YeR Player: gargarface2543 Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-10-04.12:24:59.ttyrec Time: (1696422299) Wed Oct 4 12:24:59 2023 YeRodnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. YerRestoring save file...Yed--More--YeW---------.------|.........._...||...............|..............|||...........@..-......----------------|Gargarface the Landlubber St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:98 Dlvl:2 $:255 HP: 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:138Ahoy gargarface2543, the automatic Pirate, welcome back to dnhslex!--More--Yem\ IAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--Ye(E y Press Ctrl^W or type #ward to engrave a warding sign.--More--Yem'oYou can swim! Type #swim while swimming on the surface to dive down to the bottom.--More--Yev5Use #monster to adjust your clockspeed.YeJHYou do not heal naturally. Use '.' to attempt repairs.YeYeUnknown command ' '. 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:138Ye'q 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:139.@YeY  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:140.@Ye  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:141..@#Ye  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:142.......-@#Ye! 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:143.........#@#Ye $ 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:144.......|..##@#$|Yej 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:145....#.##@#r.Ye|..>..##@..--Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:145The rabbit misses. 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:146Ye----..!....|.##@|....---Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:146The rabbit misses. 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:147YegHr 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:147YeCZl 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:147Ye.......#@.....YegH 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:147The rabbit bites! 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:147  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/10 T:148Yel KYou begin bashing monsters with your flintlock.Ye]n You kill the rabbit!114  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:149?Ye .............#................#...@..##.Ye" q - a scroll labeled HACKEM MUCHE. 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:150Ye>j:What do you want to read? [mnq or ?*] Ye&<As you read the scroll, it disappears.--More--Ye?0Do you wish to teleport? [yn] (n) YeX5y2  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:151#@#.......##.###Ye: 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:152##@#Ye  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:153##@#YeP 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:154##@#Ye  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:155##@.#.......Yeg , 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:156#............#.............@.......................YeH/l 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:156Yel 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:156Ye$ l 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:156Ye 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:157.@#....Ye  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:158#@.#Ye 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:159.@YeN 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:160.@....Ye{F..@:Ye!F 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:160The newt bites! 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:160  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:161YeYebYou hit the newt. 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:162YeYe You miss the newt.Yew 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:162The newt misses. 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:163Ye YeEYou hit the newt. 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/14 T:164Ye Ye You kill the newt!8  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:165#Ye8  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:166.......-@#Ye  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:167.........#@#YeY 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:168.........##@#Yef 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:169....#.##@##.YeK-  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:170....##@..Ye' 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:171.......##@....Ye  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:172--|.|.##.@#|-Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:173..@Ye_p 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:174..@YeGl  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:175..@Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:176.@.Yeq  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:177..@Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:178..@#Yea 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:179.@.#YeI`...................@YeJ41 gold pieces.69 96 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:180Yep  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:181.@Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:182@.Ye\  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:183..................@.Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:184....@...............Yee 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:185@.Ye $@>Ye4 r - a cyan potion. 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:186YeQ) ;What do you want to drink? [dpr or ?*] YeDYe+You have an uneasy feeling...--More--Ye:"Call a cyan potion: YeuYenYeF* eYe}sYe`?aYe tYeS Ye0  Yev  Ye)aYeF sYe,ayYet YefYe) eYeeYelYeFwiYe; nYe/ gYelyr 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:187YeUb 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:188@.Yel 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:188Yel 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:188YeE 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:189.@Ye 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:190.@xYe 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:191>@.xYe  23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:192...................x.x@Ye.@. 23(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:192The grid bug bites!YeXYou get zapped! 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:192  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:193.xYe)* Yed* #You hit the grid bug.Ye0+  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:193The grid bug misses. 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:194x.YegYe$You miss the grid bug.Ye* 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:194The grid bug bites!You get zapped! 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:194.x 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:195You hear the chime of a cash register.Ze)Ze|$You miss the grid bug.Ze 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:195The grid bug bites! 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/15 T:196.xZe5 Ze,7 You kill the grid bug!.73  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:196The grid bug bites!Ze^7 You get zapped! 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:196  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:197Zeu  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:198..@xZe|$You miss the grid bug.Ze| 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:198The grid bug bites! 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:199ZeoFZeF$You miss the grid bug.ZeF 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:199The grid bug bites!ZeFYou get zapped! 19(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:199  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:200ZeBZeB#You hit the grid bug.Ze3C 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:200The grid bug misses. 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/16 T:201 Ze#] Ze]You kill the grid bug!7  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:202. Ze{J #  Zeq monster Zed onster ZeMc s  Ze-U t Zee Zecr Ze|  Zem  Ze?  Ze Ze| nsterZe #sterZe" terZeFr erZe&FrZe`} Choose which attack to use  Attacks c - Adjust Clock(end) ZeO? + Change your clock-speed  To what speed will you set your clock? a - High speed b - Normal speed c - Low speed(end) Ze`+ZeYou leave your clock at its current speed. 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:202ZeUnknown command ' '. 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:202ZeV 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:203..@Ze 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:204..@Ze 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:205...@#Ze  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:206........@#....Zej 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:207...#@#..Ze; 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:208|.|.*.)_|........##@#.Zec+ 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:209---.........##@#.Ze 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:210-..r.##@#ZeI--....#.##@#ZeK 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:210The black rat bites! 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:210  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:211Zer 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/17 T:211Zer-You kill the black rat!81  20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:212%Ze.........##..@......|..................#---------Zes - a black rat corpse. 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:213Ze u 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:214.......#@# ZeD* 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:215...##.....@....#.......## Ze# l 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:215!ZeIl 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:215"Ze" 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:216...##.....#....@.......##"Zez 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:217--.......#|.##@#-"ZeU 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:218--|.|##.@##Ze 20(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:219.@#Ze 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:220.@#ZePL  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:221.@#ZeI  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:222.@$Zeb$@.$Zet - a black gem. 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:223%Ze  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:224.@&Ze8.@&Zev8~u - a flail. 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:225'Ze0 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:226.@(ZeM 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:227@_(Ze$  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:228@.(Ze  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:229@.)Ze\ 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:230@.)Ze 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:231@.)Ze5  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:232.@)Ze 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:233@.*ZeG[ 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:234@.*Ze  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:235.##@.#*Ze T  22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:236.......#.#@.#*Ze[ 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:237..........##.....#........................:.@+ZeEl 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:237+Zeb ..........#d.....@.........................#+Ze E 22(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:237The fox bites! 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:237  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:238+Zelh ,You hit the fox.+Zeli  21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:238The fox misses. 21(23)  Pw: 4(4)  Br:4 AC:3 Xp:1/18 T:239,Ze;BYou kill the fox!#,Ze97  26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:239Welcome to experience level 2. 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:240-Zec# 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:241...##.....@......#.......