R,=Yκ  Player: gagarinx Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-11.11:41:06.ttyrec Time: (1497181266) Sun Jun 11 11:41:06 2017 R,=Y\ wBad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: hilite_pile. Hit return to continue: T,=Ycb Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: roguesymset:RogueWindows. Hit return to continue: T,=Y  Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: symset:IBMgraphics_1. Hit return to continue: V,=Yv Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: autoopen. Hit return to continue: V,=Y s Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: bones. Hit return to continue: Y,=Yvz Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: pile_limit:2. Hit return to continue: Z,=Yz{ Bad syntax in OPTIONS in /dgldir/userdata/gagarinx/sporkhack/gagarinx.sporkrc: pickup_thrown. Hit return to continue: Z,=Yo [?1l>SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Z,=Y  Z,=Yk Restoring save file...Z,=Yw --More--[,=Y------|@...||.f..||../.+---|--Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Exp:1Hello gagarinx, the human Barbarian, welcome back to SporkHack!You are lucky! Full moon tonight._,=YQ <@a,=Y6 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet a,=Y7[true]  A - show_dgn_name [true]  B - showexp [false]  C - show_obj_sym [true] (1 of 3)b,=Yن  a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [true]  g - standout [false]  h - time [false]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  windob,=Y wtype [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)c,=Y? ^Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Exp:1------|<@..||.f..||../.+---|--e,=Y\ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet e,=Y\[true]  A - show_dgn_name [true]  B - showexp [false]  C - show_obj_sym [true] (1 of 3)g,=Y +h,=Y])0Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Exp:1(0lqqqqk(B(0x(B<@(0~~x(B(0x~(Bf(0~~x(B(0x~~(B/(0~(B+(0mqqaqj(Bk,=Yb  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [k,=Yb true]  A - show_dgn_name [true]  B - showexp [false]  C - show_obj_sym [true] (1 of 3)l,=Yk  a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [true]  g - standout [false]  h - time [false]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  windol,=Y wtype [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)n,=YN +n,=Yc Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Exp:1 T:2(0lqqqqk(B(0x(B<@(0~~x(B(0x~(Bf(0~~x(B(0x~~(B/(0~(B+(0mqqaqj(Bo,=Y  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [o,=Y true]  A - show_dgn_name [true]  B - showexp [false]  C - show_obj_sym [true] (1 of 3)r,=YB a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [true]  g - standout [false]  h - time [true]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  windowr,=YBtype [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)t,=YW +,=Y'  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [true] [32,=Y` u;1H A - show_dgn_name [true]  B - showexp [false]  C - show_obj_sym [true] (1 of 3),=YK +,=Y  +,=Yf a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [true]  g + standout [false]  h - time [true]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  window,=Yztype [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3),=Y a - msg_window [reversed]  b - number_pad [2=on, DOS compatible]  c - packorder [$")[%?+!=/(*`0_]  d - pickup_burden [stressed]  e - pickup_types [all]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - autopickup exceptions (0 currently set) (3 of 3),=YP+,=Y;  Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) ,=Y+,=Y^Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Xp:1/0 T:2(0lqqqqk(B(0x(B<@(0~~x(B(0x~(Bf(0~~x(B(0x~~(B/(0~(B+(0mqqaqj(B,=Y16(16) Pw:2(2) AC:7 Xp:1/0 T:3(0~(B@(0~(Bf,=Y^v16(16) Pw:2(2) AC:7 Xp:1/0 T:4(0~(B@,=Ytv16(16) Pw:2(2) AC:7 Xp:1/0 T:5(0~(B@,=YZYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:7 Xp:1/0 T:6f/(0~(B,=Y(0~(B@You see here a spiked wand.16(16) Pw:2(2) AC:7 Xp:1/0 T:7(0~(Bf,=Y(0x(Bf(0qj(B,=Y 16(16) Pw:2(2) AC:7 Xp:1/0 T:28(0l(B##@#(0m(B,=Y y16(16) Pw:2(2) AC:7 Xp:1/0 T:29#(0a(B@,=Y l16(16) Pw:2(2) AC:7 Xp:1/0 T:30#@>,=Yy16(16) Pw:2(2) AC:7 Xp:1/0 T:31#(0a(B@,=Y(0lqqq(B(0qqqqk(B(0x~~~~~(B@(0~~(B+(0x~~~~~~~~x(B+(0~~~(BF(0~~~~x(B(0mqqqqqqqqj(BGagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:0 HP:16(16) Pw:2(2) AC:7  Xp:1/0 T:31 16(16) Pw:2(2) AC:7 Xp:1/0 T:32,=YL,(0lqqqqk(B(0lqk(B(0x(B<(0~~~x(B##(0a(B@(0x(B(0x~~~~x(B#(0mqj(B(0x~~~~a(B##(0mqqaqj(BGagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:7  Xp:1/0 T:32 16(16) Pw:2(2) AC:7 Xp:1/0 T:33,=Y\ l16(16) Pw:2(2) AC:7 Xp:1/0 T:34#@>,=Y16(16) Pw:2(2) AC:7 Xp:1/0 T:35f@(0a(B#,=YZ16(16) Pw:2(2) AC:7 Xp:1/0 T:36#f@##,=Y: 16(16) Pw:2(2) AC:7 Xp:1/0 T:37##(0~~~(B#(0~~~~(B@,=Y516(16) Pw:2(2) AC:7 Xp:1/0 T:38(0~~~(B(0~(B#@##,=Y{16(16) Pw:2(2) AC:7 Xp:1/0 T:39@(0a(B#,=Yy q16(16) Pw:2(2) AC:7 Xp:1/0 T:40@(0~(B,=Y16(16) Pw:2(2) AC:7 Xp:1/0 T:41(0~(B@#,=Y]?16(16) Pw:2(2) AC:7 Xp:1/0 T:42(0~(B(0~~(B(0~(B(0a(B@##,=Y+16(16) Pw:2(2) AC:7 Xp:1/0 T:43(0~~~(B(0~~(B(0~~(B###@,=YZ16(16) Pw:2(2) AC:7 Xp:1/0 T:44(0~(B(0~(B##@##,=Yn 16(16) Pw:2(2) AC:7 Xp:1/0 T:45@#f,=Yj16(16) Pw:2(2) AC:7 Xp:1/0 T:46f#,=Ye16(16) Pw:2(2) AC:7 Xp:1/0 T:47##@##,=Y{16(16) Pw:2(2) AC:7 Xp:1/0 T:48##@##,=Yo16(16) Pw:2(2) AC:7 Xp:1/0 T:49#@##,=Yx 16(16) Pw:2(2) AC:7 Xp:1/0 T:50#@##(0~(B(0~~(B(0x~~(B(0~~(B!(0mqq(B,=Y s Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) Comestibles d - an uncursed food ration Wands e - a wand called slow monster(end) ,=Y7 (0lqqqqk(B(0lqk(B(0x(B<(0~~~x(B##(0a(B>(0x(B(0x~~~~x(B#(0mqj(B(0x~~~~a(B##(0mqqaqj(B##16(16) Pw:2(2) AC:7 Xp:1/0 T:50,=Yy16(16) Pw:2(2) AC:7 Xp:1/0 T:51##@##(0~(B(0~(B(0~~(B(0~(B(0~~(B(0qq(B,=YӚ*16(16) Pw:2(2) AC:7 Xp:1/0 T:52##(0q(B@(0q(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0qqqqq(B,=Yq9 16(16) Pw:2(2) AC:7 Xp:1/0 T:53###(0lq(B(0~(B(0qqqqqqqqqk(B(0x(B@(0~~~~~~~~x(B(0~~~~~~x(B(0~~~~x(B(0qqqqj(B,=Yy16(16) Pw:2(2) AC:7 Xp:1/0 T:54(0~(B@,=Yg$(0~(B@You see here a polka-dot potion.16(16) Pw:2(2) AC:7 Xp:1/0 T:55,=YDf - a polka-dot potion.16(16) Pw:2(2) AC:7 Xp:1/0 T:56,=Y?16(16) Pw:2(2) AC:7 Xp:1/0 T:57@(0~(B,=Y{16(16) Pw:2(2) AC:7 Xp:1/0 T:58@(0~(B,=Y}: 16(16) Pw:2(2) AC:7 Xp:1/0 T:59#f#@(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B,=Y416(16) Pw:2(2) AC:7 Xp:1/0 T:60##@##f(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B,=Y916(16) Pw:2(2) AC:7 Xp:1/0 T:61#@f#(0~(B(0~(B(0~~(B(0~~(B,=Y 16(16) Pw:2(2) AC:7 Xp:1/0 T:62#@f###(0~~(B(0~~(B(0~~(B,=Y316(16) Pw:2(2) AC:7 Xp:1/0 T:63#@##,=Ys 16(16) Pw:2(2) AC:7 Xp:1/0 T:64#@##,=Y 16(16) Pw:2(2) AC:7 Xp:1/0 T:65#@##,=Y^16(16) Pw:2(2) AC:7 Xp:1/0 T:66(0q(B(0~a(B#@##,=YYB 16(16) Pw:2(2) AC:7 Xp:1/0 T:67(0lqqqq(B(0~~~~~(B@(0x~~~(BF#(0~~~(B#(0mqq(B,=Y16(16) Pw:2(2) AC:7 Xp:1/0 T:68(0k(B@#(0~x(B$(0~~(B(0qqq(B,=Y5 16(16) Pw:2(2) AC:7 Xp:1/0 T:69@(0a(B##(0x(B(0j(B,=Y#rYou miss the lichen.16(16) Pw:2(2) AC:7 Xp:1/0 T:70,=Y`You kill the lichen!16(16) Pw:2(2) AC:7 Xp:1/4 T:71(0a(B%,=Y5 (0~(B@You see here a lichen corpse.16(16) Pw:2(2) AC:7 Xp:1/4 T:72,=YBg - a lichen corpse.16(16) Pw:2(2) AC:7 Xp:1/4 T:73,=Y(0~(B@2516(16) Pw:2(2) AC:7 Xp:1/4 T:73$ - 25 gold pieces.16(16) Pw:2(2) AC:7 Xp:1/4 T:74,=Yw16(16) Pw:2(2) AC:7 Xp:1/4 T:75@(0~(B,=YQ {16(16) Pw:2(2) AC:7 Xp:1/4 T:76@(0~(B,=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:77#@f(0~(B,=YD16(16) Pw:2(2) AC:7 Xp:1/4 T:78#@(0~(Bf(0a(B(0~(B(0~~~(B,=Yd 16(16) Pw:2(2) AC:7 Xp:1/4 T:79#@#(0~~(B(0~(Bf(0~~(B,=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:80#@##(0~(B(0~(B,=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:81#@##(0~(B,=YƵ 16(16) Pw:2(2) AC:7 Xp:1/4 T:82#@##(0~(B,=Ybxn16(16) Pw:2(2) AC:7 Xp:1/4 T:83#@##,=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:84#@##f,=YBi#@##16(16) Pw:2(2) AC:7 Xp:1/4 T:84,=Y #@########(0~(B16(16) Pw:2(2) AC:7 Xp:1/4 T:91,=Y@s 16(16) Pw:2(2) AC:7 Xp:1/4 T:940@###,=Yw x16(16) Pw:2(2) AC:7 Xp:1/4 T:950@f#,=Yrx16(16) Pw:2(2) AC:7 Xp:1/4 T:960@f#,=Y]0@##16(16) Pw:2(2) AC:7 Xp:1/4 T:97You hear bubbling water.-=Y=w16(16) Pw:2(2) AC:7 Xp:1/4 T:980@##-=Y*q16(16) Pw:2(2) AC:7 Xp:1/4 T:990@##-=Y7 You try to move the boulder, but in vain.16(16) Pw:2(2) AC:7 Xp:1/4 T:99-=Y p16(16) Pw:2(2) AC:7 Xp:1/4 T:100#@#-=Yn16(16) Pw:2(2) AC:7 Xp:1/4 T:101##@#-=Yl######@#16(16) Pw:2(2) AC:7 Xp:1/4 T:105-=Y{########@f16(16) Pw:2(2) AC:7 Xp:1/4 T:112-=Y&########@(0~~(Bf(0~~~(B(0~~(B16(16) Pw:2(2) AC:7 Xp:1/4 T:119-=Y߈{ 16(16) Pw:2(2) AC:7 Xp:1/4 T:120(0~(Bf-=YFX16(16) Pw:2(2) AC:7 Xp:1/4 T:121##@(0~(Bf(0~(B(0~~~(B-=YYou displaced your kitten.16(16) Pw:2(2) AC:7 Xp:1/4 T:122#(0~(B@-=YF16(16) Pw:2(2) AC:7 Xp:1/4 T:123(0~(B#@-=Yۆ16(16) Pw:2(2) AC:7 Xp:1/4 T:124(0~~~(B(0~(B#@(0~(B-=Y^ 16(16) Pw:2(2) AC:7 Xp:1/4 T:126(0~~(B(0~~(B0@##-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:127(0~(B0@##-=YlP 16(16) Pw:2(2) AC:7 Xp:1/4 T:128(0~(B0@##-=YY16(16) Pw:2(2) AC:7 Xp:1/4 T:128-=YOr16(16) Pw:2(2) AC:7 Xp:1/4 T:1290@##-=Y r16(16) Pw:2(2) AC:7 Xp:1/4 T:1300@##-=Yu516(16) Pw:2(2) AC:7 Xp:1/4 T:1310@##(0~(B-=Y r16(16) Pw:2(2) AC:7 Xp:1/4 T:1320@##-=Yڦr16(16) Pw:2(2) AC:7 Xp:1/4 T:1330@##-=YMv r16(16) Pw:2(2) AC:7 Xp:1/4 T:1340@##-=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:1350@###-=YYou try to move the boulder, but in vain.16(16) Pw:2(2) AC:7 Xp:1/4 T:135-=Y1You try to move the boulder, but in vain.16(16) Pw:2(2) AC:7 Xp:1/4 T:135-=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:136##(0~~~~~(B@# -=Y@Y16(16) Pw:2(2) AC:7 Xp:1/4 T:136 -=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:137##@## -=Yq16(16) Pw:2(2) AC:7 Xp:1/4 T:138##@#(0~(B -=Y- Z16(16) Pw:2(2) AC:7 Xp:1/4 T:138 -=Yhk16(16) Pw:2(2) AC:7 Xp:1/4 T:139#@# -=Y|Z16(16) Pw:2(2) AC:7 Xp:1/4 T:139 -=YA? 16(16) Pw:2(2) AC:7 Xp:1/4 T:140###@##(0~(B -=Yn!16(16) Pw:2(2) AC:7 Xp:1/4 T:141##(0x~(Bf@(0~(B#(0x~(B -=Yn916(16) Pw:2(2) AC:7 Xp:1/4 T:142#(0~(B#f@(0~(B#(0~(B -=Y3g16(16) Pw:2(2) AC:7 Xp:1/4 T:143(0~~~(B(0~(B@(0~(B(0~~(Bf(0~(B(0~~(B -=Y,16(16) Pw:2(2) AC:7 Xp:1/4 T:144(0qqq(B@f(0~~~(B -=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:145(0q(B(0~~(B@(0~(B(0~~(B(0~(B -=Y=l16(16) Pw:2(2) AC:7 Xp:1/4 T:146(0~~(B(0~(B(0~(B@(0~(B(0~(B$(0~(B-=Yѻ16(16) Pw:2(2) AC:7 Xp:1/4 T:147(0qq(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B-=Y,k16(16) Pw:2(2) AC:7 Xp:1/4 T:148(0~~(B(0x(B(0~(B@(0x(B(0~~x(B-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:149(0~~(B(0~(B(0~(B@(0~~~(B-=Y ]m(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B3016(16) Pw:2(2) AC:7 Xp:1/4 T:149$ - 5 gold pieces.16(16) Pw:2(2) AC:7 Xp:1/4 T:150f-=YE 16(16) Pw:2(2) AC:7 Xp:1/4 