Znea Player: gargarface2543 Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-10-04.13:53:30.ttyrec Time: (1696427610) Wed Oct 4 13:53:30 2023 Zne|dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. ZneWShall I pick a character's race, role, gender and alignment for you? [ynq] bne nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer k - a Knight m - a Monk n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) ene-+eneChoosing Race Pick the race of your Knight  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) gne; |+Choosing Gender Pick the gender of your automatic Knight  m - male f - female * - Random q - Quit(end) ine,X+ineChoosing Alignment Pick the alignment of your male automatic Knight  l - lawful n - neutral c - chaotic * - Random q - Quit(end) kneb+kne---------|...@..*||...u....|.......|-.-.-----+kneGargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 8(8)  Br:1 AC:1 Xp:1/0 T:1 It is written in the Book of Brigit:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Brigit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Brigit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. FknePor the sake of us all: Go bravely with Brigit!--More--lne lne |Salutations gargarface2543, welcome to dnhslex! You are a neutral male automatic Knight.--More--oneIAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--one Press Ctrl^W or type #ward to engrave a warding sign.Use #monster to adjust your clockspeed.--More--pneYou do not heal naturally. Use '.' to attempt repairs. 17(17)  Pw: 8(8)  Br:1 AC:1 Xp:1/0 T:1rnew 17(17)  Pw: 8(8)  Br:2 AC:1 Xp:1/0 T:2<@rnez@  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:3u@.snex.@sne_yj - a gray stone. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:4.uvneb Autopickup: OFF. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:4xnen 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:4xne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:5..u@ynex 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:6.u@zne%h 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:6znè znej You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:7@u.{ne {neYou stop. Your saddled pony is in the way! 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:8.|ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:9.@#u|ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:10.u@.#}nei 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:10}ne$  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:11...........u......@#~ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:12....#u@##~ne *  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:13#u@#neR 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:14##@#une  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:15##@u##neE  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:16#@u#nee 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:17#@u#ne q 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:18......#@u##ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:19......#@u##ne`  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:20...........#@###une  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:21............#@####neG  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:22.......##@###ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:23........@###nei i 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:23ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:24@#nej i 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:24neki 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:24ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:25#@neq 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:26........#@#uneg 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:27.......###@u##ne[ne5You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:28............##@#u#nene&You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:29......##@u#nene:You stop. Your saddled pony is in the way! 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:30#ne8 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:31.......####@une You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:32..###u@###ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:33##u@ne^ 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:34....###u@#ne neǙ You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:35....##@u#ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:36...@u#neGj 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:36ne} The door opens. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:37|.......-----nem...####-@-{.:|.).|.....|----ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:37The newt misses. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:38une\  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:39.##-----|-|...@|.ne0 You miss the newt.ne/1 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:39The newt misses. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:40ne\ nej_ You miss the newt. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:41neneYou miss the newt. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:41The newt misses. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:42ne ne You miss the newt. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:43nene You miss the newt.neҁD 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:43The newt bites! 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:43  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/0 T:44ne,neYou kill the newt!4  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:45%ne=(`....@ne)You see here a newt corpse. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:46new p 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:46ne8d 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:47u%@ne1D  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:48...|u@.ne% 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:49...u@.neU 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:50.u@..ne`@.ne(You see here a battle-axe.ne$ 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:50The saddled pony picks up a newt corpse. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:51.unenek - a battle-axe. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:52.une*  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:52  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:53u.@..neq 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:53  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:54.{u.@ney  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:54  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:55...u.@neC /What do you want to wield? [- abk or ?*] nebYou cannot wield a two-handed axe while wearing a shield. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:55nene"You displaced your saddled pony. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:55  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:56.@une 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:56.##@.....ne΃The saddled pony drops a newt corpse. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:57u%neb* 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:57  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:58...##@|......u....ne< 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:58  15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:59...#@#.u........ne   15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:59  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:60....###@#.........nefL 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:60  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:61###@#neN 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:61  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:62##@#nek 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:62  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:63##@#ne + 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:63  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:64###@#:ne' 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:64  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:65#u@GneJThe long sword is ineffective against the clockwork soldier.necYou hit the clockwork soldier. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:65--More--ne `The newt misses the saddled pony.The saddled pony hits the newt.ne' The newt is killed! 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/1 T:66#neDneKGYou destroy the clockwork soldier!20  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:67#_une?##@#neYou see here a clockwork component. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:68#une3YneZl - a clockwork component. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:69u#ne4&neS(You displaced your saddled pony. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:70#@##ne] 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:71##@###neIv  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:72####------@r.......|..|ne@ 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:73#@r#.ne ] ##@r##. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:73You hear some noises.ney] The sewer rat is killed! 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:74#ne<` 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:75@##ne)j 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:75nen # 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:75  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:76#......@##newD 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:76  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:77##u@ne  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:77  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:78#@uneuj 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:78nene5(You displaced your saddled pony. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:78  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:79u#@neSneYou displaced your saddled pony. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:80##@#uneA 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:80  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:81@......u##nej 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:81neN  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:81  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:82#@##neU2 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:82  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:83##u@##.ne 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:83  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:84#u@#.neT 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:85#u@##.ne  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:86###@#u..|ne 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:87#u@#.....--nex  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:88-#u@#|........----neZ  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:89#.@u||.--neN 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:90.@.unevp 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:91.@.une6  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:92.@..uneS 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:93..@u.ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:94u@.ne? 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:95##@....u.necnedYou displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:96##....@.ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:97u.@ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:98..u@+neQ 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:99.u@neSj 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:99nej ned You displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:100u@.ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:101..@#unef 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:102....u@#.neI 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:103.....u@#.neY  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:104.