gagarinx, chaotic male american Transvestite ----------- |.........| |.........| |.......<.. |....@@...| ----------- [Gagarinx the Clacker] St10 Dx16 Co12 In8 Wi5 Ch6 TraAmeMalCha Dlvl:1 $0 HP17(17) Pw7(7) AC8 Exp1 T6 Latest messages Never mind. Pick an object. @ a human or elf (tame little boy called Jonas) (base level 4) (male) Accessing Pokedex entry for little boy... Base statistics of this monster type: Base level = 4, difficulty = 6, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 3. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Is a valid polymorph form. Attacks: 2d4, uses weapon - ordinary physical 2d4, kick - ordinary physical Pick an object. ) a weapon (sling) Pick an object. r a rodent (rabbit) (base level 0) Accessing Pokedex entry for rabbit... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, herbivorous. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d3, bite - ordinary physical # Talk to whom? (in what direction) "What lousy pay we're getting here!" You don't have anything to put on. You are gagarinx, a chaotic male american Transvestite. HP: 17 (max 17) Pw 7 (max 7) AC 8 Current status effects: . (2x) # (2x) This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer. Use this technique? [yn] (n) You kill the rabbit! You see here a sling {2}. Jonas picks up a gold piece {0}. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Tools c - an uncursed leather saddle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: keen memory You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 72% Potion drop chance was reduced to 89% Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: body spells (turn 28) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37745 Monster spawn increase reached its maximum at turn 47149 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 52896 The monster class that cannot be genocided was rodent Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: crystal gargoyle (freq bonus 20) The monster species that spawned more often: rainbow colony (freq bonus 4) The monster species that spawned more often: freeze troll (freq bonus 2) The monster species that spawned more often: jumping school eel (freq bonus 8) The monster species that spawned more often: modem 3 (freq bonus 10) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 14) The monster species that spawned more often: pesach sephirah (freq bonus 4) The monster species that spawned more often: stoner (freq bonus 10) The monster species that spawned more often: black demon awgwa (freq bonus 3) The monster species that spawned more often: death turret (freq bonus 6) The monster species that spawned more often: mechanical steam-powered ball (freq bonus 3) The monster species that spawned more often: bright green slime (freq bonus 4) The monster species that spawned more often: gargantuan beast (freq bonus 18) The monster species that spawned more often: very old rainbow dragon (freq bonus 8) The monster species that spawned more often: Banpei-kun (freq bonus 20) The monster species that spawned more often: frail sphere (freq bonus 3) The monster species that spawned more often: full nymph (freq bonus 2) The monster species that spawned more often: writhing mass of primal chaos (freq bonus 8) The monster species that spawned more often: domestic wallaby (freq bonus 2) The monster species that spawned more often: dark elven mage (freq bonus 2) The monster species that never randomly spawned: Michael Yamada The monster species that never randomly spawned: teleport trove The monster species that never randomly spawned: giant food trove The monster species that never randomly spawned: pebble elf The monster species that never randomly spawned: mirror colony The monster species that never randomly spawned: raging torrent The monster species that never randomly spawned: irresistible fungus The monster species that never randomly spawned: rohirrim The monster species that never randomly spawned: hidden trove The monster species that never randomly spawned: soul burner The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: robe of nastiness (camo robe) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 11) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 25) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 363) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 37) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 73) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 9) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 7) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 22) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 91) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 5) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 6) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 76) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 1) Next attribute increase check would have come at turn 316 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were prevented from having manaleech (0) You were prevented from having keen memory (0) You had 1494 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga You could not have safely prayed (452) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (RNG helmet) * sedge hat (steel helmet) * skullcap (plumed helmet) * flack helmet (chain-aventailed helmet) * crystal helm (dim colored helmet) * mining helm (arduous helmet) * field helm (translucent helmet) * helm of safeguard (great helmet) * war hat (meso helmet) * plasteel gloves (white gloves) * leather gloves (fingerless gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (yellow gloves) * commander gloves (poor gloves) * field gloves (steel gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (clunky heels) * field boots (fleecy boots) * boots of safeguard (ankle boots) Scrolls scroll of healing (YOU DO NOT GO PAST AT ME) scroll of mana (ODIV) scroll of phase door (CHE NON SONO IO) scroll of standard id (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of cure (SCHELLENOE KONTENOE) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye gagarinx the Transvestite...