T:151(0~~~(B(0~~(Bf(0~(B(0~(B@(0~(B(0~~~(B-=YY[16(16) Pw:2(2) AC:7 Xp:1/4 T:152(0~~~(B(0~(Bf(0x(B(0~(B@(0x(B(0~~x(B-=Yn 16(16) Pw:2(2) AC:7 Xp:1/4 T:153(0~~(B(0~(Bf(0~(B(0~(B@(0qqq(B-=Y;16(16) Pw:2(2) AC:7 Xp:1/4 T:154(0~(B(0~~(B(0~(B@f(0~(B(0q(B-=Y| 16(16) Pw:2(2) AC:7 Xp:1/4 T:155(0~(B(0~(B(0~(B@(0~~(B(0q(B-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:156(0~~~(B(0~(B@(0~(B(0~(B(0~~(B-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:157(0~(B(0x(B@(0~~(B(0x(B(0~(B-=YZ16(16) Pw:2(2) AC:7 Xp:1/4 T:157-=Yh16(16) Pw:2(2) AC:7 Xp:1/4 T:158(0~~(B(0~(B@(0mq(B-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:159(0~~(B@f(0~(B-=Yk 16(16) Pw:2(2) AC:7 Xp:1/4 T:160(0~~(B@(0~~(B(0~~(B-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:161#(0~(B#@(0~(B#f(0~(B(0~~(B-=Y6v 16(16) Pw:2(2) AC:7 Xp:1/4 T:162##@(0~(B(0~~(B#(0~(B-=Yk16(16) Pw:2(2) AC:7 Xp:1/4 T:163#@#-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:164##@###-=YU p16(16) Pw:2(2) AC:7 Xp:1/4 T:165#@##-=Y͏p16(16) Pw:2(2) AC:7 Xp:1/4 T:166#@##-=Y-p16(16) Pw:2(2) AC:7 Xp:1/4 T:167#@##-=Y4m 16(16) Pw:2(2) AC:7 Xp:1/4 T:168#@###-=Y&16(16) Pw:2(2) AC:7 Xp:1/4 T:169@###-=Y' 16(16) Pw:2(2) AC:7 Xp:1/4 T:170###@##(0~(B-=YP16(16) Pw:2(2) AC:7 Xp:1/4 T:171###@###(0~(B$[(0qqj(B-=Y- Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [t-=YT-rue]  A - show_dgn_name [true]  B - showexp [true]  C - show_obj_sym [true] (1 of 3)-=YO5 Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:1 $:30 HP:16(16) Pw:2(2) AC:7  Xp:1/4 T:171(0lqqqqqk(B0######################(0~~~~~~a(B#(0x~~~~~x(B#(0lqqqqk(B(0lqk(B0############(0~~~~~~x(B#(0x(B<(0~~~x(B##(0a(B>(0x(B#(0qqqqqq(B(0mqqqqqj(B#(0x~~~~x(B#(0mqj(B#(0~~~~~~x(B#(0x~~~~a(B###########(0x~~~~~~x(B#(0mqqaqj(B#@###(0~~~~~~~x(B#######(0x~~~~~~x(B##########(0~~(B(0x~~~~-=Y5 O~~x(B(0lqq~qqqqqqqqqqk(B$[(0~(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0qqj(B(0mqqqqqq(B(0x~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B-=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:172@###(0~(B-=YQ16(16) Pw:2(2) AC:7 Xp:1/4 T:173##@#-=Y? 16(16) Pw:2(2) AC:7 Xp:1/4 T:174(0~(B##@###-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:175#@###-=Y 16(16) Pw:2(2) AC:7 Xp:1/4 T:176(0q(B(0~(B#@###-=Yq16(16) Pw:2(2) AC:7 Xp:1/4 T:177(0lq(B(0x~(B@(0x~(B#(0m(B#-=Yl)16(16) Pw:2(2) AC:7 Xp:1/4 T:178(0k(B@#(0~x(B(0~q(B-=Y# 16(16) Pw:2(2) AC:7 Xp:1/4 T:179@(0~(B##(0j(B-=Yx16(16) Pw:2(2) AC:7 Xp:1/4 T:180(0~(B@-=YS16(16) Pw:2(2) AC:7 Xp:1/4 T:181(0~(B@#-=Y16(16) Pw:2(2) AC:7 Xp:1/4 T:182(0~(B(0~(B@##-=YY[ 16(16) Pw:2(2) AC:7 Xp:1/4 T:183(0~(B#@ -=Yߖ16(16) Pw:2(2) AC:7 Xp:1/4 T:184(0~~(B(0~~(B#@# -=Yr16(16) Pw:2(2) AC:7 Xp:1/4 T:185(0~(B(0~(B##@## -=Y o16(16) Pw:2(2) AC:7 Xp:1/4 T:186@##!-=YZ16(16) Pw:2(2) AC:7 Xp:1/4 T:186"-=YZ16(16) Pw:2(2) AC:7 Xp:1/4 T:187"-=Y=g16(16) Pw:2(2) AC:7 Xp:1/4 T:188+#-=Y]C In what direction? #-=Y՛ The door opens.16(16) Pw:2(2) AC:7 Xp:1/4 T:189d(0~(B(0~(B:(0~(B(0~~~(B(0~~~~~(B(0mqqqq(B$-=Y4You kill the jackal!16(16) Pw:2(2) AC:7 Xp:1/5 T:190%(0~(B:$-=YԮ#(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~x(B(0x(B%(0~~(B(0~x(B(0qj(BThere is an open door here.You see here a jackal corpse.16(16) Pw:2(2) AC:7 Xp:1/5 T:191&-=YL~##(0l(B%(0qqk(B@(0~x(B16(16) Pw:2(2) AC:7 Xp:1/5 T:191The newt bites!15(16) Pw:2(2) AC:7 Xp:1/5 T:191 15(16) Pw:2(2) AC:7 Xp:1/5 T:192&-=Y You kill the newt!15(16) Pw:2(2) AC:7 Xp:1/6 T:193(0~(B'-=Y ##@(0~(B(0~(BThere is an open door here.You see here a jackal corpse.15(16) Pw:2(2) AC:7 Xp:1/6 T:194(-=Y-vEThere is a jackal corpse here; eat it? [ynq] (n) (-=Y yThis jackal corpse tastes terrible!16(16) Pw:2(2) AC:7 Xp:1/6 T:195 16(16) Pw:2(2) AC:7 Xp:1/6 T:196 16(16) Pw:2(2) AC:7 Xp:1/6 T:197 16(16) Pw:2(2) AC:7 Xp:1/6 T:198 16(16) Pw:2(2) AC:7 Xp:1/6 T:199 16(16) Pw:2(2) AC:7 Xp:1/6 T:200 16(16) Pw:2(2) AC:7 Xp:1/6 T:201You finish eating the jackal corpse.16(16) Pw:2(2) AC:7 Xp:1/6 T:202)-=Y`16(16) Pw:2(2) AC:7 Xp:1/6 T:202)-=YG 16(16) Pw:2(2) AC:7 Xp:1/6 T:203##(0a(B@(0~(B)-=YUsz16(16) Pw:2(2) AC:7 Xp:1/6 T:204(0~(B@*-=Yv(0~(B@You see here an egg.16(16) Pw:2(2) AC:7 Xp:1/6 T:205+-=Yyh - an egg.16(16) Pw:2(2) AC:7 Xp:1/6 T:206+-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:207f@(0~(B+-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:208(0a(Bf(0~(B@,-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:209(0~(Bf(0~(B@(0~(B,-=YG16(16) Pw:2(2) AC:7 Xp:1/6 T:210(0~(Bf(0~(B(0~~x(B##@(0~(B,-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:211(0~~~~(B(0~~~~~(B(0~~(B#@(0~~~~~(B(0~~(B(0~(B(0~~~~(B--=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:212##@#(0~(B(0~(Bf.-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:213@##(0~(B(0~(B#(0~~(B(0~~~(B(0qqq(B.-=Y6 16(16) Pw:2(2) AC:7 Xp:1/6 T:214#(0lq(B+(0qk(B##(0x~~(B@(0~~~(B(0x(B(0x(B(0m(B/-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:215#@(0~(B(0j(B0-=YRNs16(16) Pw:2(2) AC:7 Xp:1/6 T:216@(0~(B0-=Y In what direction? 0-=YThe door opens.16(16) Pw:2(2) AC:7 Xp:1/6 T:217(0a(B1-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:218#@(0~(Bf1-=YO 16(16) Pw:2(2) AC:7 Xp:1/6 T:219#@(0a(B(0~(Bf(0~~(B2-=Yh16(16) Pw:2(2) AC:7 Xp:1/6 T:220#@#f(0~(B(0~(B(0~(B2-=Y~16(16) Pw:2(2) AC:7 Xp:1/6 T:221#@f#(0a(B2-=Y-G 16(16) Pw:2(2) AC:7 Xp:1/6 T:222(0qk(B(0~x(B(0~a(B(0~(B##@f#3-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:223(0~(B@f##3-=Yf +16(16) Pw:2(2) AC:7 Xp:1/6 T:224(0lq(B(0x(B%(0~(B(0x~(B(0q(B@(0j(Bf##(0~(B(0~(B4-=Y>16(16) Pw:2(2) AC:7 Xp:1/6 T:225@f(0m(B(0~(B##4-=Y @(0~(BYou see here a sprig of wolfsbane.16(16) Pw:2(2) AC:7 Xp:1/6 T:226f(0~(B5-=Yi - a sprig of wolfsbane.16(16) Pw:2(2) AC:7 Xp:1/6 T:227(0~(B(0~(Bf6-=YK16(16) Pw:2(2) AC:7 Xp:1/6 T:228(0~(B@(0~(B6-=Y5/16(16) Pw:2(2) AC:7 Xp:1/6 T:229(0~(B@##6-=YH 16(16) Pw:2(2) AC:7 Xp:1/6 T:230(0~(B(0a(B@7-=YG16(16) Pw:2(2) AC:7 Xp:1/6 T:231(0~(B(0~(B#@#7-=Y-16(16) Pw:2(2) AC:7 Xp:1/6 T:232(0~~(B(0~(B##@#7-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:233##@#8-=Ya16(16) Pw:2(2) AC:7 Xp:1/6 T:234##@#8-=YE16(16) Pw:2(2) AC:7 Xp:1/6 T:235##@#8-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:236##@##(0~(B9-=Y"g16(16) Pw:2(2) AC:7 Xp:1/6 T:237##@#(0~~(B#(0~(B9-=Yo16(16) Pw:2(2) AC:7 Xp:1/6 T:238#(0~~(B(0~(B##(0~~~~(B(0~~(B@(0~~~(B9-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:239(0~~~~(B(0~~~(B(0~(B#(0~(B#@:-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:240(0~(B(0~~(B##(0~(B@:-=Y r16(16) Pw:2(2) AC:7 Xp:1/6 T:241(0~(B@:-=Y |16(16) Pw:2(2) AC:7 Xp:1/6 T:242@(0~(B;-=Yhr16(16) Pw:2(2) AC:7 Xp:1/6 T:243(0~(B@;-=Y r16(16) Pw:2(2) AC:7 Xp:1/6 T:244(0~(B@;-=Y t16(16) Pw:2(2) AC:7 Xp:1/6 T:245(0~(B@#<-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:246(0~~~(B(0~(B(0~(B(0~(B@#(0~(B<-=Y~16(16) Pw:2(2) AC:7 Xp:1/6 T:247(0~~(B(0~(B(0~(B#@#(0~(B<-=Y] 16(16) Pw:2(2) AC:7 Xp:1/6 T:248(0~(B##@#(0~(B<-=Y]d 16(16) Pw:2(2) AC:7 Xp:1/6 T:249(0~(B##@#(0~(B=-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:250(0qk(B(0~x(B(0~(B###@#(0~(B=-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:251(0q(B(0~(B###@#>-=Yɔ16(16) Pw:2(2) AC:7 Xp:1/6 T:252##(0~(B@(0~~~~~(B##>-=Yu816(16) Pw:2(2) AC:7 Xp:1/6 T:253#(0x~(B##@#(0x(B>-=YSx 16(16) Pw:2(2) AC:7 Xp:1/6 T:254(0l(B##(0~(B@#(0m(B?-=Y(0~(B@You see here an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:255@-=Y 2j - an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:256@-=YY?@(0~(B716(16) Pw:2(2) AC:7 Xp:1/6 T:256$ - 7 gold pieces.16(16) Pw:2(2) AC:7 Xp:1/6 T:257@-=YB16(16) Pw:2(2) AC:7 Xp:1/6 T:258@(0~(BA-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:259##@(0~(B#A-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:260##(0~(B@#B-=Yz16(16) Pw:2(2) AC:7 Xp:1/6 T:261(0~(B@B-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:262#(0~(B@#B-=Yf16(16) Pw:2(2) AC:7 Xp:1/6 T:263(0~~(B(0~(B(0~(B@B-=Y{ 16(16) Pw:2(2) AC:7 Xp:1/6 T:264##(0~(B@(0~(B#C-=YW16(16) Pw:2(2) AC:7 Xp:1/6 T:265@#(0~(B#C-=Y 16(16) Pw:2(2) AC:7 Xp:1/6 T:266##@#C-=YCu ~16(16) Pw:2(2) AC:7 Xp:1/6 T:267##@#D-=Y16(16) Pw:2(2) AC:7 Xp:1/6 T:268#(0~(B@(0~(B##(0~(BD-=YA16(16) Pw:2(2) AC:7 Xp:1/6 T:269#(0~(B#(0~(B@(0~(B#(0~(BD-=YH16(16) Pw:2(2) AC:7 Xp:1/6 T:270(0~(B(0~(B@(0~(B(0~(BF-=Y016(16) Pw:2(2) AC:7 Xp:1/6 T:271(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BG-=Y|w Z16(16) Pw:2(2) AC:7 Xp:1/6 T:272H-=Yv16(16) Pw:2(2) AC:7 Xp:1/6 T:273fJ-=Y-What do you want to drop? [$a-j or ?*] J-=Y[i Coins $ - 37 gold pieces Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) j - an elven leather helm Comestibles d - an uncursed food ration g - a lichen corpse h - an egg i - a sprig of wolfsbane Potions f - a polka-dot potion Wands e - a wand called slow monster(end) N-=Y 4+(0lqqqqk(B(0lqk(B(0x(B<(0~~~x(B##(0a(B>(0x(B(0x~~~~x(B#(0mqj(B(0x~~~~a(B##(0mqqaqj(B########(0qqqqqqqqqk~~~~~~~~~x~~~~~~~~~x~~~~~~~~~xqqqqqqqqqj(B16(16) Pw:2(2) AC:7 Xp:1/6 T:273You drop an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:274(0~(BfO-=Y/I16(16) Pw:2(2) AC:7 Xp:1/6 T:275(0~~~(B[f@(0~~~(BO-=YZ16(16) Pw:2(2) AC:7 Xp:1/6 T:276P-=Yx16(16) Pw:2(2) AC:7 Xp:1/6 T:277(0~(B(0~(BP-=Y# Z16(16) Pw:2(2) AC:7 Xp:1/6 T:278Q-=Y'xZ16(16) Pw:2(2) AC:7 Xp:1/6 T:279Q-=YP16(16) Pw:2(2) AC:7 Xp:1/6 T:280(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(BR-=Yi16(16) Pw:2(2) AC:7 Xp:1/6 T:281(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BR-=Y (0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Bf(0~(B16(16) Pw:2(2) AC:7 Xp:1/6 T:281The kitten drops a rusty arrow.16(16) Pw:2(2) AC:7 Xp:1/6 T:282)S-=Y2(0~~~(B(0~(B@(0~(Bf(0~(BYou see here a rusty arrow.16(16) Pw:2(2) AC:7 Xp:1/6 T:283f(0~(B(0~(BT-=Yw016(16) Pw:2(2) AC:7 Xp:1/6 T:284(0~~(B(0~(B)(0~(B(0~(B@(0~(B(0~~~(BT-=Y= F(0~~(Bf@(0~(B(0~(B(0~~(B(0~~~(BYou see here a rusty arrow.16(16) Pw:2(2) AC:7 Xp:1/6 T:285(0~(B(0~(BfU-=Y(0~~~(B(0~(B@(0~(B(0~(B)(0~(B(0~~~(BYou see here an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:286V-=Y~16(16) Pw:2(2) AC:7 Xp:1/6 T:287(0~~~(B@[(0~~(BV-=YG3 r16(16) Pw:2(2) AC:7 Xp:1/6 T:288fW-=Y $You displaced your kitten.(0~~~(Bf@(0~~~(BYou see here an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:289(0~~(BX-=YKj - an elven leather helm.16(16) Pw:2(2) AC:7 Xp:1/6 T:290Y-=Y8What do you want to wear? [j or ?