flumpraxxa, neutral male lich Wandkeeper --------- ##|....._.| ##,........| #,,,|.......| #####,#,---+----- ##########,,,,,# ###`,,,,,,,,,,#### #,,,########## #,------ #,|....| Z----+- #,|....| |..... #,|....| |....| ,,|%..<+ -....|########,|%...| |..>..,(,,^@,,,%(...| |....|#########------ .....- ------ [Flumpraxx the Zapper] St9 Dx11 Co9 In8 Wi16 Ch15 WanLicMalNeu S147 Dlvl:1 $7 HP-1(29) Pw19(19) AC8 MC3 Xp2/35 Wt38/1050 T247 Latest messages Your leg feels somewhat better. What do you want to zap? [ghijk or ?*] In what direction? [hykulnjb><] Idiot! You've shot yourself! [-12 -> 12] Do you really want to step into that quicksand? [yn] (n) Uh-oh, should have watched your step... Suddenly, you're in quicksand! You frantically try to get out. [-1 -> 12] Wheeeew! At last you managed to pull yourself out of the quicksand. f - a blessed wand of magic missile (0:16) {1}. e - a blessed wand of magic missile (0:15) {1}. Unknown command ' '. Do you really want to step into that quicksand? [yn] (n) (2x) You escape a quicksand. Unknown command ' '. What do you want to zap? [e-k or ?*] In what direction? [hykulnjb><] Idiot! You've shot yourself! You die... Your inventory Weapons n - an uncursed +3 athame (weapon in hand) {4} Armor b - a blessed +1 lab coat (being worn) {4} Scrolls c - an uncursed scroll of charging {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 cursed scrolls of standard id {2} s - a cursed scroll of cure {1} Spellbooks d - a blessed spellbook of polymorph (0:3) {1} m - a cursed spellbook of summon undead (0:3) {1} Wands e - a blessed wand of magic missile (0:15) {1} f - a blessed wand of magic missile (0:16) {1} g - a blessed wand of speed monster (0:4) {1} h - a blessed wand of sleep (0:5) {1} i - a blessed wand of sleep (0:4) {1} j - a blessed wand of striking (4:0) {1} k - a blessed wand of magic missile (0:1) {1} Tools l - an uncursed sack {5} The sack is empty. Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 92% chance Musable item generation frequency had a negative bias of 43% Ring drop chance was reduced to 71% Amulet drop chance was reduced to 66% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: dart (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90020 Monster spawn increase reached its maximum at turn 158082 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 761056 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: Leutkak (freq bonus 18) The monster species that spawned more often: very old mercurial dragon (freq bonus 16) The monster species that spawned more often: poor lich (freq bonus 21) The monster species that spawned more often: frozen ice block (freq bonus 24) The monster species that spawned more often: poison spitter (freq bonus 16) The monster species that spawned more often: water dog (freq bonus 6) The monster species that spawned more often: jelly bee (freq bonus 4) The monster species that spawned more often: controller permamimic (freq bonus 8) The monster species that spawned more often: stinking cloud (freq bonus 96) The monster species that spawned more often: red growth (freq bonus 3) The monster species that spawned more often: real crystal hound (freq bonus 24) The monster species that spawned more often: eastern tengu (freq bonus 32) The monster species that spawned more often: ghost wolf (freq bonus 3) The monster species that spawned more often: Lady Tokimi (freq bonus 12) The monster species that spawned more often: eight of hearts (freq bonus 18) The monster species that spawned more often: Zaphod Breeblebrox (freq bonus 48) The monster species that spawned more often: giant rat (freq bonus 30) The monster species that spawned more often: desert colony (freq bonus 3) The monster species that spawned more often: human thief (freq bonus 18) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 12) The monster trait that was more common: monsters that count as major demon (freq bonus 8) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 8) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 4) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster species that never randomly