flumpraxxa, lawful male asgardish Wild Talent --------- |........ |.......|# |........,# |..@..j.|,, |.......|,, ----|----## [Flumpraxx the Poschengband Noob] St10 Dx10 Co7 In10 Wi11 Ch15 WilAsgMalLaw S18 Dlvl:1 $4 HP13(13) Pw12(12) AC2 MC1 Xp1/1 Wt600/950 T29 Latest messages What do you want to throw? [$yzABC or ?*] In what direction? [hykulnjb><] An uncursed +0 frag grenade (armed) {1} hits the floor. The RNG turns into a basilisk! The RNG turns into an amorphous stalk! Your leg feels somewhat better. You hear a crunching sound. There is nothing here to pick up. The newt zombie misses. You hear a crunching sound. You begin bashing monsters with your sling. You destroy the newt zombie! I - a mum potion {1}. What do you want to drink? [stI or ?*] You feel better. The RNG turns into an electric eel! You displaced The RNG. The RNG turns into a large rust monster! The RNG turns into a gum jelly! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: flying You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 72 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 47% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 31% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 87% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: attack spells (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13617 Monster spawn increase reached its maximum at turn 38078 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 799006 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: nasty bar-lgura (freq bonus 7) The monster species that spawned more often: inedible slime mold (freq bonus 9) The monster species that spawned more often: assiah sephirah (freq bonus 16) The monster species that spawned more often: Bounty (freq bonus 24) The monster species that spawned more often: armor gnome (freq bonus 24) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 12) The monster species that spawned more often: weremindflayer (freq bonus 12) The monster species that spawned more often: leprechaun king (freq bonus 12) The monster species that spawned more often: phase warp fungus (freq bonus 3) The monster species that spawned more often: gnome cleric (freq bonus 48) The monster species that spawned more often: infernal gel (freq bonus 42) The monster species that spawned more often: vicious wolf (freq bonus 7) The monster species that spawned more often: Melissa (freq bonus 5) The monster species that spawned more often: Miki Onimaru (freq bonus 10) The monster species that spawned more often: triad champion (freq bonus 4) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 8) The monster species that spawned more often: undead Olog-hai ambusher (freq bonus 4) The monster species that spawned more often: death slasher (freq bonus 4) The monster species that spawned more often: magic book mimic (freq bonus 21) The monster species that spawned more often: blank mold (freq bonus 8) The monster trait that was more common: monsters whose attacks calm you (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster species that never randomly spawned: blind eye The monster species that never randomly spawned: snore force fungus The monster species that never randomly spawned: green blob The monster species that never randomly spawned: dissolved undead potato The monster species that never randomly spawned: porter black jelly The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: tin man The monster species that never randomly spawned: Astaphaios The monster species that never randomly spawned: icky face The monster species that never randomly spawned: geyser lich The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 15) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 94) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 13) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 18) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 5) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 11) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 12) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 1) Next attribute increase check would have come at turn 416 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 You were prevented from having sleep resistance (0) You were prevented from having flying (0) Your chance to block was 23% You had 1470 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (333) You survived Spells known in the end Name Level Category Fail Memory a - invisibility 4 body 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons javelin (throwing spear) orcish arrow (crude arrow) Armor dummy wings (wings) mercurial dragon scale shield (mercurial dragonhide shield) Scrolls scroll of punishment (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of healing (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of mana (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of phase door (DOGO FUTSF) scroll of standard id (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of cure (PURE VIRTUAL FUNCTION CALL) Spellbooks spellbook of invisibility (stained) Potions potion of monster detection (flowing) potion of sleeping (thyme) potion of healing (mum) Rings ring of regeneration (obsidian) Wands wand of slow monster (quartz) wand of draining (round cube) Tools tallow candle (candle) Gems magicite crystal (blue) worthless piece of white glass (white) worthless piece of radiant glass (radiant) worthless piece of red glass (red) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Skilled) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Skilled) (0 of 20) spirituality [Unskilled] (max Grand Master) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Skilled) (0 of 20) broadsword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) flail [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) Goodbye flumpraxxa the Wild Talent... Youescaped from the dungeon with 5018 points,