flumpraxxa, lawful female lich Wild Talent ----------- |.........| |.........| ......@...| |.........| |....IR...| +.........| ----------- [Flumpraxx the Poschengband Noob] St9 Dx12 Co6 In9 Wi7 Ch12 WilLicFemLaw S1 Dlvl:1 $1 HP9(9) Pw9(9) AC-3 MC3 Xp1/0 Wt236/850 T27 Latest messages What do you want to use or apply? [mnoxy or ?*] The crystal ball damages your vision! Unknown command ' '. cloak of leech - This is a piece of armor. Color: gray. Material: cloth. Appearance: gray cloak. It can be worn for protection (armor class, magic cancellation etc.). Very useful cloak that grants 3 points of magic cancellation and manaleech. Wait! There's something there you can't see! (2x) You feel an unseen monster! (2x) You attack thin air. You feel an unseen monster! There is nothing here to pick up. You try to feel what is lying here on the floor. You feel no objects here. 1 gold piece. There is nothing here to pick up. What do you want to eat? [pqr or ?*] You feel incredibly sick. You suddenly vomit! You can move again. You can see again. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 35 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 90% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: divination spells (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42873 Monster spawn increase reached its maximum at turn 74210 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 514901 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: orc mummy (freq bonus 4) The monster species that spawned more often: snore spore (freq bonus 8) The monster species that spawned more often: tunnel terror (freq bonus 2) The monster species that spawned more often: sprigling (freq bonus 6) The monster species that spawned more often: hard boiled eggman (freq bonus 28) The monster species that spawned more often: young shimmering dragon (freq bonus 12) The monster species that spawned more often: crystal force patch (freq bonus 12) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 36) The monster species that spawned more often: Maugneshnaagar (freq bonus 24) The monster species that spawned more often: asshole teacher without own house (freq bonus 18) The monster species that spawned more often: jamclamper (freq bonus 4) The monster species that spawned more often: rafflesia (freq bonus 24) The monster species that spawned more often: novice lich (freq bonus 18) The monster species that spawned more often: gangrenous wyrm (freq bonus 28) The monster species that spawned more often: white yeek (freq bonus 3) The monster species that spawned more often: green koopa (freq bonus 4) The monster species that spawned more often: The Eastern Vampire (freq bonus 4) The monster species that spawned more often: mediator (freq bonus 3) The monster species that spawned more often: Elvenking (freq bonus 6) The monster species that spawned more often: Morrigan the Succubus (freq bonus 14) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 5) The monster trait that was more common: monsters that make cow sounds (freq bonus 9) The monster species that never randomly spawned: arctic fern The monster species that never randomly spawned: ankheg The monster species that never randomly spawned: lightscreen metroid The monster species that never randomly spawned: empty draconian The monster species that never randomly spawned: disintegrating sphere The monster species that never randomly spawned: emperor permamimic The monster species that never randomly spawned: domestic nymph The monster species that never randomly spawned: evasive sewer rat The monster species that never randomly spawned: Baalphegor The monster species that never randomly spawned: player slime The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 8) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 20) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 133) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 10) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 13) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 9) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 50) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 1) Next attribute increase check would have come at turn 390 Strength training was 1 Dexterity training was 0 Wisdom training was 3 Constitution training was -3 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having clairvoyance (0) You were prevented from having jumping (0) Your chance to block was 26% You leeched mana You were aware of the presence of something You were warned of undead You had infravision You had 1469 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the Lord The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (233) You survived Spells known in the end Name Level Category Fail Memory a - acid stream 4 matter 90% 300% b - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons javelin (throwing spear) elven bow (runed bow) Armor cloak of leech (gray cloak) dwarvish roundshield (large round shield) speed boots (gentle boots) Scrolls scroll of genocide (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of enchant armor (LA VIVME) scroll of healing (I AM THE BEST) scroll of mana (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of phase door (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of standard id (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of cure (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) Spellbooks spellbook of acid stream (talkative) spellbook of summon undead (light green) Potions potion of levitation (golden) potion of restore ability (bubbly) Rings ring of shock resistance (pourpoor) ring of warning (emerald) Wands wand of light (octagonal) wand of striking (pallet) Tools crystal ball (glass orb) Gems worthless piece of pink glass (pink) worthless piece of orange glass (orange) worthless piece of cyan glass (cyan) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Master) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Skilled) (0 of 20) polymorphing [Unskilled] (max Skilled) (0 of 20) devices [Unskilled] (max Grand Master) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) Weapon Skills knife [Unskilled] (max Skilled) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Wild Talent... Youescaped from the dungeon with 1 point,