##@#.nec 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:105.##@#.ne 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:106.##@.ne0The door opens. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:107------.....|.......|#r................|--------ne ne "You miss the rabbit.ne [ 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:107The rabbit bites! 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:107  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/5 T:108uneneYou kill the rabbit!36  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:109-ne 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:110---....|.##@.|.-net 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:111-|#-@-neO  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:112u.@ne#  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:113-.u@neW ne^X You displaced your saddled pony. 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:114@.une 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:115.@.une| 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:116u.@..ne 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:117.u.@ne  16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:118.u.@ne 16(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:119...@une'neYou displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:120.@uneu  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:121#u@#.neW  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:122....u..@.nek 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:122neu  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:123....#@u.nePneYou displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:124....u.@.neN7ne7bYou displaced your saddled pony. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:125.....#.......@.............u......ne{  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:126#@u.#...neî 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:127#@u#ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:128#@##nep 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:129#@##ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:130#@##ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:131#@u#neaG 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:132#@u#ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:133#@u#nem 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:134+##@u#ne  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:135@u#nex  17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:136##@##ne| 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:137#u@#ne- j 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:137ne& 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:138@#une[The door opens. 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:139------rr....|....|-----neĵ ne_You miss the sewer rat.ru#ney 17(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:139The sewer rat bites! 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:139  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/9 T:140.#uneSJ neLYou kill the sewer rat!40  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:141%r.u#rne-#@#|.- There is an open door here.  Things that are here: a sewer rat corpse a slime mold--More--ne`<ne 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:142.rur.nen D#%@#-ne } 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:142The rabbit bites! 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:142  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:143u.rnej q 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:143ne:.@neʷ 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:143The rabbit bites! 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:143  9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/10 T:144%u.rneb necYou kill the rabbit!56  9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:145.ru.ne neهYou displaced your saddled pony. 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:146..u@rne9~ 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:147r.u@.neD3u..@neĜ 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:147The sewer rat misses. 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:148ne.@u 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:148The sewer rat misses the saddled pony.neFThe saddled pony misses the sewer rat.--More--neThe saddled pony misses the sewer rat. 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:149ne" ne"#You hit the sewer rat.ne# 9(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:149The saddled pony hits the sewer rat.ne$The sewer rat is killed! 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:150.ne`  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:151.@.unene3You displaced your saddled pony. 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:152u.@neح 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:153.@unei  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:154@u.ne 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:155u@..neGneYou displaced your saddled pony. 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:156@u.neR 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:157@u.ne#@.# There is an open door here.  Things that are here: a sewer rat corpse a slime mold--More--ne`$ <ne%  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:158u.neU  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:159@u.#.ne k 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:159ne 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:160#%u....@....ne  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:161u%..#@##ne  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:162#.@u#ne=k 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:162ne?Bk 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:162ne~J  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:163..u#@#ne 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:164.###@#ne~ 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:165##@#neF 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:166##@#ne 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:167#u@#ne 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:168#u@#neH 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:169#u@#neOi  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:170#u@#necL  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:171#u@#ne  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:172#u@.#...ne  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173.....#.......#.............u@......ne l 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173neV l 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173ne,l 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173ne#l 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173nel 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:173neneYou displaced your saddled pony. 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:174....u@#.nec 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:175#@u#ne 4  10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:176u@..ne~I 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:177.@.une< 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:178@.u.neY 10(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:179@..u.ne   11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:180@.u.neS>  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:181@..une 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:182@.u..ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:183#@.u.neWg  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:184.....#@-.u..ne&  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:185.....#@#u...neD  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:186....#@##.u..ne  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:187..#@##u...neq 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:188.....@##u...ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:189.....@##u...ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:190.@.#u..ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:191.@....neP 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:192@.........ne] 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:193.@ne  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:194@.ne6 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:195##@.....neX 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:196@.............ne  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:197#@#.......ne?[ 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:198#@##.neKf 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:199#@##net, 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:200#@##new  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:201#@##ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:202#@##nei  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:203#@##ne!  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:204##@#neT 4#@##neU  11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:205You hear the splashing of a naiad.ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:206#@##ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:207##@#ne? 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:208#@##ne 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:209##@###nel 11(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:209neB 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:210#@##ne@h  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:211##@###ne 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:212####@........ne  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:213##@##.ne 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:214###@#.ne 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:215#......@....##nex  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:216####@neAl 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:216ne 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:217#@ne@+l 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:217neH 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:218@#ne6l 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:218neQ  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:219###@#net 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:220@......#....##ne< 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:221#u@##.ne ne You displaced your saddled pony. 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:222u#@###.oev 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:223##@u#.oea 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:224##@u##.oe0  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:224  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:225@u#oe. 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:226u#......@##oe)- 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:227###u@oe; l 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:227oeYou stop. Your saddled pony is in the way! 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:228u#oe#@u 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229You hear the footsteps of a guard on patrol.oe5 r 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229oejl 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229oexl 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229oeWl 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229oe]oe]You displaced your saddled pony.ru@ 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:229The saddled pony hits the rabbit.oe^The rabbit is killed! 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:230u#oemr 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:230oe?vYou displaced your saddled pony.##@uoeYou see here a rabbit corpse. 