flumpraxxa, chaotic female addicted Gangster ---------- |........| |........| |......... ........$| |......... |@.......| ---------- [Flumpraxx the Low Thug] St25 Dx25 Co25 In25 Wi25 Ch25 GanAddFemCha S37 Dlvl:1 $1 HP14(14) Pw4(4) AC1 MC0 Xp1/9 Wt77/2600 T5 Conf Latest messages Hello flumpraxxa, welcome to SlashEMExtended! You are a chaotic female addicted Gangster. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You kill poor Counterfeit! You hear the rumble of distant thunder... You kill the newt! Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -58 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 469 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 19% Wand drop chance was reduced to 29% Monster death drops spawned with only 93% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: divination spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28131 Monster spawn increase reached its maximum at turn 105141 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 311432 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: agate fungus (freq bonus 24) The monster species that spawned more often: Lena's erotic lady shoe (freq bonus 30) The monster species that spawned more often: soul killer (freq bonus 9) The monster species that spawned more often: petty-dwarf (freq bonus 6) The monster species that spawned more often: sub-gnome (freq bonus 6) The monster species that spawned more often: time stalk (freq bonus 15) The monster species that spawned more often: magic-colored growth (freq bonus 8) The monster species that spawned more often: energy spore (freq bonus 6) The monster species that spawned more often: multicolor light (freq bonus 5) The monster species that spawned more often: thick master lich (freq bonus 18) The monster species that spawned more often: necromancer (freq bonus 60) The monster species that spawned more often: crackling blob (freq bonus 6) The monster species that spawned more often: crepuscule mimic (freq bonus 3) The monster species that spawned more often: Rat-Man (freq bonus 14) The monster species that spawned more often: blister mold (freq bonus 8) The monster species that spawned more often: camo fish (freq bonus 8) The monster species that spawned more often: silver sucker (freq bonus 84) The monster species that spawned more often: epidote spore (freq bonus 9) The monster species that spawned more often: shaped patch (freq bonus 4) The monster species that spawned more often: Cherub (freq bonus 12) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 1) The monster trait that was more common: monsters that make chicken sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 12) The monster trait that was more common: monsters that can be genocided (freq bonus 3) The monster species that never randomly spawned: undead knight The monster species that never randomly spawned: hole colony The monster species that never randomly spawned: homunculus The monster species that never randomly spawned: Flat Man The monster species that never randomly spawned: deformed lizard The monster species that never randomly spawned: dire armadillo The monster species that never randomly spawned: negator ooze The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: glowing patch The monster species that never randomly spawned: furry jaguar The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 46) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 60) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 3) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 72) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 27) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 3) Next attribute increase check would have come at turn 542 Strength training was 1 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 You were confused (0) You were prevented from having sleep resistance (0) You were prevented from having magic resistance (0) You had 1494 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (212) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (EN PHYSIC POINTS IS USEMORE) scroll of mana (GANDALF GOT EATEN BY A BLAROG) scroll of phase door (CHOP CAN BREAKED THE BARRIER) scroll of standard id (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of cure (AIR ELEMENTAL SPEED BEHOLDER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Gangster... Youescaped from the dungeon with 37 points,