spawned: drow matron The monster species that never randomly spawned: Laura's hugging boot The monster species that never randomly spawned: Windows 7 The monster species that never randomly spawned: undead locksmith The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: christmas child The monster species that never randomly spawned: Girtab The monster species that never randomly spawned: desert force fungus The monster species that never randomly spawned: nord The monster species that never randomly spawned: gomi soldier The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 6) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 2) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 33) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 26) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 7) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 7) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 10) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 8) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 9) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 4) Next attribute increase check would have come at turn 395 Strength training was 19 Dexterity training was 0 Wisdom training was 0 Constitution training was 10 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having acid resistance (0) You were aware of the presence of something You were warned of undead You had infravision You had 1124 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You were fast You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Roy Koopa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. Roy Koopa was angry with you (1) You could not have safely prayed (1388) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 498% b - summon undead 5 attack 95% 398% Techniques known in the end Name Level Status recharge 2X LIMIT(0) blood ritual 2 R LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor lab coat (white coat) Scrolls scroll of charging (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of healing (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of mana (DRAW SHOCK STUNT) scroll of phase door (I AM THE BEST) scroll of standard id (MAY THE FORCE BE WITH YOU) scroll of cure (SUSY THENSE) Spellbooks spellbook of polymorph (indexed) spellbook of summon undead (rocky) Wands * wand of magic missile (circular) * wand of speed monster (quadratic) * wand of sleep (cypress) * wand of striking (tungsten) * wand of light (bound) * wand of nothing (molybdenum) * wand of enlightenment (nickel) * wand of mana (null) * wand of gain level (obscure) * wand of healing (newfound) * wand of locking (jelly) * wand of make invisible (multicolor) * wand of make visible (holed) * wand of identify (ironwood) * wand of remove curse (cinnabar) * wand of punishment (symmetric) * wand of opening (bent) * wand of probing (degraded) * wand of secret door detection (driftwood) * wand of trap disarming (nicked) * wand of stinking cloud (uranium) * wand of time stop (titanium) * wand of tele level (cherry) * wand of genocide (vivardoradorium) * wand of entrapping (asymmetric) * wand of trap creation (tin) * wand of darkness (interplanar) * wand of magic mapping (ebony) * wand of detect monsters (terminal) * wand of objection (tapering) * wand of slow monster (nebulous) * wand of haste monster (tapered) * wand of paralysis (stable) * wand of disintegration (compost) * wand of stoning (blasted) * wand of undead turning (wish parser) * wand of draining (beeswax) * wand of reduce max hitpoints (chromatic) * wand of increase max hitpoints (poplar) * wand of cancellation (mithril) * wand of create monster (vajra) * wand of create familiar (leek) * wand of bad effect (spiked) * wand of curse items (magnesium) * wand of amnesia (balsa) * wand of bad luck (quartz) * wand of remove resistance (avada kedavra) * wand of corrosion (vajra blade) * wand of fumbling (cracked) * wand of starvation (subsurface) * wand of confusion (gravel) * wand of sliming (penis-shaped) * wand of lycanthropy (distorted) * wand of summon undead (monoclinic) * wand of fear (octogonal) * wand of wind (pebble) * wand of polymorph (biblic) * wand of mutation (flax) * wand of teleportation (hawthorn) * wand of banishment (chemical) * wand of create horde (soviet) * wand of extra healing (aluminum) * wand of full healing (paper) * wand of debugging (vanishing) * wand of levitation (shapeless) * wand of misfire (rubber) * wand of venom scattering (birch) * wand of share pain (steel) * wand of poison (oblique) * wand of hyper beam (weird) * wand of disintegration beam (spiral) * wand of chromatic beam (walnut) * wand of stun monster (refracted) * wand of tidal wave (ticking) * wand of summon elm (shivering) * wand of drain mana (brittle) * wand of finger bending (fake) * wand of immobility (iron) * wand of egoism (forked) * wand of sin (acyclic) * wand of inertia (deleted) * wand of time (planar) * wand of wonder (cornered) * wand of bugging (diagonal) * wand of wishing (orthorhombic) * wand of acquirement (radiating) * wand of summon sexy girl (fuzzy) * wand of clone monster (short) * wand of charging (viridian) * wand of spellbinder (ceramic) * wand of inertia control (blackthorn) * wand of sterilize (elasthan) * wand of deslexification (untouchable) * wand of gravity beam (glass) * wand of dream eater (saffron) * wand of bubblebeam (bone) * wand of good night (porcelain) * wand of inferno (pentagonal) * wand of ice beam (marble) * wand of thunder (electrum) * wand of sludge (burnable) * wand of toxic (leather) * wand of nether beam (slate) * wand of aurora beam (vertical) * wand of chloroform (petrified) * wand of digging (platinum) * wand of fire (mercury) * wand of cold (silver) * wand of death (elysium) * wand of lightning (cubic) * wand of fireball (beryllium) * wand of acid (vajra rope) * wand of solar beam (cedar) * wand of psybeam (stoutwood) * wand of (null) (soft) * wand of (null) (noticeable) * wand of (null) (wooden) * wand of (null) (vajra ring) * wand of (null) (horizontal) * wand of (null) (plastic) * wand of (null) (wormwood) * wand of (null) (manzanita) * wand of (null) (dragonhide) * wand of (null) (omnipotent) * wand of (null) (eucalyptus) * wand of (null) (cyan) * wand of (null) (silk) * wand of (null) (royal) * wand of (null) (skew) * wand of (null) (lithic) * wand of (null) (symptomatic) * wand of (null) (redwood) * wand of (null) (platonic) * wand of (null) (fogwood) * wand of (null) (ectoplasm) * wand of (null) (living) * wand of (null) (nonmoving) * wand of (null) (hexagonal) * wand of (null) (locust) * wand of (null) (dogwood) * wand of (null) (yarn) * wand of (null) (rosewood) * wand of (null) (fallthrough) * wand of (null) (diffuse) * wand of (null) (long) * wand of (null) (persimmon wood) * wand of (null) (edible) * wand of (null) (underestimated) * wand of (null) (doggy) * wand of (null) (tengwar) * wand of (null) (cast iron) * wand of (null) (wrapped) * wand of (null) (celestial) * wand of (null) (pewter) * wand of (null) (heavy metal) * wand of (null) (immediate) * wand of (null) (knobbed) * wand of (null) (rusting) * wand of (null) (fiber) * wand of (null) (blooming) * wand of (null) (aspen) * wand of (null) (golden) * wand of (null) (flathead) * wand of (null) (hemlock) * wand of (null) (archmage) * wand of (null) (zebrawood) * wand of (null) (avocadowood) * wand of (null) (conundrum) * wand of (null) (kukui wood) * wand of (null) (flapping) * wand of (null) (inertron) * wand of (null) (metal) * wand of (null) (elm) * wand of (null) (trigonal) * wand of (null) (rollover) * wand of (null) (wax) * wand of (null) (deformed) * wand of (null) (automatic) * wand of (null) (lavender) * wand of (null) (tetragonal) * wand of (null) (poured) * wand of (null) (dyed) * wand of (null) (orichalcum) * wand of (null) (zinc) * wand of (null) (mistletoe) * wand of (null) (spandex) * wand of (null) (dodecagonal) * wand of (null) (mahogany) * wand of (null) (runed) * wand of (null) (query) * wand of (null) (silicon) * wand of (null) (important) * wand of (null) (veggy) * wand of (null) (jute) * wand of (null) (acoustic) * wand of (null) (bamboo) * wand of (null) (knotted) * wand of (null) (wedged) * wand of (null) (cottonwood) * wand of (null) (fall) * wand of (null) (trippy) * wand of (null) (jeweled) * wand of (null) (hickory) * wand of (null) (fuchsia) * wand of (null) (straight) * wand of (null) (stubby-necked) * wand of (null) (belled) * wand of (null) (hooked) * wand of (null) (floating) * wand of (null) (empty) * wand of (null) (grooved) * wand of (null) (rusty) * wand of (null) (measured) * wand of (null) (acrylic) * wand of (null) (shining) * wand of (null) (cocky) * wand of (null) (contro) * wand of (null) (iridium) * wand of (null) (bristly) * wand of (null) (bitumen) * wand of (null) (overpowered) * wand of (null) (chrome) * wand of (null) (shaped) * wand of (null) (gnarled) * wand of (null) (sex toy) * wand of (null) (pourpoor) * wand of (null) (secree) * wand of (null) (black) * wand of (null) (wiry) * wand of (null) (titanium) * wand of (null) (octagonal) * wand of (null) (wintry) * wand of (null) (angular) * wand of (null) (vajra tower) * wand of (null) (secret) * wand of (null) (inka) * wand of (null) (fluted) * wand of (null) (wicker) * wand of (null) (round cube) * wand of (null) (decayed) * wand of (null) (cyclic) * wand of (null) (flesh) * wand of (null) (pixelated) * wand of (null) (cavorite) * wand of (null) (spruce) * wand of (null) (oak) * wand of (null) (beaming) * wand of (null) (vajra orb) * wand of (null) (alarming) * wand of (null) (pallet) * wand of (null) (tolkienian) * wand of (null) (banyan) * wand of (null) (ray-shooting) * wand of (null) (enviable) * wand of (null) (slender) * wand of (null) (triclinic) * wand of (null) (lead) * wand of (null) (iridescent) * wand of (null) (timber) * wand of (null) (mulberry) * wand of (null) (energetic) * wand of (null) (mineral) * wand of (null) (pecan) * wand of (null) (teak) * wand of (null) (erroneous) * wand of (null) (curved) * wand of (null) (mica) * wand of (null) (exploding) * wand of (null) (sycamore) * wand of (null) (lacquered) * wand of (null) (holly) * wand of (null) (willow) * wand of (null) (irregular) * wand of (null) (elven-lettered) * wand of (null) (plasma) * wand of (null) (old-testamentarian) * wand of (null) (double-headed) * wand of (null) (brass) * wand of (null) (tar) * wand of (null) (idiomatic) * wand of (null) (cloth) * wand of (null) (ominous) * wand of (null) (girly) * wand of (null) (stout) * wand of (null) (secreted) * wand of (null) (motile) * wand of (null) (pronged) * wand of (null) (crashbug) * wand of (null) (arcanium) * wand of (null) (crystal) * wand of (null) (alabaster) * wand of (null) (pine) * wand of (null) (maple) * wand of (null) (round) * wand of (null) (cerulean) * wand of (null) (liquid) * wand of (null) (teaching) * wand of (null) (pokemon logo) * wand of (null) (gemstone) * wand of (null) (etched) * wand of (null) (edgy) * wand of (null) (radioactive) * wand of (null) (bronze) * wand of (null) (bauxite) * wand of (null) (copper) * wand of (null) (buzzing) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a sewer rat (2 created) 0 blink patches (1 created) an Uniform Kaptain 0 kobold zombies (1 created) a twen 0 dark grues (1 created) 0 disintegration troves (1 created) 8 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (27 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Wandkeeper... You died in The Dungeons of Doom on dungeon level 1 with 147 points, and 7 pieces of gold, after 247 moves. Killer: zapped himself with a wand You were level 2 with a maximum of 29 hit points when you died. You reached the 413th place on the top 10000 list. No Points Name Hp [max] 1 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 2 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 3 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 411 148 badnik-Tha-Ame-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [29] 412 147 noty-Arc-Esp-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (rust smasher). - [17] *413 147 flumpraxxa-Wan-Lic-Mal-Neu died in The Dungeons of Doom on level 1. Zapped himself with a wand. - [29] 414 146 glycan-Cha-Rod-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (ghost bat). - [16] 415 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30]