gagarinx, neutral male sinful Undertaker -------- |......| |.d¯...| |@.....| |....... ......| -X----.- [Gagarinx the Hearse Driver] St11 Dx14 Co12 In15 Wi8 Ch7 UntSinMalNeu Dlvl:1 $0 HP24(24) Pw18(18) AC12 Xp1/0 Wt25/1250 T1 Latest messages Hello gagarinx, welcome to SlashEMExtended! You are a neutral male sinful Undertaker. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -1040 Your max alignment was -97 You carried 107 sins You could not have this property at all: jumping You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 55 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 97% Wand drop chance was reduced to 94% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 43) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17267 Monster spawn increase reached its maximum at turn 33571 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1886682 The monster class that cannot be genocided was nemese The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: lurking raven (freq bonus 12) The monster species that spawned more often: giant dog (freq bonus 27) The monster species that spawned more often: high colony (freq bonus 3) The monster species that spawned more often: old mercurial dragon (freq bonus 3) The monster species that spawned more often: blink force fungus (freq bonus 8) The monster species that spawned more often: anthrazite fungus (freq bonus 4) The monster species that spawned more often: redguard lady (freq bonus 8) The monster species that spawned more often: creepy crawler (freq bonus 6) The monster species that spawned more often: infernal troglodyte (freq bonus 5) The monster species that spawned more often: mirror patch (freq bonus 7) The monster species that spawned more often: internet dragon (freq bonus 5) The monster species that spawned more often: Merry Luis (freq bonus 8) The monster species that spawned more often: seeker automaton (freq bonus 3) The monster species that spawned more often: brain ooze (freq bonus 8) The monster species that spawned more often: antelope (freq bonus 6) The monster species that spawned more often: shaped growth (freq bonus 24) The monster species that spawned more often: troglodyte beastlord (freq bonus 5) The monster species that spawned more often: tentacled horror (freq bonus 8) The monster species that spawned more often: gila monster (freq bonus 5) The monster species that spawned more often: force fog cloud (freq bonus 32) The monster species that never randomly spawned: Alice The monster species that never randomly spawned: scarlet river hog The monster species that never randomly spawned: nexus growth The monster species that never randomly spawned: emperor newt The monster species that never randomly spawned: mizuchi The monster species that never randomly spawned: warhorse The monster species that never randomly spawned: giant white jellyfish The monster species that never randomly spawned: great ethereal wyrm The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: false mold The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 23) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 18) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 18) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 13) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 10) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 4) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 35) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 5) Next attribute increase check would have come at turn 1124 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were prevented from having jumping (0) You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining You had confusion resistance You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto You could not have safely prayed (166) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (STUPIDAMY) scroll of mana (IUSTIO QUE PIS) scroll of phase door (ECNETOPINMO) scroll of standard id (USER DEATH IMMINENT) scroll of cure (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) Wands wand of undead turning (round cube) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye gagarinx the Undertaker...