flumpraxxa, lawful female soviet Wild Talent ------ ---- ...@.#| .... -|.d%... |...).| .... ------- -- [Flumpraxx the Poschengband Noob] St14 Dx9 Co17 In8 Wi12 Ch8 WilSovFemLaw S17 Dlvl:1 $5 HP-2(8) Pw8(8) AC0 MC0 Xp1/3 Wt783/1650 T15 Latest messages You miss the drains rat. Your bronza laty blocks the drains rat's attack. You miss the drains rat. The drains rat misses. You miss the drains rat. Your bronza laty deflects the drains rat's attack. You kill the drains rat! There is a wall in the way! You see here a drains rat trup {20}. The little dog drops a vlivayut klub {28}. Your bronza laty deflects the drains rat's attack. You kill the drains rat! The little dog eats a drains rat trup {20}. What do you want to use or apply? [dm-oxy or ?*] (2x) Never mind. What do you want to drink? [st or ?*] Yecch! This stuff tastes like poison. You break out in hives. You lose Charisma You die... Your inventory Weapons a - an uncursed +0 samurayskiy mech {16} b - an uncursed +0 dvuruchnyy mech (alternate weapon; not wielded) {60} c - an uncursed +1 nozh {2} d - an uncursed +0 topor (weapon in hand) {24} e - an uncursed +1 dlinnyy mech {16} Armor f - an uncursed +0 bronza laty (being worn) {200} g - an uncursed +0 blestyashchiy shlem (being worn) {20} h - an uncursed +1 shipovannykh kozhanyy dospekh {80} i - an uncursed +0 laty {200} j - an uncursed +2 kol'chuga {120} Comestibles p - an uncursed rossii grusha {1} q - an uncursed olovo of jermlaine meat {1} r - an uncursed rubets ratsion {1} Scrolls u - an uncursed scroll of udalit' proklyatiye {1} v - an uncursed scroll of napugat' monstra {1} E - an invisible uncursed scroll of istseleniye {1} F - 4 uncursed scrolls of istseleniye {4} G - 4 uncursed scrolls of volshebnaya sila {4} H - 3 uncursed scrolls of faza dver' {3} I - 2 uncursed scrolls of identifikatsiya odin punkt {2} J - an uncursed scroll of lecheniye {1} Spellbooks w - an uncursed spellbook of ocharovat' bronyu (0:5) {1} Potions t - an uncursed potion of obnaruzhit' monstrov {1} Rings k - an uncursed -2 ring of ukrasheniye {1} l - an uncursed -1 ring of poluchit' lovkost' {1} Wands x - an uncursed wand of svet (0:11) {1} y - an uncursed wand of skrytyy obnaruzheniya dver' (0:11) {1} Tools m - an uncursed voskovaya svecha {1} n - an uncursed slozhno meshok (0:9) {5} o - an uncursed zerkalo {1} Gems z - 11 uncursed +0 kamen''s (in quiver) {6} A - an uncursed +0 worthless piece of cyan glass {1} B - an uncursed +0 worthless piece of teal glass {1} C - 2 uncursed +0 worthless pieces of blue glass {2} D - an uncursed +0 orthoclase stone {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: fear resistance You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 140 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: martial arts (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21239 Monster spawn increase reached its maximum at turn 37524 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6353191 The monster class that cannot be genocided was vampire The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: superstitious person (freq bonus 8) The monster species that spawned more often: papier-mache cow (freq bonus 16) The monster species that spawned more often: inertia mushroom (freq bonus 24) The monster species that spawned more often: rhyperior (freq bonus 8) The monster species that spawned more often: giant venom ant (freq bonus 30) The monster species that spawned more often: grey cyborg (freq bonus 6) The monster species that spawned more often: behemoth (freq bonus 3) The monster species that spawned more often: air giant (freq bonus 18) The monster species that spawned more often: master thief (freq bonus 4) The monster species that spawned more often: fish swarm (freq bonus 8) The monster species that spawned more often: vampiric force patch (freq bonus 15) The monster species that spawned more often: purple dragon (freq bonus 16) The monster species that spawned more often: shimmering mushroom (freq bonus 30) The monster species that spawned more often: hidden morph vortex (freq bonus 8) The monster species that spawned more often: stoergenoise (freq bonus 9) The monster species that spawned more often: only thief (freq bonus 8) The monster species that spawned more often: dark elven warlock (freq bonus 28) The monster species that spawned more often: permamimic (freq bonus 18) The monster species that spawned more often: spear turret (freq bonus 4) The monster species that spawned more often: platinum growth (freq bonus 24) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 36) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 6) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster species that never randomly spawned: Hanno The monster species that never randomly spawned: master newt The monster species that never randomly spawned: Firre The monster species that never randomly spawned: