flumpraxxa, neutral male asgardish Wild Talent ------######--------------######################### |....|,,,,,,-.............,,,,,,,,,,,,,,,,,,,,,,,,# |.....,#####|...%.)......|####--------------#####,############ |....|, |............| .............| #`,,,,,,,,,,,# |....+ |............| |............| #----------,# |....| -.---.-------- |............| |........|,#----- ------ |............| |........+,,|.<*|# ..........¯..|## |........|,,|....# |.......a.@...,, -----.---.,,|....# ----.---------## #,,# #,,,...*|# ##,## #,##----- ,,,, #,##,,,# -+---%-.- #,--.--- ........|##,.....| |........,##|>...| -.......|,,,.....| |.......|###|....| --------- ------ [Flumpraxx the Poschengband Noob] St11 Dx15 Co10 In7 Wi14 Ch10 WilAsgMalNeu S93 Dlvl:1 $13 HP20(20) Pw24(24) AC-1 MC3 Xp2/20 Wt885/1200 T323 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello flumpraxxa, the asgardish Wild Talent, welcome back to SlashEMExtended! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Your inventory Amulets I - the uncursed amulet of unchanging named Dethanc {1} Weapons a - an uncursed +0 silver saber {12} b - an uncursed +0 sling (alternate weapon; not wielded) {2} c - an uncursed +3 mace (weapon in hand) {12} d - an uncursed +0 elven arrow (in quiver) {1} e - an uncursed +0 dagger {4} K - an uncursed +0 oldest staff {16} O - 3 uncursed +0 orcish spears {36} P - the uncursed +0 long sword named Werebuster {16} Armor f - an uncursed +0 cloak of peace (being worn) {4} g - an uncursed +5 studded leather armor (being worn) {80} h - an uncursed +0 pair of elven boots (being worn) {8} i - an uncursed +0 splint mail {160} Comestibles p - 3 uncursed asian pears {2} r - 4 uncursed slime molds {2} Scrolls u - an uncursed scroll of remove curse {1} v - an uncursed scroll of confuse monster {1} C - 5 uncursed scrolls of healing {5} D - 4 uncursed scrolls of mana {4} E - 3 uncursed scrolls of phase door {3} F - 2 uncursed scrolls of standard id {2} G - an uncursed scroll of cure {1} L - an uncursed scroll of enchant weapon {1} M - an uncursed scroll of undo genocide {1} Spellbooks w - an uncursed spellbook of acid ingestion (0:2) {1} N - an uncursed spellbook of light (3:0) {1} Potions s - an uncursed potion of speed {1} t - an uncursed potion of gain energy {1} Rings k - an uncursed ring of disarming {1} l - an uncursed ring of sustain ability {1} J - a cursed -2 ring of increase damage {1} Wands x - an uncursed wand of enlightenment (0:0) {1} y - an uncursed wand of enlightenment (5:12) {1} Tools o - an uncursed large box {500} Gems B - an uncursed +0 worthless piece of red glass {1} The large box is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 81% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: body spells (turn 40) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56080 Monster spawn increase reached its maximum at turn 126300 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 151360 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: mummy (freq bonus 1) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: little pisaca (freq bonus 20) The monster species that spawned more often: drearmy ant (freq bonus 9) The monster species that spawned more often: turkish girl (freq bonus 6) The monster species that spawned more often: butcher shaman (freq bonus 4) The monster species that spawned more often: shaped fungus (freq bonus 9) The monster species that spawned more often: cheese-footed teacher (freq bonus 10) The monster species that spawned more often: nexus spore (freq bonus 24) The monster species that spawned more often: young plain dragon (freq bonus 48) The monster species that spawned more often: colorful growth (freq bonus 10) The monster species that spawned more often: normal human (freq bonus 10) The monster species that spawned more often: Lars (freq bonus 4) The monster species that spawned more often: pesky mind sucker (freq bonus 8) The monster species that spawned more often: zakarumite (freq bonus 3) The monster species that spawned more often: Nils (freq bonus 6) The monster species that spawned more often: mister whoopee (freq bonus 14) The monster species that spawned more often: axial light (freq bonus 24) The monster species that spawned more often: gnome on crack (freq bonus 6) The monster species that spawned more often: rng horror (freq bonus 3) The monster species that spawned more often: legion devil grunt (freq bonus 2) The monster species that spawned more often: Ghaele (freq bonus 5) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster species that never randomly spawned: prick rat The monster species that never randomly spawned: reuvir The monster species that never randomly spawned: white sentai The monster species that never randomly spawned: dim growth The monster species that never randomly spawned: nasty spore The monster species that never randomly spawned: rafflesia The monster species that never randomly spawned: black lancer The monster species that never randomly spawned: burrower The monster species that never randomly spawned: translucent warp patch The monster species that never randomly spawned: giant tool trove The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 60) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 11) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 5) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 6) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 5) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 19) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 14) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 2) Next attribute increase check would have come at turn 368 Strength training was 13 Dexterity training was 4 Wisdom training was 10 Constitution training was 19 You were prevented from having mana regeneration (0) You were prevented from having reflection (0) You recognized peaceful creatures You had 1134 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dagobert Duck, Xena and Super Mario Your deity was Xena The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - acid ingestion 5 healing 95% 397% b - light 1 divine 0% 100% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of unchanging (turtle) Weapons elven arrow (runed arrow) orcish spear (crude spear) Armor cloak of peace (polyform cloak) elven boots (plateau boots) Scrolls scroll of remove curse (MUNCH MUNCH) scroll of confuse monster (ETAOIN SHRDLU) scroll of healing (BITING WITH COOL TUSK MAYBE FREEZED) scroll of mana (KILL HIM) scroll of phase door (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of standard id (DNETHACK TRASHED THE SAMURAI ROLE) scroll of cure (SVDUNPX SVPXUNPX) scroll of enchant weapon (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of undo genocide (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of acid ingestion (fleeting) spellbook of light (ramming) Potions potion of speed (tan) potion of gain energy (dark green) Rings ring of disarming (chinese) ring of sustain ability (quartz) ring of increase damage (tar) Wands wand of enlightenment (blooming) Tools large box (wooden box) chest (wooden container) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 10 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Skilled) (0 of 20) devices [Unskilled] (max Skilled) (0 of 20) Weapon Skills axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Legendary) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Master) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Master) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Skilled) (0 of 20) Goodbye flumpraxxa the Wild Talent...