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:231u#oeR # 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:231  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:232@......u##oeHl 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:232oe( 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:233#@#%oe  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:234###@#.oel 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:234oek 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:235##@#.oe(  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:236###@#u........oeYou displaced your saddled pony. 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:237####u@........oekoelYou stop. Your saddled pony is in the way! 12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:238#oe$  12(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:239u@##.oeuYou displaced your saddled pony.##@u##.oeYou see here a rabbit corpse. 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:240#oe3 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:240  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:241@%#oeR  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:242#......@## oevL* 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:242  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:243@u......### oeLBcYou displaced your saddled pony.u@# oeCYou see here a rabbit corpse. 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:244 oe  oeز m - a rabbit corpse. 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:245 oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:246##u@##. oe1  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:247#u@#.oe, 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:248###@##u........oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:249#@u###oe)  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:250#@u##oe& 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:250  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:251##@###oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:251  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:252#@##oe  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:252  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:253#@##oegG- 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:253  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:254G##@u#oep 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:254  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:255....##@u#.........oeŮ l 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:255oe} 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:255  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:256G..@u#.........oeg 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:256....###u@......... 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:257You hear bubbling water.oeWZ : 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:257  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:258.##|...@.oes.@oe;You see here a newt corpse. 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:258  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:259uoeoe`n - a newt corpse. 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:259  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:260|.uoe  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:261.u@oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:261  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:262...@uoe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:263...@.u.oen  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:264@.u.oe  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:265@.u.oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:266@.u.oe  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:267#@.u.oe 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:268...#.#@.u.oe  13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:269...@#u.oe"l 13(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:269oe 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:270##.@.....#u.......oeQ  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:271-----+|......@|.#|##.oe8 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:272#@u>#oe 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:273#@u#.#oe  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:274@##...|oe  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:275-@##.|...!..%-----oeHr  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:276@.#|.|--oe 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:277@.uoe  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:278..@.uoe<oeYou displaced your saddled pony. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:279.u@oey,.@oeGYou see here a pancake. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:280.u oe  oee o - a pancake. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:281.u.!oeCL 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:282u.@.!oe[  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:283@."oerTYou displaced your saddled pony.@u"oeYou see here a brilliant blue potion. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:284u.#oeV4#oes5You displaced your saddled pony. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:285u!@$oe%@.$oeYou see here a brilliant blue potion. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:286.u%oe%oep - a brilliant blue potion. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:287.u&oe@8&oeC9You displaced your saddled pony. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:288u.@&oee &oey VYou displaced your saddled pony.@u. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:289Your newt corpse rots away. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:289'oe 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:290@.u..(oer> 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:291@>.u)oeW 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:292.@u.)oeQ You stop. Your saddled pony is in the way! 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:293.u.*oer 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:293*oe  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:294.@.*oe  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:295@.u+oen 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:296.@u+oe5  14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:297.@.,oe/The door resists! 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:298u-oe-oeThe door opens. 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:299|u-oenpoo@..u.-oe 14(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:299The goblin zombie misses. 15(17)  Pw: 8(8)  Br:3 AC:1 Xp:1/14 T:300.oe"7.oe>98You destroy the goblin zombie!%.oe:"80  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/20 T:300Welcome to experience level 2. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/20 T:301.u1oeH1oeZYou destroy the goblin zombie!14  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:302%.u2oe#@|..........2oe\You see here a goblin corpse. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:303u3oe(n@%.......3oe)You see here a goblin corpse. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:304u.3oe't 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:3043oe0 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:305##@%u..4oe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:306@#|..4oe4  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:307#@#.5oeR 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:308#@u##.5oe  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:309||..#@u#6oe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:310-----|......|....d@##6oen 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:3107oe6B!You hit the jackal.7oeBR 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:310The jackal bites! 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:310  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/26 T:3117oe!7oe|You kill the jackal!8  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:312%8oe --------........................-@-#There is a doorway here.8oeӆ You see here a jackal corpse. 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:313u:oe+..|....|...`..|@......_.|u----------##:oe  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:313The saddled pony drops a goblin corpse. 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:314%:oe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:315-.@uoe( 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:317You hear some noises in the distance.>oe("You hear a blast.>oe )The saddled pony drops a goblin corpse. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:318Boel 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:319%uCoes  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:319The saddled pony picks up a jackal corpse.u.CoeGs The saddled pony drops a jackal corpse. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:320u%DoeR Doe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:320You complete your repairs. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:321.uEoer 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:322@..uFoeaF 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:323.......................^................................@...................Koe`i  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) Noel+-------#%.....|###|.....|#-------######--#.|#Noe Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a gNoe:lrave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--Ooe/ = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  Ooe‚ '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--Qoe /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN comQoe`mands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor. --More--RoeDA ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do yRoeA!ou want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message or ward on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory. --More--poeղ I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P'spoeQ repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  ^Q Draw a ward on the floor.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--voe~ v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle twoweapon combat.  ^X Show your attributes.  z Zap a wand. (if qwertz_movement is not set)  Z Cast a spell. (if qwertz_movement is not set)  ^Z Suspend the game. (if qwertz_movement is not set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing. voeq[19;1H = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended --More--}oe commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an }oeYobject or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--oe 8 your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--oe6Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:323--------------------|...........+---------#%.....|-...........||...<...|###|.....||.^.........||........##-------|........`..||.......|##|%........_.|#-.-.-----##-.-----------###########################%%##################oe7 #-----|-------|--#------.-----------#|......####|...{...|#######.....@.||........|#|.>...|#|.......|##|......||........|#|.....|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:324@.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:325@.oe/  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:326@.oe< 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:327@.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:328#@..oen 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:329#@.#........oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:330#@#.....oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:331##@##.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:332#@###.oe~n 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:332oen 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:332oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:333###@#........oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:334#@####oe3 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:335#@##oe- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:336##@###oer  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:337#@##oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:338#@##oen 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:339##@##oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:340....