flumpraxxa, chaotic male mimic Wild Talent --- .\.. ..\.{ ..\.. .<\..| ..r\.| ...., --- [Flumpraxx the Poschengband Noob] St13 Dx10 Co14 In11 Wi10 Ch10 WilMimMalCha S105 Dlvl:2 $23 HP-2(11) Pw11(11) AC10 MC0 Xp1/8 Wt1269/1450 T122 Latest messages You try to ooze under the door, but can't squeeze your possessions through. There is a door in the way! In what direction? [hykulnjb><] As you kick the door, it crashes open! 3 gold pieces. There is a wall in the way! You begin bashing monsters with your guisarme. You hit the cold trove. (2x) You destroy the cold trove! 5 gold pieces. You see here a crude ring mail {100}. The giant garbage rat misses. You hit the giant garbage rat. The giant garbage rat zaps itself with an irregular wand {1}! The giant garbage rat begins to look better. What do you want to zap? [xy or ?*] In what direction? [hykulnjb><] The bolt of fire bounces! The bolt of fire hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: acid resistance You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 42% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 89% Monster death drops spawned with only 96% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: martial arts (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 7092 Monster spawn increase reached its maximum at turn 56722 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 204351 The monster class that cannot be genocided was mimic The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: polyinitor (freq bonus 48) The monster species that spawned more often: drydrip force fungus (freq bonus 5) The monster species that spawned more often: pink slime (freq bonus 60) The monster species that spawned more often: taiga bear (freq bonus 4) The monster species that spawned more often: kung-fu girl (freq bonus 12) The monster species that spawned more often: griffin (freq bonus 30) The monster species that spawned more often: sulfur patch (freq bonus 6) The monster species that spawned more often: Ford Perfect (freq bonus 60) The monster species that spawned more often: dwarf queen (freq bonus 36) The monster species that spawned more often: Meltem (freq bonus 4) The monster species that spawned more often: animator (freq bonus 12) The monster species that spawned more often: stone warp patch (freq bonus 24) The monster species that spawned more often: yellow ogre (freq bonus 4) The monster species that spawned more often: Birth (freq bonus 10) The monster species that spawned more often: Giulia (freq bonus 24) The monster species that spawned more often: Aleax writer (freq bonus 20) The monster species that spawned more often: gremlin deactivator (freq bonus 16) The monster species that spawned more often: special mushroom (freq bonus 12) The monster species that spawned more often: amnesia colony (freq bonus 5) The monster species that spawned more often: holed wall (freq bonus 20) The monster trait that was more common: monsters whose attacks do random things (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster species that never randomly spawned: anti grue The monster species that never randomly spawned: monkey head The monster species that never randomly spawned: nautilus steersman The monster species that never randomly spawned: sadistic lady The monster species that never randomly spawned: dhole The monster species that never randomly spawned: Al Capone The monster species that never randomly spawned: dull patch The monster species that never randomly spawned: poison creeper The monster species that never randomly spawned: lethe force patch The monster species that never randomly spawned: Pete The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 41) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 39) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 7) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 10) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 16) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 14) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 2) Next attribute increase check would have come at turn 1801 Strength training was 2 Dexterity training was 3 Wisdom training was 2 Constitution training was 1 You were prevented from having acid resistance (0) You were prevented from having invisibility (0) You had 1373 points of nutrition remaining You could survive without air You were held by a giant garbage rat You were polymorphing You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (555) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 299% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons guisarme (pruning hook) elven arrow (runed arrow) javelin (throwing spear) Scrolls scroll of taming (I AM SO FUCKING TIRED) scroll of food detection (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of healing (POKEMON GO KILLS PEOPLE) scroll of mana (HITTING EVEN USED HAT MELO) scroll of phase door (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of standard id (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of cure (I HERE SOMETHING) Spellbooks spellbook of lightning (amyflax) Potions potion of monster detection (baby's breath) potion of gain level (flowing) Rings ring of hunger (one) ring of gain dexterity (numbing) Wands wand of fire (orichalcum) wand of draining (cinnabar) wand of healing (irregular) Tools skeleton key (key) magic whistle (whistle) Gems luckstone (gray) anhydrite stone (teal) worthless piece of radiant glass (radiant) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Basic) (0 of 20) shield [Unskilled] (max Skilled) (0 of 20) polymorphing [Unskilled] (max Master) (13 of 20) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) Weapon Skills knife [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Skilled) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Skilled) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Skilled) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Goodbye flumpraxxa the Wild Talent...