gagarinx, lawful male randomized Binder ------.---- |.........| |..f...k..| |...x.....| ........r.| ----------- [Gagarinx the Exile] St9 Dx10 Co12 In13 Wi14 Ch12 BinRanMalLaw+V Dlvl:1 $0 HP14(14) Pw8(8) AC5 MC0 Xp1/0 Wt65/1150 T1 Latest messages Hello gagarinx, welcome to SlashTHEM Extended! You are a lawful male soviet randomized Binder. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: detect monsters You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 122 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 91% Ring drop chance was reduced to 53% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 38% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: whip (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34830 Monster spawn increase reached its maximum at turn 84140 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 275456 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: oblivion knight (freq bonus 24) The monster species that spawned more often: night lord (freq bonus 9) The monster species that spawned more often: stygian doll shaman (freq bonus 20) The monster species that spawned more often: mummified horror (freq bonus 6) The monster species that spawned more often: augurer (freq bonus 16) The monster species that spawned more often: Diablo (freq bonus 6) The monster species that spawned more often: maxi shade (freq bonus 6) The monster species that spawned more often: Katia's lovely sneaker (freq bonus 15) The monster species that spawned more often: aquatic ant (freq bonus 16) The monster species that spawned more often: knight of the abyss (freq bonus 7) The monster species that spawned more often: goblin cop (freq bonus 18) The monster species that spawned more often: ECM archer (freq bonus 18) The monster species that spawned more often: thorn patch (freq bonus 7) The monster species that spawned more often: empty wall (freq bonus 6) The monster species that spawned more often: novel force fungus (freq bonus 9) The monster species that spawned more often: golden unicorn (freq bonus 9) The monster species that spawned more often: large wand trove (freq bonus 8) The monster species that spawned more often: dark russian girl (freq bonus 32) The monster species that spawned more often: concrete sentai (freq bonus 18) The monster species that spawned more often: koala (freq bonus 5) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster species that never randomly spawned: common pest The monster species that never randomly spawned: lead statue The monster species that never randomly spawned: ogre mummy The monster species that never randomly spawned: corroded turret The monster species that never randomly spawned: moth The monster species that never randomly spawned: braad spider The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: anime lady The monster species that never randomly spawned: hobbit lord The monster species that never randomly spawned: splintered ufo part The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: gauntlets of fumbling (myagkiye perchatki) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: tsurugi (yaponskiy mech dolgo) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: medlenno monstr (light green) The RNG hath decreed that this item was generated more often: roller blade (rolikovyye botinki, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish ring mail (syroy kol'tso pochta, freq bonus 6) The RNG hath decreed that this item was generated more often: dummy wings (kryl'ya, freq bonus 13) The RNG hath decreed that this item was generated more often: boots of safeguard (oranzhevyye sapogi, freq bonus 32) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 116) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: venom shield (temno-zelenyy shchit, freq bonus 15) The RNG hath decreed that this item was generated more often: led (iceblock, freq bonus 6) The RNG hath decreed that this item was generated more often: obratnaya vspyshka (fadeless, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of awakening (fantazii mantii, freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of jamming (translyatsii shlem, freq bonus 10) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vylechit' ranenyye nogi (fleeting, freq bonus 2) The RNG hath decreed that this item was generated more often: ice shield (temno-siniy shchit, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of free action (udobnyye perchatki, freq bonus 6) The RNG hath decreed that this item was generated more often: grom (sparking, freq bonus 16) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (rubin drakon'yey shchit, freq bonus 4) The RNG hath decreed that this item was generated more often: otrazheniye (withered, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 1) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: helm of telepathy (zabralom shlema) The RNG hath decreed that this item was always generated cursed: helm of neutral (tusklyy tsvetnoy shlem) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: basterd sword (ogromnyy mech) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (ukrashennyye shlem) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 3) Next attribute increase check would have come at turn 620 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having detect monsters (0) You were prevented from having stunnopathy (0) Your chance to block was 19% You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (361) You survived Spells known in the end Name Level Category Fail Memory a - istseleniye 1 healing 79% 0% b - obnaruzhit' monstrov 4 divine 100% 0% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor khalat (bagryanitse) Scrolls scroll of udalit' proklyatiye (KIRJE) scroll of istseleniye (KLATHA DATHA NY ARYATHA) scroll of volshebnaya sila (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of faza dver' (KLAATU BARADA NIKTO) scroll of identifikatsiya odin punkt (WORLD FALL) scroll of lecheniye (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) Spellbooks spellbook of istseleniye (moldy) spellbook of obnaruzhit' monstrov (woodcut) Potions * potion of voda (clear) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye gagarinx the Binder...