##@##.........oe@  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:341...@##..........oe\  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:342###@#..oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:343....###@###..oeB 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:344......@###oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:345......#@##oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:346....####@##..oecA 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:347####@..oe. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:348...###@.........oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:349.##|...@.oe@ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:350...@.oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:351@.oez 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:352@{oe` 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:353@.oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:354@.oeu  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:355.@oec 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:356.@oen 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:356oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:357#@.oei  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:358...#.#@.oeς 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:359...@#oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:360##.@.....#.......oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:361.....@.###oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:362#@#oe(  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:363#@##.#oebC 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:364@##...oe? 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:365@##........oef 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:366@.#.oeN  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:367#@...oeF#@|.........oeYou see here a goblin corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:368oej/ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:369@%.......oe n 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:369oeu& 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:370##@#.oel 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:371@##..oe=n 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:371oe}y  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:372#@#.oe9 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:373#@###.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:374#@##oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:375.........@##oeF 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:376......................u..@#oerYou displaced your saddled pony............@.......u##--More--oei o Things that are here: a jackal corpse a goblin corpse--More--oe(oeu 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:377.oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:378@%uoet m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:378oez 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:379@.u.oe3Pick an object.oeoeݟI ^ a trap (teleportation trap)--More--oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:379oe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:380.@%.uoe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:381@.u.oeP 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:382@..uoe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:383#@..u.oeN 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:384.#@-#........oee  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:385.@#.......oe~IL 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:386.........#u...........@.........##.....oeB. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:387##-#@oec 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:388u#@##oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:389#@##uoe m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:389oeKoe You displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:390u@##oer 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:391###@oe  m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:391oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:392##@uoe; 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393#@u#oe l 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393oe l 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393oexl 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393oel 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393oe l 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:393oe=oe>You displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:394#u@#oe)  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:395u##@oe m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:395oehqm 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:395oeQoeYou displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:396##@uoe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:397@u##oeҵ  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:398##@#uoeT 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:399#u@#oe&m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:399oeU  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:400##@#uoeʹ  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:401.........@u...........#.........##.....oem 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:401oe"oeq#You displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:402.u@.......oe%  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:403.#u@#........oe^ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:404#u@oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:405-u@oel- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:406..@uoe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:407..@uoe! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:408u.@.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:409.u.@oek 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:410...@uoeUE 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:411u.@.oe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:412.u.@oe(.@oe2You fall into a pit! 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:413...................u.........................oe? oe]@You are still in a pit. 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:414.uoe9y 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:415.oe  17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:416.uoe`v 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:417.oef 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:418uoe 17(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:419..oe` 2You crawl to the edge of the pit. 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:420.........................u..................oe3^@oeuYou see here a statue of a grid bug. 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:421.uoeI  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:422u.@_oe|  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:423`u.@oe.s m 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:423oegm 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:423oe S 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:424.@_uoe] 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:425.@.uoe(  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:426@.u.oe+u 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:427@u._oe 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:428.`@u_oeR 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:429u.@.oeI 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:430.u.@oe 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:431`.u@oe  18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:432.u@oem 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:432oe 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:433@_uoe oe7 You displaced your saddled pony. 18(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:434u_@oe( oeYou displaced your saddled pony. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:435u@.oew 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:436@.uoeFYou attempt to make repairs. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:437.uoeT  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:438u.oe8 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:439.uoeg 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:440.uoeB  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:441u.oe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:442.uoe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:443.uoe  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:444u.oez 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:445.uoe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:446.uoe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:447u.oeE 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:448u.oe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:449.uoe  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:450.uoe4 m 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:450oeN m 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:450oe! 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:451@.uoe 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452u@..oe This door is locked. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452oeh This door is locked. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452oex]This door is locked. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452oe=This door is locked. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452oeCWhat do you want to use or apply? [bijkl or ?*] oev5 In what direction? oe] You don't see anything there.You don't have enough components to build a clockwork servant 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452oe Weapons a - ) an uncursed +1 long sword (weapon in manipulator) b - ) an uncursed +1 lance k - ) a battle-axe Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn) Comestibles g - % 11 uncursed apples h - % 10 uncursed carrots m - % a rabbit corpse o - % a pancake Potions p - ! a brilliant blue potion Tools i - ( a blessed skeleton key Gems j - * a gray stone Chains l - _ a clockwork componentoe(end) oeV K+-------#%.....|###|.....|#-------######----------#|........|#|........|###-.........#|........|----------oe6W !oeW  Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452 Do what with the long sword?  d - Drop this item E - Write on the floor with this object I - Describe this item Q - Quiver this item for easy throwing t - Throw this item x - Ready this as an alternate weapon(end) pew-----....|....|-----pem 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452pe, 6What do you want to use or apply? [bijkl or ?*] pe In what direction? pe19 You don't see anything there.You don't have enough components to build a clockwork servant 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452 peCWhat do you want to use or apply? [bijkl or ?*]  pe In what direction?  pe!Unlock it? [yn] (n)  pe7Xy 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:452  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:453  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:454u. pe7You succeed in unlocking the door. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:455u. pe Weapons a - ) an uncursed +1 long sword (weapon in manipulator) b - ) an uncursed +1 lance k - ) a battle-axe Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn) Comestibles g - % 11 uncursed apples h - % 10 uncursed carrots m - % a rabbit corpse o - % a pancake Potions p - ! a brilliant blue potion Tools i - ( a blessed skeleton key Gems j - * a gray stone Chains l - _ a clockwork component pe((end) pe=-------#%.....|###|.....|#-------######----------#|........