W [2J[1;1H
Player: forth
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2016-10-07.02:35:21.ttyrec
Time: (1475807721) Fri Oct 7 02:35:21 2016
[2J Wљ [H[2J[H[2;1HThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HSlash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki).
[5;1HSee license for details. Bug reports to Bluescreenofdeath's user talk page.
[6;1H[7;1H[8;1HShall I pick a character's race, role, gender and alignment for you? [ynq]
W
n[H[2J[HChoosing Character's Role[1;206H[K Pick a role for your character[2;206H[K [3;206H[K a - an Acid Mage[4;206H[K b - an Activistor[5;206H[K c - an Altmer[6;206H[K d - an Amazon[7;206H[K e - an Anachronist[8;206H[K f - an Archeologist[9;206H[K g - an Artist[10;206H[K h - an Assassin[11;206H[K i - an Augurer[12;206H[K j - a Barbarian[13;206H[K k - a Bard[14;206H[K l - a Binder[15;206H[K m - a Bleeder[16;206H[K n - a Bloodseeker[17;206H[K o - a Bosmer[18;206H[K p - a Bully[19;206H[K q - a Camperstriker[20;206H[K r - a Caveman/Cavewoman[21;206H[K s - a Chevalier[22;206H[K t - a Convict[23;206H[K u - a Cook[24;206H[K v - a Courier[25;206H[K w - a Cruel Abuser[26;206H[K x - a Death Eater[27;206H[K y - a Diver[28;206H[K z - a Doll Mistress[29;206H[K A - a Doom Marine[30;206H[K B - a DQ Slime[31;206H[K C - a Druid[32;206H[K D - a Drunk[33;206H[K E - a Dunmer[34;206H[K F - an Electric Mage[35;206H[K G - an Elph[36;206H[K H - an Erdrick[3
W
7;206H[K I - a Failed Existence[38;206H[K J - a Feat Master[39;206H[K K - a Fencer[40;206H[K L - a Fighter[41;206H[K M - a Firefighter[42;206H[K N - a Flame Mage[43;206H[K O - a Foxhound Agent[44;206H[K P - a Gamer[45;206H[K Q - a Gangster[46;206H[K R - a Geek[47;206H[K S - a Gladiator[48;206H[K T - a Goff[49;206H[K U - a Goldminer[50;206H[K V - a Graduate[51;206H[K W - a Gunner[52;206H[K X - a Healer[53;206H[K[C(1 of 3)
W, [3;209H+[1;205H[K[2;205H[K[3;205H[K[4;205H[K[5;205H[K[6;205H[K[7;205H[K[8;205H[K[9;205H[K[10;205H[K[11;205H[K[12;205H[K[13;205H[K[14;205H[K[15;205H[K[16;205H[K[17;205H[K[18;205H[K[19;205H[K[20;205H[K[21;205H[K[22;205H[K[23;205H[K[24;205H[K[25;205H[K[26;205H[K[27;205H[K[28;205H[K[29;205H[K[30;205H[K[31;205H[K[32;205H[K[33;205H[K[34;205H[K[35;205H[K[36;205H[K[37;205H[K[38;205H[K[39;205H[K[40;205H[K[41;205H[K[42;205H[K[43;205H[K[44;205H[K[45;205H[K[46;205H[K[47;205H[K[48;205H[K[49;205H[K[50;205H[K[51;205H[K[52;205H[K[53;205H[K[54;205H[K[H[2J[HChoosing Race[1;205H[K Pick the race of your Acid Mage[2;205H[K [3;205H[K a - addict[4;205H[K b - ak Thief is dead![5;205H[K c - albae[6;205H[K d - alchemist[7;205H[K e - alien[8;205H[K f - american[9;205H[K g - amnesiac[10;205H[K h - ancient[11;205H[K i - angbander[12;205H[K j - angel[13;205H[K k - aquarian[14;205H[K l - argonian[15;2
WW 05H[K m - asgardian[16;205H[K n - bastard[17;205H[K o - batman[18;205H[K p - borg[19;205H[K q - breton[20;205H[K r - centaur[21;205H[K s - clockwork automaton[22;205H[K t - cockatrice[23;205H[K u - cortex[24;205H[K v - curser[25;205H[K w - dark seducer[26;205H[K x - deathmold[27;205H[K y - devil[28;205H[K z - doppelganger[29;205H[K A - dragon[30;205H[K B - drow[31;205H[K C - dryad[32;205H[K D - dwarf[33;205H[K E - elemental[34;205H[K F - elf[35;205H[K G - ent[36;205H[K H - fenek[37;205H[K I - fiend[38;205H[K J - gastly[39;205H[K K - gelatinous cube[40;205H[K L - giant[41;205H[K M - gnome[42;205H[K N - golden saint[43;205H[K O - grid bug[44;205H[K P - haxor[45;205H[K Q - hemi-doppelganger[46;205H[K R - hemophage[47;205H[K S - herbalist[48;205H[K T - heretic[49;205H[K U - hobbit[50;205H[K V - homicider[51;205H[K W - hidden elf[52;205H[K X - human[53;205H[K[C(1 of 3)
W [21;208H+[1;204H[K[2;204H[K[3;204H[K[4;204H[K[5;204H[K[6;204H[K[7;204H[K[8;204H[K[9;204H[K[10;204H[K[11;204H[K[12;204H[K[13;204H[K[14;204H[K[15;204H[K[16;204H[K[17;204H[K[18;204H[K[19;204H[K[20;204H[K[21;204H[K[22;204H[K[23;204H[K[24;204H[K[25;204H[K[26;204H[K[27;204H[K[28;204H[K[29;204H[K[30;204H[K[31;204H[K[32;204H[K[33;204H[K[34;204H[K[35;204H[K[36;204H[K[37;204H[K[38;204H[K[39;204H[K[40;204H[K[41;204H[K[42;204H[K[43;204H[K[44;204H[K[45;204H[K[46;204H[K[47;204H[K[48;204H[K[49;204H[K[50;204H[K[51;204H[K[52;204H[K[53;204H[K[54;204H[K[HUse hybrid races? [yn] (n) [K#
