gagarinx, neutral female unaligned Doom Marine ------------ -..........| |....K.@...| |..........| |.<........| #..........| |..........| -|---.-#---- [Gagarinx the Mars Marine] St17 Dx16 Co17 In3 Wi3 Ch6 MarUnaFemNeu Dlvl:1 $0 HP19(19) Pw8(8) AC-2 Xp1/0 Wt98/1800 T6 Hal Latest messages Hello gagarinx, welcome to SlashEMExtended! You are a neutral female unaligned Doom Marine. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Pick an object. @ a human or elf or you (unaligned doom marine called gagarinx) Accessing Pokedex entry for doom marine... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d10, uses weapon - ordinary physical There is nothing here to pick up. You see here 7 gold pieces {0}. You are physically incapable of picking anything up. But maybe you can reach the items anyway. Try it? [yn] (n) Oh wow! Is that your own shiny reflection you just saw? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: warning You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 240 Tool identification only worked 5 times out of 10 Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: sling (turn 46) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17642 Monster spawn increase reached its maximum at turn 65572 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 562388 The monster class that cannot be genocided was dragon The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: The Terrible Old Man (freq bonus 6) The monster species that spawned more often: prowling dead potato (freq bonus 8) The monster species that spawned more often: baby platinum dragon (freq bonus 6) The monster species that spawned more often: high colony (freq bonus 6) The monster species that spawned more often: returned potato (freq bonus 3) The monster species that spawned more often: petty chillbug (freq bonus 18) The monster species that spawned more often: spell golem (freq bonus 2) The monster species that spawned more often: sky elf (freq bonus 6) The monster species that spawned more often: mana colony (freq bonus 4) The monster species that spawned more often: baluchitherium (freq bonus 3) The monster species that spawned more often: petty shadow ogre (freq bonus 18) The monster species that spawned more often: flayer (freq bonus 2) The monster species that spawned more often: Klaf (freq bonus 8) The monster species that spawned more often: death ooze (freq bonus 2) The monster species that spawned more often: young adult rainbow dragon (freq bonus 3) The monster species that spawned more often: binder (freq bonus 8) The monster species that spawned more often: colossus (freq bonus 4) The monster species that spawned more often: soul killer blowdart (freq bonus 5) The monster species that spawned more often: jermlaine (freq bonus 4) The monster species that spawned more often: ice trove (freq bonus 6) The monster species that never randomly spawned: big gem trove The monster species that never randomly spawned: decayed growth The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: Sarina The monster species that never randomly spawned: corpse archer The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: ice bird The monster species that never randomly spawned: barbazu The monster species that never randomly spawned: wooden fungus The monster species that never randomly spawned: night hulk The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 50) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 12) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 17) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 8) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 16) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 3) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 3) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 52) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 9) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 43) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 2) Next attribute increase check would have come at turn 1110 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were hallucinating (14) You were prevented from having warning (0) You were prevented from drunken boxing (0) You had 1495 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, the Light Side and Heaven's Feel Your deity was Moloch You could not have safely prayed (454) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (yellow gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (scuba helmet) Scrolls scroll of healing (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of mana (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of phase door (INE IGO PIO) scroll of standard id (A ZA Z0 9) scroll of cure (NOUS DEVONS GAGNER NOTRE RACE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye gagarinx the Doom Marine...