|#pe|........|###-.........#|........|----------peU9 Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:455  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:455peZThe door opens. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:456.-upeZ 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:457u@#...pe 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:458.u@#...........pey  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:459-u@#............pe 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:460#u@#.#....pe+ 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:461##@.u.pegpetYou displaced your saddled pony. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:462...........u#.......@#pe  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:463##u@pe;m 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:463pe<pe1You displaced your saddled pony. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:464##@upe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:465...........@.......u#peDCpeD You displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:466...........u.......@#pewl peJm You displaced your saddled pony. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:467...........#@.......u#pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:468#@u.#.pe=  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:469#@u#.#....pe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:470@u#............peh 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:471@u#...........pe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:472@u#..pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:473@.-upe-0 4@u.pet0  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:474Your rabbit corpse rots away. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:474peʼs 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:474pe1  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:475..@upe.@peqYou fall into a pit! 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:476............................................peT peW You are still in a pit. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:477pex pez2You crawl to the edge of the pit. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:478..................u.........................pe˕3^@peǘYou see here a statue of a grid bug. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:479..upe\ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:480`.@upe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:481@u_pe8i  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:482u@..pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:483.@upe: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:484@u.peP  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:485.@u. pef 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:486@u. pe#@. pe$$ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:486You hear some noises in the distance. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:487u. pe@. Things that are here: a jackal corpse a goblin corpse--More--"pe("pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:488..u"pef ; 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:489..........%.......@###pe- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:490.........................@#peՊ n 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:490#pez  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:491......................u..@#$pe[.........................@$pe[( 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:491The saddled pony picks up a jackal corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:492%u$pe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:493..........u@#%pe7#u@#%pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:493The saddled pony drops a jackal corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:494%%peh  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:495#@##.%peQt  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:496##@.&pe/nu#@#..&pe/( 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:496The saddled pony drops a jackal corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:497%u&pe_ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:498##@.&pee n 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:498'peN#@.......'pe8You see here a goblin corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:499u'pe"  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:500#%@.........)pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:501#|..@)pej 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:502u.@)pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:503------ |.!..| |@...| |....| |...(. ------|.............^.....+pe^  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:504.@-pe"@.-peYou see here a smoky potion. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:5050pe 0peΘq - a smoky potion. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:5061peNr 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:5061pet  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:507.@2pez2 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:508.@2pe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:509.@2pe(  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:510.@3pe.@3peYou see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:5114pe(, 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:512.(@#6peQ)..@.#6per*You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:5138peK Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) :pe_'h+-------#%.....|###|.....|#-------######--#.|#:pe'j Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) --More--...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------wpe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:514.(@#ype k..@.#ypel You see here a box.ypem 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:514You hear some noises in the distance. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:515ypeob 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:516.(@#{peh {cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--|peGargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:516--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%#|pe][10;32H##### |...(@###### ------#%###################-----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------[|pe11;7Hpew..@.#pe|You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:517pe/cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--peb Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:517--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%####e-c 10;40H## |...@.###### ------#%###################-----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:518.(@#pe..@.#peYou see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) pe h+-------#%.....|###|.....|#-------######--#.|#pe j Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) --More--peCommand keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level ^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : loot a box on the floor ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help pe]message @ toggle the pickup option on/off A remove all armor --More--peoC call (name) a particular monster D drop specific item types E engrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook --More--pe s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-r rub a lamp M-s sit down M-t turn undead M-u untrap something M-v list compile time options for this version of NetHack M-w wipe off your face --More--pe>] Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%####e] 10;40H## |...@.###### ------#%###################-----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------pe Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) pe0 h+-------#%.....|###|.....|#-------######--#.|#pe j Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) --More--pe Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level ^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : loot a box on the floor ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help pe ]message @ toggle the pickup option on/off A remove all armor --More--pe) Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%####e 10;40H## |...@.###### ------#%###################-----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------pez[ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519 Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) pe-------#%.....|###|.....|#-------#pem 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519peYou see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe{C You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519peYou see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe= You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe҈You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe )Pick an object.peO l @ a human or elf or you (automatic knight called gargarface2543)--More--pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519peKF Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) peS -------#%.....|###|.....|#-------#pe m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519 Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) pe`-------#%.....|###|.....|#-------#pe)am 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:519pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520@(pe'\ You see no objects here. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520pe`! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520 Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) peZ -------#%.....|###|.....|#-------#peRZ m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520peO5 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) peEh+-------#%.....|###|.....|#-------######--#.|#pe{ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direpejction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) --More--pe'|Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level ^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : loot a box on the floor ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help pe|]message @ toggle the pickup option on/off A remove all armor --More--pes Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%####et 10;40H## |..@(.###### ------#%###################-----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520 Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) pe -------#%.....|###|.....|#-------#peX m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:520pe8 .@pe9 You see here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:521pe~u# peW lootpeer ootpeotpetpeT;There is a box here, loot it? [ynq] (q) peyHmmm, it seems to be locked. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:521pe?CWhat do you want to use or apply? [bijkl or ?*] peINever mind. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:521pe/ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:521 Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn)(end) pe61-------#%.....|###|.....|#-------#pe1m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:521pea 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:522@(peac6What do you want to use or apply? [bijkl or ?*] pe[ In what direction? pe}You see no door there. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:522pe%#.@peK You see here a box.pe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:522You hear crashing rock. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:523peO CWhat do you want to use or apply? [bijkl or ?*] pem In what direction? pev{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--pe[--------------------|...........-####---------#%.....|##-...........|#|...<...|###|.....|#|.^......^..|#|........##------- ------###|........`..||.......|## |....|#|%........_.|#-.-.-----## |....|###-.-----------############ |....|#%#%###### |...@.###### ------#%###################-pe)\----|-------|--#------.-----------#|......####|...{...|#######.......||........