2Y' Player: gagarinx Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-05-16.09:53:54.ttyrec Time: (1494928434) Tue May 16 09:53:54 2017 2Y0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] 3YXnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence (1 of 4)4Y| L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Ladiesman  i - a Librarian  j - a Locksmith  k - a Lunatic  l - a Mahou Shoujo  m - a Medium  n - a Midget  o - a Monk  p - a Murderer  q - a Musician  r - a Mystic  s - a Necromancer  t - a Ninja  u - a Nobleman/Noblewoman  v - an Occult Master  w - an Officer  x - an Ordinator (2 of 4)5Y8G  y - an Otaku  z - a Paladin  A - a Pickpocket  B - a Pirate  C - a Poison Mage  D - a Pokemon  E - a Politician  F - a Priest/Priestess  G - a Psion  H - a Ranger  I - a Ringseeker  J - a Rocker  K - a Rogue  L - a Sage  M - a Saiyan  N - a Samurai  O - a Scientist  P - a Shapeshifter  Q - a Slave Master  R - a Spacewars Fighter  S - a Supermarket Cashier  T - a Thalmor  U - a Topmodel  V - a Tourist  W - a Transsylvanian  X - a Transvestite  Y - a Twelph  Z - an Unbeliever  a - an Undead Slayer  b - an Undertaker  c - an User of Stand  d - a Valkyrie  e - a Wandkeeper  f - a Warrior  g - a Wild Talent  h - a Wizard  i - a Yeoman  j - a YSexymate  k - a Zookeeper (3 of 4)8Y1 y+Choosing Race Pick the race of your Transvestite   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - developer  D - devil  E - dinosaur  F - dolgsman  G - doppelganger  H - dragon  I - drow  J - dryad  K - dufflepud (1 of 5);YM(+Use hybrid races? [yn] (n) =Y nChoosing Gender Pick the gender of your american Transvestite  m - male f - female * - Random ! - Quit(end) >Y e ;+Choosing Alignment Pick the alignment of your male american Transvestite  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) AY'H+----------- |..r......| |.........| |.......@.. |....).@..| -----------[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Exp1 T1  It is written in the Book of Lady Gaga:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark caviAY?HCties of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lady Gaga seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Lady Gaga. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lady Gaga!--More--AY1AY}2AY2wHello gagarinx, welcome to SlashEMExtended! You are a chaotic male american Transvestite.--More--qYYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--qY ^  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--rY==D [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 The moon is waning tonight.sYO# sYtsY echniquesY chniquesYo hniquetY' niquetY>1 Choose a technique  Name Level Status a - attire charm 1 Prepared b - appraisal 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) uYm!V+With this technique, you can attempt to tame adjacent intelligent human(oid) monsters, but you need to be wearing high heels for it to work. A higher level of this technique sometimes tames several monsters at once.--More--{YHG> Use this technique? [yn] (n) |Yn[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 }Y) + Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed leather saddle {1}(end) Y[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 YLoot in what direction? Y Never mind.[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 Yj\+Pick an object.YY@ a human or elf (tame little boy called Jonas) (base level 4) (male)  Accessing Pokedex entry for little boy...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 3. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Is a valid polymorph form.  Attacks:  Y  2d4, uses weapon - ordinary physical  2d4, kick - ordinary physical  --More--Y4X[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 YQPick an object.YYYEY? ) a weapon (sling)[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 Ys|+Pick an object.Y0Y Y Y%AY;Y1&r a rodent (rabbit) (base level 0)  Accessing Pokedex entry for rabbit...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, herbivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks: [Y@&K 1d3, bite - ordinary physical  --More--YlN[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T1 !YȻ# "Y"c"Yp hat"Y at"Y:t"Y6Talk to whom? (in what direction) #YN""What lousy pay we're getting here!"[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 NY "What lousy pay we're getting here!"[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 PY© Talk to whom? (in what direction) [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 RY| Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) RYZ _[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 SYz# chat[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 TY  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) UY8_[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 VY* Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinatVYBcor [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false] (1 of 4)WY-  a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - DECgraphics [false]  g - eight_bit_tty [false]  h - extmenu [false]  i - help [true]  j - hilite_pet [true]  k - hitpointbar [true]  l - IBMgraphics [false]  m - ignintr [false]  n - invweight [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - statuscolors [true]  s - menucolors [false]  t - menu_on_esc [true]  u - menu_glyphs [false]  v - missing_safety [true]  w - mon_polycontrol [false]  x - null [true]  y - perm_invent [false]  z - pickup_thrown [true]  A - pickup_cursed [false]  B - pokedex [true]  C - prayconfirm [true]  D - pushweapon [false]  E - quiver_firedWYT - [false]  F - qwertz_layout [false]  G - rest_on_space [false]  H - safe_pet [true]  I - showexp [false]  J - showrace [false]  K - showrealtime [false]  L - showscore [false]  M - showsym [true] (2 of 4)XY֟ a - showdmg [true]  b - showweight [false]  c - showmc [false]  d - showmovement [false]  e - showlongstats [false]  f - silent [true]  g - sortpack [true]  h - sound [true]  i - sparkle [true]  j - standout [false]  k - tech_description [true]  l - time [true]  m - timed_autosave [true]  n - quick_autosave [false]  o - tombstone [true]  p - toptenwin [false]  q - travel [true]  r - use_inverse [false]  s - verbose [true]   Compounds (selecting will prompt for new value):  name [gagarinx]  role [Transvestite]  race [american]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(noXYne)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  t - boulder [`] (3 of 4)XY9@ w a - disclose [ni na nv ng nc]  b - fruit [slime mold]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [single]  f - number_pad [1=on]  g - packorder [$")[%?