*] Y-=YOf16(16) Pw:2(2) AC:7 Xp:1/6 T:291You finish your dressing maneuver.16(16) Pw:2(2) AC:6 Xp:1/6 T:291Z-=Yͪ 16(16) Pw:2(2) AC:6 Xp:1/6 T:292(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B[-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:293(0~~~(B(0~~(B@(0~(B(0~~(B[-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:294#(0~(B#@(0~~(B#(0~(B\-=Yt<16(16) Pw:2(2) AC:6 Xp:1/6 T:295##@(0~(B(0~~(B#(0~(B\-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:296#@##\-=YV 16(16) Pw:2(2) AC:6 Xp:1/6 T:297#@###]-=YH6 16(16) Pw:2(2) AC:6 Xp:1/6 T:298@#(0~~~~~(B##^-=Y-y16(16) Pw:2(2) AC:6 Xp:1/6 T:299#@##^-=Y)Lj####@#16(16) Pw:2(2) AC:6 Xp:1/6 T:301^-=Y* (0~~(B(0~~~~(B########@16(16) Pw:2(2) AC:6 Xp:1/6 T:308^-=Y V 16(16) Pw:2(2) AC:6 Xp:1/6 T:309^-=Y!16(16) Pw:2(2) AC:6 Xp:1/6 T:310(0~~~(B(0~(B##@_-=Yr16(16) Pw:2(2) AC:6 Xp:1/6 T:311#(0~(B@_-=Y z16(16) Pw:2(2) AC:6 Xp:1/6 T:312@(0~(B_-=YDN 16(16) Pw:2(2) AC:6 Xp:1/6 T:313@(0~(B(0~(Bf`-=YbQ16(16) Pw:2(2) AC:6 Xp:1/6 T:314(0~(B@f(0~(B`-=Yo916(16) Pw:2(2) AC:6 Xp:1/6 T:315(0~~(B@(0~(Bf`-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:316f@#(0~(B#`-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:317f(0a(B@(0~(B(0~~~(Ba-=Y]k16(16) Pw:2(2) AC:6 Xp:1/6 T:318(0~~~~~(B#(0~~~~(B@(0~~(B#a-=Yr16(16) Pw:2(2) AC:6 Xp:1/6 T:319(0~(B##@#a-=Y; 16(16) Pw:2(2) AC:6 Xp:1/6 T:320##@#a-=Y#16(16) Pw:2(2) AC:6 Xp:1/6 T:321##@#b-=YL16(16) Pw:2(2) AC:6 Xp:1/6 T:322##@#b-=YS16(16) Pw:2(2) AC:6 Xp:1/6 T:323##@###(0~~(B(0~~(B(0~~(Bb-=Y; 16(16) Pw:2(2) AC:6 Xp:1/6 T:324###@#(0~~(B(0~~(B(0~~(Bc-=Yn16(16) Pw:2(2) AC:6 Xp:1/6 T:325##@###c-=Y[o16(16) Pw:2(2) AC:6 Xp:1/6 T:326@##c-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:326 16(16) Pw:2(2) AC:6 Xp:1/6 T:327#@#d-=Y$16(16) Pw:2(2) AC:6 Xp:1/6 T:328###@#d-=YFa16(16) Pw:2(2) AC:6 Xp:1/6 T:328 16(16) Pw:2(2) AC:6 Xp:1/6 T:329##@#(0~(Bd-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:330#(0~~~~~~~~~~(B#(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(Be-=YS16(16) Pw:2(2) AC:6 Xp:1/6 T:331(0~~~(B(0~(B#@f(0~(Be-=YZYou displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/6 T:332##(0~(B@f-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:333@f(0~(Bf-=YA16(16) Pw:2(2) AC:6 Xp:1/6 T:334@f(0~(B(0~(Bf-=Y Z16(16) Pw:2(2) AC:6 Xp:1/6 T:334g-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:335###@(0~(Bf(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(Bg-=Y)I16(16) Pw:2(2) AC:6 Xp:1/6 T:336#@#f(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(Bg-=Yi16(16) Pw:2(2) AC:6 Xp:1/6 T:337##@#(0~(B(0~~(B(0~~(B(0~~(Bg-=Yc o16(16) Pw:2(2) AC:6 Xp:1/6 T:338##@#g-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:339###@#h-=Yx%o16(16) Pw:2(2) AC:6 Xp:1/6 T:340##@#h-=YK16(16) Pw:2(2) AC:6 Xp:1/6 T:341(0~(B(0~(B###@#h-=YUY 16(16) Pw:2(2) AC:6 Xp:1/6 T:342(0~~~(B(0~~(B(0~~(B#@##i-=Y{16(16) Pw:2(2) AC:6 Xp:1/6 T:343(0~(B(0~~(B(0~(B@###i-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:344@(0a(B#i-=Y q16(16) Pw:2(2) AC:6 Xp:1/6 T:345(0~(B@j-=Y$s16(16) Pw:2(2) AC:6 Xp:1/6 T:346(0~(B@#j-=Yv16(16) Pw:2(2) AC:6 Xp:1/6 T:347(0~~~(B(0~(B#(0a(B@#j-=Yx16(16) Pw:2(2) AC:6 Xp:1/6 T:348##(0~~~(B@(0~~~~(B#j-=Y! 16(16) Pw:2(2) AC:6 Xp:1/6 T:349@###k-=Yr|16(16) Pw:2(2) AC:6 Xp:1/6 T:350##@#k-=YNez16(16) Pw:2(2) AC:6 Xp:1/6 T:351#(0a(B@k-=YP Y16(16) Pw:2(2) AC:6 Xp:1/6 T:352l-=YDY16(16) Pw:2(2) AC:6 Xp:1/6 T:353l-=Y|FY16(16) Pw:2(2) AC:6 Xp:1/6 T:354l-=YM Y16(16) Pw:2(2) AC:6 Xp:1/6 T:355l-=Y Y16(16) Pw:2(2) AC:6 Xp:1/6 T:356m-=Y,Y16(16) Pw:2(2) AC:6 Xp:1/6 T:357m-=YY16(16) Pw:2(2) AC:6 Xp:1/6 T:358m-=YW Y16(16) Pw:2(2) AC:6 Xp:1/6 T:359n-=YCY16(16) Pw:2(2) AC:6 Xp:1/6 T:360n-=YY16(16) Pw:2(2) AC:6 Xp:1/6 T:361o-=Y9TIn what direction? o-=YfgThe door closes.16(16) Pw:2(2) AC:6 Xp:1/6 T:362+p-=Y &In what direction? p-=YAs you kick the door, it crashes open!16(16) Pw:2(2) AC:6 Xp:1/6 T:363(0~(Bp-=Ys16(16) Pw:2(2) AC:6 Xp:1/6 T:364#@>q-=Y׍16(16) Pw:2(2) AC:6 Xp:1/6 T:365#@(0~(Bfq-=Y |16(16) Pw:2(2) AC:6 Xp:1/6 T:366##@#r-=Y?r16(16) Pw:2(2) AC:6 Xp:1/6 T:367#(0~(B@r-=Y% Y16(16) Pw:2(2) AC:6 Xp:1/6 T:368r-=Y< m16(16) Pw:2(2) AC:6 Xp:1/6 T:369#@>s-=Yy=16(16) Pw:2(2) AC:6 Xp:1/6 T:370#@(0~(B#s-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:371@#ft-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:372f@#t-=Y\|16(16) Pw:2(2) AC:6 Xp:1/6 T:373##@#t-=YZ r16(16) Pw:2(2) AC:6 Xp:1/6 T:374#(0~(B@u-=Ym16(16) Pw:2(2) AC:6 Xp:1/6 T:375fv-=Y>(0lqqq(B(0qqqqk(B(0x~~~~~(B@(0~~(B+(0x~~~~~(Bf(0~~x(B+(0~~~(BF(0~~~~x(B(0mqqqqqqqqj(BGagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/6 T:375 16(16) Pw:2(2) AC:6 Xp:1/6 T:376f(0~(Bw-=Yhk(0~(B(0~(B<f@16(16) Pw:2(2) AC:6 Xp:1/6 T:376The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:377w-=Y (0~(B@16(16) Pw:2(2) AC:6 Xp:1/6 T:377The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:378x-=Y4$(0~(B@16(16) Pw:2(2) AC:6 Xp:1/6 T:378The kitten misses the lichen.The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:379x-=YV@(0~(B16(16) Pw:2(2) AC:6 Xp:1/6 T:379The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:380y-=YE16(16) Pw:2(2) AC:6 Xp:1/6 T:380The kitten misses the lichen.The kitten bites the lichen.The lichen is killed!16(16) Pw:2(2) AC:6 Xp:1/6 T:381%z-=Y a16(16) Pw:2(2) AC:6 Xp:1/6 T:382(0~(Bfz-=YO16(16) Pw:2(2) AC:6 Xp:1/6 T:382The kitten picks up a lichen corpse.(0~(BfThe kitten drops a lichen corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:383%f{-=Y(0~(B@You see here a lichen corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:384f(0~(B|-=Yhg - a lichen corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:385(0~(Bf(0~(B|-=Y=j 16(16) Pw:2(2) AC:6 Xp:1/6 T:386<@f(0~(B}-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:387(0~(B(0~(B@f(0~(B~-=Yy16(16) Pw:2(2) AC:6 Xp:1/6 T:388f@(0~~(B~-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:389f(0~(B@(0~~(B-=YIn what direction? -=Yj|This door is locked.16(16) Pw:2(2) AC:6 Xp:1/6 T:389-=YS 'In what direction? -=Y |This door is locked.16(16) Pw:2(2) AC:6 Xp:1/6 T:389-=Y'In what direction? -=Y|This door is locked.16(16) Pw:2(2) AC:6 Xp:1/6 T:389-=YM 'In what direction? -=YpWHAMMM!!!16(16) Pw:2(2) AC:6 Xp:1/6 T:390(0~(Bf-=Yg 'In what direction? -=Y As you kick the door, it shatters to pieces!16(16) Pw:2(2) AC:6 Xp:1/6 T:391f(0~(B(0~(B(0~(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:392#(0~(B#@f-=Y% 16(16) Pw:2(2) AC:6 Xp:1/6 T:393(0~~~(B(0~(B@(0~(Bf-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:394#(0~~(B(0~~(B@(0~~~~~~~(B#(0~~~~~~~(B-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:395#@##(0~(B-=Y|16(16) Pw:2(2) AC:6 Xp:1/6 T:396###@##-=Y516(16) Pw:2(2) AC:6 Xp:1/6 T:397###@##-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:398###@##-=Y+ 16(16) Pw:2(2) AC:6 Xp:1/6 T:399##(0~(B#@###-=Ysa16(16) Pw:2(2) AC:6 Xp:1/6 T:400##(0~(B#@##-=Y, 16(16) Pw:2(2) AC:6 Xp:1/6 T:401##(0~(B#@##-=Yu16(16) Pw:2(2) AC:6 Xp:1/6 T:402##(0~(B#@##-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:4030#(0~(B#@##-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:404##(0~(B#@##-=Y\16(16) Pw:2(2) AC:6 Xp:1/6 T:405(0x(B##(0x(B#@##-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:406##@###-=Y\+16(16) Pw:2(2) AC:6 Xp:1/6 T:407##@###-=Yh 16(16) Pw:2(2) AC:6 Xp:1/6 T:408##(0~~~~~(B####@#-=YW&16(16) Pw:2(2) AC:6 Xp:1/6 T:409#####@#-=Y Z16(16) Pw:2(2) AC:6 Xp:1/6 T:409-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:410###@#-=YJ@16(16) Pw:2(2) AC:6 Xp:1/6 T:411##@#-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:412##@-=Y8Z16(16) Pw:2(2) AC:6 Xp:1/6 T:412-=Y&c16(16) Pw:2(2) AC:6 Xp:1/6 T:413+-=YbIn what direction? -=YI CThe door opens.16(16) Pw:2(2) AC:6 Xp:1/6 T:414(0l(B(0x~(B(0x(B!(0~~(B(0x~~~~~(Bf+(0~~~~~~a(B(0mq(B+(0qqqq(B-=Y6/16(16) Pw:2(2) AC:6 Xp:1/6 T:415(0~qqqq(B(0~~~~(B(0~~~(B(0~x(Bf@#(0j(B-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:416(0qk(BF(0x(B(0x(B#@(0a(B#-=Yn~16(16) Pw:2(2) AC:6 Xp:1/6 T:417@(0~(B-=Y~16(16) Pw:2(2) AC:6 Xp:1/6 T:418@(0~(B-=Y  s16(16) Pw:2(2) AC:6 Xp:1/6 T:419@(0~(B-=Ys16(16) Pw:2(2) AC:6 Xp:1/6 T:420@(0~(B-=Y@(0~(BYou see here a clear potion.16(16) Pw:2(2) AC:6 Xp:1/6 T:421f(0a(B-=Yk - a clear potion.16(16) Pw:2(2) AC:6 Xp:1/6 T:422f(0~(B-=YM@F(0~(B(0~(Bf(0~(B16(16) Pw:2(2) AC:6 Xp:1/6 T:422The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:423-=Y (0~(B@16(16) Pw:2(2) AC:6 Xp:1/6 T:423The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:424-=Y%@(0~(B16(16) Pw:2(2) AC:6 Xp:1/6 T:424The kitten misses the lichen.The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:425-=Y. 16(16) Pw:2(2) AC:6 Xp:1/6 T:425The kitten bites the lichen.The lichen touches the kitten.16(16) Pw:2(2) AC:6 Xp:1/6 T:426-=Y" 16(16) Pw:2(2) AC:6 Xp:1/6 T:426The kitten misses the lichen.The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:427-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:427The kitten misses the lichen.16(16) Pw:2(2) AC:6 Xp:1/6 T:428-=YU G16(16) Pw:2(2) AC:6 Xp:1/6 T:428The kitten misses the lichen.The kitten bites the lichen.The lichen is killed!16(16) Pw:2(2) AC:6 Xp:1/6 T:429%-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:430(0~(B@f(0~(B-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:431(0~(B@%(0~(Bf-=Y(0~(B@You see here a lichen corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:432(0~(Bf-=YV g - a lichen corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:433f(0~(B(0~(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:434@f(0~(B-=Y) 16(16) Pw:2(2) AC:6 Xp:1/6 T:435@(0~~(Bf-=YDYou displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/6 T:436f(0~(B@-=YE16(16) Pw:2(2) AC:6 Xp:1/6 T:437(0~~(Bf(0~(B@-=Y! 16(16) Pw:2(2) AC:6 Xp:1/6 T:438(0~(Bf@-=YIn what direction? -=Y& The door opens.16(16) Pw:2(2) AC:6 Xp:1/6 T:439(0~~(Bf(0a(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:440f(0~(B(0~~(B@#-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:441(0~~(B(0~~~(B(0~~~(B(0~(Bf(0~~(B(0a(B@-=Y)~ Z16(16) Pw:2(2) AC:6 Xp:1/6 T:441-=Y{;16(16) Pw:2(2) AC:6 Xp:1/6 T:442(0~~(B(0~~~(B(0~~~(Bf(0~~~(B@#-=Y?U16(16) Pw:2(2) AC:6 Xp:1/6 T:443(0~(B(0~(B@f(0~~(B(0a(B#-=Yl16(16) Pw:2(2) AC:6 Xp:1/6 T:444@(0~~(Bf-=YKIn what direction? -=Y|This door is locked.16(16) Pw:2(2) AC:6 Xp:1/6 T:444-=Y 'In what direction? -=Y8\|This door is locked.16(16) Pw:2(2) AC:6 Xp:1/6 T:444-=Y 'In what direction? -=Y eWHAMMM!!!16(16) Pw:2(2) AC:6 Xp:1/6 T:445(0~(Bf(0~(B:-=YU'In what direction? -=YAs you kick the door, it shatters to pieces!16(16) Pw:2(2) AC:6 Xp:1/6 T:446f(0~(B(0~(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:447f(0~~(B(0~(B@::-=Yt 16(16) Pw:2(2) AC:6 Xp:1/6 T:448(0~(Bf(0~(B@-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:449(0~(B@(0~(Bf::(0a(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:449The kitten misses the newt.16(16) Pw:2(2) AC:6 Xp:1/6 T:450-=Y ;16(16) Pw:2(2) AC:6 Xp:1/6 T:450The kitten bites the newt.::(0~(BThe kitten misses the newt.16(16) Pw:2(2) AC:6 Xp:1/6 T:451-=Y~ 16(16) Pw:2(2) AC:6 Xp:1/6 T:451The kitten bites the newt.The newt is killed!16(16) Pw:2(2) AC:6 Xp:1/6 T:452%-=Yv&f(0~(B16(16) Pw:2(2) AC:6 Xp:1/6 T:452The kitten eats a newt corpse.16(16) Pw:2(2) AC:6 Xp:1/6 T:453:(0~(B-=Yn `16(16) Pw:2(2) AC:6 Xp:1/6 T:454-=Y:(0~(B16(16) Pw:2(2) AC:6 Xp:1/6 T:454The kitten bites the newt.The newt is killed!16(16) Pw:2(2) AC:6 Xp:1/6 T:455(0~(B-=YA16(16) Pw:2(2) AC:6 Xp:1/6 T:456(0~(Bf(0~(B@-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:457(0~(B@(0~(B(0~(Bf-=Y` 16(16) Pw:2(2) AC:6 Xp:1/6 T:458@(0~(Bf(0a(B-=YH16(16) Pw:2(2) AC:6 Xp:1/6 T:459(0~(B#@(0~(Bf(0~~(B-=Y|f16(16) Pw:2(2) AC:6 Xp:1/6 T:460(0~~~~(B(0~~~(B#(0~(B#@(0~(Bf(0~(B-=Yg 16(16) Pw:2(2) AC:6 Xp:1/6 T:461(0~(B(0~~~(B(0~(B@#f(0~~(B-=Y !