Wl n[K[H[2J[HChoosing Gender[H[K[1;193H[K Pick the gender of your automatic Acid Mage[2;193H[K [3;193H[K m - male[4;193H[K f - female[5;193H[K * - Random[6;193H[K ! - Quit[7;193H[K[C(end) *
WP J [3;196H+[1;192H[K[2;192H[K[3;192H[K[4;192H[K[5;192H[K[6;192H[K[7;192H[K[8;192H[K[H[2J[HChoosing Alignment[1;185H[K Pick the alignment of your male automatic Acid Mage[2;185H[K [3;185H[K l - lawful[4;185H[K n - neutral[5;185H[K c - chaotic[6;185H[K * - Random[7;185H[K ! - Quit[8;185H[K[C(end) N
W
[5;188H+[1;184H[K[2;184H[K[3;184H[K[4;184H[K[5;184H[K[6;184H[K[7;184H[K[8;184H[K[9;184H[K[H[2J[H[H[2J[H[4;49H[1m[38;5;5mĿ[m[5;49H[1m[38;5;5m[m[38;5;7m[m[6;50H[38;5;3m#[m[1m[38;5;3m$[m[38;5;7m[m[1m[38;5;5m[m[7;50H[38;5;3m#[m[38;5;7m[m[1m[38;5;2m@[m[1m[38;5;5m[m[8;50H[1m[38;5;5m[m[38;5;2m[7md[m[m[1m[38;5;5m[m[A[23;1H[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[1;168H[K It is written in the Book of Warpfire Hellspawn:[2;168H[K [3;168H[K After the Creation, the cruel god Moloch rebelled[4;168H[K against the authority of Marduk the Creator.[5;168H[K Moloch stole from Marduk the most powerful of all[6;168H[K the artifacts of the gods, the Amulet of Yendor,[7;168H[K and he hid it in the dark cavities of GehennN
WԮ
U om, the[8;168H[K Under World, where he now lurks, and bides his time.[9;168H[K [10;168H[K Your god Warpfire Hellspawn seeks to possess the Amulet, and with it[11;168H[K to gain deserved ascendance over the other gods.[12;168H[K [13;168H[K You, a newly trained Oozer, have been heralded[14;168H[K from birth as the instrument of Warpfire Hellspawn. You are destined[15;168H[K to recover the Amulet for your deity, or die in the[16;168H[K attempt. Your hour of destiny has come. For the sake[17;168H[K of us all: Go bravely with Warpfire Hellspawn![18;168H[K[C--More--\
W
[1;167H[K[2;167H[K[3;167H[K[4;167H[K[5;167H[K[6;167H[K[7;167H[K[8;167H[K[9;167H[K[10;167H[K[11;167H[K[12;167H[K[13;167H[K[14;167H[K[15;167H[K[16;167H[K[17;167H[K[18;167H[K\
W
[7;53H[HHello forth, welcome to SlashEMExtended! You are a chaotic male automatic Acid Mage.[K[7;53H[1;88HWelcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy[K[7;53H[1;204H--More--^
WeA ( [HThe moon is waxing tonight.[K[7;53Hf
W d [H[K[1;221H[K Main Menu[2;221H[K [3;221H[K g - Game[4;221H[K i - Inventory[5;221H[K a - Action[6;221H[K p - Player[7;221H[K d - Discoveries[8;221H[K ? - Help[9;221H[K[C(end) k
W`
b [1;220H[K[2;220H[K[3;220H[K[4;220H[K[5;220H[K[6;220H[K[7;220H[K[8;220H[K[9;220H[K[10;220H[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
Wy + [HWhat do you want to ready? [- or ?*] [K
Wm~ [7;53H[HNever mind.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
WZ 9 [H[K[7;53H[HWhat do you want to drink? [dk or ?*] [K
W [7;53H[HNever mind.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
W9 8 [H[K[7;53H[HWhat do you want to ready? [- or ?*] [K
W5
[7;53H[HNever mind.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
WJ [H[K[1;190H[K Select one item:[2;190H[K [3;190H[K a - Long description of the game and commands.[4;190H[K b - List of game commands.[5;190H[K c - Concise history of Slash'EM.[6;190H[K d - Info on a character in the game display.[7;190H[K e - Info on what a given key does.[8;190H[K f - List of game options.[9;190H[K g - Longer explanation of game options.[10;190H[K h - Full list of keyboard commands.[11;190H[K i - List of extended commands.[12;190H[K j - The NetHack license.[13;190H[K [14;190H[K[C(end)
W [4;193H+[1;189H[K[2;189H[K[3;189H[K[4;189H[K[5;189H[K[6;189H[K[7;189H[K[8;189H[K[9;189H[K[10;189H[K[11;189H[K[12;189H[K[13;189H[K[14;189H[K[15;189H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g
: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If the
WB number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv version display version number
[55;1HV history display game his
WR tory
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[61;1HGame commands:
[62;1H^B bereave steal
[63;1H^D kick kick (a door, or something else)
[64;1H^T 'port teleport (if you can)