|#|.>...|#|.......|##|......||........|#|....^|##........|####|.......#####-.........#|.....|---------|......||........|-------------------------Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:523Never mind.ped\_ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:523pef5CWhat do you want to use or apply? [bijkl or ?*] pe In what direction? pee7There is a box here, unlock it? [ynq] (q) pe7qy 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:523pe 9You succeed in unlocking the box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:524pe  Weapons a - ) an uncursed +1 long sword (weapon in manipulator) b - ) an uncursed +1 lance k - ) a battle-axe Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn) Comestibles g - % 11 uncursed apples h - % 10 uncursed carrots o - % a pancake Potions p - ! a brilliant blue potion q - ! a smoky potion Tools i - ( a blessed skeleton key Gems j - * a gray stone Chains l - _ a clockwork componentpeI (end) peh d-------#%.....|###|.....|#-------######----------#|........|#|........|###-.........#|........|----------pe 9 Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:524  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:524qe# qe lootqe ootqeؑ otqe)tqeW;There is a box here, loot it? [ynq] (q) qep>6yYou carefully open the box...--More--qe  Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) qei8+ Take out what type of objects?  a - All types b - Amulets ('"') c - Potions ('!') A - Auto-select every item X - Items of unknown B/C/U status(end) qeH+qe-qe+qe޸ 2 Take out what?  Amulets ('"') a - " a pentagonal amulet Potions ('!') b - ! an orange potion(end) qe@+qe-+qex|r - a pentagonal amulet.qex&s - an orange potion.qex 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:524You hear crashing rock. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:525qeUnknown command ' '. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:525 qe߾s 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:525!qek 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:526.(@#!qe%/ m 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:526#qe$ Amulets r - " a pentagonal amulet Weapons a - ) an uncursed +1 long sword (weapon in manipulator) b - ) an uncursed +1 lance k - ) a battle-axe Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn) Comestibles g - % 11 uncursed apples h - % 10 uncursed carrots o - % a pancake Potions p - ! a brilliant blue potion q - ! a smoky potion s - ! an orange potion Tools i - ( a blessed skeleton key Gems#qe$} j - * a gray stone Chains l - _ a clockwork component(end) *qe-------#%.....|###|.....|#-------######----------#|........|#|........|###-.........#|........|*qeJ----------*qe<]Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:108 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:526  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:526*qeݯ -What do you want to drink? [pqs or ?*] +qe,+qe-A cloud of darkness falls upon you.1  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:527 Blind ....... .... ...@#/qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:528 Blind 1qeW  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:529 Blind .@2qe2 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:530 Blind #@2qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:531 Blind #@3qe-) 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind #@3qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 3qe ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 4qe ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 4qeK4 ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 5qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 5qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 5qeV ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:532 Blind 6qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:533 Blind @#6qe{ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:534 Blind @#7qeT~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:535 Blind @#7qeK 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:536 Blind @#7qe U@.You try to feel what is lying here on the floor.7qeԠ You feel here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:537 Blind 8qeC  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:538 Blind @(9qeL:\.@You try to feel what is lying here on the floor.9qeO;You feel here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:539 Blind :qeҸ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:539 Blind :qe1  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:540 Blind @(;qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:541 Blind @.;qe6 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:542 Blind @.;qe | 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:542 Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:547 Blind .@>qet 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:548 Blind #@>qeI  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:549 Blind #@>qeH 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind #@?qeC~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind ?qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind AqeA~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind Cqe_~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind Cqe ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind Dqe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:550 Blind DqeC  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:551 Blind @#Eqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:552 Blind @#Fqe2G 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:553 Blind @#Fqe* 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:554 Blind @#Fqe߅U@.You try to feel what is lying here on the floor.FqeYou feel here a box. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:555 Blind Fqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:556 Blind @(Gqea} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:557 Blind @.Gqe } 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:557 Blind Hqe1H@.A trap door in the ceiling opens and a stone falls on your head!--More--JqeTY Fortunately, you are wearing a hard helmet. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:558 Blind @Lqe5 Unknown command ' '. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:558 Blind Mqe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:559 Blind *@Nqeo@.There is a falling rock trap here.You try to feel what is lying here on the floor.--More--PqewX #You feel here a stone.PqeX A trap door in the ceiling opens, but nothing falls out! 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:560 Blind @RqeV Unknown command ' '. 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:560 Blind Sqe=  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:561 Blind @*Tqe 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:562 Blind .@Tqe  19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:563 Blind .@Tqez| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:563 Blind Uqe3| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:563 Blind Vqe5| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:564 Blind Wqe| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:564 Blind Xqe| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:565 Blind Yqe\*| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:566 Blind Yqe | 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:567 Blind Yqe| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:568 Blind Yqed| 19(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:569 Blind Yqew | 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:570 Blind Yqeh(| 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:571 Blind ZqerO 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:572 Blind +[qe| 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:572 Blind ]qe@& 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:573 Blind .@]qe\ } 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:573 Blind ^qe| 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:574 Blind @.^qez The door resists! 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:575 Blind _qe _qe~The door resists! 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:576 Blind _qe w _qeNx The door opens. 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:577 Blind @-`qeg 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:578 Blind .@`qe 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:579 Blind -@`qe<  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:580 Blind #@aqe+ 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:581 Blind #@aqe} 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:581 Blind aqeD  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:582 Blind @#bqeW 20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:583 Blind @#bqe  20(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:584 Blind #@cqe^ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:585 Blind #@cqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:586 Blind @#cqe)\ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:587 Blind @#dqep} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:587 Blind dqeb 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:588 Blind #@dqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:589 Blind #@dqe* 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:590 Blind -@eqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:591 Blind .@eqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:592 Blind .@fqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:593 Blind .@gqeuf} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:594 Blind hqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:595 Blind @.jqe} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:596 Blind kqeg Amulets r - " a pentagonal amulet Weapons a - ) an uncursed +1 long sword (weapon in manipulator) b - ) an uncursed +1 lance k - ) a battle-axe Armor c - [ an uncursed +1 ring mail (being worn) d - [ an uncursed +0 golden circlet (being worn) e - [ an uncursed +0 buckler (being worn) f - [ an uncursed +0 leather pair of gloves (being worn) Comestibles g - % 11 uncursed apples h - % 10 uncursed carrots o - % a pancake Potions q - ! a smoky potion s - ! an orange potion Tools i - ( a blessed skeleton key Gems j - * a gray stone ChainsqephDH l - _ a clockwork component(end) lqe{-------#%.....|###|.....|#-------######----------#|........|#|........|###-.........#|........|lqeڟJ----------lqe}t Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:118 Dlvl:1 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:596 Blind  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:596 Blind nqe[} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:597 Blind oqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:598 Blind .@pqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:599 Blind @.pqeV8} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:600 Blind qqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:601 Blind @.qqe ^ } 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:602 Blind rqe- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:603 Blind @.rqe)  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:604 Blind @.sqec  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:605 Blind .@tqe } 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:606 Blind uqeI 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:607 Blind .@uqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:608 Blind .@uqe"  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:609 Blind .@vqe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:610 Blind .@vqeR 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:611 Blind .@vqe{ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:612 Blind .@vqea  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:613 Blind .@wqe3 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:614 Blind .@xqe q 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:615 Blind .