+!=/(*`0_]  h - pickup_burden [stressed]  i - pickup_types [all]  j - pilesize [5]  k - runmode [run]  l - scores [3 top/2 around]  m - suppress_alert [(none)]  n - tileset [(none)]  o - autopickup exceptions (0 currently set) (4 of 4)ZYL&3[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Exp1 T2 ----------- |..r......| |.........| |.......@.. |....).@..| -----------[Y r a rodent (rabbit) (base level 0)  Accessing Pokedex entry for rabbit...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, herbivorous. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d3, bi[Y4 te - ordinary physical  --More--]Y'N[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 ]Y0s  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^Y4_[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 ^YB  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^Y[N _[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 _Ya Pick an object.[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 `Y>}  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) aY _[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 cY 0You don't have anything to put on.--More--dY" [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 eY6 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) + Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) lYz L+You are gagarinx, a chaotic male american Transvestite. HP: 17 (max 17) Pw 7 (max 7) AC 8 Current status effects: . --More--oYڸ  Base Attributes  Starting name : gagarinx  race : american  role : Transvestite gender : male  alignment : chaotic   Current race : american  role : Transvestite gender : male  alignment : chaotic   Deities Chaotic : Lady Gaga (s,c) Neutral : Peyman  Lawful : Olivia (end) rY  [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 Y=6 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) + Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) Yn.L+You are gagarinx, a chaotic male american Transvestite. HP: 17 (max 17) Pw 7 (max 7) AC 8 Current status effects: . --More--Y  Base Attributes  Starting name : gagarinx  race : american  role : Transvestite gender : male  alignment : chaotic   Current race : american  role : Transvestite gender : male  alignment : chaotic   Deities Chaotic : Lady Gaga (s,c) Neutral : Peyman  Lawful : Olivia (end) Y0 [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 Yv# Y enhanceYQ nhanceYa hanceYS anceY nceY Current skills: (0 slots available)  Fighting Skills Weapon Skills Spellcasting Skills(end) YlW 6[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 Yʷ# Y ~tYiechniqueYM chniqueY hniqueY niqueY Choose a technique  Name Level Status a - attire charm 1 Prepared b - appraisal 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) YD= I+This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More--Y > Use this technique? [yn] (n) Y&7 n[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T2 Y6[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T3 .r@<Y - $[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T4 .r@.Y,eYou kill the rabbit![Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T4 .Y [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T5 @.YU f.@You see here a sling {2}. [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T5 Jonas picks up a gold piece {0}.[Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha  17(17)  Pw 7(7)  AC8 Exp1 T6 @.YUU # Y:quitYnuitYϙitY9tYR)Really quit [yes/no]? YÑyY eY. sY'[Gagarinx the Clacker  17(17)  Pw 7(7) ----------- |.........| |.........| |.......<.. |....@@...| ----------- [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Exp1 T6 Do you want your possessions identified? DYWYPI? [ynq] (n) YqU/y Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed leather saddle {1}(end) Y/Do you want to see your attributes? [ynq] (n) YçyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: manaleech. You could not have this property extrinsically: keen memory. You could not have this property intrinsically: improved vision. Scroll identification only worked 100 times out of 196. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 9. Wand identification only worked 3 times out of 4. Gem identification only worked 100 times out of 130. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 56% chance. Scroll drop chance was reduced to 71%. Ring drop chance was reduced to 72%. Potion drop chance was reduced to 89%. Monster death drops spawned with only 92% chance. The following skill could not be trained at all: Yenchantment spells. The following skill was trained at half the usual rate: searching. The following skill was trained at one fifth the usual rate: healing spells. The following skill was limited to basic proficiency: unicorn horn. The following skill was limited to skilled proficiency: whip. The following skill was limited to expert proficiency: bow. The following skill became untrainable if you tried to train it too early: body spells (turn 28). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 37745. Monster spawn increase had reached its maximum at turn 47149. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 52896. The monster class that cannot be genocided was rodent. Today, the monster class that always gets generated invisible was Keystone Kop. The monster class that was spawned more ofteY?n: apelike creature (freq bonus 1). The monster species that was spawned more often: crystal gargoyle (freq bonus 20). The monster species that was spawned more often: rainbow colony (freq bonus 4). The monster species that was spawned more often: freeze troll (freq bonus 2). --More--YThe monster species that was spawned more often: jumping school eel (freq bonus 8). The monster species that was spawned more often: modem 3 (freq bonus 10). The monster species that was spawned more often: byakhee, the star-steeds (freq bonus 14). The monster species that was spawned more often: pesach sephirah (freq bonus 4). The monster species that was spawned more often: stoner (freq bonus 10). The monster species that was spawned more often: black demon awgwa (freq bonus 3). The monster species that was spawned more often: death turret (freq bonus 6). The monster species that was spawned more often: mechanical steam-powered ball (freq bonus 3). The monster species that was spawned more often: bright green slime (freq bonus 4). The monster species that was spawned more often: gargantuan beast (freq bonus 18). The monster species that was spawned more often: very old rainbow dragon (freq bonus 8). The monster species that was sY pawned more often: Banpei-kun (freq bonus 20). The monster species that was spawned more often: frail sphere (freq bonus 3). The monster species that was spawned more often: full nymph (freq bonus 2). The monster species that was spawned more often: writhing mass of primal chaos (freq bonus 8). The monster species that was spawned more often: domestic wallaby (freq bonus 2). The monster species that was spawned more often: dark elven mage (freq bonus 2). The monster species that was never randomly spawned: Michael Yamada. The monster species that was never randomly spawned: teleport trove. The monster species that was never randomly spawned: giant food trove. The monster species that was never randomly spawned: pebble elf. The monster species that was never randomly spawned: mirror colony. The monster species that was never randomly spawned: raging torrent. The monster species that was never randomly spawned: irresistible fungY us. The monster species that was never randomly spawned: rohirrim. The monster species that was never randomly spawned: hidden trove. The monster species that was never randomly spawned: soul burner. The RNG hath decreed that this item was never generated: icky blade ((null)). The RNG hath decreed that this item was never generated: robe of nastiness (camo robe). The RNG hath decreed that this item was never generated: moon axe (large silver axe). The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak). The RNG hath decreed that this item was never generated: autocurse stone (gray). The RNG hath decreed that this item was never generated: robe of specialty (brown robe). The RNG hath decreed that this item was never generated: poison (cornered). The RNG hath decreed that this item was never generated: cure stun (fat). The RNG hath decreed that this item was never generated: helm of chaoticY[ (tasseled helmet). The RNG hath decreed that this item was never generated: dream eater (tapered). The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 11). The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 53). --More--Ypq The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 25). The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 363). The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 37). The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 73). The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 9). The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 7). The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 22). The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7). The RNG hath decreed that this item was generated more often: otaY~q ma ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 6).The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 91). The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 5). The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6). The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 7). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 76). [21Yq ;1HThe RNG hath decreed that this item was always generated cursed: chain mail ((null)). The RNG hath decreed that this item was always generated cursed: radar (everlasting). The RNG hath decreed that this item was always generated cursed: bad effect stone (gray). The RNG hath decreed that this item was always generated cursed: rose quartz (pink). The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots). The RNG hath decreed that this item was always generated cursed: shield ((null)). The RNG hath decreed that this item was always generated cursed: rock ((null)). The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)). The RNG hath decreed that this item was always generated cursed: pear ((null)). The RNG hath decreed that this item was always generated cursed: object detection (smoky). The RNG hath decreed that this trap was always invisible: anti-magic fiYq eld. The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1). Next attribute increase check would have come at turn 316. Strength training was 0. Dexterity training was 1. Wisdom training was 0. Constitution training was 0. You were prevented from having manaleech (0). You were prevented from having keen memory (0). --More--Yt You had 1494 points of nutrition remaining. You were very fast. Your luck was zero. You could not have safely prayed (452). You survived. --More--YO----------- |.........| |.........| |.......<.. |....@@...| ----------- [Gagarinx the Clacker ] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Exp1 T6 Do you want to see your discoveries? [ynq] (n) Yq