[65;1H^X show show your attributes
[66;1H^Y poly' polymorph (if possible)
[67;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[68;1HA armor take off all armor
[69;1Hc close close a door
[70;1HC call name an individual monster (ex. baptize your dog)
[71;1Hd drop drop an object. d7a: drop seven items of object 'a'
[72;1HD Drop drop selected types of objects
[73;1H[K--More--
W8 M [26;1H[J[A[A[A[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H[Hb - an uncursed +0 studded leather armor (being worn) {80}.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H[H[K[7;53H[HUnknown command '~'.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
Wg [H[K[1;190H[K Select one item:[2;190H[K [3;190H[K a - Long description of the game and commands.[4;190H[K b - List of game commands.[5;190H[K c - Concise history of Slash'EM.[6;190H[K d - Info on a character in the game display.[7;190H[K e - Info on what a given key does.[8;190H[K f - List of game options.[9;190H[K g - Longer explanation of game options.[10;190H[K h - Full list of keyboard commands.[11;190H[K i - List of extended commands.[12;190H[K j - The NetHack license.[13;190H[K [14;190H[K[C(end)
W(m
[4;193H+[1;189H[K[2;189H[K[3;189H[K[4;189H[K[5;189H[K[6;189H[K[7;189H[K[8;189H[K[9;189H[K[10;189H[K[11;189H[K[12;189H[K[13;189H[K[14;189H[K[15;189H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If the
WPm
number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv version display version number
[55;1HV history display game his
Wam
tory
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[61;1HGame commands:
[62;1H^B bereave steal
[63;1H^D kick kick (a door, or something else)
[64;1H^T 'port teleport (if you can)
[65;1H^X show show your attributes
[66;1H^Y poly' polymorph (if possible)
[67;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[68;1HA armor take off all armor
[69;1Hc close close a door
[70;1HC call name an individual monster (ex. baptize your dog)
[71;1Hd drop drop an object. d7a: drop seven items of object 'a'
[72;1HD Drop drop selected types of objects
[73;1H[K--More--
W [26;1H[Je eat eat something (or drain corpse, if vampire)
[27;1HE engrave write a message in the dust on the floor (E- use fingers)
[28;1Hf fire fire item from quiver
[29;1HF fight followed by direction, fight a monster
[30;1Hi invent list your inventory (all objects you are carrying)
[31;1HI Invent list selected parts of your inventory
[32;1H Iu: list unpaid objects
[33;1H Ix: list unpaid but used up items
[34;1H I$: count your money
[35;1Hn# repeat repeat next command
[36;1HN name name or classify an item
[37;1Ho open open a door
[38;1Hp pay pay your bill (in a shop)/shopkeeper services
[39;1HP puton put on an accessory (ring, amulet, etc)
[40;1Hq quaff drink something (potion, water, etc)
[41;1HQ quiver select ammunition for quiver
[42;1Hr read read a scroll or spell book
[43;1HR remove remove an acc
W essory (ring, amulet, etc)
[44;1Hs search search for secret doors, hidden traps and monsters
[45;1Ht throw throw or shoot a weapon
[46;1HT takeoff take off some armor
[47;1Hw wield wield a weapon (w- wield nothing)
[48;1HW wear put on some armor
[49;1Hx exchange swap weapon slots
[50;1HX 2weapon toggle two-weapon combat[73;1H[K--More--
W [26;1H[Jz zap zap a wand (y if option qwertz_layout is set)
[27;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[28;1H< up go up the stairs
[29;1H> down go down the stairs
[30;1H^ trap_id identify a previously found trap
[31;1H),[,=,",( ask for current items of specified symbol in use
[32;1H* items list and change items in use
[33;1H$ gold count your gold
[34;1H+ spells list the spells you know
[35;1H_ travel move via a shortest-path algorithm to a point on the map
[36;1H. rest wait a moment
[37;1H, pickup pick up all you can carry
[38;1H@ toggle "pickup" (auto pickup) option on and off
[39;1H: look look at what is here
[40;1H; farlook look at what is somewhere else by selecting a map symbol
[41;1H[42;1HKeyboards that have a meta key can also use these extended commands
[43;1Hvia the meta modifier instead of the # prefix:
[44;1H[45;1HM-?