orc shaman The monster species that never randomly spawned: egotrapper The monster species that never randomly spawned: troll high priest The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: leather golem The monster species that never randomly spawned: nightcrawler The monster species that never randomly spawned: Femen warlord The RNG hath decreed that this item was never generated: cloak of disenchantment (plashch obolochki) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: magic lamp (lampa) The RNG hath decreed that this item was never generated: polnogo zazhivleniya (heretical) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 14) The RNG hath decreed that this item was generated more often: ocharovat' bronyu (thin, freq bonus 9) The RNG hath decreed that this item was generated more often: airstep boots (sandalii iz telyach'yey kozhi, freq bonus 2) The RNG hath decreed that this item was generated more often: shoulder rings (strannyye kol'tsa, freq bonus 10) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 507) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 14) The RNG hath decreed that this item was generated more often: field helm (zheltyy shlem, freq bonus 387) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 16) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 57) The RNG hath decreed that this item was generated more often: na neskol'kikh luch (eternal, freq bonus 16) The RNG hath decreed that this item was generated more often: ledyanoy luch (chilly, freq bonus 4) The RNG hath decreed that this item was generated more often: unspecified candle (svecha, freq bonus 10) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (vrashchayushchikhsya shlem, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (zastavka, freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets (stranno para perchatok) The RNG hath decreed that this item was always generated cursed: wine (violet-red) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (zheltyy khalat) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: flame shield (temno-krasnyy shchit) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 4) Next attribute increase check would have come at turn 1814 Strength training was 2 Dexterity training was 2 Wisdom training was 0 Constitution training was 0 You were prevented from having fear resistance (0) You were prevented from having regeneration (0) You had 1478 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kelvin, Celsius and Fahrenheit Your deity was Kelvin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (423) You are dead Spells known in the end Name Level Category Fail Memory a - ocharovat' bronyu 7 enchant 100% 0% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons samurayskiy mech (yaponskiy mech) Armor blestyashchiy shlem (stal'noy shlem) Scrolls scroll of udalit' proklyatiye (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of napugat' monstra (WHAT THE FUCK IS THIS) scroll of istseleniye (NEJZINITE EBAD NADVOR E LADNO) scroll of volshebnaya sila (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of faza dver' (LAD OS GA TIL CITADELLET) scroll of identifikatsiya odin punkt (NNA GI NA ARA MKPURU AMU) scroll of lecheniye (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) Spellbooks spellbook of ocharovat' bronyu (copper) Potions potion of bolezni (St.John's Wort) potion of obnaruzhit' monstrov (dark) Rings ring of ukrasheniye (secretion) ring of poluchit' lovkost' (zinc) Wands wand of svet (inertron) wand of skrytyy obnaruzheniya dver' (etched) Tools voskovaya svecha (svecha) slozhno meshok (sumka) zerkalo (ishchu steklo) Gems worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) worthless piece of blue glass (blue) orthoclase stone (yellow) Vanquished creatures 0 jackals (1 created) 0 foxes (1 created) 0 little dogs (1 created) 2 drains rats (12 created) a weak crow 0 porter lichens (1 created) 0 newts (1 created) 18 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Master) (0 of 20) two-handed weapons [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Skilled) (0 of 20) Goodbye flumpraxxa the Wild Talent... You died in The Dungeons of Doom on dungeon level 1 with 17 points, and 5 pieces of gold, after 15 moves. Killer: contaminated potion You were level 1 with a maximum of 8 hit points when you died. You reached the 413th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 411 17 TestIgnore-Mah-Red-Mal-Neu quit in The Dungeons of Doom on level 1. 28 [28] 412 17 flumpraxxa-Sci-Bur-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (firefly). - [14] *413 17 flumpraxxa-Wil-Sov-Fem-Law died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [8] 414 16 flumpraxxa-Sci-Alc-Mal-Neu died in The Dungeons of Doom on level 1. Turned into green slime. 13 [13] 415 14 AceSeven5-Rin-Pol-Fem-Neu died in The Dungeons of Doom on level 1. Fell onto a sink. - [12]