gagarinx, lawful male heretic Transvestite --------- ---- |.......| ---------- .... |.......| |........|### ...| |......<| |.........,,#.?..| |.......| -----.----#,|....| |.......|####,--------- #,# #,-...$| |........,,,,,.......>| ####,# ##------ -+-------#####|.......|## #,,,,,# #|........,# #,,#### #,........|,# #,## #,---------,# #,# -.----- ##,# #,# #,# -[.....--#,,# #,## #,# |........%,# #,,,--%---- |.......|##### ##,-.....| |......@-,,,,######## ##|{...{| --.....--###,,,,,,,,# |.....| ------- ######### |.....| ------- [Gagarinx the Staggerer] St10 Dx9 Co8 In9 Wi10 Ch11 TraHerMalLaw Dlvl:3 $71 HP43(43) Pw33(33) AC9 MC0 Xp4/103 Wt62/1150 T640 Latest messages Restoring save file... You return to level 3 in The Dungeons of Doom. Hello gagarinx, the heretic Transvestite, welcome back to SlashEMExtended! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 56% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: lance The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: enchantment spells (turn 172) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33490 Monster spawn increase reached its maximum at turn 87663 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1167936 The monster class that cannot be genocided was kobold The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: abnormal fungus (freq bonus 12) The monster species that spawned more often: giant tarantula (freq bonus 16) The monster species that spawned more often: kamitori (freq bonus 10) The monster species that spawned more often: gnome stalker (freq bonus 12) The monster species that spawned more often: teleport sphere (freq bonus 16) The monster species that spawned more often: colorful fungus (freq bonus 12) The monster species that spawned more often: eggman (freq bonus 6) The monster species that spawned more often: exeggutor (freq bonus 4) The monster species that spawned more often: journeyman dark wall (freq bonus 9) The monster species that spawned more often: (freq bonus 2) The monster species that spawned more often: mecha leo (freq bonus 12) The monster species that spawned more often: ultimate destruction dino (freq bonus 24) The monster species that spawned more often: Lizard of Yendor (freq bonus 16) The monster species that spawned more often: admonisher type (freq bonus 3) The monster species that spawned more often: greater ice elemental (freq bonus 8) The monster species that spawned more often: ice devil (freq bonus 8) The monster species that spawned more often: red slime (freq bonus 6) The monster species that spawned more often: acid blob (freq bonus 16) The monster species that spawned more often: green sentai (freq bonus 18) The monster species that spawned more often: blue beetle (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 8) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 8) The monster species that never randomly spawned: one-eyed bugger The monster species that never randomly spawned: jade monk The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: giant red scorpion The monster species that never randomly spawned: red dragon The monster species that never randomly spawned: gnome mage The monster species that never randomly spawned: gray ooze The monster species that never randomly spawned: glare fungus The monster species that never randomly spawned: glabrezu The monster species that never randomly spawned: greater xorn The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 74) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 6) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 23) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 16) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 9) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 10) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 6) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 9) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 7) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: unstable stethoscope ((null)) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 2) Next attribute increase check would have come at turn 759 Strength training was 31 Dexterity training was 20 Wisdom training was 6 Constitution training was 42 You were prevented from having freezopathy (0) You were prevented from having burnopathy (0) You had 1078 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of bolt, and ark shadow Your deity was bolt The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 100% Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meso helmet) * sedge hat (red helmet) * skullcap (organic helmet) * flack helmet (anti-government helmet) * crystal helm (hydra helmet) * mining helm (celtic helmet) * field helm (gray helmet) * helm of safeguard stone (gemmed helmet) * war hat (dream helmet) * plasteel gloves (white gloves) * leather gloves (viva gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (moth-bitten gloves) * commander gloves (nonexistant gloves) * field gloves (mirrored gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (tightly fitting boots) * field boots (yellow sneakers) * boots of safeguard (wedge boots) Scrolls scroll of healing (VITERBI TRELLIS) scroll of mana (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of phase door (RAIN FALL FROM SKY) scroll of standard id (I HERE SOMETHING) scroll of cure (PRATYAVAYAH) scroll of vileness (EUROVISION FARCE CONTEST) Spellbooks spellbook of charm monster (irritating) Wands wand of charging (cloth) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 24 times You killed 21 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (34 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (44 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye gagarinx the Transvestite...