W Display extended command help (if the platform allows this)
[46;1HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[47;1HM-a adjust adjust inventory letters
[48;1HM-b bereave steal
[49;1HM-c chat talk to someone
[50;1HM-d dip dip an object into something
[51;1HM-e enhance advance or check weapons skills
[52;1HM-f force force a lock
[53;1HM-i invoke invoke an object's special powers
[54;1HM-j jump jump to another location
[55;1HM-l loot loot a box on the floor
[56;1HM-m monster use a monster's special ability
[57;1HM-n name name an item or type of object
[58;1HM-o offer offer a sacrifice to the gods
[59;1HM-p pray pray to the gods for help
[60;1HM-q quit quit the game
[61;1HM-r rub rub a lamp or a stone
[62;1HM-s sit sit down
[63;1HM-t tech use a class specific technique
[64;1HM-u untrap untrap something
[65;1HM-y youpoly polymorph yourself
[66;1HM
W o -v version print compile time options for this version
[67;1HM-w wipe wipe off your face
[68;1H[69;1HIf the "number_pad" option is on, these additional variants are available:
[70;1H[71;1Hn followed by number of times to repeat the next command
[72;1Hh help display one of several informative texts, like '?'
[73;1H[K--More--
W
k [26;1H[Jj jump jump to another location
[27;1Hk kick kick something (usually a door)
[28;1HK kills list vanquished monsters (whether by you or not)
[29;1Hl loot loot a box on the floor
[30;1HN name name an item or type of object
[31;1Hu untrap untrap something (usually a trapped object)[73;1H[K--More--
WO
[26;1H[J[A[A[A[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
W+
[HUnknown command ' '.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
Wq
[H[K[1;190H[K Select one item:[2;190H[K [3;190H[K a - Long description of the game and commands.[4;190H[K b - List of game commands.[5;190H[K c - Concise history of Slash'EM.[6;190H[K d - Info on a character in the game display.[7;190H[K e - Info on what a given key does.[8;190H[K f - List of game options.[9;190H[K g - Longer explanation of game options.[10;190H[K h - Full list of keyboard commands.[11;190H[K i - List of extended commands.[12;190H[K j - The NetHack license.[13;190H[K [14;190H[K[C(end)
W [4;193H+[1;189H[K[2;189H[K[3;189H[K[4;189H[K[5;189H[K[6;189H[K[7;189H[K[8;189H[K[9;189H[K[10;189H[K[11;189H[K[12;189H[K[13;189H[K[14;189H[K[15;189H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If the
W number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H [43;1H[44;1HGeneral commands:
[45;1H? help display one of several informative texts
[46;1H` menu access the menusystem
[47;1HS save save the game (to be continued later)
[48;1H! sh escape to some SHELL (if allowed)
[49;1H^Z suspend suspend the game (independent of your current suspend char)
[50;1H (^Y if option qwertz_layout is set)
[51;1HO options set options
[52;1H/ whatis tell what a map symbol represents
[53;1H\ known display list of what's been discovered
[54;1Hv version display version number
[55;1HV history display game his
W^ tory
[56;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[57;1H^R redraw redraw the screen
[58;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[59;1H# introduces an extended command (#? for a list of them)
[60;1H[61;1HGame commands:
[62;1H^B bereave steal
[63;1H^D kick kick (a door, or something else)
[64;1H^T 'port teleport (if you can)
[65;1H^X show show your attributes
[66;1H^Y poly' polymorph (if possible)
[67;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[68;1HA armor take off all armor
[69;1Hc close close a door
[70;1HC call name an individual monster (ex. baptize your dog)
[71;1Hd drop drop an object. d7a: drop seven items of object 'a'
[72;1HD Drop drop selected types of objects
[73;1H[K--More--
W [26;1H[Je eat eat something (or drain corpse, if vampire)
[27;1HE engrave write a message in the dust on the floor (E- use fingers)
[28;1Hf fire fire item from quiver
[29;1HF fight followed by direction, fight a monster
[30;1Hi invent list your inventory (all objects you are carrying)
[31;1HI Invent list selected parts of your inventory
[32;1H Iu: list unpaid objects
[33;1H Ix: list unpaid but used up items
[34;1H I$: count your money
[35;1Hn# repeat repeat next command