# -=Y enhance-=Y nhance-=Ys hance-=YC ance-=Y9  Current skills:  Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] axe [Basic] pick-axe [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] scimitar [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled][-=Y9 K Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled](end) -=Y ) [Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/6 T:461 16(16) Pw:2(2) AC:6 Xp:1/6 T:461-=Y_ Coins $ - 37 gold pieces Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor c - an uncursed +0 ring mail (being worn) j - a +0 elven leather helm (being worn) Comestibles d - an uncursed food ration g - 3 lichen corpses h - an egg i - a sprig of wolfsbane Potions f - a polka-dot potion k - a clear potion Wands e - a wand called slow monster(end) -=Y Q(0x~~~~~~x(B 16(16) Pw:2(2) AC:6 Xp:1/6 T:461-=Y]G16(16) Pw:2(2) AC:6 Xp:1/6 T:462#@(0~~~~(B#f(0~~~~~~(B-=Y'16(16) Pw:2(2) AC:6 Xp:1/6 T:463#@f##(0~(B-=YG  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [t-=YG rue]  A - show_dgn_name [true]  B - showexp [true]  C - show_obj_sym [true] (1 of 3)-=Y0 a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [true]  g - standout [true]  h - time [true]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  windowt-=Y0ype [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)-=Yϙ+-=Y Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/6 T:463(0x(B###0########(0~~~~~~x(B##############(0l~qqqqqk(B####(0lqqq~qqqqk(B#(0x~~~~~~x(B##(0x~~~~~(B<(0~~(B+@(0x~~~~~~x(B##(0x~~~~~~~~x(Bf(0x~~~~~~x(B##(0~~~~~~~~~x(B##(0~~~~~~~a(B#(0mqqqqqqqqj(B(0mqaqqqqj(B#-=Yk\  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet [t-=Y\ rue]  A - show_dgn_name [true]  B - showexp [true]  C - show_obj_sym [true] (1 of 3)-=Y $ a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [false]  g - standout [true]  h - time [true]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  window-=Y"$type [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)-=Y a - msg_window [reversed]  b - number_pad [2=on, DOS compatible]  c - packorder [$")[%?+!=/(*`0_]  d - pickup_burden [stressed]  e - pickup_types [$]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - autopickup exceptions (0 currently set) (3 of 3)-=Y2+-=Y{ Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) -=Y1+Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/6 T:463(0x(B###0########(0~~~~~~x(B##############(0l~qqqqqk(B####(0lqqq~qqqqk(B#(0x~~~~~~x(B##(0x~~~~~(B<(0~~(B+@(0x~~~~~~x(B##(0x~~~~~~~~x(Bf(0x~~~~~~x(B##(0~~~~~~~~~x(B##(0~~~~~~~a(B#(0mqqqqqqqqj(B(0mqaqqqqj(B#-=YuUnknown command '^J'.16(16) Pw:2(2) AC:6 Xp:1/6 T:463-=Y  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [true]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [true]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [true]  r - lootabc [false]  s - menucolors [true]  t - statuscolors [true]  u - null [true]  v - perm_invent [false]  w - prayconfirm [true]  x - pushweapon [false]  y - rest_on_space [false]  z - safe_pet -=Y͑ [true]  A - show_dgn_name [true]  B - showexp [true]  C - show_obj_sym [true] (1 of 3)-=Yx  a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sound [true]  f - sparkle [false]  g - standout [true]  h - time [true]  i - timed_delay [true]  j - tombstone [true]  k - travel [true]  l - use_inverse [false]  m - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Barbarian]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [60]  pettype [random]  window-=Yx type [tty]  n - boom_flightpath [-1]  o - boulder [0]  p - disclose [ni na nv ng nc]  q - fruit [slime mold]  r - menustyle [full]  s - menu_headings [inverse] (2 of 3)-=Y  a - msg_window [reversed]  b - number_pad [2=on, DOS compatible]  c - packorder [$")[%?+!=/(*`0_]  d - pickup_burden [unencumbered]  e - pickup_types [$]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - autopickup exceptions (0 currently set) (3 of 3)-=YE+ Gagarinx the Plunderer St:18/01 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/6 T:463(0x(B###0########(0~~~~~~x(B##############(0l~qqqqqk(B####(0lqqq~qqqqk(B#(0x~~~~~~x(B##(0x~~~~~(B<(0~~(B+@(0x~~~~~~x(B##(0x~~~~~~~~x(Bf(0x~~~~~~x(B##(0~~~~~~~~~x(B##(0~~~~~~~a(B#(0mqqqqqqqqj(B(0mqaqqqqj(B#-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:464#@f#-=Y#16(16) Pw:2(2) AC:6 Xp:1/6 T:465(0~(B(0~(B###@##-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:466(0~(B##@##-=YY 16(16) Pw:2(2) AC:6 Xp:1/6 T:467(0qqq(B(0~~~(B(0~~(B(0~(B##@##-=YuU16(16) Pw:2(2) AC:6 Xp:1/6 T:468(0q(B(0~(B(0~(B(0~(B#@#####(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0qqqq(B-=YY 16(16) Pw:2(2) AC:6 Xp:1/6 T:469(0qq(B(0qqk(B(0~~(B(0~~x(B(0~(B(0~~x(B(0~(B(0~~(B(0q(B@(0q(B######(0~(B(0~~~(B(0~~~(B(0~~~~(B-=YJ16(16) Pw:2(2) AC:6 Xp:1/6 T:470(0lqqqqqq(B(0x~~~~~~(B(0x~~~~~~~~(B(0x~~~~~~~~~~(B@(0mqqqqqqqq(B(0qq(B(0~(B(0j(B###-=Y r16(16) Pw:2(2) AC:6 Xp:1/6 T:471@(0~(B-=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:472@(0~(B(0~(B-=YQ16(16) Pw:2(2) AC:6 Xp:1/6 T:473(0~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B@0-=Y 416(16) Pw:2(2) AC:6 Xp:1/6 T:474(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#0#-=Y!You try to move the boulder, but in vain.16(16) Pw:2(2) AC:6 Xp:1/6 T:474-=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:475(0~~~(B(0~~(B(0~~(B##@###-=YjvT16(16) Pw:2(2) AC:6 Xp:1/6 T:476(0~(B(0~(B(0~(B(0~~(B##@(0~(B#(0~~~(B(0~~~~(B(0~~~~~~(B(0qq(B-=Yט 16(16) Pw:2(2) AC:6 Xp:1/6 T:477(0~(B##(0lqqqqqq(B+(0qqqk(B##(0x~~~~~~~~~(B@(0x~~~~~~~(B(0x(B(0x(B=(0~~~~(B(0~(B(0x(B!(0~~(B(0mqqq(B-=YQ16(16) Pw:2(2) AC:6 Xp:1/6 T:478(0~(B#(0~(B#@(0~(B(0~x(B(0qj(B-=Yl16(16) Pw:2(2) AC:6 Xp:1/6 T:479(0~(Bf(0~(B@-=YG 16(16) Pw:2(2) AC:6 Xp:1/6 T:480(0~(Bf@(0~(B-=Y9f(0~(B@(0~~~~(BA little dart shoots out at you!You are hit by a little dart.13(16) Pw:2(2) AC:6 Xp:1/6 T:483f(0~(B(0~(B-=Y:13(16) Pw:2(2) AC:6 Xp:1/6 T:484(0~(Bf@^-=Y13(16) Pw:2(2) AC:6 Xp:1/6 T:485(0~(B@(0~(Bf-=Y13(16) Pw:2(2) AC:6 Xp:1/6 T:486@(0~(Bf(0~(B-=Y @(0~(BYou see here a tiger eye ring.13(16) Pw:2(2) AC:6 Xp:1/6 T:487(0~(Bf(0~(B-=Y> =@You see here a sky blue potion.13(16) Pw:2(2) AC:6 Xp:1/6 T:488f(0~(B-=Yfl - a sky blue potion.13(16) Pw:2(2) AC:6 Xp:1/6 T:489f(0~~(B-=Y 13(16) Pw:2(2) AC:6 Xp:1/6 T:490(0~(Bf.=Y713(16) Pw:2(2) AC:6 Xp:1/6 T:491(0~(Bf.=Y You stop. Your kitten is in the way!13(16) Pw:2(2) AC:6 Xp:1/6 T:492=f.=Y\@(0~(BYou see here a tiger eye ring.13(16) Pw:2(2) AC:6 Xp:1/6 T:493(0~(Bf.=Y9 m - a tiger eye ring.13(16) Pw:2(2) AC:6 Xp:1/6 T:494(0~(Bf.=Ybt9What do you want to put on? [m or ?*] .=Y 13(16) Pw:2(2) AC:6 Xp:1/6 T:494Which ring-finger, Right or Left? [rl] .=Y("*r2 13(16) Pw:2(2) AC:6 Xp:1/6 T:494m - a +1 ring of gain strength (on right hand).14(16) Pw:2(2) AC:6 Xp:1/6 T:495(0~(B(0~(Bf.=YpF 14(16) Pw:2(2) AC:6 Xp:1/6 T:496@(0~(B(0~(Bf.=Y C14(16) Pw:2(2) AC:6 Xp:1/6 T:497(0~(B@f(0~~(B.=Yg14(16) Pw:2(2) AC:6 Xp:1/6 T:498f@(0~(B.=Y7 14(16) Pw:2(2) AC:6 Xp:1/6 T:499(0~(Bf(0~~(B@.=YO:s14(16) Pw:2(2) AC:6 Xp:1/6 T:499In what direction? .=Y. You disarm the trap.14(16) Pw:2(2) AC:6 Xp:1/6 T:500(0~(Bf).=YҶ(0~(B@You see here 12 darts.14(16) Pw:2(2) AC:6 Xp:1/6 T:501(0~(B(0~(Bf .=Yn - 12 darts.14(16) Pw:2(2) AC:6 Xp:1/6 T:502f(0~(B .=Y 14(16) Pw:2(2) AC:6 Xp:1/6 T:503@(0~~(Bf(0~(B .=Y14(16) Pw:2(2) AC:6 Xp:1/6 T:504@(0~(B(0~(Bf .=Y 14(16) Pw:2(2) AC:6 Xp:1/6 T:505(0~(B@(0~(Bf(0~(B .=YYou displaced your kitten.14(16) Pw:2(2) AC:6 Xp:1/6 T:506(0~(Bf@ .=Y1 14(16) Pw:2(2) AC:6 Xp:1/6 T:507(0~(Bf(0~(B(0~(B@ .=Y 14(16) Pw:2(2) AC:6 Xp:1/6 T:508(0~(Bf(0~(B@# .=Yn14(16) Pw:2(2) AC:6 Xp:1/6 T:509(0~~~(B(0~(B(0~~(Bf(0~(B@#(0~(B .=Y? 15(16) Pw:2(2) AC:6 Xp:1/6 T:510(0~~~(B(0~(B(0~(Bf#@(0~(B.=YQZ15(16) Pw:2(2) AC:6 Xp:1/6 T:510.=Yy15(16) Pw:2(2) AC:6 Xp:1/6 T:511(0~~(Bf.=Yz {15(16) Pw:2(2) AC:6 Xp:1/6 T:512f#.=Ymg15(16) Pw:2(2) AC:6 Xp:1/6 T:513(0~(B.=Yhx15(16) Pw:2(2) AC:6 Xp:1/6 T:513You hear some noises.15(16) Pw:2(2) AC:6 Xp:1/6 T:514.=Y (0~(Bx15(16) Pw:2(2) AC:6 Xp:1/6 T:514The grid bug is killed!15(16) Pw:2(2) AC:6 Xp:1/6 T:515f.=Y3p15(16) Pw:2(2) AC:6 Xp:1/6 T:516(0~(B.=Y#EZ15(16) Pw:2(2) AC:6 Xp:1/6 T:517.=YiZ15(16) Pw:2(2) AC:6 Xp:1/6 T:518.=Y 15(16) Pw:2(2) AC:6 Xp:1/6 T:519(0~~~(B(0~(B(0~(Bf@#(0~(B.=Y 15(16) Pw:2(2) AC:6 Xp:1/6 T:520(0~~~(Bf(0~(B@##(0~(B.=YYou displaced your kitten.15(16) Pw:2(2) AC:6 Xp:1/6 T:521(0~(B@(0~(B#.=Y15(16) Pw:2(2) AC:6 Xp:1/6 T:522(0~(B@(0~(B.=Y 15(16) Pw:2(2) AC:6 Xp:1/6 T:523@(0~(Bf.=Yn15(16) Pw:2(2) AC:6 Xp:1/6 T:524@(0~(Bf(0~(B.=Y In what direction? .=Y* The door opens.16(16) Pw:2(2) AC:6 Xp:1/6 T:525(0a(B(0~(Bf(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:526##@(0~~~~(B(0~(B(0~(B(0~~(Bf.=YήV16(16) Pw:2(2) AC:6 Xp:1/6 T:527@(0a(B(0~~(Bf(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~(B(0~(B.=Y 16(16) Pw:2(2) AC:6 Xp:1/6 T:528#@#(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:529##@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/6 T:530(0~(B(0~(B(0~(Bx##@.=Y You kill the grid bug!16(16) Pw:2(2) AC:6 Xp:1/7 T:531#.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:532(0~~~(B(0~~(B(0~~(B@###.=Y< 16(16) Pw:2(2) AC:6 Xp:1/7 T:533(0~~~(B(0~~(B(0~~(B##@###.=YD-}16(16) Pw:2(2) AC:6 Xp:1/7 T:534(0~(B(0~(B(0~(B(0~(B(0~~(B###@#(0~~(B#(0~~~~~(Bf(0~~~~~~~~(B(0~~~~~~~(B.=Y" R16(16) Pw:2(2) AC:6 Xp:1/7 T:535(0~(B(0~(B(0~(B####@(0~~(Bf#(0~~~(B(0~(B(0~(B(0~~(B.=Y:Z16(16) Pw:2(2) AC:6 Xp:1/7 T:535.=YP16(16) Pw:2(2) AC:6 Xp:1/7 T:536(0~(B(0~(B####@###(0~~~(Bf(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~(B.=Y[ I16(16) Pw:2(2) AC:6 Xp:1/7 T:537(0~(B(0~~(B(0~(B(0~(B####@##(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B.=YP16(16) Pw:2(2) AC:6 Xp:1/7 T:538(0~~(B(0~(B(0~(B(0~(B(0~(B####@##(0~(B.=Yn[16(16) Pw:2(2) AC:6 Xp:1/7 T:539(0~~~(B(0~~(B(0~(B###@#.=Y# {16(16) Pw:2(2) AC:6 Xp:1/7 T:540###@#.=Y.Z16(16) Pw:2(2) AC:6 Xp:1/7 T:540.=Yn16(16) Pw:2(2) AC:6 Xp:1/7 T:541#f@#####(0~(B.=Y~16(16) Pw:2(2) AC:6 Xp:1/7 T:542(0~~~~(B(0~~~(B(0~(B#@#f###(0~~~(B(0~~~~(B(0~~~~(B.=Y{16(16) Pw:2(2) AC:6 Xp:1/7 T:543(0~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~(B##(0~~~~~~~~~~~~~(B@###(0~(B(0~~~(B(0~~~~(B(0~~~~(B.