gagarinx, lawful female trapper Kurwa # ....##.IIt ....#<# # ## ## ......I-I ## # . # ,, # ,,,,, ## # # , . # # ### ,, ....... # # # , .%...... # %,, ,-........ ## . + ### . , . ## ## [Gagarinx the Sex Market Commodity] St9 Dx7 Co10 In9 Wi5 Ch14 KurTrpFemLaw+JD Dlvl:3 $1 HP-4(92) Pw1(92) AC3 MC4 Xp8/1501 Wt64/1400 T1361 Hun Latest messages Restoring save file... You return to level 3 in The Dungeons of Doom. Hello gagarinx, the ironman windinhabitant trapper Kurwa, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! In what direction? [47896321><] A rock falls on your head! Ouch! You are electrocuted! You hear the howling of the CwnAnnwn... [-20 -> 3] Warning: HP low! It claws you! You can't move! You die... Your inventory Weapons y - a cursed -5 aklys {7} Armor b - a cursed -25 evil dragon scale mail {20} e - a cursed +0 pair of scaler mittens (being worn) {4} Comestibles E - 15 uncursed slime molds {8} Scrolls j - 2 uncursed scrolls of trap detection {2} l - an uncursed scroll of relocation {1} m - 5 uncursed scrolls of repair item {5} r - 3 uncursed scrolls of healing {2} s - 4 uncursed scrolls of mana {4} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} w - a cursed scroll of taming {1} Spellbooks x - an uncursed spellbook of volt rock (1:3) {1} B - an uncursed spellbook of detect treasure (0:3) {1} Potions D - an uncursed potion of gain energy {1} Rings A - a cursed mood ring (on right hand) {1} Wands q - an uncursed wand of trap creation (0:0) {1} Gems n - a cursed +10 fleece stone o - a cursed +10 speedbug stone Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 20 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: searching You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 36% chance Ring drop chance was reduced to 97% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 41% Monster death drops spawned with only 88% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: body armor (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 118224 Monster spawn increase reached its maximum at turn 143612 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 294500 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: vortex (freq bonus 5) The monster species that spawned more often: soviet (freq bonus 18) The monster species that spawned more often: gengar (freq bonus 18) The monster species that spawned more often: nether warp fungus (freq bonus 22) The monster species that spawned more often: phase knight (freq bonus 28) The monster species that spawned more often: Kristin (freq bonus 30) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 36) The monster species that spawned more often: Jueblex (freq bonus 14) The monster species that spawned more often: astral elemental (freq bonus 9) The monster species that spawned more often: pit lord (freq bonus 14) The monster species that spawned more often: mortai (freq bonus 7) The monster species that spawned more often: housecat (freq bonus 20) The monster species that spawned more often: inferno sentry (freq bonus 7) The monster species that spawned more often: weresmasher (freq bonus 28) The monster species that spawned more often: two of diamonds (freq bonus 18) The monster species that spawned more often: barbarian (freq bonus 24) The monster species that spawned more often: ninetales (freq bonus 42) The monster species that spawned more often: nexus golem (freq bonus 21) The monster species that spawned more often: control nurse (freq bonus 24) The monster species that spawned more often: wiper rubber (freq bonus 18) The monster species that spawned more often: assassin bug (freq bonus 24) The monster trait that was more common: monsters that conceal under items (freq bonus 8) The monster species that never randomly spawned: goddamn tablet The monster species that never randomly spawned: corsair of Umbar The monster species that never randomly spawned: aircraft carrier The monster species that never randomly spawned: zouthy The monster species that never randomly spawned: windscreen eraser The monster species that never randomly spawned: rouge jellyfish The monster species that never randomly spawned: maud look-alike The monster species that never randomly spawned: green hag The monster species that never randomly spawned: black naga The monster species that never randomly spawned: aquatic kobold The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 18) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 20) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 7) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 13) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 9) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 6) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: highscore trap (freq bonus 1) Next attribute increase check would have come at turn 3391 Strength training was 37 Dexterity training was 14 Wisdom training was 50 Constitution training was 35 You were paralyzed (-2) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: The display intermittently becomes all gray. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became black. (0) You had the following problem: Every item you put on automatically cursed itself. (0) You had the following problem: Your food consumption was much faster. (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You had 389 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - volt rock 1 elemental 0% 239% b - detect treasure 4 divine 0% 95% Techniques known in the end Name Level Status attire charm 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Weapons aklys (thonged club) Armor eerie cloak (compost cloak) momhat (fish bowl) scaler mittens (paper gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (weapon light boots) Scrolls scroll of destroy armor (TUOE DISNI) scroll of taming (PRZECIAZONY) scroll of trap detection (COCKATRICE CORPSES ARE DELICIOUS) scroll of boss companion (SHENME SHIHOU TENGTONG FABU) scroll of relocation (EIRIS SAZUN IDISI) scroll of repair item (PHOL ENDE WODAN) scroll of healing (CRAPPITY CRAP) scroll of mana (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of phase door (TO DO CANCENUS) scroll of standard id (NO ONE CAN STOP ME) scroll of cure (ATTACK BY SOUND WORD LEARN MESSED CAN DO) Spellbooks spellbook of volt rock (immortal) spellbook of detect treasure (disenchanted) Potions potion of gain energy (greenish-blue) Rings mood ring (pearl) Wands wand of trap creation (cast iron) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 putties (1 created) 0 Ravenous Bugblatter Beast Of Traals (6 created) a phasing acid blob 0 turkey chicks (1 created) 0 overrun chickens (1 created) 0 floating cunts (1 created) 0 algolian suntigers (4 created) 0 evasive jermlaines (1 created) 0 normal jellies (1 created) 0 small kobolds (1 created) 0 leprechauns (1 created) 0 petit permamimics (1 created) 0 water nymphs (1 created) a goblin a cave goblin 0 knapsack sheep (1 created) 3 sewer rats 0 millipedes (3 created) 0 cave spiders (5 created) 0 hole spiders (8 created) 0 healthy cave spiders (2 created) 0 land spiders (1 created) 0 poison millipedes (1 created) 0 yellow centipedes (1 created) 0 white centipedes (6 created) 0 spiderlings (2 created) 0 swarm centipedes (1 created) 0 metallic green centipedes (1 created) 0 green centipedes (1 created) 0 grey centipedes (5 created) 0 large spiders (2 created) 0 evasive recluse spiders (1 created) 0 striped spiders (1 created) 0 porter spiders (1 created) 0 domestic spiders (1 created) 0 scorpions (2 created) 0 spider boys (1 created) 0 grid bugs (2 created) 0 microscopic space fleets (23 created) 0 sparrows (1 created) 0 zubats (1 created) 5 lichens (6 created) 0 stalking lichens (1 created) 2 spore lichens 0 moulds (1 created) 2 undefined creatures (1 created) 0 immobile growths (1 created) a brown mold (2 created) a green mold (3 created) 0 green mushrooms (1 created) 0 red molds (2 created) a shrieker 2 violet fungi (3 created) 0 disgusting molds (2 created) a sub-gnome 0 vogons (6 created) 0 vogon lords (1 created) an aggravating wallwalker Marvin (0 times) 2 kobold zombies 0 creeping 42's (11 created) 0 coal miners (1 created) Sir Garland (0 times) 7 nurses (52 created) 0 babelfish (15 created) 0 newts (1 created) Jennifer (0 times) 0 piles of copper coins (17 created) 0 piles of silver coins (6 created) 0 piles of killer coins (1 created) 0 piles of creeping gold coins (1 created) 0 bag moneys (1 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) 249 creatures born. 32 creatures vanquished. 3 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 32 times You killed 27 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (32 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (23 of 160) Weapon Skills knife [Basic] (max Expert) (46 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye gagarinx the Kurwa... You died in The Dungeons of Doom on dungeon level 3 with 6761 points, and 1 piece of gold, after 1361 moves. Killer: a monster (invisible nurse), while being clawed You were level 8 with a maximum of 92 hit points when you died. You reached the 33rd place on the top 10000 list. No Points Name Hp [max] 1 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 2 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 3 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 31 7574 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by strangulation. 15 [61] 32 7035 QQQQQ-Med-Dop-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a cowardly attack on her breasts. - [59] *33 6761 gagarinx-Kur-Trp-Fem-Law died in The Dungeons of Doom * on level 3. Killed by a monster (invisible nurse), while being clawed. - [92] 34 6302 QQQQQ-Cha-Dop-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (bastard ant). - [70] 35 6059 QQQQQ-Dol-Dop-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by brainlessness. 17 [73]