[36;1HN name name or classify an item
[37;1Ho open open a door
[38;1Hp pay pay your bill (in a shop)/shopkeeper services
[39;1HP puton put on an accessory (ring, amulet, etc)
[40;1Hq quaff drink something (potion, water, etc)
[41;1HQ quiver select ammunition for quiver
[42;1Hr read read a scroll or spell book
[43;1HR remove remove an acc
WS essory (ring, amulet, etc)
[44;1Hs search search for secret doors, hidden traps and monsters
[45;1Ht throw throw or shoot a weapon
[46;1HT takeoff take off some armor
[47;1Hw wield wield a weapon (w- wield nothing)
[48;1HW wear put on some armor
[49;1Hx exchange swap weapon slots
[50;1HX 2weapon toggle two-weapon combat[73;1H[K--More--
Wy [26;1H[Jz zap zap a wand (y if option qwertz_layout is set)
[27;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[28;1H< up go up the stairs
[29;1H> down go down the stairs
[30;1H^ trap_id identify a previously found trap
[31;1H),[,=,",( ask for current items of specified symbol in use
[32;1H* items list and change items in use
[33;1H$ gold count your gold
[34;1H+ spells list the spells you know
[35;1H_ travel move via a shortest-path algorithm to a point on the map
[36;1H. rest wait a moment
[37;1H, pickup pick up all you can carry
[38;1H@ toggle "pickup" (auto pickup) option on and off
[39;1H: look look at what is here
[40;1H; farlook look at what is somewhere else by selecting a map symbol
[41;1H[42;1HKeyboards that have a meta key can also use these extended commands
[43;1Hvia the meta modifier instead of the # prefix:
[44;1H[45;1HM-?
W Display extended command help (if the platform allows this)
[46;1HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[47;1HM-a adjust adjust inventory letters
[48;1HM-b bereave steal
[49;1HM-c chat talk to someone
[50;1HM-d dip dip an object into something
[51;1HM-e enhance advance or check weapons skills
[52;1HM-f force force a lock
[53;1HM-i invoke invoke an object's special powers
[54;1HM-j jump jump to another location
[55;1HM-l loot loot a box on the floor
[56;1HM-m monster use a monster's special ability
[57;1HM-n name name an item or type of object
[58;1HM-o offer offer a sacrifice to the gods
[59;1HM-p pray pray to the gods for help
[60;1HM-q quit quit the game
[61;1HM-r rub rub a lamp or a stone
[62;1HM-s sit sit down
[63;1HM-t tech use a class specific technique
[64;1HM-u untrap untrap something
[65;1HM-y youpoly polymorph yourself
[66;1HM
W o -v version print compile time options for this version
[67;1HM-w wipe wipe off your face
[68;1H[69;1HIf the "number_pad" option is on, these additional variants are available:
[70;1H[71;1Hn followed by number of times to repeat the next command
[72;1Hh help display one of several informative texts, like '?'
[73;1H[K--More--
W6 k [26;1H[Jj jump jump to another location
[27;1Hk kick kick something (usually a door)
[28;1HK kills list vanquished monsters (whether by you or not)
[29;1Hl loot loot a box on the floor
[30;1HN name name an item or type of object
[31;1Hu untrap untrap something (usually a trapped object)[73;1H[K--More--
W[Q [26;1H[J[A[A[A[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
W$I
[HUnknown command '^Q'.[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H
W: [H[K[7;53H[H# [K
W3 ?
W3 [H[K[H[2J[H[2;1H Extended Commands List
[3;1H[4;1H Press '#', then type:
[5;1H[6;1H # - perform an extended command.
[7;1H * 2weapon - toggle two-weapon combat.
[8;1H * ? - get this list of extended commands.
[9;1H * adjust - adjust inventory letters.
[10;1H apply - apply (use) a tool (pick-axe, key, lamp...).
[11;1H attributes - show your attributes (intrinsic ones included in debug or explore mode).
[12;1H autopickup - toggle the pickup option on/off.
[13;1H * borrow - steal from monsters.
[14;1H call - call (name) a particular monster.
[15;1H callold - call (name) a particular monster (vanilla).
[16;1H cast - zap (cast) a spell.
[17;1H * chat - talk to someone.
[18;1H close - close a door.
[19;1H * conduct - list which challenges you have adhered to.
[20;1H * dip - dip an object into something.
WP [21;1H discoveries - show what object types have been discovered.
[22;1H down - go down a staircase.
[23;1H drop - drop an item.
[24;1H dropall - drop specific item types.