=Y/ 16(16) Pw:2(2) AC:6 Xp:1/7 T:544(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B##.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:545##@#(0~~(B#.=Y]> 16(16) Pw:2(2) AC:6 Xp:1/7 T:546@###.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:547#@#(0~(B.=YC16(16) Pw:2(2) AC:6 Xp:1/7 T:548##@##(0~(B.=Y' u#######@+16(16) Pw:2(2) AC:6 Xp:1/7 T:553.=Y V 16(16) Pw:2(2) AC:6 Xp:1/7 T:554.=YMIn what direction?  .=Y$GThe door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:555(0qqqqqqqqqqqqk(B(0a~~~~~~~~(B?(0~~~(B+(0~~~~~~~~~~~x(B(0~~~(B_(0~~~~~x(B(0~(B>(0~~~~~x(B(0qqqqqqqj(B .=Yi16(16) Pw:2(2) AC:6 Xp:1/7 T:556(0l(B##@(0x~(B(0~~~(B(0~~~~(B(0qqqq(B .=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:557#(0a(B@(0x~(B(0mq(B!.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:558(0~(B@(0a(B!.=Y- x16(16) Pw:2(2) AC:6 Xp:1/7 T:559(0~(B@!.=YT q16(16) Pw:2(2) AC:6 Xp:1/7 T:560(0~(B@".=Yq16(16) Pw:2(2) AC:6 Xp:1/7 T:561(0~(B@".=Yq16(16) Pw:2(2) AC:6 Xp:1/7 T:562(0~(B@".=Yq16(16) Pw:2(2) AC:6 Xp:1/7 T:563(0~(B@#.=Y@There is an altar to Crom (neutral) here.16(16) Pw:2(2) AC:6 Xp:1/7 T:563$.=Yn z16(16) Pw:2(2) AC:6 Xp:1/7 T:564@_$.=Yu @(0~(BYou see here a scroll labeled PRIRUTSENIE.16(16) Pw:2(2) AC:6 Xp:1/7 T:565%.=Y1o - a scroll labeled PRIRUTSENIE.16(16) Pw:2(2) AC:6 Xp:1/7 T:566&.=Y216(16) Pw:2(2) AC:6 Xp:1/7 T:567(0a(Bf(0~(B@&.=Y[16(16) Pw:2(2) AC:6 Xp:1/7 T:568(0~(Bf(0~(B@&.=Y_] 16(16) Pw:2(2) AC:6 Xp:1/7 T:569(0~(B(0~(B_f@'.=Y7(0lqqqqqqqqqk(B(0x~(B@(0~(B((0~~~~~x(B(0x~~~~(B{(0~~~~(B+(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BGagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:3 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:569 16(16) Pw:2(2) AC:6 Xp:1/7 T:570(.=Y(0lqqqqqqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B#########(0a~~~~~~~~~~~~(B+(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B##(0a~~~~~~(B_(0~~~~~x(B(0x~~~~~~~~~~~~~~~(B#(0x~~~(Bf(0~~(B@(0~~~~~x(B(0mqqqqqqqq~qqq~qj(B#(0mqqqqqqqqqqqqj(B(0x(B#########0########(0~~~~~~x(B####0#######################(0lqqqqqqaqqqk(B####(0l~qqqqqk(B####(0lqqq~qqqqk(B(0x~~~~~~~~~~~(B##(0x~~~~~~x(B##(0x~~~~~(B<(0~~(B+(0x~~~~~~~~~~x(B#(0x~~~~~~x(B##(0x~~~~~~~~x(B(0x~~~~~(.=Yb~~~~~~(B###(0x~~~~~~x(B##(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0~~~~~~~a(B#(0mqqqqqqqqj(B(0mqqqqqqqqqqj(B(0mqaqqqqj(B#Gagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:570 16(16) Pw:2(2) AC:6 Xp:1/7 T:571(0~(Bf(.=YX9 16(16) Pw:2(2) AC:6 Xp:1/7 T:572f(0~(B@(0~(B>).=Yq Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ).=Y'+).=Y_ k What would you like to drop?  Weapons (')') n - 12 darts Armor ('[') j - a +0 elven leather helm (being worn) Comestibles ('%') g - 3 lichen corpses h - an egg i - a sprig of wolfsbane Scrolls ('?') o - a scroll labeled PRIRUTSENIE Potions ('!') f - a polka-dot potion k - a clear potion l - a sky blue potion Rings ('=') m - a +1 ring of gain strength (on right hand) Wands ('/') e - a wand called slow monster(end) *.=Yo)g+++++++++++*.=YQ(0xx(B Gagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:572There is an amber flash as 12 darts hit the altar.You cannot drop something you are wearing.--More--*.=Y916(16) Pw:2(2) AC:6 Xp:1/7 T:573(0~(Bf*.=Yx s Pick up what?  Weapons (')') a - 12 blessed darts Comestibles ('%') b - an uncursed sprig of wolfsbane c - an uncursed egg d - 3 uncursed lichen corpses Scrolls ('?') e - an uncursed scroll labeled PRIRUTSENIE Potions ('!') f - a blessed sky blue potion g - an uncursed clear potion h - a blessed polka-dot potion Wands ('/') i - an uncursed wand called slow monster(end) +.=YJU+++++++++1.=Y Wn - 12 blessed darts.i - an uncursed sprig of wolfsbane.h - an uncursed egg.--More--2.=Y ?Call a scroll labeled PRIRUTSENIE: 4.=Y/Ps4.=Y8 c4.=Y a4.=YrYr5.=Ye5.=Yp 5.=Y{m5.=Ymo5.=Y5n5.=Y_s5.=YQ t5.=Y& e5.=YV` r6.=Yl - a blessed sky blue potion.k - an uncursed clear potion.f - a blessed polka-dot potion.--More--6.=Y` e - an uncursed wand called slow monster.16(16) Pw:2(2) AC:6 Xp:1/7 T:574(0~~(Bf7.=Y&16(16) Pw:2(2) AC:6 Xp:1/7 T:575@_(0~(Bf7.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:576@(0~(Bf(0~(B>8.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:577f@(0~(B8.=YMD16(16) Pw:2(2) AC:6 Xp:1/7 T:578(0~~(B@(0~(Bf8.=Y8i 16(16) Pw:2(2) AC:6 Xp:1/7 T:579(0~(B@(0~(Bf9.=YIn what direction? 9.=YIThe door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:580(0a(Bf(0~(B(0~(B9.=Y› 16(16) Pw:2(2) AC:6 Xp:1/7 T:581f@#(0~(B#(0~(B:.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:582f(0a(B@(0~(B(0~~~(B(0~~~~(B:.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:583(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~(B(0~~(B#(0~~~~~~(B:.=Y[ 16(16) Pw:2(2) AC:6 Xp:1/7 T:584(0~(B##@##;.=Ye}16(16) Pw:2(2) AC:6 Xp:1/7 T:585##(0x(B@(0~~~~~~x(B#;.=Y j16(16) Pw:2(2) AC:6 Xp:1/7 T:586#@#<.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:587###@##<.=Yƨi###@#16(16) Pw:2(2) AC:6 Xp:1/7 T:588<.=Y} 16(16) Pw:2(2) AC:6 Xp:1/7 T:593(0q(B(0~~(B#(0~(B#####@##(0~(B<.=Y=9 16(16) Pw:2(2) AC:6 Xp:1/7 T:594#(0~(B##@#(0~(B=.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:595(0~(B#(0~(B##@#(0~(B=.=Y}[ 16(16) Pw:2(2) AC:6 Xp:1/7 T:596(0qqk(B(0~~x(B#(0~(B##@#(0~(B(0~~(B(0qqj(B=.=YG 16(16) Pw:2(2) AC:6 Xp:1/7 T:597(0qq(B(0~~~(B#(0x~(B##@(0x~(B(0~~~(B(0qqq(B>.=Yn4}16(16) Pw:2(2) AC:6 Xp:1/7 T:598##(0~(B@>.=Y' 16(16) Pw:2(2) AC:6 Xp:1/7 T:599(0l(B@(0~(B?.=YU16(16) Pw:2(2) AC:6 Xp:1/7 T:600#@#(0~(B(0~(B(0~(B?.=Y[_16(16) Pw:2(2) AC:6 Xp:1/7 T:601@(0~(B#(0~(B(0~~~(B(0~~~~(B(0~~~~(B?.=Yօ Y16(16) Pw:2(2) AC:6 Xp:1/7 T:601@.=YD*16(16) Pw:2(2) AC:6 Xp:1/7 T:602#(0~~~(Bf@(0~~~~(B###(0~~(B(0~~(B(0~~~~~(B(0~~~(B@.=Y.E/16(16) Pw:2(2) AC:6 Xp:1/7 T:603#(0~(B###(0~~(Bf@#(0~~~(B#(0~~~(B(0~~~(B@.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:604(0~(B##(0~~(B##(0~~~~~(B@(0~~(B###A.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:605####(0~~(B@(0~~~~~(B#A.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:606(0~(B##@#A.=Y>p16(16) Pw:2(2) AC:6 Xp:1/7 T:607(0~~(B#(0~(B##@#A.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:608(0~~(B#(0~(B#@##B.=YB16(16) Pw:2(2) AC:6 Xp:1/7 T:609#(0~~~(B###(0~~~~~(B@#B.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:610####@#B.=YP 16(16) Pw:2(2) AC:6 Xp:1/7 T:611##@C.=YZ | Coins $ - 37 gold pieces Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) n - 12 blessed darts Armor c - an uncursed +0 ring mail (being worn) j - a +0 elven leather helm (being worn) Comestibles d - an uncursed food ration g - 3 uncursed lichen corpses h - an uncursed egg i - an uncursed sprig of wolfsbane Potions f - a blessed polka-dot potion k - an uncursed clear potion l - a blessed sky blue potion Rings m - a +1 ring of gain strength (on right hand) Wands e - an uncursed wand called slow monster(end) E.=Yh (0lqqqqqk~~~~~~xx~~~~~x~~~~~~xx~~~~~x~~~~~~x(B(0qqqqqj(B Gagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:2 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:611 16(16) Pw:2(2) AC:6 Xp:1/7 T:611F.=YIn what direction? F.=Y*The door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:612(0~~~~~(B(0~~a(B(0~~~~~~~(B(0~~~~~(BG.=Ym16(16) Pw:2(2) AC:6 Xp:1/7 T:613@#(0~(B(0~~~(BG.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:614#@(0a(B#G.=Y s16(16) Pw:2(2) AC:6 Xp:1/7 T:615@(0~(BG.=YBs16(16) Pw:2(2) AC:6 Xp:1/7 T:616@(0~(BH.=Y916(16) Pw:2(2) AC:6 Xp:1/7 T:617@<fH.=Yב16(16) Pw:2(2) AC:6 Xp:1/7 T:618##@(0~(B(0~(B(0~~a(BH.=Y &16(16) Pw:2(2) AC:6 Xp:1/7 T:619###@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(BI.=Y_16(16) Pw:2(2) AC:6 Xp:1/7 T:620###@#(0~(B(0~~(Bf(0~~(B(0~~(B(0~~~(BI.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:621###@##(0~~(B(0~~~(B(0~~~~(BJ.=Yl16(16) Pw:2(2) AC:6 Xp:1/7 T:622##@#(0~~~~~(B###J.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:623##@###(0~(B(0~~(B(0~~~(BJ.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:624###@###f(0~~(B(0~(B(0~(B(0~(B(0~~(BK.=Y=m16(16) Pw:2(2) AC:6 Xp:1/7 T:625##@##f(0~(B(0~(B(0~(B(0~~(B(0~(BK.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:626##@###(0~~(B(0~~(B(0~~~(BK.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:627##@##(0~(B(0~(BK.=YT o16(16) Pw:2(2) AC:6 Xp:1/7 T:628##@#L.=Yo16(16) Pw:2(2) AC:6 Xp:1/7 T:629##@#L.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:629L.=YO 16(16) Pw:2(2) AC:6 Xp:1/7 T:630#(0~(B##@##L.=Y{ 16(16) Pw:2(2) AC:6 Xp:1/7 T:631###@(0~(B###(0~~~~~(B#M.=Y=f16(16) Pw:2(2) AC:6 Xp:1/7 T:632(0~(B#(0~(B#@#(0~~~~~(B#(0~(B###M.=Y;N16(16) Pw:2(2) AC:6 Xp:1/7 T:633#(0~(B#@###(0~(BM.=Yt 16(16) Pw:2(2) AC:6 Xp:1/7 T:634(0~(B#@##M.=Y{o16(16) Pw:2(2) AC:6 Xp:1/7 T:635#@##N.=Yo16(16) Pw:2(2) AC:6 Xp:1/7 T:636#@##N.=Yxmo16(16) Pw:2(2) AC:6 Xp:1/7 T:637#@##N.=Y¹ o16(16) Pw:2(2) AC:6 Xp:1/7 T:638#@##N.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:639##@###O.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:640#@##(0~~~~~(B#O.=YV16(16) Pw:2(2) AC:6 Xp:1/7 T:641(0~(B#@###O.=YA 16(16) Pw:2(2) AC:6 Xp:1/7 T:642(0~~~~~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~~(B(0~~(B#(0~~~~~~(BO.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:643@#(0~(B(0~~~(B(0~~~~(BP.=Y|s16(16) Pw:2(2) AC:6 Xp:1/7 T:644@(0a(B##(0~(BP.=Yr16(16) Pw:2(2) AC:6 Xp:1/7 T:645@(0~(BP.=Yr16(16) Pw:2(2) AC:6 Xp:1/7 T:646@(0~(BP.=Y x16(16) Pw:2(2) AC:6 Xp:1/7 T:647(0~(B@P.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:648f(0~(B@Q.=Y)16(16) Pw:2(2) AC:6 Xp:1/7 T:649f(0a(B(0~(B@R.=Y.c16(16) Pw:2(2) AC:6 Xp:1/7 T:650(0~(B(0~(BfR.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:651(0~(BfS.=Yyu16(16) Pw:2(2) AC:6 Xp:1/7 T:652f(0~~(BS.=Yv16(16) Pw:2(2) AC:6 Xp:1/7 T:653f(0~(BS.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:654f(0~(B(0~(BT.=Y(0lqqqqqqqqqk(B(0x~(B@f((0~~~~~x(B(0x~~~~(B{(0~~~~(B+(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BGagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:3 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:654 16(16) Pw:2(2) AC:6 Xp:1/7 T:655(0~(BfU.=Yr)<@16(16) Pw:2(2) AC:6 Xp:1/7 T:655The kitten picks up a lock pick.16(16) Pw:2(2) AC:6 Xp:1/7 T:656(0~(B(0~(BfU.=Ym 16(16) Pw:2(2) AC:6 Xp:1/7 T:656 16(16) Pw:2(2) AC:6 Xp:1/7 T:657f@(0~(BV.=Y.L16(16) Pw:2(2) AC:6 Xp:1/7 T:657 16(16) Pw:2(2) AC:6 Xp:1/7 T:658(0~~(B@f(0~(BV.=Y#16(16) Pw:2(2) AC:6 Xp:1/7 T:659f{@(0~(BW.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:659The kitten drops a lock pick.16(16) Pw:2(2) AC:6 Xp:1/7 T:660<f(W.=Y` 16(16) Pw:2(2) AC:6 Xp:1/7 T:660 16(16) Pw:2(2) AC:6 Xp:1/7 T:661(0~(Bf@(0~(BX.=YW16(16) Pw:2(2) AC:6 Xp:1/7 T:661 16(16) Pw:2(2) AC:6 Xp:1/7 T:662(0~(B@{(0~(BfX.