##-ZeQ 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:242##@###..Ze 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:243#@###.Zem  27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:244##@###/ZeyX 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:245@###/ZeX  27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:246#@#1Ze5 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:247##@##1Zeċ  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:248##@#2Zez7 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:249##@#2Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:250##@#2Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:251##@#2Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:252##@#3Zew 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:253##@#3Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:254##@#3Ze;  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:255##@#4Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:256##@#4Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:257##@#5Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:258##@##6Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:259##@6Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:260#@##.7ZeQ 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:261##|#..|@....|..|---7Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:262-..#@)-7Zec 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:263---..$.#|.##@|.-8Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:264-|#.@-8Ze8  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:265.@9Ze*.@9Ze|v - a bow. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:266;ZezM 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:267@.;ZeG  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:268@.Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:272##@..>Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:273@........?Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:274#@#.......?ZePc 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:275#@##.?Zei  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:276#@##?Ze= 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:277#@##@ZeTY 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:278#@##@Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:279#@##@Zex  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:280#@##@Zei  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:281#@##@Ze>  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:282#@##@Zeh9 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:283#@##@Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:284#@##AZeW 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:285#@##AZew= 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:286#@##AZeb 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:287#@##AZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:288#@##AZe[ 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:289#@##AZe, 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:290#@##AZe? 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:291#@##AZeB 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:292#@##AZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:293#@##AZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:294#@##AZe:  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:295#@##AZe\  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:296##@###BZebP 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:297#@##BZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:298#@##BZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:298CZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:299##@###CZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:300#@##CZeof 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:301#@##CZe-  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302#@##CZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZe a k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZe: k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302CZeGk 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302DZe7k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302DZe5k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302DZeIk 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302DZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302DZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:302EZe  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303@##FZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303FZe'dk 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303FZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303GZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303HZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:303JZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:304#@#JZeB 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:305##@#KZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:306##@#KZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:307##@#KZe~  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:308###@##KZem 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:309##@#LZeUL 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:310#@##LZe8 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:311##@#NZe/{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--OZe Gargarface the Landlubber St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:203 Dlvl:2 $:302 HP: 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:311########@##########################----.-################|....|##----------#|....|---------.------#------##|........|##.....||.........._...|#|....|##|........||....||...............#|...>|##|......._|------|..............|#|....|##........OZer .||..............-#####......#######--------------------------#|....|##|....|------QZe:  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:312#@##RZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:313#@####RZen  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:314----.....#@##RZej 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315-----|.$............@|.......#--------#RZe`Ak 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZe_k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZeNqk 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZeg=k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:315SZe x  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:316.|@#.|-SZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:317-@.##-TZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:318@.TZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:319@.TZe]  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:320@.TZep  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:321@.TZe(  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:322@.UZe  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:323@.UZe_Z@.UZek\5 gold pieces.8 7 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:324UZe?  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:325@.WZeM 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:326.@WZeN<  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:327#@.#XZe] 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:328.@.r#.XZek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:328XZe k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:328YZei 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:329.#@r.#.YZeX5 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:330#.@r.#YZe  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:331.@r.YZe  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:332.@ZZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/22 T:333.@r.ZZe9You kill the giant rat!40  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:334%ZZe1!G.@w - a giant rat corpse.ZZe!x - a tin wand. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:335\Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:336.@]Ze? 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:337@.]ZeO 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:338@.]ZeG 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:339@.^Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:340@.^Zeu 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:341@.^ZeU 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:342#@.#^Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:343.@.#.^Ze5k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:343^Ze.k 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:343^Zek 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:343^Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:344......#.......@......._ZeX 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:345....#@##_ZeM 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:346...#.@##`Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:347........#@#`Zef 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:348....###@#`Ze,  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:349##@#aZeT 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:350##@#aZeV 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:351##@#aZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:352##@#aZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:353##@#aZe1 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:354##@.#.......aZe] 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:355#............#.............@....................... 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:355aZe@ l 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:355aZeE l 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:355aZeA l 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:355aZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:356.@#....bZel 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:357#@.#bZe] 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:358.@bZeq  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:359.@r....cZel 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:359cZe B  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:360..@#.cZecT  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:361.......-@ddZeU!You hit the jackal.dZeDVL 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:361The jackal bites! 26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:361  26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/30 T:362dZe*dZeYou kill the jackal!4  26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/31 T:363#dZe.........#@rdZeߖ 26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/31 T:363The giant rat misses. 26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/31 T:364dZe dZeu You kill the giant rat!76  26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:365#eZe 26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:366.........##@#.eZe@ 26(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:367....#.##@##.eZeJ 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:368....##@..eZeQ  27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:369........##@....fZe 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:370..##.@#fZe_ 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:371..@fZe  27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:372..@gZe  27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:373..@hZe 27(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:374....@...............hZe 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:375@.jZegY---|...|.......---..h|.-....----....--|...@..|--|...|--.--...---Gargarface the Landlubber St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:326 Dlvl:3 $:307 HP: 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:375jZei  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:376mZe.h 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:377--|.....@<.--..-mZe*. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:378.-.h@..nZe  # 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:379...|(-.|@|.oZeO6(Ask for help winding your clockwork?) [yn] (n) rZe$ ;yWhat do you want to wind with? [l or ?*] zZeXHow many turns? }Ze5}Ze& ?That will be 125 zorkmids. (Pay?) [yn] (n) Ze:yYou give the dwarf 125 zorkmids.Ze-The dwarf uses the key to wind up your clockwork.26 182 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:380  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:381--More--Zen The dwarf finishes winding up your clockwork. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:382h.ZeSi 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:383--..|..-..-|.@..-.Ze56(Ask for help winding your clockwork?) [yn] (n) Ze[ nZed^ The dwarf talks about mining. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:384h.Ze^q( 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:385........@..Ze-G 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:386...-..........@..Zen47 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:387....@..--...Zen~ 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:388-.......h.@-.......ZetK4 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:389-|...@........Ze! 6---..|....-...@...*.........Ze# {y - a bag. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:390ZeR  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:391.....--@...|.----...........Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:392-.....|..@.Ze -|.@...Ze<  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:392You hear some noises in the distance. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:393Ze)D 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:394@.*h.............Ze6)j 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:395@.-...*.............Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:396-.@..Zec 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:397.@..........Ze % 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:398@...........Zet 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:399@.ZeV  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:400.@Ze< 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:401.@...............|--ZeHr b 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:402..@............Zea 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:403...@.....|..ZePC d....@-...-..-....|-.---.-..----ZeC  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:403You hear some noises in the distance. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:404Zeu 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:405...@..............Ze+ ....@............. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:405Ze ~It is missed. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:406Ze< 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:407......@....Ze & 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:408......--@||.-ZeCg 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:409-.@Zen'.@Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:409You hear a distant squeak. 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:410ZedO  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:411..@|.-Ze? 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:412-.@Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:413.@.-Zep ' 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:414....@|..||-Zey 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:415...-.-@Ze 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:416..@Ze¨ l 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:416ZeUV  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:417........@.Ze  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:418...@.Zel 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:418Ze 8 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:419.............@ZeB  28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:420...@.Ze' 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:421...@...Ze l 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:421Zet 28(28)  Pw: 7(7)  Br:4 AC:3 Xp:2/39 T:422@..Ze down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More-- [ee+Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:482 Dlvl:3 $:182 HP: 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:500####*#-*#*----##..*#*--..|--#..*#*|...||.....#---..---|....-*|......||....|##.----.-----...*...|--...|--....---|....||-....-- [e+[C--...||...<..|--..----.|...||...|----.-|--.----..|--.---.@--|...|....--|..---....-----........--.---- [ex 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:501###........@...-- [e7r 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:502...||-------o-------.|............................>......@-------------.|- [ed@p 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:503...................................|@|- [e + 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:504.......@.- [e 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:505....@. [eT  33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:506.............................o....G.@. [esi 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:507..@..- [e  33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:508..o.G@... [e A 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:509-...o@...|.....[e>b|.......o@.... 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:509The gnome swings her small thonged club.[eThe gnome misses. 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:510[e [e You miss the gnome. 33(33)  Pw: 12(12)  Br:4 AC:3 Xp:3/93 T:511[e  'In what direction? [egC;You kill the gnome!)[eG!534  37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/106 T:511Welcome to experience level 4. 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/106 T:512.o[e5 'In what direction? [e)[e))[e").[en >[ecqYou kill the hobgoblin!86  37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:513%[e ..|..---...|................@....--|I - a small thonged club.J - a conical hat.K - 2 green gems.[e L - a crossbow. 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:514[e>j 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:515----.......-----....|..--...---..................h.............G..@....-[e n 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:516--..----...-...h......-.|.|G@....-.---[eG v-......@>...---You have a little trouble lifting M - a hobgoblin corpse.--More--[e=You have a little trouble lifting N - a yellowish brown gem. 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:516 Burdened --More--[eN8Your movements are slowed slightly because of your load.h. 37(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:517 Burdened The gnome swings her small thonged club.--More--[e The gnome hits! 23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:517 Burdened  23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/119 T:518 Burdened [ebv'In what direction? [e[eYou kill the gnome!638  23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:519 Burdened % [e2  24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:520 Burdened ......h..@..."[e4'You fall down the stairs.--More--%[e,#X-*-.@....Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:688 Dlvl:4 $:182 HP: 22(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:520 Burdened %[eY(} 22(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:522 Burdened '[e 22(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:523 Burdened --@<...([e 22(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:524 Burdened .@...)[e') 23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:526 Burdened ..@.--)[e  23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:526 Burdened *[e m 23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:527 Burdened  23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:527 Burdened |.|@...+[e 23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:527 Burdened +[e/ K 23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:528 Burdened -..|.......G.....@--...---|,[e q 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:530 Burdened .......G..@..-.[e؄ In what direction? 0[ed# 0[eq& The flintlock misfires! 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/132 T:531 Burdened ....G.6[eJ1 &In what direction? 9[eD )9[e ').9[e_ !).9[eO}).:[e .:[e You kill the gnome!740  24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:532 Burdened );[e2 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:534 Burdened ...?@..h.-.GG-*-<[e ..@.....G.......|<[e You have a little trouble lifting O - a scroll labeled KERNOD WEL. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:535 Burdened ...GhGG..-..>[ey].G@...-.>[eZ`* 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:535 Burdened The gnome lord picks up a small crossbow. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:536 Burdened D[ePAutopickup: OFF. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:536 Burdened K[e/&In what direction? K[e/)L[ex).L[e).L[ei.L[eYkGThe bullet misses the gnome lord. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:538 Burdened ..)GGG...h.M[e}&In what direction? N[e)N[ev).N[eP.N[eVQThe bullet hits the gnome lord!G.G..h.-N[eyRk 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:538 Burdened The gnome picks up 9 small crossbow bolts. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/145 T:539 Burdened .G.P[eb &In what direction? Q[e )Q[e .Q[e You kill the gnome lord!872  26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:540 Burdened )T[e4Q&In what direction? T[e| )T[e !).T[eӰ ))T[e .T[ei The bullet misses the gnome.h. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:540 Burdened The gnome shoots a small crossbow bolt!)T[e] .)T[ej> ))T[e--More--Y[eSYou are almost hit by a small crossbow bolt..)Y[eS 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened --G..@...Z[eYou have no ammunition readied!Note: Please use #quit if you wish to exit the game.--More--`[e0=What do you want to ready? [- acouvABGIL or ?*] c[e! Weapons a - ) an uncursed rustproof +0 cutlass (alternate weapon; not wielded) c - ) 4 uncursed rustproof +0 knives o - ) a small crude dagger u - ) a flail v - ) a bow A - ) a small thonged club B - ) a small sling G - ) 3 small darts I - ) a small thonged club L - ) a crossbow(end) j[e^j--*--.<.........----j[ejNever mind.--More--l[e-=What do you want to throw? [$a-couvABGIL or ?*] n[eNever mind. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened o[e2 Unknown command ' '. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened r[ewzfa - an uncursed rustproof +0 cutlass (weapon in manipulator).--More--r[e҉ b - an uncursed rustproof +0 flintlock (alternate weapon; not wielded). 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened t[e/ Unknown command ' '. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened y[eI.@).h.. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:542 Burdened The gnome shoots a small crossbow bolt!)y[ee .)y[eaE\You are almost hit by a small crossbow bolt.))y[eI$ 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:543 Burdened ..G@..{[e<}G@)|{[e~There are several objects here. 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:544 Burdened {[eE]@)h.{[e 26(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:544 Burdened The gnome swings his small crossbow.{[eThe gnome hits! 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:544 Burdened The gnome throws a small thonged club.--More--|[e You are almost hit by a small thonged club. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:546 Burdened ..~[e} Unknown command ' '. 25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/178 T:546 Burdened [e [e "You kill the gnome!%h.924  25(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:546 Burdened The gnome throws a small thonged club.[e fYou are hit by a small thonged club. 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:546 Burdened  24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:547 Burdened .....[e-@.[eThere are several objects here. 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:548 Burdened [eT [e7You hit the gnome..h.... 24(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:548 Burdened The gnome swings his small thonged club.[eu%The gnome hits! 22(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:548 Burdened  23(37)  Pw: 15(15)  Br:4 AC:3 Xp:4/191 T:550 Burdened ..[ee [ejgYou kill the gnome!%76  28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:550 Burdened Welcome to experience level 5.[echCYou feel shock resistant!*h[e/kk 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:550 Burdened You hear crashing rock. 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:551 Burdened .G...[e~Unknown command ' '. 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:551 Burdened [e -@% Things that are here: a gnome corpse a small thonged club a conical hat (lit)--More--[eh2[ePj 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:552 Burdened [ec 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:554 Burdened -@...%.G..h..[eDe.@ Things that are here: a gnome corpse a small thonged club a conical hat (lit)--More--[e$2[e 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:555 Burdened -|.G.h...[eKJ  29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:556 Burdened @.%[e..@ Things that are here: a gnome corpse a small thonged club a conical hat (lit)--More--[e2[e2.[e# 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:556 Burdened You hear crashing rock..GhThe gnome throws a small silver dagger!)[ez).[eQ))[e)+"))[eH ))[e").[e--More--[e,]You are almost hit by a small silver dagger.)%[eo 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:558 Burdened @[e$p 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:559 Burdened -.)G.G.@*h......[e A..@[e9 & 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:560 Burdened You see a candle's flame flicker low! 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:560 Burdened [eUnknown command ' '. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:560 Burdened [eC(Ask for help winding your clockwork?) [yn] (n) [eR n[eVWtThe dwarf talks about mining.G.G.*h.[e^Z. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:560 Burdened The gnome picks up a small crossbow bolt. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:562 Burdened [ez p.@...