[25;1H eat - eat something.
[26;1H engrave - engrave writing on the floor.
[27;1H * enhance - advance or check weapons skills.
[28;1H fire - fire ammunition from quiver.
[29;1H * force - force a lock.
[30;1H glance - show what type of thing a map symbol on the level corresponds to.
[31;1H help - give a help message.
[32;1H history - show long version and game history.
[33;1H inventory - show your inventory.
[34;1H inventoryall - inventory specific item types.
[35;1H * invoke - invoke an object's powers.
[36;1H * jump - jump to a location.
[37;1H kick - kick something.
[38;1H look - look at an object.
[39;1H * loot
WZ - loot a box on the floor.
[40;1H * monster - use a monster's special ability.
[41;1H name - name an item or type of object.
[42;1H * offer - offer a sacrifice to the gods.
[43;1H open - open a door.
[44;1H pay - pay your shopping bill.
[45;1H pickup - pick up things at the current location.
[46;1H * pray - pray to the gods for help.
[47;1H previous - toggle through previously displayed game messages.
[48;1H puton - put on an accessory (ring amulet, etc).
[49;1H quaff - quaff (drink) something.
[50;1H * quit - exit without saving current game.
[51;1H quiver - select ammunition for quiver.
[52;1H read - read a scroll or spellbook.
[53;1H redraw - redraw screen.
[54;1H remove - remove an accessory (ring, amulet, etc).
[55;1H removeimarkers - remove all "I"s, remembered, unseen creatures from the level.
Wx
[56;1H * ride - ride (or stop riding) a monster.
[57;1H * rub - rub a lamp or a stone.
[58;1H save - save the game.
[59;1H search - search for traps and secret doors.
[60;1H seeall - show all equipment in use (generally, ),[,=,",( commands.
[61;1H seeamulet - show the amulet currently worn.
[62;1H seearmor - show the armor currently worn.
[63;1H seegold - count your gold.
[64;1H seerings - show the ring(s) currently worn.
[65;1H seespells - list known spells.
[66;1H seetools - show the tools currently in use.
[67;1H seetrap - show the type of a trap.
[68;1H seeweapon - show the weapon currently wielded.
[69;1H setoptions - show option settings, possibly change them.
[70;1H * sit - sit down.
[71;1H swap - swap wielded and secondary weapons.
[72;1H takeoff - take off one piece of armor.
[73;1H[K--More--
WR [H[2J[H takeoffall - remove all armor.
[2;1H * technique - perform a technique.
[3;1H teleport - teleport around level.
[4;1H throw - throw something.
[5;1H travel - Travel to a specific location.
[6;1H * turn - turn undead.
[7;1H * twoweapon - toggle two-weapon combat.
[8;1H * untrap - untrap something.
[9;1H up - go up a staircase.
[10;1H vanquished - list vanquished monsters.
[11;1H version - show version.
[12;1H * versionext - list compile time options for this version of Slash'EM.
[13;1H wait - rest one move while doing nothing.
[14;1H wear - wear a piece of armor.
[15;1H whatdoes - tell what a command does.
[16;1H whatis - show what type of thing a symbol corresponds to.
[17;1H wield - wield (put in use) a weapon.
[18;1H * wipe - wipe off your face.
[19;1H * youpoly - polymorph at w
WS ill.
[20;1H zap - zap a wand.
[21;1H[22;1H Commands marked with a * will be autocompleted.[73;1H[K--More--
W [H[2J[H[4;49H[1m[38;5;5mĿ[m[5;49H[1m[38;5;5m[m[38;5;7m[m[6;50H[38;5;3m#[m[1m[38;5;3m$[m[38;5;7m[m[1m[38;5;5m[m[7;50H[38;5;3m#[m[38;5;7m[m[1m[38;5;2m@[m[1m[38;5;5m[m[8;50H[1m[38;5;5m[m[38;5;2m[7md[m[m[1m[38;5;5m[m[A[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[H# [K
W6
quit
W ) [H[K[7;53H[HReally quit [yes/no]? [K
W8 y
W= e
Wˢ s
W| [H[K[23;1H[K[[7m[CForth the Oozer[m[m
[24;1H[24;13H[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[H[2J[H[4;49H[1m[38;5;5mĿ[m[5;49H[1m[38;5;5m[m[38;5;7m[m[6;50H[38;5;3m#[m[1m[38;5;3m$[m[38;5;7m[m[1m[38;5;5m[m[7;50H[38;5;3m#[m[38;5;7m[m[1m[38;5;2m@[m[1m[38;5;5m[m[8;50H[1m[38;5;5m[m[38;5;2m[7md[m[m[1m[38;5;5m[m[A[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[HDo you want your possessions identified? DYWYPI? [ynq] (n) [K