@xqe'j } 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:616 Blind yqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:617 Blind .@yqeޏ  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:618 Blind .@zqe} 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:618 Blind zqe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:619 Blind _@{qeA } 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:619 Blind |qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:620 Blind @.}qe< 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:621 Blind @_}qe, 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:622 Blind @.}qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:623 Blind @.}qeig  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:624 Blind @.~qe| 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:625 Blind @.~qeo 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:626 Blind @.~qeb 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:627 Blind @.~qeA  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:628 Blind @.~qe< !@.~qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:628 Blind You hear some noises in the distance. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:629 Blind qe0M qeM Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:630 Blind IqeI qe7You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:631 Blind .qeOm qenWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:632 Blind Iqe qe You hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:633 Blind qeI  qe: You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:634 Blind .qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:635 Blind .@qe>Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:636 Blind Iqe qe`You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:637 Blind #qe4 qeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:638 Blind Iqe qe# You hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:639 Blind qeF qe*GYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:640 Blind #qe% qe0Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:641 Blind Iqe0 qe0You hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:642 Blind qe qeP You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:643 Blind #qe qe$Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:644 Blind Iqeu qeYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:645 Blind #qe5 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:646 Blind .@qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:646 Blind qe ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:646 Blind qe`~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:646 Blind qeV 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:647 Blind #@qe Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:648 Blind IqeqeSYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:649 Blind #qeqeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:650 Blind Iqe qe You hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:651 Blind qe qe You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:652 Blind #qexqeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:653 Blind IqeTqeQUYou miss it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:654 Blind qe qeR You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:655 Blind #qe3qe5Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:656 Blind IqeqqedrYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:657 Blind #qeO  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:658 Blind #@qeV 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:659 Blind #@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:660 Blind #@qe ~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:660 Blind qeH~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:660 Blind qe~ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:660 Blind qe5  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:661 Blind #@qeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:662 Blind Iqeqe\You miss it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:663 Blind qe qe You attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:664 Blind #qeqeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:665 Blind Iqe#qeYou hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:666 Blind qemqeRpYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:667 Blind #qe? You feel the power of your mainspring waning. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:667 Waning  Blind qe@ Wait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:668 Waning  Blind IqeqeYou hit it. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:669 Waning  Blind qeBrqe sYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:670 Waning  Blind #qeA 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:671 Waning  Blind #@qeL  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:671 Waning  Blind qel 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:672 Waning  Blind #@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:672 Waning  Blind qewx 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:672 Waning  Blind qe&  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:673 Waning  Blind #@qe8V 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:674 Waning  Blind |@qec  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:675 Waning  Blind @.qeWait! There's something there you can't see! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:676 Waning  Blind Iqe qeYou attack thin air. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:677 Waning  Blind .qeC 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:678 Waning  Blind @.qe_^ _@.You try to feel what is lying here on the floor.qe_ You feel here a black rat corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:679 Waning  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:680 Waning  Blind @%qe؊  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:681 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:682 Waning  Blind .@qe?iThese stairs don't go up! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:682 Waning  Blind qe*fqe@q @Gargarface the Gallant St:15 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:168 Dlvl:2 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:682 Waning  Blind qet 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:683 Waning  Blind qeQ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:684 Waning  Blind <@qeU|  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:685 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:686 Waning  Blind @.qei 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:686 Waning  Blind |qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:686 Waning  Blind qe]R  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:687 Waning  Blind .@qe{ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:688 Waning  Blind .@qe(  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:689 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:690 Waning  Blind .@qeU 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:691 Waning  Blind .@qet 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:691 Waning  Blind |qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:691 Waning  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:691 Waning  Blind qef 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:692 Waning  Blind @.qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:692 Waning  Blind |qe0 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:692 Waning  Blind qe, 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:693 Waning  Blind @.qeRP  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:693 Waning  Blind |qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:694 Waning  Blind @.qe> 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:694 Waning  Blind |qe0 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:694 Waning  Blind qe٥ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:695 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:695 Waning  Blind |qef 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:695 Waning  Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind @.qeGm 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind |qe4  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind qe%E  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind -qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind qe@X  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:696 Waning  Blind qe] 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:697 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:698 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:699 Waning  Blind @.qem 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:699 Waning  Blind -qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:700 Waning  Blind -..qeL  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:701 Waning  Blind .@qe"  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:702 Waning  Blind @.qeb  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:703 Waning  Blind @.qew 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:704 Waning  Blind -..qe]  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:705 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:706 Waning  Blind -..qe{ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:707 Waning  Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:708 Waning  Blind .@qeh 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:709 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:710 Waning  Blind @.qeٮ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:711 Waning  Blind -|.qew  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:711 Waning  Blind qeC 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:712 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:713 Waning  Blind @.qe2 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:714 Waning  Blind .@qed 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:715 Waning  Blind |.qet  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:716 Waning  Blind .@qe- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:717 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:718 Waning  Blind |qe# 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:719 Waning  Blind .@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:720 Waning  Blind ...qeN  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:721 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:722 Waning  Blind ...qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:723 Waning  Blind @.qe8+  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:724 Waning  Blind .@qe. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:725 Waning  Blind .@qei 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:726 Waning  Blind .@qeK 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:726 Waning  Blind -qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:727 Waning  Blind --qeG4 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:727 Waning  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:728 Waning  Blind @.qeU 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:729 Waning  Blind -qe_ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:730 Waning  Blind qe(  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:731 Waning  Blind @.qev 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:732 Waning  Blind |-qeR 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:733 Waning  Blind .@qe0  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:734 Waning  Blind .@qez  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:735 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:736 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:737 Waning  Blind --qeG 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:738 Waning  Blind @.qe2< 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:739 Waning  Blind @.qeu 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:740 Waning  Blind @.qev  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:741 Waning  Blind @.qe5 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:742 Waning  Blind @.qe- 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:743 Waning  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:744 Waning  Blind .