor of a roomPe~ $a boulderPe-$wallPe +closed doorPe"wallPeSi 1dark part of a roomPe#stonePe}#stonePe #stonePe &corridorPe .corridorPejy(corridorPe(corridorPe(corridorPeo*unexploredPe=)stonePeZK(corridorPe9 <human tourist called gargarface2543Pe  Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' dPe escribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--Pe3--------.......|.....<.|.......|.-------###Move cursor to an unknown object:Qe$a9human tourist called gargarface2543Qe 'a boulderQe. .closed doorQeG+doorwayQe]q1closed doorQeD /closed doorQet+doorwayQeX +open doorQeU+doorwayQecn0staircase up Qe;@human tourist called gargarface2543 Qe8a Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d Qeaescribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--QeǙ 3--------.......|.....<.|.......|.-------###Move cursor to an unknown object:Qe9human tourist called gargarface2543 Qec Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d Qe1escribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--%Qe;a--------.......|.....<.|.......|.-------###Move cursor to an unknown object:Unknown direction: '[' (use 'h', 'j', 'k', 'l' or '.').unexplored+Qe Use 'h', 'j', 'k', 'l' to move the cursor to an unknown object. Use 'H', 'J', 'K', 'L' to fast-move the cursor, 8 units at a time. Or enter a background symbol (ex. '<'). Use '@' to move the cursor on yourself. Use 'm'/'M' to move the cursor to next/previous monster. Use 'o'/'O' to move the cursor to next/previous object. Use 'd'/'D' to move the cursor to next/previous door or doorway. Use 'x'/'X' to move the cursor to unexplored location. Use 'a'/'A' to move the cursor to anything interesting. Use '*' to change fast-move mode to skipping same glyphs. Use '!' to toggle menu listing for possible targets. Use '"' to change the mode of limiting possible targets. Use '#' to toggle automatic description. Type a '.' or ',' or ';' or ':' when you are at the right place. ':' describe current spot, show 'more info', move to another spot. '.' d+Qeescribe current spot, prompt if 'more info', move to another spot; ',' describe current spot, move to another spot; ';' describe current spot, stop looking at things; --More--.QeD --------.......|.....<.|.......|.-------###Move cursor to an unknown object:Unknown direction: '[' (use 'h', 'j', 'k', 'l' or '.').Unknown direction: 'C' (use 'h', 'j', 'k', 'l' or '.').0QeE Gi - a blessed +0 Hawaiian shirt (being worn).0QeF d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 1Qei - a blessed +0 Hawaiian shirt (being worn).1Qe What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  B - Items known to be Blessed U - Items known to be Uncursed(end) 5Qe19l6Qei - a blessed +0 Hawaiian shirt (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 8Qel9QeVi - a blessed +0 Hawaiian shirt (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys:  escape from the current query/action g Prefix: rush until something interesting is seen G Prefix: run until something very interesting is seen F Prefix: force fight even if you don't see a monster m Prefix: move without pickinGQetC 7g up objects/fighting M Prefix: run without picking up objects/fighting m Prefix: request a menu ^c break out of NetHack (SIGINT) Menu control keys: ^ Go to first page | Go to last page --More--IQe> Go to next page < Go to previous page . Select all items - Unselect all items @ Invert selection , Select items in current page \ Unselect items in current page ~ Invert current page selection : Search and toggle matching items General commands: ^P prevmsg view recent game messages ^R redraw redraw screen ^Z suspend suspend the game ! shell do a shell escape # # perform an extended command / whatis show what type of thing a symbol corresponds to ; glance