Wf= n[K[H[K[1;178H[K [7mWeapons[m[2;178H[K a - a blessed +1 quarterstaff (weapon in hands) {16}[3;178H[K [7mArmor[m[4;178H[K b - an uncursed +0 studded leather armor (being worn) {80}[5;178H[K [7mComestibles[m[6;178H[K c - 2 uncursed food rations {2}[7;178H[K [7mScrolls[m[8;178H[K e - an uncursed scroll of enchant weapon {1}[9;178H[K l - 5 uncursed scrolls of healing {5}[10;178H[K m - 4 uncursed scrolls of mana {4}[11;178H[K n - 3 uncursed scrolls of phase door {3}[12;178H[K o - 2 uncursed scrolls of standard id {2}[13;178H[K p - an uncursed scroll of cure {1}[14;178H[K [7mSpellbooks[m[15;178H[K h - a blessed spellbook of acid sphere (0:4) {1}[16;178H[K i - a blessed spellbook of acid stream (0:3) {1}[17;178H[K [7mPotions[m[18;178H[K d - an uncursed potion of fear {1}[19;178H[K k - an uncursed potion of oil {1}[20;178H[K [7mRings[m[21;178H[K g - an uncursed +1 ring of gain wisdom {1}[22;178H[K [7mWands[m[23;178H[K f - an uncursed wand of acid (0:2)
W= Z {1}[24;178H[K [7mTools[m[25;178H[K j - an uncursed oil lamp {1}[26;178H[K[C(end) Wk f [1;177H[K[2;177H[K[3;177H[K[4;177H[K[5;177H[K[6;177H[K[7;177H[K[8;177H[K[9;177H[K[10;177H[K[11;177H[K[12;177H[K[13;177H[K[14;177H[K[15;177H[K[16;177H[K[17;177H[K[18;177H[K[19;177H[K[20;177H[K[21;177H[K[22;177H[K[23;177H[K[24;177H[K[25;177H[K[26;177H[K[27;177H[K[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[7;53H[HDo you want to see your attributes? [ynq] (n) [KW
n[K[H[2J[HFinal Attributes:
[2;1H[3;1HYou were nominally aligned.
[4;1HYour alignment was 0.
[5;1HYour max alignment was 10.
[6;1HYou carried 0 sins.
[7;1HPotion identification only worked 3 times out of 11.
[8;1HRing identification only worked 4 times out of 6.
[9;1HAmulet identification only worked 15 times out of 19.
[10;1HWand identification only worked 3 times out of 11.
[11;1HArmor identification only worked 15 times out of 29.
[12;1HSpellbook identification only worked 2 times out of 7.
[13;1HGem identification only worked 100 times out of 101.
[14;1HTool identification only worked 5 times out of 10.
[15;1HBook drop chance was reduced to 95%.
[16;1HRing drop chance was reduced to 83%.
[17;1HWand drop chance was reduced to 80%.
[18;1HAmulet drop chance was reduced to 95%.
[19;1HPotion drop chance was reduced to 89%.
[20;1HConcealing monsters were spawned underneath items 98% of the time only.
[21;1HMonster death drops spawned with only 87% chance.
[22;1HNumber of artifacts generW>
ated was 0.
[23;1HNumber of fake artifacts generated was 0.
[24;1HMonster spawn increase would have started at turn 66210.
[25;1HMonster spawn increase had reached its maximum at turn 114610.
[26;1HIn this game, Eevee's evolution was umbreon.
[27;1HYour limit for ascension was at turn 3376640.
[28;1HThe monster class that cannot be genocided was pudding or ooze.
[29;1HThe monster class that was spawned more often: zombie (freq bonus 1).
[30;1HThe monster species that was spawned more often: The disgusting smoker friend of Marie (freq bonus 14).
[31;1HThe monster species that was spawned more often: wobbly jelly (freq bonus 3).
[32;1HThe monster species that was spawned more often: gas vortex (freq bonus 20).
[33;1HThe monster species that was spawned more often: skillor trove (freq bonus 12).
[34;1HThe monster species that was spawned more often: training snake (freq bonus 11).
[35;1HThe monster species that was spawned more often: semblance (freq bonus 4).
[36;1HThe monster species that was spaWZ
wned more often: The Marquis de la Tour (freq bonus 6).
[37;1HThe monster species that was spawned more often: The Dreamer (freq bonus 7).
[38;1HThe monster species that was spawned more often: poison eye (freq bonus 12).
[39;1HThe monster species that was spawned more often: scream archer (freq bonus 5).
[40;1HThe monster species that was spawned more often: crimson warp fungus (freq bonus 8).
[41;1HThe monster species that was spawned more often: dementor troll (freq bonus 6).
[42;1HThe monster species that was spawned more often: burner ant (freq bonus 4).
[43;1HThe monster species that was spawned more often: djinn elemental (freq bonus 3).
[44;1HThe monster species that was spawned more often: hydra lich (freq bonus 32).