=YK16(16) Pw:2(2) AC:6 Xp:1/7 T:663@f(0~(BX.=Y6 @(0~(BYou see here a lock pick.16(16) Pw:2(2) AC:6 Xp:1/7 T:663 16(16) Pw:2(2) AC:6 Xp:1/7 T:664f(0~(B(0~(BY.=Y;p - a lock pick.16(16) Pw:2(2) AC:6 Xp:1/7 T:664 16(16) Pw:2(2) AC:6 Xp:1/7 T:665(0~(BfZ.=Y# Z.=Y{ adjustZ.=YO djustZ.=Y justZ.=Y+ ustZ.=Y stZ.=Y t[.=Y:>What do you want to adjust? [$a-np or ?*] [.=Y"16(16) Pw:2(2) AC:6 Xp:1/7 T:665Adjust letter to what [o-zA-Z]? [.=YSwapping: k - a lock pick.16(16) Pw:2(2) AC:6 Xp:1/7 T:665\.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:665 16(16) Pw:2(2) AC:6 Xp:1/7 T:666(0~(B@f(0~~(B\.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:667f(0~(B@(0~(B\.=Y> 16(16) Pw:2(2) AC:6 Xp:1/7 T:667 16(16) Pw:2(2) AC:6 Xp:1/7 T:668(0~(B(0~(Bf(0~(B@\.=YԊ 16(16) Pw:2(2) AC:6 Xp:1/7 T:668 16(16) Pw:2(2) AC:6 Xp:1/7 T:669(0~(Bf{@].=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:669 16(16) Pw:2(2) AC:6 Xp:1/7 T:670f(0~(B{(0~(B@].=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:671f(0~(B(0~(B@].=Yoj16(16) Pw:2(2) AC:6 Xp:1/7 T:671 16(16) Pw:2(2) AC:6 Xp:1/7 T:672(0~(B(0~(Bf(0~(B@^.=YIn what direction? ^.=YThe door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:672 16(16) Pw:2(2) AC:6 Xp:1/7 T:673(0~(B(0a(Bf^.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:673 16(16) Pw:2(2) AC:6 Xp:1/7 T:674f#(0~(B@#(0~(B#^.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:675(0~(Bf(0a(B@#(0~(B_.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:675 16(16) Pw:2(2) AC:6 Xp:1/7 T:676##(0~(B(0~~~~~~(B@(0~~~~(B(0~~~(Bf#(0~~~~~~(B(0~(B#_.=Y I16(16) Pw:2(2) AC:6 Xp:1/7 T:676 16(16) Pw:2(2) AC:6 Xp:1/7 T:677(0x(B@(0~~~~~~~x(B#(0x(B(0~(B##(0~~~(B`.=Y716(16) Pw:2(2) AC:6 Xp:1/7 T:677 16(16) Pw:2(2) AC:6 Xp:1/7 T:678(0~(B#@#f#(0~(B(0a(B(0qj(B`.=Y' 16(16) Pw:2(2) AC:6 Xp:1/7 T:679(0~(B#f@##(0~(B(0q(B`.=Y6P '16(16) Pw:2(2) AC:6 Xp:1/7 T:679 16(16) Pw:2(2) AC:6 Xp:1/7 T:680#(0~(B##@#f(0~(B(0q(Ba.=Y2'16(16) Pw:2(2) AC:6 Xp:1/7 T:680 16(16) Pw:2(2) AC:6 Xp:1/7 T:681(0x(B(0~(B#f@##(0~(B(0q(Ba.=YYJ16(16) Pw:2(2) AC:6 Xp:1/7 T:681 16(16) Pw:2(2) AC:6 Xp:1/7 T:682(0qk(B(0~x(B(0~~~(Bf(0~(B##@(0~(B(0q(Ba.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:683(0qqqq(B(0~~~~(B(0~(B=(0~(B#(0x~(B#f@(0x~(B(0q(Bb.=Y" '16(16) Pw:2(2) AC:6 Xp:1/7 T:683 16(16) Pw:2(2) AC:6 Xp:1/7 T:684(0lq(B(0x~(B+f#(0~(B@(0m(Bb.=Yw16(16) Pw:2(2) AC:6 Xp:1/7 T:684 16(16) Pw:2(2) AC:6 Xp:1/7 T:685f(0~(B@(0~(Bc.=Y_\You displaced your kitten.@fYou see here an emerald ring.16(16) Pw:2(2) AC:6 Xp:1/7 T:685 16(16) Pw:2(2) AC:6 Xp:1/7 T:686(0~(Bf(0~(Bd.=Ysq - an emerald ring.16(16) Pw:2(2) AC:6 Xp:1/7 T:687f(0~(Bd.=Yg 9What do you want to put on? [q or ?*] d.=Y\16(16) Pw:2(2) AC:6 Xp:1/7 T:687q - an emerald ring (on left hand).16(16) Pw:2(2) AC:6 Xp:1/7 T:687 16(16) Pw:2(2) AC:6 Xp:1/7 T:688(0~(B(0~(Bff.=YR 16(16) Pw:2(2) AC:6 Xp:1/7 T:688 16(16) Pw:2(2) AC:6 Xp:1/7 T:689@(0~(B(0~(Bfg.=YpIn what direction? g.=Y The door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:689 16(16) Pw:2(2) AC:6 Xp:1/7 T:690(0a(B(0~~(Bfh.=Ya16(16) Pw:2(2) AC:6 Xp:1/7 T:691#@(0~(Bf(0~(B(0~(Bh.=Ych16(16) Pw:2(2) AC:6 Xp:1/7 T:691 16(16) Pw:2(2) AC:6 Xp:1/7 T:692(0~(B#@(0a(Bf(0~(B#(0~(B(0~(B(0~~~(B(0~~~~(Bh.=Y *16(16) Pw:2(2) AC:6 Xp:1/7 T:692 16(16) Pw:2(2) AC:6 Xp:1/7 T:693(0~(B@#f(0~(B(0~(B(0~~~(B(0~(Bi.=Y316(16) Pw:2(2) AC:6 Xp:1/7 T:693 16(16) Pw:2(2) AC:6 Xp:1/7 T:694(0~~~~(B##f(0~~~~~~(B@(0~~~~(B###i.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:695(0~(B##(0a(B(0~~~(B#(0~~~~~(B#@(0~~~~~~(B(0~~~~~(Bi.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:695 16(16) Pw:2(2) AC:6 Xp:1/7 T:696(0~(B(0~~~(B(0~(B#@#(0~(Bj.=Yf16(16) Pw:2(2) AC:6 Xp:1/7 T:696 16(16) Pw:2(2) AC:6 Xp:1/7 T:697(0~(B#@###(0~(Bj.=Y#KN16(16) Pw:2(2) AC:6 Xp:1/7 T:697 16(16) Pw:2(2) AC:6 Xp:1/7 T:698#(0~~~(B###(0~~~~~~(B@(0~~~(B##j.=Yg. 16(16) Pw:2(2) AC:6 Xp:1/7 T:699###(0~(B(0~~~~~(B##(0~~~~(B(0~~~~(B#@(0~~~~~~~(B#k.=Y$ 16(16) Pw:2(2) AC:6 Xp:1/7 T:699 16(16) Pw:2(2) AC:6 Xp:1/7 T:700(0~(B###@(0~(B#k.=Yw( Z16(16) Pw:2(2) AC:6 Xp:1/7 T:700k.=Yy 16(16) Pw:2(2) AC:6 Xp:1/7 T:700 16(16) Pw:2(2) AC:6 Xp:1/7 T:701(0~(B##@#(0~(B#l.=Y?}16(16) Pw:2(2) AC:6 Xp:1/7 T:701 16(16) Pw:2(2) AC:6 Xp:1/7 T:702(0~(B(0~~~~(B(0~~(B##(0~~~~(B(0~~~(B##(0~~~~~~~(B@#l.=Y416(16) Pw:2(2) AC:6 Xp:1/7 T:703(0~~~(B(0~(B###@##m.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:703 16(16) Pw:2(2) AC:6 Xp:1/7 T:704###@n.=Y(M16(16) Pw:2(2) AC:6 Xp:1/7 T:704 16(16) Pw:2(2) AC:6 Xp:1/7 T:705##@##n.=Y4,16(16) Pw:2(2) AC:6 Xp:1/7 T:705 16(16) Pw:2(2) AC:6 Xp:1/7 T:706#@f#o.=Y)w16(16) Pw:2(2) AC:6 Xp:1/7 T:707#@f#o.=YX 16(16) Pw:2(2) AC:6 Xp:1/7 T:707 16(16) Pw:2(2) AC:6 Xp:1/7 T:708#@##p.=Y- 16(16) Pw:2(2) AC:6 Xp:1/7 T:708 16(16) Pw:2(2) AC:6 Xp:1/7 T:709#@##q.=YD16(16) Pw:2(2) AC:6 Xp:1/7 T:709 16(16) Pw:2(2) AC:6 Xp:1/7 T:710#@f#q.=YXv16(16) Pw:2(2) AC:6 Xp:1/7 T:711@f#q.=Y| Z16(16) Pw:2(2) AC:6 Xp:1/7 T:711r.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:711s.=Y>16(16) Pw:2(2) AC:6 Xp:1/7 T:711 16(16) Pw:2(2) AC:6 Xp:1/7 T:712fs.=Y316(16) Pw:2(2) AC:6 Xp:1/7 T:712 16(16) Pw:2(2) AC:6 Xp:1/7 T:713#t.=Y% 16(16) Pw:2(2) AC:6 Xp:1/7 T:713 16(16) Pw:2(2) AC:6 Xp:1/7 T:714t.=YgZ16(16) Pw:2(2) AC:6 Xp:1/7 T:715u.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:715 16(16) Pw:2(2) AC:6 Xp:1/7 T:716u.=Y J 16(16) Pw:2(2) AC:6 Xp:1/7 T:716 16(16) Pw:2(2) AC:6 Xp:1/7 T:717v.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:717 16(16) Pw:2(2) AC:6 Xp:1/7 T:718v.=Y[Z16(16) Pw:2(2) AC:6 Xp:1/7 T:719v.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:719 16(16) Pw:2(2) AC:6 Xp:1/7 T:720.=Y)`16(16) Pw:2(2) AC:6 Xp:1/7 T:720 16(16) Pw:2(2) AC:6 Xp:1/7 T:721#@#.=Y͌16(16) Pw:2(2) AC:6 Xp:1/7 T:721 16(16) Pw:2(2) AC:6 Xp:1/7 T:722##@#.=YU o16(16) Pw:2(2) AC:6 Xp:1/7 T:723##@#.=YV 16(16) Pw:2(2) AC:6 Xp:1/7 T:723 16(16) Pw:2(2) AC:6 Xp:1/7 T:724##@#.=Y;M16(16) Pw:2(2) AC:6 Xp:1/7 T:724 16(16) Pw:2(2) AC:6 Xp:1/7 T:725##@#.=Yz16(16) Pw:2(2) AC:6 Xp:1/7 T:725 16(16) Pw:2(2) AC:6 Xp:1/7 T:726##@#.=Y{)16(16) Pw:2(2) AC:6 Xp:1/7 T:727f##@#.=Y1 You displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/7 T:727 16(16) Pw:2(2) AC:6 Xp:1/7 T:728#@##.=YG16(16) Pw:2(2) AC:6 Xp:1/7 T:728 16(16) Pw:2(2) AC:6 Xp:1/7 T:729(0~~~(B(0~(B##@###.=Y^16(16) Pw:2(2) AC:6 Xp:1/7 T:729 16(16) Pw:2(2) AC:6 Xp:1/7 T:730(0~(B(0~~~~(B(0~(B#(0~~~~(B(0~~~(B@(0~~~~~~~~(B##.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:731(0~(B##@#(0~(B.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:731 16(16) Pw:2(2) AC:6 Xp:1/7 T:732(0~(B###@(0~(B#.=YE 16(16) Pw:2(2) AC:6 Xp:1/7 T:732 16(16) Pw:2(2) AC:6 Xp:1/7 T:733(0~(B##@#(0~(B#.=YJ16(16) Pw:2(2) AC:6 Xp:1/7 T:733 16(16) Pw:2(2) AC:6 Xp:1/7 T:734(0~(B(0~~~~(B(0~~(B##(0~~~~(B(0~~~(B##(0~~~~~~~(B@f.=Y You displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/7 T:735(0~~~(B(0~(B###@##.=YOk16(16) Pw:2(2) AC:6 Xp:1/7 T:735 16(16) Pw:2(2) AC:6 Xp:1/7 T:736##@.=YDZ16(16) Pw:2(2) AC:6 Xp:1/7 T:736.=Y~ 16(16) Pw:2(2) AC:6 Xp:1/7 T:736 16(16) Pw:2(2) AC:6 Xp:1/7 T:737#@#.=Y##@#######16(16) Pw:2(2) AC:6 Xp:1/7 T:742.=Ygl 16(16) Pw:2(2) AC:6 Xp:1/7 T:744@##.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:744 16(16) Pw:2(2) AC:6 Xp:1/7 T:745f.=Y~16(16) Pw:2(2) AC:6 Xp:1/7 T:745 16(16) Pw:2(2) AC:6 Xp:1/7 T:746#.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:747.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:747 16(16) Pw:2(2) AC:6 Xp:1/7 T:748.=YS16(16) Pw:2(2) AC:6 Xp:1/7 T:748 16(16) Pw:2(2) AC:6 Xp:1/7 T:749.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:749 16(16) Pw:2(2) AC:6 Xp:1/7 T:750#.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:751.=YG16(16) Pw:2(2) AC:6 Xp:1/7 T:751 16(16) Pw:2(2) AC:6 Xp:1/7 T:752#.=Yӭ16(16) Pw:2(2) AC:6 Xp:1/7 T:752 16(16) Pw:2(2) AC:6 Xp:1/7 T:753.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:753 16(16) Pw:2(2) AC:6 Xp:1/7 T:754.=Y*Z16(16) Pw:2(2) AC:6 Xp:1/7 T:755.=YI16(16) Pw:2(2) AC:6 Xp:1/7 T:755 16(16) Pw:2(2) AC:6 Xp:1/7 T:756.=Y016(16) Pw:2(2) AC:6 Xp:1/7 T:756 16(16) Pw:2(2) AC:6 Xp:1/7 T:757.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:757 16(16) Pw:2(2) AC:6 Xp:1/7 T:758.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:759.=Y P16(16) Pw:2(2) AC:6 Xp:1/7 T:759 16(16) Pw:2(2) AC:6 Xp:1/7 T:760.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:760 16(16) Pw:2(2) AC:6 Xp:1/7 T:761#@#.=Y : 16(16) Pw:2(2) AC:6 Xp:1/7 T:761 16(16) Pw:2(2) AC:6 Xp:1/7 T:762##@#.=Yӹo16(16) Pw:2(2) AC:6 Xp:1/7 T:763##@#.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:763 16(16) Pw:2(2) AC:6 Xp:1/7 T:764##@#.=Y6& 16(16) Pw:2(2) AC:6 Xp:1/7 T:764 16(16) Pw:2(2) AC:6 Xp:1/7 T:765##@#.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:765 16(16) Pw:2(2) AC:6 Xp:1/7 T:766##@#.=YN16(16) Pw:2(2) AC:6 Xp:1/7 T:767###@#.=Y>16(16) Pw:2(2) AC:6 Xp:1/7 T:767 16(16) Pw:2(2) AC:6 Xp:1/7 T:768#@##.=YPF 16(16) Pw:2(2) AC:6 Xp:1/7 T:768 16(16) Pw:2(2) AC:6 Xp:1/7 T:769(0~~~(B(0~(B##@###.=Ys ^16(16) Pw:2(2) AC:6 Xp:1/7 T:769 16(16) Pw:2(2) AC:6 Xp:1/7 T:770(0~(B(0~~~~(B(0~(B#(0~~~~(B(0~~~(B@(0~~~~~~~~(B##.=YI16(16) Pw:2(2) AC:6 Xp:1/7 T:771(0~(B##@#(0~(B.=Y~16(16) Pw:2(2) AC:6 Xp:1/7 T:771 16(16) Pw:2(2) AC:6 Xp:1/7 T:772##f(0~(B(0~~~~~(B#@(0~~~~(B(0~~~~(B##(0~~~~~~~(B#.=Y& lYou displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/7 T:772 16(16) Pw:2(2) AC:6 Xp:1/7 T:773#(0~~~(B#f@#(0~~~~~~(B#(0~~~(B##.=Y3X16(16) Pw:2(2) AC:6 Xp:1/7 T:773 16(16) Pw:2(2) AC:6 Xp:1/7 T:774##@(0~~~(B##f#(0~~~~~~(B#(0~~~(B.=Yt 16(16) Pw:2(2) AC:6 Xp:1/7 T:775(0~~~~~(B@(0~~~~~~(Bf(0~~~~~(B###(0~~~(B(0~(B.=Y-I 16(16) Pw:2(2) AC:6 Xp:1/7 T:775 16(16) Pw:2(2) AC:6 Xp:1/7 T:776(0~(B##@#(0~(B(0~~~(B(0~~~~(B.=Y/ 16(16) Pw:2(2) AC:6 Xp:1/7 T:776 16(16) Pw:2(2) AC:6 Xp:1/7 T:777#(0a(B@(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:777 16(16) Pw:2(2) AC:6 Xp:1/7 T:778@(0~(B.=YY16(16) Pw:2(2) AC:6 Xp:1/7 T:779.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:779 16(16) Pw:2(2) AC:6 Xp:1/7 T:780.=YP'16(16) Pw:2(2) AC:6 Xp:1/7 T:780 16(16) Pw:2(2) AC:6 Xp:1/7 T:781(0~(B@.=Y 616(16) Pw:2(2) AC:6 Xp:1/7 T:781 16(16) Pw:2(2) AC:6 Xp:1/7 T:782.=YY16(16) Pw:2(2) AC:6 Xp:1/7 T:783.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:783 16(16) Pw:2(2) AC:6 Xp:1/7 T:784(0~(B@.=Yc 16(16) Pw:2(2) AC:6 Xp:1/7 T:784 16(16) Pw:2(2) AC:6 Xp:1/7 T:785.=Y" 16(16) Pw:2(2) AC:6 Xp:1/7 T:785 16(16) Pw:2(2) AC:6 Xp:1/7 T:786.=Y&q16(16) Pw:2(2) AC:6 Xp:1/7 T:787(0~(B@.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:787 16(16) Pw:2(2) AC:6 Xp:1/7 T:788(0a(Bf.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:788 16(16) Pw:2(2) AC:6 Xp:1/7 T:789f(0~(B.