flumpraxxa, chaotic female lich Wild Talent --------- ....KF@K+ |}}.}}}K| ---+----- [Flumpraxx the Poschengband Noob] St9 Dx9 Co7 In14 Wi14 Ch8 WilLicFemCha S101 Dlvl:2 $1 HP-4(1) Pw0(0) AC5 MC1 Xp1/0 Wt745/900 T95 Latest messages Where do you want to travel to? (For instructions type a ?) Your attack passes harmlessly through the shaded lichen. (2x) You miss the shaded lichen. (2x) # Are you sure you want to pray? [yn] (n) You begin praying to Arsene Lupin. You finish your prayer. The voice of Arsene Lupin thunders: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel very foolish! You lose Wisdom # Are you sure you want to pray? [yn] (n) You begin praying to Arsene Lupin. The Keystone Officer wields a thonged club {7}! The Keystone Officer swings his thonged club. The Keystone Officer hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: magical breathing You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 93% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 57% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: protection spells (turn 51) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 13981 Monster spawn increase reached its maximum at turn 59654 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 270546 The monster class that cannot be genocided was turret The monster class that was spawned more often: eye or sphere (freq bonus 6) The monster species that spawned more often: Lou's dancing shoe (freq bonus 14) The monster species that spawned more often: marilith girlfriend (freq bonus 32) The monster species that spawned more often: siena force patch (freq bonus 18) The monster species that spawned more often: lava mold (freq bonus 16) The monster species that spawned more often: woodchuck (freq bonus 48) The monster species that spawned more often: undead mahou shoujo (freq bonus 21) The monster species that spawned more often: animated marble statue (freq bonus 20) The monster species that spawned more often: ego-troll mummy (freq bonus 10) The monster species that spawned more often: ghoulish soul (freq bonus 18) The monster species that spawned more often: pisaca (freq bonus 33) The monster species that spawned more often: swamp centaur (freq bonus 16) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 22) The monster species that spawned more often: magma hound (freq bonus 8) The monster species that spawned more often: bright light (freq bonus 16) The monster species that spawned more often: concorde 6 (freq bonus 48) The monster species that spawned more often: foul crow (freq bonus 16) The monster species that spawned more often: gruesome naga hatchling (freq bonus 54) The monster species that spawned more often: nightwing (freq bonus 18) The monster species that spawned more often: red ogre (freq bonus 33) The monster species that spawned more often: artillery dragon (freq bonus 24) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 9) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters that revive after death (freq bonus 4) The monster trait that was more common: monsters with soldier dialogue (freq bonus 1) The monster species that never randomly spawned: Nicole's lovely sneaker The monster species that never randomly spawned: steam-powered rocket sentry The monster species that never randomly spawned: wind mushroom The monster species that never randomly spawned: farting man The monster species that never randomly spawned: vortex lord The monster species that never randomly spawned: gamma metroid The monster species that never randomly spawned: beriah sephirah The monster species that never randomly spawned: big gem trove The monster species that never randomly spawned: ice warp patch The monster species that never randomly spawned: snowball thrower The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: coveted boots (pink sneakers) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 44) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 142) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 33) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 4) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 15) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 27) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 9) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 3) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 86) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: maurah trap (freq bonus 3) Next attribute increase check would have come at turn 2842 Strength training was 14 Dexterity training was 4 Wisdom training was 1 Constitution training was 3 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were paralyzed (-1) You were prevented from having detect monsters (0) You were aware of the presence of something You were warned of undead You had infravision You had 1353 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated You were very fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. Arsene Lupin was angry with you (1) You could not have safely prayed (1808) You are dead Spells known in the end Name Level Category Fail Memory a - aggravate monster 4 body 90% 300% b - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons glaive (single-edged polearm) shuriken (throwing star) Armor speed boots (sputa boots) leather gloves (tar gloves) orcish ring mail (crude ring mail) Scrolls scroll of identify (THARR) scroll of rumor (QUARACTAR) scroll of healing (CATACLYSM) scroll of mana (OYII) scroll of phase door (FPMAM) scroll of standard id (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of cure (I R TEH UBER PWNZ0R) scroll of fire (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) Spellbooks spellbook of aggravate monster (multiplicative) spellbook of summon undead (fleeting) Potions potion of paralysis (rosemary) potion of water (clear) Rings ring of increase accuracy (double) ring of invisibility (one) Wands wand of light (edgy) wand of create monster (beeswax) Tools skeleton key (key) bag of holding (bag) Gems worthless piece of yellow glass (yellow) worthless piece of yellowish brown glass (yellowish brown) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Master) (0 of 20) Weapon Skills two-handed sword [Unskilled] (max Skilled) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Skilled) (0 of 20) enchantment spells [Unskilled] (max Wizard) (0 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) Goodbye flumpraxxa the Wild Talent...