[ep} wYou see here 23 rocks.G.G.G.h-[eO . 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:562 Burdened The gnome picks up a small crossbow bolt. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:563 Burdened [el [em You attempt to make repairs. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:564 Burdened [eG.G.G.h. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:564 Burdened The gnome picks up a small thonged club.[eNYou hear a chugging sound. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:566 Burdened ..[e<QG.G.h.[eu>b 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:566 Burdened The gnome picks up a small sling. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:567 Burdened ....[e 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:568 Burdened [e G.G...h....[eQ 8 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:568 Burdened The gnome picks up 5 small stones. 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:570 Burdened ..[et..GG...h..[egv= 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:570 Burdened The gnome picks up a conical hat (lit). 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:571 Burdened ..[e 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:571 Burdened [e 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:571 Burdened [eR.....@*[eM#You see here 30 rocks.[e* 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:572 Burdened You see a candle's flame flicker low! 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:572 Burdened [e\?U.....*@[eAYou see here 23 rocks...G.G....h-..[e'B 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:572 Burdened The gnome picks up a small crossbow.[e C;The gnome picks up a stone.--More--[e2You see a candle's flame flicker low![eI 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:574 Burdened The gnome's pointy hat's candle dies.--More--[e`Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:976 Dlvl:4 $:182 HP: 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:574 Burdened --*---..-.<.--....---|........|...G....|......)G.G......---*......-----@.....--*...h--....|..|.-.-[ePick an object.[eQ[eY. a ghost or a doorway or the floor of a dark room or the floor of a room or ice (floor of a room) --More--[eZGargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:976 Dlvl:4 $:182 HP: 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:574 Burdened --*---..-.<.--....---|........|...G....|......)G.G......---*......-----@.....--*...h--....|..|.-.-[ev.--.....G.*@h*.[e 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:574 Burdened The gnome picks up 14 small crossbow bolts.[eXThe gnome picks up a small crossbow..--More--[e0You see a pointy hat's candle die.--More--[eLqGargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:976 Dlvl:4 $:182 HP: 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:575 Burdened --*---..-.<..----....---|........|........|......)GGG......---*......-----*@...h--*...*--....|..|.-.-[ej...|@..[e$You see here 22 rocks.[e& 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:576 Burdened Your giant rat corpses rot away. 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:576 Burdened [e .G....*h@.....[e > 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:576 Burdened The gnome picks up a conical hat (lit)...G... 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:578 Burdened The gnome's candle's flame flickers low! 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:578 Burdened [e.G..@..[e 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:578 Burdened The gnome picks up a small silver dagger..*.[eThe gnome picks up a conical hat (lit).G...G--More--[e? 2You feel squirming in your backpack![e?  35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:579Your movements are now unencumbered. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:579[e)[eYou hit the gnome zombie! 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:580[eR 6You miss the gnome zombie.[e T  35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:580The gnome zombie misses.G%..G..h..[e~T qThe gnome picks up a small thonged club..G--More--[ejThe gnome's candle's flame flickers low! 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/204 T:581[e? [eA You destroy the gnome zombie!1028  35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:582%[ez...@.-[e^You see here a gnome corpse.G.*[ef 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:582The gnome picks up a conical hat. 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:583.%..G.[eU  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:584  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:585  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:586Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1028 Dlvl:4 $:182 HP: 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:587Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1028 Dlvl:4 $:182 HP: 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:588--*---..-.<..----....---|........|........|......[e %%........---*......-----*.....-|*...**...---....**.@.....%|.--......-- 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:588[er   37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:589  37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:590  37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:590..-@....-...[eSf 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:591---......G..@-..G......[e 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:592-..@..-.[e L-..@..-.. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:592The gnome throws a small dagger!)[e8 .)[e5l .)[eM QYou are almost hit by a small dagger..)[e$  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:593@.G..[eŤ4 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:594-..@)..-....[ep( 1-@..-.. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:594The gnome throws a small dagger!)[e .)[e You are hit by a small dagger..) 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:594[e .@..G..--More--[eThe gnome's candle's flame flickers low! 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:595[e  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:596@)........[eQ=.@.[e 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:596The gnome thrusts his small dagger.[eThe gnome misses. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:597|.G[eBb[ecYou hit the gnome. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/217 T:598[e3 [eI You kill the gnome!80  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:599%.G.[e-@. Things that are here: a gnome corpse 3 small daggers a conical hat (lit)--More--[e٧ 2[e9 o 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:600[e 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:601.@%G.[eF>  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:602......@-[ef+ 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:603..@...[e  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:604.@.(.[e= B.@--.[e You see here a looking glass. 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:605[ee 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:606|.|@(.-.[e9_o 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:606[e c..@..[e You see here a looking glass. 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:607[e 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:608....(@..[eF  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:609....@-..[eF 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:610...@...[e,Z [...@-.-[eg^  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:610You hear crashing rock. 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:611[e{@ 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:612........-.|@..-[ej o 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:612[e!Y 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:613.G........@.[e)6 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:614.........@..[e.G.........@.[e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:614The gnome picks up 3 small daggers. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:615[e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:616....@---[e2o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:616[e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:616[e0) 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:617%GG.-....@.[e- 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:618....@.-[e& .G.....@-.-[ex Z 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:618The gnome picks up a conical hat (lit). 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:619.G.....[eu 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:619[e˱ H...@.[eP  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:620The gnome's candle's flame flickers low! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:620[e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:621%.G.-G|.-....@..-[eͺ D@..[eM  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:622The gnome's candle's flame flickers low! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:622[e..G-.@|.|[eaB 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:622The gnome wields a small thonged club! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:623...[eu 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:623[e~ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:624G@..[e.Q...GG@.... 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:624The gnome throws a small thonged club.[e.You are almost hit by a small thonged club. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:625....[eQ [eR GWait! There's something there you can't see!I[e=R  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:626The gnome's candle's flame flickers low! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:626[e7[ecCYou hit it..G[e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:626You hear crashing rock..GThe gnome throws a small thonged club.--More--[e3You are hit by a small thonged club. 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:626[e4It just misses! 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:627......[e6 Unknown command ' '. 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/230 T:627[eM[eYou kill the gnome!132  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/243 T:628)[e@. 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/243 T:628The gnome throws a small thonged club.[evYou are almost hit by a small thonged club..G--More--[e!V6The gnome picks up a small thonged club.[eWIt hits! 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/243 T:628  34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/243 T:629.[ec Unknown command ' '. 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/243 T:629[e3g [e!j You kill the gnome!84  35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/256 T:630%[e%8@.[e%There are many objects here. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/256 T:630The gnome swings her small thonged club.[ek'#The gnome misses.[e(It hits! 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/256 T:630  30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/256 T:631\eG \eZH ?You kill the gnome!?\eH 236  30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:632You see a candle's flame flicker low! 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:632\e@%There are several objects here. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:632It hits! 22(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:632  22(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:633\e!Unknown command ' '. 22(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:633\e 22(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:634..@?\eBt w..@...\et  22(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:635You see a candle's flame flicker low! 23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:635\ee 23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:636..@..\eH [@...\e9 *You see here a gnome corpse.\e  23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:636It picks up 2 small silver daggers. 23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:637\ea..@%...\eܟ 23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:638Its candle's flame flickers low! 23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:638\e+ ..@.-....\eڮ  23(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:638It picks up a conical hat (lit). 24(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:639\e 24(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:640-.@..-............\eB 24(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:641-..@..-\e0o 24(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:641 \eM 24(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:642-..@..- \e  25(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:643*-.