@qe>  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:745 Waning  Blind .@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:745 Waning  Blind qeKa 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:745 Waning  Blind qe` 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:745 Waning  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:746 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:747 Waning  Blind @.qe& 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:748 Waning  Blind .@qee 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:749 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:750 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:751 Waning  Blind @.qe}J  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:752 Waning  Blind @.qeJ( 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:753 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:754 Waning  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:755 Waning  Blind ##qeX 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:756 Waning  Blind @.qeF6  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:757 Waning  Blind ##qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:757 Waning  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:758 Waning  Blind #@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:759 Waning  Blind ##qev/  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:760 Waning  Blind @#qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:761 Waning  Blind @#qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:762 Waning  Blind ##qeI 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:762 Waning  Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:763 Waning  Blind ##qe]  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:764 Waning  Blind #@qenW####qeW}4  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:765 Waning  Blind You feel your mainspring unwinding and your gears starting to slip. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:765 Unwound  Blind qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:765 Unwound  Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:765 Unwound  Blind qe2 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:766 Unwound  Blind #@qew  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:767 Unwound  Blind @#qei 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:768 Unwound  Blind @#qei  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:768 Unwound  Blind qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:768 Unwound  Blind qeC 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:769 Unwound  Blind ##qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:770 Unwound  Blind #@qev  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:771 Unwound  Blind #@qe4  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:772 Unwound  Blind #@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:773 Unwound  Blind #@qeq 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:773 Unwound  Blind qeѓ  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:774 Unwound  Blind #+qeThe door opens. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:775 Unwound  Blind -@qe) 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:776 Unwound  Blind @#qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:777 Unwound  Blind @-qe 6...-qe You feel an unseen monster! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:778 Unwound  Blind I|--qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/27 T:778 Unwound  Blind qeK You kill it!72  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:779 Unwound  Blind .qe[ v@.You try to feel what is lying here on the floor.qe8 You feel here a newt corpse. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:780 Unwound  Blind qeN 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:781 Unwound  Blind ..|qe)Y 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:782 Unwound  Blind @%qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:783 Unwound  Blind @.qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:784 Unwound  Blind >.|.|qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:785 Unwound  Blind @.qeB  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:786 Unwound  Blind @.qeC @Gargarface the Gallant St:14 Dx:8 Co:11 In:10 Wi:14 Ch:17 Neutral S:222 Dlvl:3 $:0 HP: 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:786 Unwound  Blind qeF 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:787 Unwound  Blind qe5? 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:788 Unwound  Blind ........qel 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:789 Unwound  Blind <@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:790 Unwound  Blind ...qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:791 Unwound  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:792 Unwound  Blind ...qed 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:793 Unwound  Blind .@qew  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:794 Unwound  Blind ...qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:795 Unwound  Blind .@qeu 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:796 Unwound  Blind +||qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:796 Unwound  Blind qe]  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:797 Unwound  Blind @.qeG  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:798 Unwound  Blind ---qenThe door resists! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:799 Unwound  Blind qe qe The door resists! 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:800 Unwound  Blind qeZqe!The door opens. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:801 Unwound  Blind @-qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:802 Unwound  Blind .@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:803 Unwound  Blind #qe#  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:804 Unwound  Blind -@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:805 Unwound  Blind #qeݴ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:806 Unwound  Blind #@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:807 Unwound  Blind ##qes  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:808 Unwound  Blind #@qe[  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:809 Unwound  Blind ##qe8 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:810 Unwound  Blind #@qe 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:811 Unwound  Blind ##qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:812 Unwound  Blind #@qefr  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:813 Unwound  Blind #@qek##qekE 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:814 Unwound  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:814 Slipped  Blind qelQ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:815 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:815 Slipping  Blind qeIC 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:816 Slipping  Blind #@qe& 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:817 Slipping  Blind ##qe#  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:818 Slipping  Blind #@qe  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:819 Slipping  Blind ###re%5 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:820 Slipping  Blind #@reߨ  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:821 Slipping  Blind ##re  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:821 Slipping  Blind re C 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:821 Slipping  Blind re;  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:822 Slipping  Blind #@reK 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:823 Slipping  Blind ####re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:824 Slipping  Blind #@re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:825 Slipping  Blind ##reR  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:826 Slipping  Blind #@re  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:827 Slipping  Blind ####ren% 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:828 Slipping  Blind #@re  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:829 Slipping  Blind #@rez 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:830 Slipping  Blind ##-re(  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:831 Slipping  Blind #@reS  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:832 Slipping  Blind -@re' 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:833 Slipping  Blind |)..|..re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:834 Slipping  Blind .@re8  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:835 Slipping  Blind @. rek@.You try to feel what is lying here on the floor. reR You feel here a forked polearm. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:836 Slipping  Blind  re7<--. reu<E 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:837 Slipping  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:837 Slipped  Blind  re=Q 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:838 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:838 Slipping  Blind  reD 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:838 Slipping  Blind  rej  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:839 Slipping  Blind )@ re0-.| reE 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:840 Slipping  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:840 Slipped  Blind  reϏQ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:841 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:841 Slipping  Blind  reE$  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:842 Slipping  Blind .@ reS 9-.. reS E 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:843 Slipping  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:843 Slipped  Blind  re T Q 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:844 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:844 Slipping  Blind  re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:845 Slipping  Blind .@ re` 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:846 Slipping  Blind -|| re  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:846 Slipping  Blind re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:847 Slipping  Blind re 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:848 Slipping  Blind .@reL 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:849 Slipping  Blind .@reE  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:850 Slipping  Blind .|---re  21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:850 Slipping  Blind re:!@.re:E 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:851 Slipping  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:851 Slipped  Blind re:Q 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:852 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:852 Slipping  Blind re.@.reԪE 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:853 Slipping  Blind Your clockwork slips. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:853 Slipped  Blind reQ 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:854 Slipped  Blind Your clockwork catches again. 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:854 Slipping  Blind rer 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:855 Slipping  Blind --re8 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:856 Slipping  Blind @.rev 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:857 Slipping  Blind -rev# requitreuitrez itre treu*Really quit [yes/no]? re yre(ere7Isre2 21(21)  Pw: 12(12)  Br:3 AC:1 Xp:2/28 T:857 Slipping  Blindre73ADo you want your possessions identified? [ynq] (n) reBqreC reD reM