show what type of thing a map symbol corresponds to ? help give a help message O options show option settings, possibly change them S save save the game and exit Qe2;1HV history show long version and game history \ known show what object types have been discovered ` knownclass show discovered types for one class of objects v versionshort show version M-? ? list all extended commands M-q quit exit without saving current game M-v version list compile time options for this version of NetHack --More--PQeA Game commands: ^D kick kick something ^O overview show a summary of the explored dungeon ^T teleport teleport around the level ^X attributes show your attributes " seeamulet show the amulet currently worn $ seegold count your gold & whatdoes tell what a command does ( seetools show the tools currently in use ) seeweapon show the weapon currently wielded * seeall show all equipment in use + seespells list and reorder known spells , pickup pick up things at the current location . wait rest one move while doing nothing : look look at what is here < up go up a staircase = seerings show the ring(s) currently worn > down go down a stairPQe Bcase @ autopickup toggle the pickup option on/off A takeoffall remove all armor C call call (name) something D droptype drop specific item types E engrave engrave writing on the floor I inventtype inventory specific item types P puton put on an accessory (ring, amulet, etc) Q quiver select ammunition for quiver R remove remove an accessory (ring, amulet, etc) --More--XQelT takeoff take off one piece of armor W wear wear a piece of armor X twoweapon toggle two-weapon combat Z cast zap (cast) a spell [ seearmor show the armor currently worn ^ seetrap show the type of adjacent trap _ travel travel to a specific location on the map a apply apply (use) a tool (pick-axe, key, lamp...) c close close a door d drop drop an item e eat eat something f fire fire ammunition from quiver i inventory show your inventory o open open a door p pay pay your shopping bill q quaff quaff (drink) something r read read a scroll or spellbook s search search for traps and secret doors QeeKt throw throw something w wield wield (put in use) a weapon x swap swap wielded and secondary weapons z zap zap a wand M-2 twoweapon toggle two-weapon combat M-A annotate name current level M-C conduct list voluntary challenges you have maintained M-N name name a monster or an object M-O overview show a summary of the explored dungeon M-R ride mount or dismount a saddled steed --More--^QeK M-T tip empty a container M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use monster's special ability M-n name name a monster or an object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead away M-u untrap untrap something M-w wipe wipe off your face --More--`Qe2Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:142 HP:10(10) Pw:2(2) AC:10 Xp:1-----------------------|........+###|...........||........|####-+--|.........<.|-|-----.--#####@|`...###|...........|###########|...|###-----.-------##########|...+###############-----###############cQe" f#@dQe f@#fQe$mX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) kQe#kQeB Pick an object.mQe wallnQe$a boulderoQe 5` a boulder or statue (a boulder)pQe] tQe #f@vQeK@fYou swap places with your kitten.#fvQei @f#wQe{@##wQe_V @#xQea1@#xQe @#yQei#@##yQef@#yQem##@#zQe "f@#zQe #f@#{Qe##@~QeThe door resists!#~Qe ~Qe )The door opens.#|Qef#@Qe #f@Qe6You try to move the boulder, but in vain.Qe |.f@Qe$@..fQe ,@.f..Qe@|.Qe.@#f.Qe4[@#.Qe%@#Qes@#Qe@#Qe4; @#QeO #@Qe! #@Qe #@fQe۴ @###Qe@#Qe #@QeAl #@Qe @#Qec- #@Qe #@QeQ#@#Qe? f@##Qe :#@#Qei ##@Qel @f#Qeb f@##QeI.