@..- \e>o 25(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:644*..@..- \er] 25(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:645$*..@..- \e  25(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:646..@... \e5Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1236 Dlvl:4 $:182 HP: 25(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:647*--*-**--..-.<..----....---|.... $....|........|... *...%%........-- *-*......-----*.....-....----..-------....||*...**.@.........%..).[38;5; \e6m)....---....**|.--------...-----.......%|.--...----......--|...?..|...|.(.%I.-----.....|--.....||....----.------ \e 26(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:648...@... \e,6 26(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:649****...@... \e:Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1236 Dlvl:4 $:182 HP: 26(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:650***--*-***--..-.<.*.----....---|.... $....|........|... *...%%........-- *-*......-----*...*.....-.@....----..-------....||*...**............. \eD%..).)....---....**.|.--------...-----.......%|.--...----......--|...?..|...|.(.%I.-----.....|--.....||....----.------ \e  26(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:651****.*@..*. \e a**.@... \e;You see here 31 rocks. 27(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:652 \e'X|.@*.. \eYou see here 30 rocks. 27(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:653*\e,rh.@*..\ek.You see here 36 rocks. 27(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:654\e*eC*****@*\ehYou see here 24 rocks. 27(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:655**\ewl*** h*@*\exYou see here 28 rocks. 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:656\eY"  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) \e +\eF j Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) --More--\e| Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level ^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : loot a box on the floor ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help \e'} ]message @ toggle the pickup option on/off A remove all armor --More--\e?Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1236 Dlvl:4 $:182 HP: 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:656* ****--*- ******--..-.<. ******.----....---|.... h**....|........|... @|....%%........-- ***.-*......----- ***...*.....-*......----..-------....||*\e?{...***.............%..).)....---....**.|.--------...-----.......%|.--...----......--|...?..|...|.(.%I.-----.....|--.....||....----.------ \ez - 28 rocks. 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:657** *h!\e Unknown command ' '. 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:657"\e s 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:657$\eE&6(Ask for help winding your clockwork?) [yn] (n) &\e3|9yWhat do you want to wind with? [l or ?*] )\e{How many turns? +\eQ 1+\e 0,\e=That will be 160 zorkmids. (Pay?) [yn] (n) .\e\N6yYou give the dwarf 160 zorkmids..\eQ!The dwarf uses the key to wind up your clockwork.22 HP: 28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:658  28(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:659--More--4\e, The dwarf finishes winding up your clockwork. 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:6606\er Unknown command ' '. 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:6608\eZs 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:660:\e-@#:\e]b Things that are here: 23 rocks 122 gold pieces--More--=\e (=\e  29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:661*h...@\eUnknown command '''. 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:661C\eVF Pick up what?  Coins ('$') a - $ 122 gold pieces Gems ('*') b - * 23 rocks(end) F\e2+H\e,k-H\e[+J\e] J\ex122 gold pieces.144 HP: 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:662M\e J@*. M\e You see here 36 rocks. 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:663h*..N\e"*@N\e<You see here 21 rocks. 29(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:664O\e1"*@O\e3You see here 32 rocks. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:665*h*O\e( B(Ask for help winding your clockwork?) [yn] (n) Q\e nQ\e` The dwarf talks about mining. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:666R\e+@*R\e%You see here 29 rocks. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:667*h #S\es3*@*S\euYou see here 21 rocks. 30(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:668S\em*@*......S\e@You see here 29 rocks. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:669. #.S\eI*@ #........S\eJYou see here 25 rocks. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:670T\er'L*@*hT\e)You see here 32 rocks. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:671*....U\e{+@*U\e|You see here 37 rocks. 31(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:672U\e"(*@U\e$You see here 32 rocks. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:673h........V\e. A@*.V\e You see here 37 rocks. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:674W\e@*. #...W\e You see here 22 rocks. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:675.....W\e)v n@**.....W\ew You see here 21 rocks. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:676X\es 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:676X\e X*@.....X\e6 You see here 22 rocks. 32(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:677h #......Y\eA4T@*..Y\eu6You see here 30 rocks. 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:678Y\eO  33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:679*h......Z\er*@...-Z\eA$You see here 22 rocks.--More--]\e-Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1236 Dlvl:4 $:144 HP: 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:680* ***@*--*- *********--..-.<. *******.----....---|.... *****.h.....|........|... #**.......%%........-- ***.....-*......----- ***.....-*.....-*......----..--]\e-----....||*...***.............%..).)....---....**.|.--------...-----.......%|.--...----......--|...?..|...|.(.%I.-----.....|--.....||....----.------_\el@*....._\eYou see here 21 rocks. 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:681h..._\ey]*@-....._\e_You see here 29 rocks. 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:682Its candle's flame flickers low!_\e_Its candle's flame flickers low! 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:682`\eK@*.....................`\eQYou see here 21 rocks. 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:683#h...a\e] z@*..........a\e_ You see here 29 rocks. 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:684b\e}b@*...b\eL You see here 36 rocks. 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:685.h......b\eC#@*b\euYou see here 23 rocks. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:686b\e#@*b\e#You see here 28 rocks. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:687h......c\e{+@*c\eYou see here 27 rocks. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:688d\e[s 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:688d\e*@d\eYou see here 28 rocks. 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:689..h...d\eQ s 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:689e\e&*@*e\eYou see here 23 rocks. 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:690e\e "*@e\e_ You see here 36 rocks. 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:691.*h.....f\eM f\eWait! There's something there you can't see! 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:692If\e f\eOWYou hit it.h..f\e<` 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:692It misses.#.....Its candle's flame flickers low! 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/269 T:693f\e f\e You kill it!88  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:694%f\e b*@...f\eݮ EThere are many objects here. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:695#.h........Gg\e%@..............g\e%You see here 21 rocks. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:696h\e/-*@.....................Gh\e{/You see here 29 rocks. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:697..... *G.h\ek *@ #....h............-..h\em You see here 25 rocks. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:698i\e@* #....*..............i\eYou see here 29 rocks. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:699......G.Gi\ew @*......h...................i\e]z You see here 21 rocks. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:700j\ew8@*......G......Gj\e+;There are many objects here. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:701h.G.G..m\eՔ Pick up what?  Weapons (')') a - ) a small thonged club b - ) 2 small silver daggers c - ) 16 small crossbow bolts d - ) a small thonged club e - ) a small sling f - ) a small crossbow g - ) 5 small daggers h - ) a small thonged club Armor ('[') i - [ a conical hat (lit) j - [ a conical hat (lit) k - [ a conical hat Comestibles ('%') l - % a gnome corpse Scrolls ('?') m - ? a scroll labeled TEMOV Gems ('*') n - * an orange gem o - * 5 small rocks p - * a gray stone q - * 51 rocks(end) x\eP +y\e+\e +\e̍\e! Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1288 Dlvl:4 $:144 HP: 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:701\eJ'P - a scroll labeled TEMOV.\em"Q - an orange gem.\ez - 51 rocks.\e 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:702The gnome's candle's flame flickers low! 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:702\eg %@..............\ei You see here 21 rocks. 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:703*h.\ek .*@............*..G...... *.....\e(n You see here 29 rocks. 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:704\eS*@ #.G..............\eNYou see here 25 rocks. 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:705G.G..........\eG *-@- #h\eRI You see here 38 rocks. 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:706\ei \ejIYou hit the gnome!G.\e k 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:706The gnome swings his small thonged club.\ekXThe gnome hits! 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:706  35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/282 T:707. *.......\e \e You kill the gnome!340  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/295 T:708)\eQ q*@ hThere are several objects here.\e R  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/295 T:708The gnome wields a small thonged club!--More--\e The small thonged club welds itself to the gnome's hand! 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/295 T:709h*\e/ \e/You kill the gnome!92  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:710)\e6)@\eThere are several objects here. 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:711h*\ey 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:712)@\e>  37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:713*h.@...\elh 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:714.@...\eC]s..@...\e^ 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:714You hear crashing rock. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:715h*\e 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:716..@.\e@  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:717*..@...\eG 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:718|.@|.-\e~n 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:718\eK  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:719.-- #@..\e@n 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:719\ea  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:720.@.\eg 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:721.@..\es 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:722...@..\e  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:723.@..\e+th..@...\eI+ 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:724You see a pointy hat's candle die.--More--\e Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1392 Dlvl:4 $:144 HP: 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:724h* *****--*- ***%*****--..-.<. *****-**-.----....---|.... ******)..---....|........|... *#**.)....|...%%........-- ***......|-*......----- ***.....--*\e> .....- ***....@.----..-------....||*...** **.............%..).)....---....**-..|.--------...-----.......%|.--...----......--|...?..|...|.(.%I.-----.....|--.....||....[\e ]38;5;3m----.------\e^ 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:725`...@.\eo 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:725\e7g  40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:726*...@..\e;@ 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:727h....@|.|\e8 z*.....@|.| 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:728You see a candle's flame flicker low! 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:728\eKv  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:729....