[45;1HThe monster species that was spawned more often: mirror growth (freq bonus 10).
[46;1HThe monster species that was spawned more often: ethereal dragon (freq bonus 3).
[47;1HThe monster species that was spawned more often: eagle (freq bonus 3).
[48;1HThe monster species Wb
that was spawned more often: goldfish (freq bonus 3).
[49;1HThe monster species that was spawned more often: sererrog (freq bonus 8).
[50;1HThe monster species that was never randomly spawned: breton.
[51;1HThe monster species that was never randomly spawned: aggressive kudzu.
[52;1HThe monster species that was never randomly spawned: hishi mochi.
[53;1HThe monster species that was never randomly spawned: bloodshot eye.
[54;1HThe monster species that was never randomly spawned: ace of hearts.
[55;1HThe monster species that was never randomly spawned: stiletto lover.
[56;1HThe monster species that was never randomly spawned: spike penetrator.
[57;1HThe monster species that was never randomly spawned: Aשn~Ljk8/o+.
[58;1HThe monster species that was never randomly spawned: orange jelly.
[59;1HThe monster species that was never randomly spawned: red snake.
[60;1HThe monster class that was always generated with extra speed: Zouthern animal.
[61;1HThe RNG hath decreed that this item was neverWi
generated: heroism (tan).
[62;1HThe RNG hath decreed that this item was never generated: blacky stone (gray).
[63;1HThe RNG hath decreed that this item was never generated: amulet of premature death (deadly).
[64;1HThe RNG hath decreed that this item was never generated: rubber hose ((null)).
[65;1HThe RNG hath decreed that this item was never generated: arm blaster ((null)).
[66;1HThe RNG hath decreed that this item was never generated: cloak of premature death (evil cloak).
[67;1HThe RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 52).
[68;1HThe RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 8).
[69;1HThe RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 16).
[70;1HThe RNG hath decreed that this item was generated more often: fur ((null), freq bonus 20).
[71;1HThe RNG hath decreed that this item was generated more oWp
ften: wonder (elven-lettered, freq bonus 26).
[72;1HThe RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 24).
[73;1H[K[C--More--W8 [H[2J[HThe RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 17).
[2;1HThe RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 16).
[3;1HThe RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 10).
[4;1HThe RNG hath decreed that this item was generated more often: time (momentary, freq bonus 15).
[5;1HThe RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 5).
[6;1HThe RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 3).
[7;1HThe RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 11).
[8;1HThe RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 5).
[9;1HThe RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 10).
[10;1HThe RNG hath decreed thWh at this item was generated more often: teleport away (gold, freq bonus 11).
[11;1HThe RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9).
[12;1HThe RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 11).
[13;1HThe RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 9).
[14;1HThe RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 10).
[15;1HThe RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 23).
[16;1HThe RNG hath decreed that this item was always generated cursed: darkness (colluded).
[17;1HThe RNG hath decreed that this item was always generated cursed: frag grenade ((null)).
[18;1HThe RNG hath decreed that this item was always generated cursed: solar beam (mirroring).
[19;1HThe RNG hath decreed that this item was always generated cursed: ring mail ((null)).
[20;1HThe RNG hath decreed that this iteWo m was always generated cursed: polymorph control (emerald).
[21;1HThe RNG hath decreed that this trap was always invisible: plasma trap.
[22;1HThe RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 3).
[23;1HNext attribute increase check would have come at turn 4244.
[24;1HStrength training was 0.
[25;1HDexterity training was 0.
[26;1HWisdom training was 2.
[27;1HConstitution training was 0.
[28;1HYou were poison resistant.
[29;1HYou were immune to sickness.
[30;1HYou were acid resistant.
[31;1HYou were petrification resistant.
[32;1HYou had 1500 points of nutrition remaining.
[33;1HYou could survive without air.
[34;1HYour luck was zero.
[35;1HYou could not have safely prayed (369).
[36;1HYou survived.
[37;1H[K[C--More-- WO K [H[2J[H[4;49H[1m[38;5;5mĿ[m[5;49H[1m[38;5;5m[m[38;5;7m[m[6;50H[38;5;3m#[m[1m[38;5;3m$[m[38;5;7m[m[1m[38;5;5m[m[7;50H[38;5;3m#[m[38;5;7m[m[1m[38;5;2m@[m[1m[38;5;5m[m[8;50H[1m[38;5;5m[m[38;5;2m[7md[m[m[1m[38;5;5m[m[A[23;1H[K[[7m[CForth the Oozer[m[m
[23;17H] St7 Dx11 Co20 In10 Wi6 Ch8 AciClkMalCha
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H18(18)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H20(20)
[25;1H[K[A[24;28H AC7 Exp1 T1
[25;1H[K[HDo you want an account of creatures vanquished? [ynq] (n) [KWB q[K