#f@QeR#@QeR3You hear a door open..fQeC###@Qef #@Qef#@Qe##@fQe~ f@Qe< 9You swap places with your kitten.f#Qem#f#@QeK#f@Qe@ #f@QeC5#f@Qey#f@Qe##@QeXx f@QeK,#f@Qe##@Qeuf@Qe8@#fQe @f#Qef#@#Qe #f@Qed##@QeS#@QeG f@Qe @fQe 2You swap places with your kitten.#Qe&#f@#Qe}.&#f@#Qek)##f@#QeȀ %##@##Qe_N #@Qe!R f#@##Qe9#f@Qe=Q #f@##.Qe^~e#f---------@....F.>..........|...||QeCf#@........-----Qe,I#-.f@|....$...----Qe)#.@||.--QeL ..@fQe[&.@..fQelH.@The kitten picks up a gold piece.f$QeD> 3You kill the lichen!.Qe> DThe kitten drops a gold piece.$.fQeCM/.@$f.Qe[@.f.Qe< E.@The kitten picks up a gold piece..fQe2.@f..Qe$ f@Qe$AYou swap places with your kitten.f.Qe] +..f@Qe[.@.fQe @...fQeA@.Qe*BW  $:144$ - 2 gold pieces.f@.QeH/:..@f.Qe+ 4.@The kitten drops a gold piece.$fQeZN.@QeNc  $:145$ - a gold piece..:f.@.QeǢ3.:..f@Qe f..@Qe$.:.@fQe }:@.f..The kitten bites the newt.The newt misses the kitten.Qe i.:.@The kitten misses the newt.The kitten misses the newt.Qeg.@The kitten misses the newt.The kitten misses the newt.Qe}Ur@.The kitten misses the newt.The kitten misses the newt.Qei#:.@#.f.The kitten misses the newt.Qeu R>.@:The kitten misses the newt.QeQe9 4##@:#..QeB@#.You hear some noises.Qe4Qe+ ##@#Qe#@QeI 1#@#fQeR +##@#.Qe@#QeY#@#Qec#f@#Qe #f@Qe _ ##@#fQex @##Qe#@#fQe]2.##@##Qe&f@QeC3.-#.@#fQeB Q---@...-f...|#.||Qe4C-f@#|.*.....----Qe (#.@||.--Qe -f.@Qe...@fThe kitten eats a tripe ration.The kitten is hit by a rock!The kitten is killed!*Qe .@Qemd@.n - a rock.n - 12 rocks.o - a tripe ration.@Qe--More--Qe7A trap door in the ceiling opens and a rock falls on your head! HP:0(10) Pw:2(2) AC:10 Xp:1--More--QeϳYou die...Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:145 HP:0(10) Pw:2(2) AC:10 Xp:1Qe--More--Qe JDo you want your possessions identified? [ynq] (n) Qe4Gz Coins $ - 145 gold pieces Weapons a - 28 +2 darts (at the ready) Armor i - a blessed +0 Hawaiian shirt (being worn) Comestibles b - 8 uncursed food rations c - an uncursed slime mold d - 2 uncursed candy bars e - an uncursed egg o - a cursed tripe ration Scrolls g - 3 uncursed scrolls of magic mapping h - a blessed scroll of magic mapping Potions f - 2 uncursed potions of extra healing m - an uncursed potion of hallucination Tools j - an expensive camera (0:67) k - an uncursed credit card Gems/Stones n - 13 uncursed rocks(end) Qeƾ -.----.....-|....||@...||....|------ Gargarface2543 the Rambler St:10 Dx:13 Co:18 In:10 Wi:8 Ch:16 Neutral Dlvl:1 $:145 HP:0(10) Pw:2(2) AC:10 Xp:1Do you want to see your attributes? [ynq] (n) Qe/LDo you want an account of creatures vanquished? [ynaq] (n) Qe^ Vanquished creatures:  a kitten a kobold 2 lichens a newt  5 creatures vanquished.--More--Qe"-.----.....-|....|Do you want to see your conduct? [ynq] (n) Qe t Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--Qe-.----.....-|....||@...|Do you want to see the dungeon overview? [ynq] (n) Qe< The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, killed by a falling rock.--More--Qe* 2Qe|  ----------  / \  / REST \  / IN \  / PEACE \  / \  | gargarface2543 |  | 145 Au |  | killed by a |  | falling rock |  | |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha gargarface2543 the Tourist... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 145 pieces of gold, after 266 moves. You were level 1 with a maximum of 10 hit points whenQeه 1 you died. --More--QeU  QeKV Qe>]yYou reached the 952nd place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] Qe[a 950 46 seahorse17-Rog-Hum-Mal-Cha quit in The Dungeons of Doom on level 1. 12 [12] 951 46 cofe-Sam-Hum-Mal-Law escaped the dungeon [max level 1]. 15 [15] 952 44 gargarface-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling rock. - [10] 953 42 seahorse17-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling rock. - [13] 954 40 miller-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by boiling potions. - [11]