@|.|\e 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:730...@|.|\e 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:731....@|.-\e  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:732...@|..\eQGargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1392 Dlvl:4 $:144 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:733`** ******--*- ***%*****--..-.<. *****-**-.----....---|.... ******)..---....|........|... *#**.)....|...%%........-- ***......|-*......----- ***..\eQ[38;5;3m...--*.....- ***......----..-------....||*...** **.............%..).)....---....**-..|.--------...-----.......%|.-|.|-...----......--|.||...?..|...|.||.(.%I.--[3\eQn8;5;3m|.|---.....||.---.....||@.|....-------.------\e.S  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:734....-.@..\et 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:735.-..@|-\eQ o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:735\e, 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:736.@|..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:737...@--.\eI  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:738-.@..\eI  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:739.-..@||\eB.@---\eA board beneath you squeaks loudly. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:740\e! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:741.@^-\e3Fp  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:741\e p  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:741\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:742.@.\ee Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1392 Dlvl:4 $:144 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:743`** ******--*- ***%*****--..-.<. *****-**-.----....---|.... ******)..---....|........|... *#**.)....|...%%........-- ***......|-*......----- ***.....--*....\e .- ***......----..-------....||*...** **.............%..).)....---....**-..|.--------...-----.......%|.-|.|-...----......--|.||...?..|...|.||.(.%I.--|.|---[38;\e 5;4m.....||.-----.....||...||....-----.-----.---|@..|-----.^|----\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:744..@..\e, 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:745@...\eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:745\e{  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:746..@.\e.S 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:747...@...\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:748..@.\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:749..@...\eߛ  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:750..@..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:751.@..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:752...@..\eF 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:753#h....@..\ej. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:754**...@..\e>  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:755*h....@...\e *.@....\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:756Your hobgoblin corpse rots away. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:756\es)  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:757h*...@..\eI 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:758.....@..\eb  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:759. *....@..\e Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1392 Dlvl:4 $:144 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:760`** ******--*- ***%*****--..-.<. *****-**-.----....---|.... ******)..---....|........|... *#**.)....|...%%........-- ****......|-*......----- *****.....--[9\ex ;31H*.....- ****......----..-------....||*...** **.............%..).)....---....** --..|.--------...-----.......%|.- .@..|.|-...----......-- ....|.||...?..|...|.||[\e m38;5;4m.(.%I.--|.|---.....||.-----.....||...||....-----.-----.---|...|-----.^|----\ey8 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:761... -. -@.. ..\eqn 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:761\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:762.. .@-..\eq $ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:763.. -. |@.. -.\e n 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:763\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:764..@..\e)L 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:765.............. ..@..\eX 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:766....@...\ec 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:767.*.......@...\eJ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:768... .@.. -.\e ...|. |@.. -.\e Z 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:768You hear a distant squeak. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:769...... \e t 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:769\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:770.....@..\e P 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:771...h.... ..@..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:772......@--.\eLn 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:772\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:773.....h ......| ..@-.\e$ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:774....@|..\eɴ: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:775.. ..-....@|.>\ew  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:776. .....@---\ej  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:777..... ....|.@|-\e> a----------|.........|.....@..|-------.--Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1442 Dlvl:5 $:144 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:777\ez k  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:778\eb<@\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:778You hear crashing rock. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:779\eV 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:780.@\e: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:781@.\eD.@##\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:781You hear crashing rock. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:782\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:783.@.\e7  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:784.......#......@#\en 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:785.##@#\eH]  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:786##@#\eB 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:787##@##\eD 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:788##@##\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:789#@#\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:790####@##\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:791##@#\eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:791\e_@ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:792##@##\e7 o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:792\eXo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:793@###\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:794##@#u\eF  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:795##@#\e!)n 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:795\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:796--..##@#\es 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:797--..@###\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:798#.#@##\es 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:799.##@#\e/n 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:799\e ^ n 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:799\e;#---------------------------@..............................|#------------+-------|#\e   42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:799You hear a door open. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:800@\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:801-#@.#|..||\e3  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:802##.@@#||.|.-|.|.|.|.|.-|.||.||.|@-|.---\eJ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:803.@.|............\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:804.@...@.-\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:805.@@..-\eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:806.@.@.-\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:807.@@.-.|\e6  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:808.@@.\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:809.@..||\e]F6(Ask for help winding your clockwork?) [yn] (n) \e n\ep "The food's not fit for Orcs!" 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:810.@\e/F t 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:810\er 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:811.@@.|||.-.-.-.|.-|.+-.|.|.-.---\eǰ6(Ask for help winding your clockwork?) [yn] (n) \eS n\e8 "My feet hurt, I've been on them all day!" 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:812.@\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:813......................@\euE  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:814........@\e2 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:815......@\eس 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:816..@\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:817.@.\eS  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:818.@...++-|-\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:819-+-.-......@-\e$  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:820.......@\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:821......@.\e 9 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:822......@...\ep The door resists! 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:823\eU\eThe door opens. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:824----..|.|--\ey..-.@.-..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:825You feel the power of your mainspring waning. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:825 Waning \e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:826 Waning -@..-\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:827 Waning @...\e7 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:828 Waning -@..\e. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:829 Waning .@.\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:830 Waning .........@\e. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:830 Waning \eM 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:831 Waning .@.\etF 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:832 Waning .........@..\e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:833 Waning @...\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:834 Waning ..@-...\ej 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:835 Waning ........@..\e0 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:835 Waning \ep v 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:836 Waning ......@.....\e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:837 Waning .....@.-\eL 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:838 Waning ..@.\e,j  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:839 Waning ..@..-.....---\eQ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:840 Waning .@........\e%The door opens. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:841 Waning |-.!=|@*||\el~ ...........@...*!...----...."Ahoy, gargarface2543! Welcome to Kabalebo's general store!"--More--\eb"Feel free to browse my wares, or chat with me about other services!"--More--\e"Will you please leave your pick-axe outside?" 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:842 Waning @=\eLKabalebo talks about the problem of shoplifters.--More--\ec 5Shall I wind your mainspring? [yn] (n) \e;yWhat do you want to wind with? [l or ?*] \eHow many turns? \e*5\e0\e>That will be 50 zorkmids. (Pay?) [yn] (n) \e8yYou give Kabalebo 50 zorkmids.\eKabalebo uses the key to wind up your clockwork.9 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:843 Waning  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:844  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:845 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:846--More--]eYou hear water falling on coins. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:847  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:848]e+Kabalebo finishes winding up your clockwork. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:849]e LKabalebo talks about the problem of shoplifters.--More--]eF5Shall I wind your mainspring? [yn] (n) ]eqBnDo you wish to try our other services? [yn] (n)  ]e sy Services Available:  i - Identify u - Uncurse(end) ]eh+What do you want to have identified? [a-jl-pt-vx-zA-EG-LN-Q or ?