=Y*16(16) Pw:2(2) AC:6 Xp:1/7 T:790(0~(B(0~(B(0~(Bf@.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:791f(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:792(0~~(Bf.=YV16(16) Pw:2(2) AC:6 Xp:1/7 T:793(0~(Bf(0~(B@.=Ye16(16) Pw:2(2) AC:6 Xp:1/7 T:794(0~(Bf(0~(B.=Y~16(16) Pw:2(2) AC:6 Xp:1/7 T:795(0~(Bf.=YL 16(16) Pw:2(2) AC:6 Xp:1/7 T:796(0~~(B(0~(B@f.=Y~ {16(16) Pw:2(2) AC:6 Xp:1/7 T:797f(0~(B.=YM16(16) Pw:2(2) AC:6 Xp:1/7 T:798(0~(B(0~(Bf.=YN>16(16) Pw:2(2) AC:6 Xp:1/7 T:799f@(0~(B.=Y|p16(16) Pw:2(2) AC:6 Xp:1/7 T:799 16(16) Pw:2(2) AC:6 Xp:1/7 T:800f(0~(B(0~(B.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:800 16(16) Pw:2(2) AC:6 Xp:1/7 T:801(0~(Bf.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:801 16(16) Pw:2(2) AC:6 Xp:1/7 T:802(0~~(Bf@(0~(B.=Y x16(16) Pw:2(2) AC:6 Xp:1/7 T:803f(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:803 16(16) Pw:2(2) AC:6 Xp:1/7 T:804(0~(Bf(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:804 16(16) Pw:2(2) AC:6 Xp:1/7 T:805f(0~(B@(0~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:805 16(16) Pw:2(2) AC:6 Xp:1/7 T:806f(0~~(B.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:807f(0~(B.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:807 16(16) Pw:2(2) AC:6 Xp:1/7 T:808(0~(Bf(0~(B@(0~(B.=YW 16(16) Pw:2(2) AC:6 Xp:1/7 T:808 16(16) Pw:2(2) AC:6 Xp:1/7 T:809(0~(Bf.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:809 16(16) Pw:2(2) AC:6 Xp:1/7 T:810(0~(B(0~(Bf.=Y dYou displaced your kitten.16(16) Pw:2(2) AC:6 Xp:1/7 T:811@(0~(Bf.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:811 16(16) Pw:2(2) AC:6 Xp:1/7 T:812f(0~~(B.=Y;16(16) Pw:2(2) AC:6 Xp:1/7 T:812 16(16) Pw:2(2) AC:6 Xp:1/7 T:813(0~(Bf.=Y" 16(16) Pw:2(2) AC:6 Xp:1/7 T:813 16(16) Pw:2(2) AC:6 Xp:1/7 T:814(0~(B@f(0~(B(0~(B.=YM16(16) Pw:2(2) AC:6 Xp:1/7 T:815(0~(B#@f(0~(B.=Y816(16) Pw:2(2) AC:6 Xp:1/7 T:815 16(16) Pw:2(2) AC:6 Xp:1/7 T:816(0~~~~(B(0~~~(B#(0~(B#@(0~~(B(0~(B.=YZ16(16) Pw:2(2) AC:6 Xp:1/7 T:816 16(16) Pw:2(2) AC:6 Xp:1/7 T:817(0~(B(0~~~(B(0~(B#@#(0~(B.=Y@!16(16) Pw:2(2) AC:6 Xp:1/7 T:817 16(16) Pw:2(2) AC:6 Xp:1/7 T:818(0~(B#@##f#(0~(B.=Yg16(16) Pw:2(2) AC:6 Xp:1/7 T:819#(0~(B#@##(0~(Bf(0~(B.=Yh ,16(16) Pw:2(2) AC:6 Xp:1/7 T:819 16(16) Pw:2(2) AC:6 Xp:1/7 T:820(0~(B#@##f(0~(B#(0~(B.=Y]16(16) Pw:2(2) AC:6 Xp:1/7 T:820 16(16) Pw:2(2) AC:6 Xp:1/7 T:821(0~(B##(0~~~~~~(B@#(0~(B(0~(B##(0~~~(B.=Yj816(16) Pw:2(2) AC:6 Xp:1/7 T:821 16(16) Pw:2(2) AC:6 Xp:1/7 T:822@f(0~~~~~~(B#(0~(B##(0~~~(B.=Y 16(16) Pw:2(2) AC:6 Xp:1/7 T:823#(0~~~~~~~(B@(0~(B##(0~~~(B.=Y[16(16) Pw:2(2) AC:6 Xp:1/7 T:823 16(16) Pw:2(2) AC:6 Xp:1/7 T:824##(0~(B(0~~~~~~(B#(0~~~~(B(0~~~(B@(0~~~~~~(B(0~(B#.=Yn16(16) Pw:2(2) AC:6 Xp:1/7 T:824 16(16) Pw:2(2) AC:6 Xp:1/7 T:825(0~(B@##(0~(B.=Y{16(16) Pw:2(2) AC:6 Xp:1/7 T:825 16(16) Pw:2(2) AC:6 Xp:1/7 T:826#@(0a(B##.=Y0% z16(16) Pw:2(2) AC:6 Xp:1/7 T:827(0~(B@.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:827 16(16) Pw:2(2) AC:6 Xp:1/7 T:828@(0~(B.=Y$16(16) Pw:2(2) AC:6 Xp:1/7 T:828 16(16) Pw:2(2) AC:6 Xp:1/7 T:829@(0~(B.=Y4@(0~(BThere's some graffiti on the floor here.You read: "Ccnserv? ene?gy, turn off the |?gh?s".16(16) Pw:2(2) AC:6 Xp:1/7 T:829 16(16) Pw:2(2) AC:6 Xp:1/7 T:830.=Yy16(16) Pw:2(2) AC:6 Xp:1/7 T:831@(0~(B.=Y5+ Message History There's some graffiti on the floor here. You read: "Ccnserv? ene?gy, turn off the |?gh?s". You displaced your kitten. You displaced your kitten. You displaced your kitten. You displaced your kitten. The door opens. In what direction? q - an emerald ring (on left hand). What do you want to put on? [q or ?*] q - an emerald ring. You displaced your kitten. You see here an emerald ring. The door opens. In what direction? Swapping: k - a lock pick. Adjust letter to what [o-zA-Z]? What do you want to adjust? [$a-np or ?*] # adjust You see here a lock pick. The kitten drops a lock pick. The kitten picks up a lock pick. The door opens. In what direction? The door opens. In what direction? e - an uncursed wand called slow monster. l - a blessed sky blue potion. k - an uncursed clear potion. f - a blessed.=YL+  polka-dot potion. Call a scroll labeled PRIRUTSENIE: scare monster n - 12 blessed darts. i - an uncursed sprig of wolfsbane. h - an uncursed egg. A wand called slow monster lands on the altar. There is an amber flash as a sky blue potion hits the altar. You cannot drop something you are wearing. There is an amber flash as a polka-dot potion hits the altar. A clear potion lands on the altar. A scroll labeled PRIRUTSENIE lands on the altar. --More--.=YGagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:3 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:831(0lqqqqqqk(B(0x~~~~~~x(B##(0a~~~~~~x(B#(0x~~~~~~x(B(0lqqqqqqqqqk(B######(0~~~~~~~x(B(0x~(B<(0~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~(B{(0~~~~a(B###(0mqqqqqqj(B(0x~~~(B@(0~~~~~x(B#(0mqqqqqqqqqj(B##########.=Y_FMessage History There's some graffiti on the floor here. You read: "Ccnserv? ene?gy, turn off the |?gh?s". You displaced your kitten. You displaced your kitten. You displaced your kitten. You displaced your kitten. The door opens. In what direction? q - an emerald ring (on left hand). What do you want to put on? [q or ?*] q - an emerald ring. You displaced your kitten. You see here an emerald ring. The door opens. In what direction? Swapping: k - a lock pick. Adjust letter to what [o-zA-Z]? What do you want to adjust? [$a-np or ?*] # adjust You see here a lock pick. The kitten drops a lock pick. The kitten picks up a lock pick. The door opens. In what direction? The door opens. In what direction? e - an uncursed wand called slow monster. l - a blessed sky blue potion. k - an uncursed clear potion. f - a blessed.=Y{F polka-dot potion. Call a scroll labeled PRIRUTSENIE: scare monster n - 12 blessed darts. i - an uncursed sprig of wolfsbane. h - an uncursed egg. A wand called slow monster lands on the altar. There is an amber flash as a sky blue potion hits the altar. You cannot drop something you are wearing. There is an amber flash as a polka-dot potion hits the altar. A clear potion lands on the altar. A scroll labeled PRIRUTSENIE lands on the altar. --More--.=Y~ Gagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:3 $:37 HP:16(16) Pw:2(2) AC:6  Xp:1/7 T:831(0lqqqqqqk(B(0x~~~~~~x(B##(0a~~~~~~x(B#(0x~~~~~~x(B(0lqqqqqqqqqk(B######(0~~~~~~~x(B(0x~(B<(0~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~(B{(0~~~~a(B###(0mqqqqqqj(B(0x~~~(B@(0~~~~~x(B#(0mqqqqqqqqqj(B##########.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:831 16(16) Pw:2(2) AC:6 Xp:1/7 T:832@(0~(B.=Yp16(16) Pw:2(2) AC:6 Xp:1/7 T:832 16(16) Pw:2(2) AC:6 Xp:1/7 T:833.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:833 16(16) Pw:2(2) AC:6 Xp:1/7 T:834.=Y(w s16(16) Pw:2(2) AC:6 Xp:1/7 T:835@(0~(B.=YA16(16) Pw:2(2) AC:6 Xp:1/7 T:835 16(16) Pw:2(2) AC:6 Xp:1/7 T:836.=YO16(16) Pw:2(2) AC:6 Xp:1/7 T:836 16(16) Pw:2(2) AC:6 Xp:1/7 T:837.=Y616(16) Pw:2(2) AC:6 Xp:1/7 T:837 16(16) Pw:2(2) AC:6 Xp:1/7 T:838.=Y s16(16) Pw:2(2) AC:6 Xp:1/7 T:839@(0~(B.=YJ16(16) Pw:2(2) AC:6 Xp:1/7 T:839 16(16) Pw:2(2) AC:6 Xp:1/7 T:840+.=YO16(16) Pw:2(2) AC:6 Xp:1/7 T:840 16(16) Pw:2(2) AC:6 Xp:1/7 T:841f.=Y16(16) Pw:2(2) AC:6 Xp:1/7 T:841 16(16) Pw:2(2) AC:6 Xp:1/7 T:842(0~a(Bf.=Y@(0~(B(0~(Bf16(16) Pw:2(2) AC:6 Xp:1/7 T:843You hear water falling on coins..=Y'In what direction? .=YRThe door opens.16(16) Pw:2(2) AC:6 Xp:1/7 T:843 16(16) Pw:2(2) AC:6 Xp:1/7 T:844(0a(Bf(0~(B(0~(B.=Y hd@(0~(B16(16) Pw:2(2) AC:6 Xp:1/7 T:844The jackal bites!14(16) Pw:2(2) AC:6 Xp:1/7 T:844 14(16) Pw:2(2) AC:6 Xp:1/7 T:845f(0~(B.=Y+!You kill the jackal!14(16) Pw:2(2) AC:6 Xp:1/8 T:845 14(16) Pw:2(2) AC:6 Xp:1/8 T:846#{(0~(Bf.=Y 14(16) Pw:2(2) AC:6 Xp:1/8 T:847#(0~(B#@(0a(B(0~(Bf(0~(B.=Y,14(16) Pw:2(2) AC:6 Xp:1/8 T:847 14(16) Pw:2(2) AC:6 Xp:1/8 T:848##@#f#(0~(B(0~~(B.=Yf14(16) Pw:2(2) AC:6 Xp:1/8 T:849(0q(B(0a~(B####@(0~~~~~~~(B###(0~~~(B(0~~~~(B#f(0~~~~(B.=YFO (0~(B(0x(B#h(0x~~(B%(0~(B#@######(0~(B(0~~~~(B14(16) Pw:2(2) AC:6 Xp:1/8 T:849The hobbit thrusts his dagger.The hobbit hits!6(16) Pw:2(2) AC:6 Xp:1/8 T:849 6(16) Pw:2(2) AC:6 Xp:1/8 T:850.=Yк6(16) Pw:2(2) AC:6 Xp:1/8 T:851(0~(B##(0~~(B####@###(0a~(B(0~~~~(B.=Yo f6(16) Pw:2(2) AC:6 Xp:1/8 T:851 6(16) Pw:2(2) AC:6 Xp:1/8 T:852e####(0~~~~~~(B@#(0~~~(B(0~~~~(B#f(0~~(B(0~~~~(B.=Y6(16) Pw:2(2) AC:6 Xp:1/8 T:853(0~(B#h(0~(B#f@###(0~(B.=Y###@#(0~(B6(16) Pw:2(2) AC:6 Xp:1/8 T:853You hear some noises.The hobbit thrusts his dagger.The hobbit hits!1(16) Pw:2(2) AC:6 Xp:1/8 T:853 1(16) Pw:2(2) AC:6 Xp:1/8 T:854.=Yߑ2(16) Pw:2(2) AC:6 Xp:1/8 T:855#(0~(B##@(0~(B.=Yh#(0a(B@2(16) Pw:2(2) AC:6 Xp:1/8 T:855You hear some noises in the distance.2(16) Pw:2(2) AC:6 Xp:1/8 T:856.=YZ z2(16) Pw:2(2) AC:6 Xp:1/8 T:857(0~(B@.=Yt2(16) Pw:2(2) AC:6 Xp:1/8 T:858(0~(B@.=Yt2(16) Pw:2(2) AC:6 Xp:1/8 T:859(0~(B@.=Y= t2(16) Pw:2(2) AC:6 Xp:1/8 T:860(0~(B@.=Y5zw2(16) Pw:2(2) AC:6 Xp:1/8 T:861{@.=Yb t2(16) Pw:2(2) AC:6 Xp:1/8 T:862(0~(B@.=Y6\2(16) Pw:2(2) AC:6 Xp:1/8 T:863.=Y  \2(16) Pw:2(2) AC:6 Xp:1/8 T:864.=Y8\2(16) Pw:2(2) AC:6 Xp:1/8 T:865.=YS\2(16) Pw:2(2) AC:6 Xp:1/8 T:866.=YG \2(16) Pw:2(2) AC:6 Xp:1/8 T:867.=Y \2(16) Pw:2(2) AC:6 Xp:1/8 T:868.=YR\2(16) Pw:2(2) AC:6 Xp:1/8 T:869.=YVU3(16) Pw:2(2) AC:6 Xp:1/8 T:870.=YU3(16) Pw:2(2) AC:6 Xp:1/8 T:871.=YQ U3(16) Pw:2(2) AC:6 Xp:1/8 T:872.=YU3(16) Pw:2(2) AC:6 Xp:1/8 T:873.=Y,U3(16) Pw:2(2) AC:6 Xp:1/8 T:874.=YU3(16) Pw:2(2) AC:6 Xp:1/8 T:875.=Ya U3(16) Pw:2(2) AC:6 Xp:1/8 T:876.=Y U3(16) Pw:2(2) AC:6 Xp:1/8 T:877.=YY U3(16) Pw:2(2) AC:6 Xp:1/8 T:878.=YuU3(16) Pw:2(2) AC:6 Xp:1/8 T:879.=Y3(16) Pw:2(2) AC:6 Xp:1/8 T:879You hear some noises in the distance.3(16) Pw:2(2) AC:6 Xp:1/8 T:880.=YQ[3(16) Pw:2(2) AC:6 Xp:1/8 T:881.=Y U3(16) Pw:2(2) AC:6 Xp:1/8 T:882.=Y U3(16) Pw:2(2) AC:6 Xp:1/8 T:883.=YwU3(16) Pw:2(2) AC:6 Xp:1/8 T:884.=Y]Xn4(16) Pw:2(2) AC:6 Xp:1/8 T:885@(0~(B.=Y_ n4(16) Pw:2(2) AC:6 Xp:1/8 T:886@(0~(B.=Y6 q4(16) Pw:2(2) AC:6 Xp:1/8 T:887@{.=YU4(16) Pw:2(2) AC:6 Xp:1/8 T:888.=Y8 U4(16) Pw:2(2) AC:6 Xp:1/8 T:889.=Yh U4(16) Pw:2(2) AC:6 Xp:1/8 T:890.=YHGU4(16) Pw:2(2) AC:6 Xp:1/8 T:891.=Y^lU4(16) Pw:2(2) AC:6 Xp:1/8 T:892.=Y U4(16) Pw:2(2) AC:6 Xp:1/8 T:893.=YJ#m4(16) Pw:2(2) AC:6 Xp:1/8 T:894(0~(B@.=YRU4(16) Pw:2(2) AC:6 Xp:1/8 T:895.=Yx4(16) Pw:2(2) AC:6 Xp:1/8 T:896You are beginning to feel hungry.4(16) Pw:2(2) AC:6 Xp:1/8 T:896Hungry .=Yf4(16) Pw:2(2) AC:6 Xp:1/8 T:897Hungry (0a(Bx.=Y?O y4(16) Pw:2(2) AC:6 Xp:1/8 T:898Hungry (0~(Bx.=Y@v4(16) Pw:2(2) AC:6 Xp:1/8 T:899Hungry (0~(Bx.=Y` s5(16) Pw:2(2) AC:6 Xp:1/8 T:900Hungry (0~(Bx.=YYou kill the grid bug!5(16) Pw:2(2) AC:6 Xp:1/9 T:901Hungry (0~(B.