*] ]e`K Weapons  a - ) an uncursed rustproof +0 cutlass (weapon in manipulator)  b - ) an uncursed rustproof +0 flintlock (alternate weapon; not wielded)  c - ) 4 uncursed rustproof +0 knives  o - ) a small crude dagger  u - ) a flail  v - ) a bow  A - ) a small thonged club  B - ) a small sling  G - ) 3 small darts  I - ) a small thonged club  L - ) a crossbow  Armor  e - [ an uncursed +0 leather jacket (being worn)  f - [ an uncursed +0 pair of high boots (being worn)  D - [ a conical hat  H - [ a conical hat  J - [ a conical hat  Scrolls  m - ? a scroll labeled NR 9  n - ? a scroll labeled NR 9  O - ? a scr]eK,oll labeled KERNOD WEL  P - ? a scroll labeled TEMOV  Potions  d - ! 8 uncursed potions of oil  p - ! a black potion  Rings  g - = an uncursed ring of sustain ability (1 of 2)]e^4+----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|.|.|##|.-+--[3]e48;5;4m.-----|..........-..||.-+--..|..||.-|.----||.||.@@!=||.|-.|.=*||.|...|.*!|.--....-----|......----------Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1442 Dlvl:5 $:94 HP: 42(42)  Pw: [24;]e4T27H21(21)  Br:4 AC:3 Xp:5/308 T:849[B]asic service or [P]remier [bp] ]eXEbIt'll cost you 240 zorkmids. Interested? [yn] (n) ]eo n]ecs"It's your call, ugly." 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:850]e\LKabalebo talks about the problem of shoplifters.--More--]e7 5Shall I wind your mainspring? [yn] (n) !]e0BnDo you wish to try our other services? [yn] (n) "]e>_sn 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:851#]e u 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:851&]ej..........@-..........&]e%  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:851You hear a distant explosion. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:852.']e¡...........@@........."Ahoy, gargarface2543! Welcome again to Kabalebo's general store!"--More--)]e2b"Feel free to browse my wares, or chat with me about other services!"--More--+]el"Will you please leave your pick-axe outside?"@.+]e# 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:852You hear a door open. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:853-]e]Unknown command ' '. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:853/]elu 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:8530]eټo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:8531]eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:8531]e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:8532]e  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:854..........@-...........3]e...........@@........."Ahoy, gargarface2543! Welcome again to Kabalebo's general store!"--More--4]eʨ b"Feel free to browse my wares, or chat with me about other services!"--More--5]eH"Will you please leave your pick-axe outside?" 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:855@.>]ex Weapons  a - ) an uncursed rustproof +0 cutlass (weapon in manipulator)  b - ) an uncursed rustproof +0 flintlock (alternate weapon; not wielded)  c - ) 4 uncursed rustproof +0 knives  o - ) a small crude dagger  u - ) a flail  v - ) a bow  A - ) a small thonged club  B - ) a small sling  G - ) 3 small darts  I - ) a small thonged club  L - ) a crossbow  Armor  e - [ an uncursed +0 leather jacket (being worn)  f - [ an uncursed +0 pair of high boots (being worn)  D - [ a conical hat  H - [ a conical hat  J - [ a conical hat  Scrolls  m - ? a scroll labeled NR 9  n - ? a scroll labeled NR 9  O - ?>]e2 a scroll labeled KERNOD WEL  P - ? a scroll labeled TEMOV  Potions  d - ! 8 uncursed potions of oil  p - ! a black potion  Rings  g - = an uncursed ring of sustain ability (1 of 2)O]eh Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1442 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:855----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.]e m|####|.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|.----||.||.@@!=||.|-.|.=*||.|...|.*!|.--....-----|......O]e $----------P]e_-What do you want to read? [mnOP or ?*] S]ee<As you read the scroll, it disappears.S]e-This is an identify scroll.--More--U]eյ  What would you like to identify first?   Weapons (')')  o - ) a small crude dagger  u - ) a flail  v - ) a bow  A - ) a small thonged club  B - ) a small sling  G - ) 3 small darts  I - ) a small thonged club  L - ) a crossbow  Armor ('[')  D - [ a conical hat  H - [ a conical hat  J - [ a conical hat  Scrolls ('?')  n - ? a scroll of identify  O - ? a scroll labeled KERNOD WEL  P - ? a scroll labeled TEMOV  Potions ('!')  p - ! a black potion  Wands ('/')  x - / a tin wand  Tools ('(')  y - ( a bag  Gems ('*')  t - * a black gem  zU]e ' - * 482 rocks (1 of 2)^]el+f]e'+i]em+o]eI C - * 5 small rocks  E - * a red gem  K - * 2 green gems  N - * a yellowish brown gem  Q - * an orange gem (2 of 2)r]e +u]e  +w]et +{]eP}  +~]e;Y What would you like to identify first?   Weapons (')')  o - ) a small crude dagger  u - ) a flail  v - ) a bow  A - ) a small thonged club  B - ) a small sling  G - ) 3 small darts  I - ) a small thonged club  L - ) a crossbow  Armor ('[')  D - [ a conical hat  H - [ a conical hat  J - [ a conical hat  Scrolls ('?')  n - ? a scroll of identify  O + ? a scroll labeled KERNOD WEL  P + ? a scroll labeled TEMOV  Potions ('!')  p + ! a black potion  Wands ('/')  x - / a tin wand  Tools ('(')  y - ( a bag  Gems ('*')  t - * a black gem  z - * 482 r~]eYocks (1 of 2)]e  C - * 5 small rocks  E + * a red gem  K + * 2 green gems  N + * a yellowish brown gem  Q + * an orange gem (2 of 2)]eQ----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|.|.|##|.-+--.]ep[m-----|..........-..||.-+--..|..||.-|.----||.||.@@!=||.|-.|.=*||.|...|.*!|.--....-----|......----------Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1452 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21]e)  Br:4 AC:3 Xp:5/308 T:855O - an uncursed scroll of destroy armor.P - an uncursed scroll of remove curse.--More--]ez]p - an uncursed potion of extra healing.E - an uncursed jasper stone.]eAo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:856]e` Unknown command ' '. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:856]e. 1 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:856 Armor e - [ an uncursed +0 leather jacket (being worn) f - [ an uncursed +0 pair of high boots (being worn)(end) ]e@ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:856]eE>Kabalebo talks about the problem of shoplifters.--More--]e 5Shall I wind your mainspring? [yn] (n) ]e BnDo you wish to try our other services? [yn] (n) ]e? sy Services Available:  i - Identify u - Uncurse(end) ]e<]eco 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:857]e`G)What do you want to zap? [x or ?*] ]eThat is a silly thing to zap. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:857]e Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) ]eܞ+]eڟy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option]e is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents --More--]eM \ known display list of what's been discovered v version display version number V history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e ]e  eat eat something E engrave write a message or draw in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money --More--]e o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs > down go down the stairs ^ ]ev ,trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More--]e|_: look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M]e_:-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face --More--]e|Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1452 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:857----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.[]e|m|####|.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|.----||.||.@@!=||.|-.|.=*||.|...|.*!|.--....-----|......]e}$----------]e\p o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:858]eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:859]e) o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:860]eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:861]evP 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:862G]e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:863]e9 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:864.G]ezo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865]e Pick an object.]e1 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865 Armor e - [ an uncursed +0 leather jacket (being worn) f - [ an uncursed +0 pair of high boots (being worn)(end) ]eB  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865]e  Armor e - [ an uncursed +0 leather jacket (being worn) f - [ an uncursed +0 pair of high boots (being worn)(end) ]e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865]e2Pick an object.]e S ]eZ^e? ! a potion (potion)--More--^eVI 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865^e Pick an object.^e^ew ^ew ^eM; = a ring (ring)--More--^eD 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865^e:N Pick an object.^eE^e^e=] ^e ^e ^eӛ ; = a ring (ring)--More-- ^e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865 ^e Pick an object.^eV^e d ^e ^eM^e[ ^e]^ez^e' ^e C * a gem or rock (stone)--More--^e ? 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865^e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:865^e>Kabalebo talks about the problem of shoplifters.--More--^eH 5Shall I wind your mainspring? [yn] (n) ^eBnDo you wish to try our other services? [yn] (n) ^eCk sy Services Available:  i - Identify u - Uncurse(end) ^eo< ^e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:866.G"^ea >Kabalebo talks about the problem of shoplifters.--More--$^e5Shall I wind your mainspring? [yn] (n) %^eBnDo you wish to try our other services? [yn] (n) %^esn 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:867&^e5Unknown command ' '. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:867'^elLKabalebo talks about the problem of shoplifters.--More--)^ex5Shall I wind your mainspring? [yn] (n) *^e. BnDo you wish to try our other services? [yn] (n) *^eu'n 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:867The gnome swings her small thonged club.*^e*The gnome misses. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/308 T:868.^ef\.^ea_You kill the gnome!504  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:869%1^eS u 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:8693^eg% 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:870..........@-..@.........4^ee\.@... Things that are here: a gnome corpse a small thonged club a conical hat an effervescent potion--More--6^eM <6^eR o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:8717^eJ o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:8718^e@ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:872G...@%..=.9^e[.....@..@. Things that are here: a gnome corpse a small thonged club a conical hat an effervescent potion--More--;^eM<;^e}o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:873;^e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:873>^e 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:874.%@..?^e.......G...@.........."Ahoy, gargarface2543! Welcome again to Kabalebo's general store!"--More--@^e b"Feel free to browse my wares, or chat with me about other services!"--More--A^e "Will you please leave your pick-axe outside?" 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875@=E^e u 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875F^e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875G^eH o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875H^e1o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875H^eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875H^eGoo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875H^e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875I^eTo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875I^eC o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875J^e*o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875J^eo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875J^eKo 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875L^e9 o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875M^e.o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875N^efa 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:875  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:876..........G@-..@.........O^eO ) 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:877..@@=.......P^e֝ ( 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:878.G.---.|.@@-Q^eA  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:879.@...R^ezG.@@........ 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:879The gnome swings his small thonged club.R^eThe gnome hits! 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:879  33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/321 T:880.@S^ere S^eh You kill the gnome!56  33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:881)@!V^e +Pick an object.W^e X^ei1Z^el @ a human or elf or you (automatic pirate called gargarface2543)--More--[^eU 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:881\^e?  .@...There are several objects here. 33(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:882]^er 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:883.)@.@..]^ePick an object.`^ell @ a human or elf or you (automatic pirate called gargarface2543)--More--b^eib^eo 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:883c^e ...........@.......@.."Ahoy, gargarface2543! Welcome again to Kabalebo's general store!"--More--e^e+b"Feel free to browse my wares, or chat with me about other services!"--More--f^e'"Will you please leave your pick-axe outside?" 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:884@!@.g^e- 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:885..........@-...........h^ed ...........@@..@......"Ahoy, gargarface2543! Welcome again to Kabalebo's general store!"--More--j^eb"Feel free to browse my wares, or chat with me about other services!"--More--k^eU1"Will you please leave your pick-axe outside?" 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:886@..@k^elpR 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:886  34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:887..........@-..@.........m^e_ o 34(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:887n^eߕ) 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:888..@@=.......p^e2 ! 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:889.@..@.......r^e$) 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:890..@@=.......r^e9! 35(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:891.@..@.......s^e! ) 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:892..@@=.......s^e! 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:893.@..@.......t^eY 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:893  36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:894..@@=.......u^e7 36(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:895...@.u^e/ 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:896@@...u^e ! 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:897.@..@.......x^em v.@...x^eJp There are several objects here. 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:898y^eGh 37(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:899.)@..z^ec>v.@...z^eEThere are several objects here. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:900z^e:  38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:901.)@..~^e, You attempt to make repairs. 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:902^e u 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:903^eo 38(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:904^eo 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:905^e  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:905  39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:906^es\o 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:907^eo 39(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:908^e5 o 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:909^eBt 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:909  40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:910^e+ o 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:911^eRo 40(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:912^e0o 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:913^e# 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:913  41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:914^e o 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:915^eYo 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:916^eCfo 41(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:917^eco 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:918^e o 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:919^e) 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:920..@@=.......^eg  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921...@.^eA  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) ^e$+^e%y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option^e% is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents --More--^e}_\ known display list of what's been discovered v version display version number V history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e ^e` eat eat something E engrave write a message or draw in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money --More--^eco open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs > down go down the stairs ^ ^eJc,trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More--^eZ: look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M^e:-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face --More--^e If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--^ef5Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1556 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|^e6[m.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|)----||.||.-.!=||.|----.|.=*||.||...@|.*!|.--....-----|.......-----------^e Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) ^e,+^e- Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a g^e-lrave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--^eh(  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  ^e)  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--^e?N /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN com^eN`mands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor. --More--^e59 ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do y^e9!ou want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message or ward on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory. --More--^e I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's^e+ repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  ^Q Draw a ward on the floor.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--?_eg v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle twoweapon combat.  ^X Show your attributes.  z Zap a wand. (if qwertz_movement is not set)  Z Cast a spell. (if qwertz_movement is not set)  ^Z Suspend the game. (if qwertz_movement is not set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing. ?_e[19;1H = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended --More--]_el commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an ]_ewlobject or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--__e8 your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--`_eGargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1556 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|`_e[m.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|)----||.||.-.!=||.|----.|.=*||.||...@|.*!|.--....-----|.......-----------c_e Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) _ey+_e0 Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a g_ejlrave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--_e(  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  _e  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--_e! /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN com_e!`mands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor. --More--_e4 ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do y_e5!ou want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message or ward on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory. --More--_e` I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's_e%a repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  ^Q Draw a ward on the floor.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--_e  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle twoweapon combat.  ^X Show your attributes.  z Zap a wand. (if qwertz_movement is not set)  Z Cast a spell. (if qwertz_movement is not set)  ^Z Suspend the game. (if qwertz_movement is not set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing. _e [19;1H = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended --More--_e commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an _eobject or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--_e8 your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--_e0 Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1556 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|_e0 [m.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|)----||.||.-.!=||.|----.|.=*||.||...@|.*!|.--....-----|.......-----------_e@k  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) _e+_e Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a g_e{lrave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--_e  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  _e  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--_eGX /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN com_eX`mands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor. --More--_e" ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do y_e#!ou want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message or ward on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory. --More--_e= I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's_e repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  ^Q Draw a ward on the floor.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--_e> v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle twoweapon combat.  ^X Show your attributes.  z Zap a wand. (if qwertz_movement is not set)  Z Cast a spell. (if qwertz_movement is not set)  ^Z Suspend the game. (if qwertz_movement is not set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing. _eU?[19;1H = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended --More--_e commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an _edobject or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--_e~^ 8 your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--_e Gargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1556 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|_e[m.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|)----||.||.-.!=||.|----.|.=*||.||...@|.*!|.--....-----|.......-----------_e: Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) _e +_e  Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a g_e lrave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand. --More--_em3 = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spellbook containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  _e3 '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you --More--_e /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN com_e`mands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor. --More--_eF  ^A Redo the previous command  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do y_e !ou want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  e Eat food.  E Engrave a message or ward on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  i Display your inventory. --More-- `e I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's `e  repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  ^Q Draw a ward on the floor.  r Read a scroll or spellbook.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able. --More--`e# v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Swap wielded and secondary weapons.  X Toggle twoweapon combat.  ^X Show your attributes.  z Zap a wand. (if qwertz_movement is not set)  Z Cast a spell. (if qwertz_movement is not set)  ^Z Suspend the game. (if qwertz_movement is not set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing. `e[19;1H = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended --More--`eP commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an `ePobject or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--`eS 8 your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--`eGargarface the Swabbie St:16 Dx:13 Co:14 In:12 Wi:10 Ch:10 Neutral S:1556 Dlvl:5 $:94 HP: 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921----------#--------------------------------|.........##................................||.....<..|####|.----....--------+-------|-------.--###|.|----.|####|.||.|##|.-|.|####|`e[m.|.|##|.-+--.-----|..........-..||.-+--..|..||.-|)----||.||.-.!=||.|----.|.=*||.||...@|.*!|.--....-----|.......-----------`e # `en^a`e i `eA !`euu!`e|i!`e\ t"`e}auit: unknown extended command. 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921"`e1 u 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:921#`e( 42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:922  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:923  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:923.--.-+---------|...@......................|----------------------$`e7# $`equit%`e uit%`eit%`eg|t%`eu3 *Really quit [yes/no]? &`eoy'`e<~  42(42)  Pw: 21(21)  Br:4 AC:3 Xp:5/334 T:923)`eg# *`eGquit*`e uit*`e* it*`eat+`es*Really quit [yes/no]? +`e  y,`e~se,`eps,`eC 42(42)  Pw: 21(21),`eADo you want your possessions identified? [ynq] (n) -`eq-`eТ -`eۣ -`e|