=YMT:What do you want to eat? [dghi or ?*] .=YS  Comestibles d - an uncursed food ration g - 3 uncursed lichen corpses h - an uncursed egg i - an uncursed sprig of wolfsbane(end) .=Y +5(16) Pw:2(2) AC:6 Xp:1/9 T:901Hungry This lichen corpse tastes terrible!5(16) Pw:2(2) AC:6 Xp:1/9 T:902 5(16) Pw:2(2) AC:6 Xp:1/9 T:903 5(16) Pw:2(2) AC:6 Xp:1/9 T:904 5(16) Pw:2(2) AC:6 Xp:1/9 T:904You finish eating the lichen corpse.5(16) Pw:2(2) AC:6 Xp:1/9 T:905.=Y.[5(16) Pw:2(2) AC:6 Xp:1/9 T:906.=Y U5(16) Pw:2(2) AC:6 Xp:1/9 T:907.=YU5(16) Pw:2(2) AC:6 Xp:1/9 T:908.=YU5(16) Pw:2(2) AC:6 Xp:1/9 T:909.=Y U5(16) Pw:2(2) AC:6 Xp:1/9 T:910.=YU5(16) Pw:2(2) AC:6 Xp:1/9 T:911.=Y,^U5(16) Pw:2(2) AC:6 Xp:1/9 T:912.=Y} U5(16) Pw:2(2) AC:6 Xp:1/9 T:913.=YZ U5(16) Pw:2(2) AC:6 Xp:1/9 T:914.=YOU6(16) Pw:2(2) AC:6 Xp:1/9 T:915.=YU6(16) Pw:2(2) AC:6 Xp:1/9 T:916.=Y~ U6(16) Pw:2(2) AC:6 Xp:1/9 T:917.=YjU6(16) Pw:2(2) AC:6 Xp:1/9 T:918.=YU6(16) Pw:2(2) AC:6 Xp:1/9 T:919.=Y.f6(16) Pw:2(2) AC:6 Xp:1/9 T:920:.=YQ5 U6(16) Pw:2(2) AC:6 Xp:1/9 T:921.=Y'u6(16) Pw:2(2) AC:6 Xp:1/9 T:922:(0a(B.=YU6(16) Pw:2(2) AC:6 Xp:1/9 T:923.=Y p6(16) Pw:2(2) AC:6 Xp:1/9 T:924:(0~(B.=Y3U6(16) Pw:2(2) AC:6 Xp:1/9 T:925.=Yyp6(16) Pw:2(2) AC:6 Xp:1/9 T:926:(0~(B.=Y+ U6(16) Pw:2(2) AC:6 Xp:1/9 T:927.=Y%k6(16) Pw:2(2) AC:6 Xp:1/9 T:928:(0~(B.=YU6(16) Pw:2(2) AC:6 Xp:1/9 T:929.=Ye7'You miss the gecko.6(16) Pw:2(2) AC:6 Xp:1/9 T:929The gecko bites!3(16) Pw:2(2) AC:6 Xp:1/9 T:929 4(16) Pw:2(2) AC:6 Xp:1/9 T:930.=YYou kill the gecko!4(16) Pw:2(2) AC:6 Xp:1/17 T:931(0~(B.=Y \4(16) Pw:2(2) AC:6 Xp:1/17 T:932.=Y V4(16) Pw:2(2) AC:6 Xp:1/17 T:933.=YYV4(16) Pw:2(2) AC:6 Xp:1/17 T:934.=YV4(16) Pw:2(2) AC:6 Xp:1/17 T:935.=Y4(16) Pw:2(2) AC:6 Xp:1/17 T:936You hear the chime of a cash register..=YW \4(16) Pw:2(2) AC:6 Xp:1/17 T:937.=Y[<V4(16) Pw:2(2) AC:6 Xp:1/17 T:938.=YV4(16) Pw:2(2) AC:6 Xp:1/17 T:939.=YŏV4(16) Pw:2(2) AC:6 Xp:1/17 T:940.=Yh V4(16) Pw:2(2) AC:6 Xp:1/17 T:941.=YV4(16) Pw:2(2) AC:6 Xp:1/17 T:942.=YV4(16) Pw:2(2) AC:6 Xp:1/17 T:943.=YWV4(16) Pw:2(2) AC:6 Xp:1/17 T:944.=Y], V5(16) Pw:2(2) AC:6 Xp:1/17 T:945.=YQ V5(16) Pw:2(2) AC:6 Xp:1/17 T:946.=YEV5(16) Pw:2(2) AC:6 Xp:1/17 T:947.=Y~1V5(16) Pw:2(2) AC:6 Xp:1/17 T:948.=YV5(16) Pw:2(2) AC:6 Xp:1/17 T:949.=Y[ V5(16) Pw:2(2) AC:6 Xp:1/17 T:950.=Yx V5(16) Pw:2(2) AC:6 Xp:1/17 T:951.=Y7V5(16) Pw:2(2) AC:6 Xp:1/17 T:952.=YNV5(16) Pw:2(2) AC:6 Xp:1/17 T:953.=Y@V5(16) Pw:2(2) AC:6 Xp:1/17 T:954.=YawV5(16) Pw:2(2) AC:6 Xp:1/17 T:955.=YcG V5(16) Pw:2(2) AC:6 Xp:1/17 T:956.=Yh V5(16) Pw:2(2) AC:6 Xp:1/17 T:957.=YV5(16) Pw:2(2) AC:6 Xp:1/17 T:958.=YV5(16) Pw:2(2) AC:6 Xp:1/17 T:959.=Y V6(16) Pw:2(2) AC:6 Xp:1/17 T:960.=Y^; V6(16) Pw:2(2) AC:6 Xp:1/17 T:961.=Y}V6(16) Pw:2(2) AC:6 Xp:1/17 T:962.=YwV6(16) Pw:2(2) AC:6 Xp:1/17 T:963.=YYV6(16) Pw:2(2) AC:6 Xp:1/17 T:964.=YV6(16) Pw:2(2) AC:6 Xp:1/17 T:965.=Y V6(16) Pw:2(2) AC:6 Xp:1/17 T:966.=YH(V6(16) Pw:2(2) AC:6 Xp:1/17 T:967.=YرV6(16) Pw:2(2) AC:6 Xp:1/17 T:968.=YΠ V6(16) Pw:2(2) AC:6 Xp:1/17 T:969.=Y_V6(16) Pw:2(2) AC:6 Xp:1/17 T:970.=YyNV6(16) Pw:2(2) AC:6 Xp:1/17 T:971.=YoV6(16) Pw:2(2) AC:6 Xp:1/17 T:972.=Y4 V6(16) Pw:2(2) AC:6 Xp:1/17 T:973.=Y7 V6(16) Pw:2(2) AC:6 Xp:1/17 T:974.=YtZ7(16) Pw:2(2) AC:6 Xp:1/17 T:975.=Y Z7(16) Pw:2(2) AC:6 Xp:1/17 T:976.=Y1Z7(16) Pw:2(2) AC:6 Xp:1/17 T:977.=YC Z7(16) Pw:2(2) AC:6 Xp:1/17 T:978.=Y[v Z7(16) Pw:2(2) AC:6 Xp:1/17 T:979.=Y\Z7(16) Pw:2(2) AC:6 Xp:1/17 T:980.=YZ7(16) Pw:2(2) AC:6 Xp:1/17 T:981.=Y0bZ7(16) Pw:2(2) AC:6 Xp:1/17 T:982.=YR1 Z7(16) Pw:2(2) AC:6 Xp:1/17 T:983.=Y Z7(16) Pw:2(2) AC:6 Xp:1/17 T:984/=Y+ Count: 50/=Y$7(16) Pw:2(2) AC:6 Xp:1/17 T:985 7(16) Pw:2(2) AC:6 Xp:1/17 T:986 7(16) Pw:2(2) AC:6 Xp:1/17 T:987 7(16) Pw:2(2) AC:6 Xp:1/17 T:988 7(16) Pw:2(2) AC:6 Xp:1/17 T:989:You stop searching.8(16) Pw:2(2) AC:6 Xp:1/17 T:990/=Y̋ {8(16) Pw:2(2) AC:6 Xp:1/17 T:991{@/=YJ8(16) Pw:2(2) AC:6 Xp:1/17 T:992(0~(B@:(0a(B/=Yr8(16) Pw:2(2) AC:6 Xp:1/17 T:993(0~(B@/=Ya You miss the newt.8(16) Pw:2(2) AC:6 Xp:1/17 T:993The newt misses.8(16) Pw:2(2) AC:6 Xp:1/17 T:994/=Ya You kill the newt!%8(16) Pw:2(2) AC:6 Xp:1/18 T:994You hear some noises in the distance.8(16) Pw:2(2) AC:6 Xp:1/18 T:995/=Y (0~(B@You see here a newt corpse.8(16) Pw:2(2) AC:6 Xp:1/18 T:996/=YCThere is a newt corpse here; eat it? [ynq] (n) /=Yw yThis newt corpse tastes terrible!8(16) Pw:2(2) AC:6 Xp:1/18 T:997 8(16) Pw:2(2) AC:6 Xp:1/18 T:998 8(16) Pw:2(2) AC:6 Xp:1/18 T:999You finish eating the newt corpse.8(16) Pw:2(2) AC:6 Xp:1/18 T:1000/=Yn(z8(16) Pw:2(2) AC:6 Xp:1/18 T:1001@(0~(B/=Y t8(16) Pw:2(2) AC:6 Xp:1/18 T:1002@(0~(B/=YHt8(16) Pw:2(2) AC:6 Xp:1/18 T:1003@(0~(B/=YSt8(16) Pw:2(2) AC:6 Xp:1/18 T:1004@(0~(B/=Y3% w9(16) Pw:2(2) AC:6 Xp:1/18 T:1005@{/=Ygs9(16) Pw:2(2) AC:6 Xp:1/18 T:1006(0~(B@/=Yw[9(16) Pw:2(2) AC:6 Xp:1/18 T:1007/=Y [9(16) Pw:2(2) AC:6 Xp:1/18 T:1008/=Y/T[9(16) Pw:2(2) AC:6 Xp:1/18 T:1009/=Y([9(16) Pw:2(2) AC:6 Xp:1/18 T:1010/=Y[9(16) Pw:2(2) AC:6 Xp:1/18 T:1011/=Y [9(16) Pw:2(2) AC:6 Xp:1/18 T:1012/=Y[9(16) Pw:2(2) AC:6 Xp:1/18 T:1013/=YB[9(16) Pw:2(2) AC:6 Xp:1/18 T:1014/=Yp[9(16) Pw:2(2) AC:6 Xp:1/18 T:1015/=YF] [9(16) Pw:2(2) AC:6 Xp:1/18 T:1016/=Y , [9(16) Pw:2(2) AC:6 Xp:1/18 T:1017 /=Y[[9(16) Pw:2(2) AC:6 Xp:1/18 T:1018 /=Y [9(16) Pw:2(2) AC:6 Xp:1/18 T:1019"/=Y. \10(16) Pw:2(2) AC:6 Xp:1/18 T:1020#/=YV\10(16) Pw:2(2) AC:6 Xp:1/18 T:1021#/=Yd\10(16) Pw:2(2) AC:6 Xp:1/18 T:1022#/=YR\10(16) Pw:2(2) AC:6 Xp:1/18 T:1023#/=Y$` \10(16) Pw:2(2) AC:6 Xp:1/18 T:1024#/=Y. \10(16) Pw:2(2) AC:6 Xp:1/18 T:1025#/=Y\10(16) Pw:2(2) AC:6 Xp:1/18 T:1026$/=Y-\10(16) Pw:2(2) AC:6 Xp:1/18 T:1027$/=YR\10(16) Pw:2(2) AC:6 Xp:1/18 T:1028$/=Y@ \10(16) Pw:2(2) AC:6 Xp:1/18 T:1029$/=Y \10(16) Pw:2(2) AC:6 Xp:1/18 T:1030$/=YA\10(16) Pw:2(2) AC:6 Xp:1/18 T:1031%/=Y̯\10(16) Pw:2(2) AC:6 Xp:1/18 T:1032%/=Y\10(16) Pw:2(2) AC:6 Xp:1/18 T:1033%/=Y\10(16) Pw:2(2) AC:6 Xp:1/18 T:1034%/=YZ \11(16) Pw:2(2) AC:6 Xp:1/18 T:1035%/=Y \11(16) Pw:2(2) AC:6 Xp:1/18 T:1036&/=Y}9\11(16) Pw:2(2) AC:6 Xp:1/18 T:1037&/=YL'\11(16) Pw:2(2) AC:6 Xp:1/18 T:1038&/=Y3 x11(16) Pw:2(2) AC:6 Xp:1/18 T:1039@{&/=Yv6 u11(16) Pw:2(2) AC:6 Xp:1/18 T:1040@(0~(B&/=YO u11(16) Pw:2(2) AC:6 Xp:1/18 T:1041@(0~(B'/=Y!Su11(16) Pw:2(2) AC:6 Xp:1/18 T:1042@(0~(B'/=Y2"v11(16) Pw:2(2) AC:6 Xp:1/18 T:1043#@(0~(B'/=Yn11(16) Pw:2(2) AC:6 Xp:1/18 T:1044)(0~(B#@(0a(B(0~(B'/=Yx7####@(0~~~~~~~(B##(0~~~~(B(0~~~~(B(0~~~~~~~~(BYou see here a dagger.11(16) Pw:2(2) AC:6 Xp:1/18 T:1045(/=Yx11(16) Pw:2(2) AC:6 Xp:1/18 T:1046#f#(0~~(B#@#)###(/=Y 11(16) Pw:2(2) AC:6 Xp:1/18 T:1047#####@(0~~(B##)/=Y11(16) Pw:2(2) AC:6 Xp:1/18 T:1048ne###@###)/=Y 11(16) Pw:2(2) AC:6 Xp:1/18 T:1049(0~(B####@###*/=Y 12(16) Pw:2(2) AC:6 Xp:1/18 T:1050##n#@((0~(B*(0~(B###*/=Y< ]12(16) Pw:2(2) AC:6 Xp:1/18 T:1051(0qqqqk(B@(0~(B==*=(0x(B#n"==(0x(B(0~(B(0~(B#(0qqqqj(B+/=Y(0l(B##@#(0x(B=(0q(B"Hello, gagarinx! Welcome to Massis' jewelers!"12(16) Pw:2(2) AC:6 Xp:1/18 T:1052,/=Yc12(16) Pw:2(2) AC:6 Xp:1/18 T:1053#(0a(B@#n(0~(B(0m(B//=Y,RPick an object.//=Y,//=YKrn a nymph (peaceful Massis the water nymph)12(16) Pw:2(2) AC:6 Xp:1/18 T:10531/=Yp:(0~(B@You see here a shiny ring (300 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1054n=4/=Y=@You see here an iron ring (450 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1055f(0~(Bn4/=Y =@You see here 2 yellowish brown gems (6000 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1056(0a~(Bf5/=YC*@You see here a gold ring (600 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1057=f7/=Yp=@You see here a shiny ring (397 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1058n=f(0~(B=7/=Y} @=You see here an agate ring (600 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1059f*8/=Y @=You see here a pyramidal amulet (600 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1060f=(0~(B9/=Y, 12(16) Pw:2(2) AC:6 Xp:1/18 T:1061(0~(B=fn@":/=YQ2@(0~(B12(16) Pw:2(2) AC:6 Xp:1/18 T:1061The kitten picks up an iron ring.12(16) Pw:2(2) AC:6 Xp:1/18 T:1062(0~(Bf=;/=Y#(0~(B@You see here a shiny ring (300 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1063nf*=;/=Y y=@You see here a silver ring (450 zorkmids).12(16) Pw:2(2) AC:6 Xp:1/18 T:1063The kitten drops an iron ring.12(16) Pw:2(2) AC:6 Xp:1/18 T:1064f==n=/=Y You stop. Your kitten is in the way!13(16) Pw:2(2) AC:6 Xp:1/18 T:1065n(0~(B=/=Y| You stop. Your kitten is in the way!13(16) Pw:2(2) AC:6 Xp:1/18 T:1066n=f(0~(B>/=YBReally attack Massis the water nymph? [yn] (n) ?/=Y:_n13(16) Pw:2(2) AC:6 Xp:1/18 T:1066@/=Y@=You see here a shiny ring (300 zorkmids).13(16) Pw:2(2) AC:6 Xp:1/18 T:1067(0~(B=fn@/=Y& 13(16) Pw:2(2) AC:6 Xp:1/18 T:1068e@==*fA/=YiYou kill the gas spore!(0a(B(0o(B (0s(B\(0x(B/A/=Ym(0lq(B(0a(B@(0x(BnMassis the water nymph is caught in the gas spore's explosion!--More--B/=Yd[ /Massis the water nymph gets angry!B/=YD\ You are caught in the gas spore's explosion!0(16) Pw:2(2) AC:6 Xp:1/18 T:10680 0(16) Pw:2(2) AC:6 Xp:1/18 T:1068--More--D/=Y 9Massis takes all your possessions.--More--E/=Y>LDo you want to see what you had when you died? [ynq] (n) G/=Y>Q y Weapons a - a +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) n - 12 blessed +1 darts Armor c - an uncursed +0 ring mail (being worn) j - an uncursed +0 elven leather helm (being worn) Comestibles d - an uncursed food ration g - 2 uncursed lichen corpses h - an uncursed egg i - an uncursed sprig of wolfsbane Potions f - a blessed potion of hallucination l - a blessed potion of monster detection p - an uncursed potion of water Rings m - a blessed +1 ring of gain strength (on right hand) q - an uncursed ring of free action (on left hand) Wands e - a wand of slow monster (0:3) Tools k - an uncursed lock pick(end) T/=Yߨ.(0kxx(B(0lqqqqqqkj(B(0x~~~~~~x(B##(0a~~~~~~x(B#(0x~~~~~~xk(B######(0~~~~~~~xx(B##(0x~~~~~~xa(B###(0mqqqqqqjx(B#(0j(B### Gagarinx the Plunderer St:18/02 Dx:18 Co:18 In:7 Wi:7 Ch:6 Chaotic Dungeons of Doom:3 $:0 HP:0(16) Pw:2(2) AC:6  Xp:1/18 T:1068Do you want to see your attributes? [ynq] (n) V/=Yoy Final Attributes:  You were stridently aligned. You were 100% poison resistant. You had free action. You were lucky. You are dead.--More--a/=YDo you want an account of creatures vanquished? [ynq] (n) c/=Y<nDo you want to see your conduct? [ynq] (n) c/=Y5 n ----------  / \  / REST \  / IN \  / PEACE \  / \  | gagarinx |  | 0 Au |  | killed by a gas |  | spore's |  | explosion |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye gagarinx the Barbarian... You died in The Dungeons of Doom on dungeon level 3 with 172 points, and 0 pieces of gold, after 1068 moves. You were level 1 with a maximum of 16 hit points when you died. --More--f/=Yu  f/=YA