flumpraxxa, neutral female gnomish Wild Talent ############################################################################### ########################----#########-------------############################# ########################|..|----------.%...|.....------######################## ########################|.`|.....=..=..`--`|.....`..`.|######################## ########################|.......`)----.....|..`--.....|######################## ########################|..|..-----##|.`...F..-|......|######################## ########################|.`---|######-------...----..--######################## ########################|.....|############|...%`....|######################### ########################|....--######------|.-------.--######################## ########################|.`.--#######|.|.|.|..`.`.|...|######################## ########################|--.-------#--+-+-+-----.---.--######################## ########################|.`..|....|#|.......|#|..|#|.|######################### ########################|....|.>`.|#|.......|#|.`|#|.|######################### ########################|...-----.|#|.......|#|..|#|^|######################### ########################|..--###|.|#|.......|#----#|^|######################### ########################|.`|###--.|#|.......|######|^--######################## ########################|..-----..------+-----------^.|######################## ########################|`.......`.|###|.^^^^^^^^^^^..|######################## ########################|...----...|###----------------######################## ########################-----##-----########################################### ############################################################################### [Flumpraxx the Ambush Avoider] St11 Dx7 Co16 In8 Wi11 Ch10 WilGnoFemNeu S8487 Sokoban:4 $0 HP-12(84) Pw70(70) AC-2 MC0 Xp8/1792 Wt1717/1800 T8108 Hungry Latest messages Nothing happens. What do you want to zap? [gxyLNY or ?*] Nothing happens. The young red dragon just misses! What do you want to zap? [gxyLNY or ?*] Nothing happens. The young red dragon misses. What do you want to zap? [gxyLNY or ?*] Nothing happens. Your scale mail deflects the young red dragon's attack. What do you want to zap? [gxyLNY or ?*] Nothing happens. What do you want to zap? [gxyLNY or ?*] You wrest one last charge from the worn-out wand. In what direction? [hykulnjb><] The young red dragon seems to be moving slower. You kill the young red dragon! The blast of frost bounces! The blast of frost hits you! You die... Your inventory Amulets j - an uncursed amulet of drain resistance {1} Weapons d - an uncursed rusty +0 mace {12} s - an uncursed -1 orcish dagger {4} v - an uncursed rusty +4 flail {7} A - 9 uncursed +0 darts {5} Armor i - an uncursed +0 pair of low boots (being worn) {4} w - an uncursed +2 scale mail (being worn) {100} X - an uncursed +0 helm of brilliance (being worn) {20} Comestibles r - 11 uncursed slime molds {6} G - 3 cursed carrots {2} I - 2 uncursed apples {1} J - an uncursed lembas wafer {1} K - an uncursed food ration {1} Scrolls F - 2 uncursed scrolls of phase door {1} H - an uncursed scroll of cure {1} O - an uncursed scroll of standard id {1} Potions u - an uncursed potion of water {1} P - a cursed potion of polymorph {1} S - an uncursed potion of gain ability {1} V - a potion of holy water {1} Rings l - an uncursed ring of free action (on right hand) {1} D - an uncursed ring of stealth {1} Wands g - an uncursed wand of cancellation called invis/cancel/tele (0:1) {1} x - a cursed wand of make invisible (0:0) {1} y - an uncursed wand of polymorph (0:0) {1} L - an uncursed wand of extra healing (0:3) {1} N - an uncursed wand of ice beam called cold (0:-1) {1} Y - an uncursed wand of teleportation called invis/cancel/tele (0:2) {1} Tools o - a cursed bag of digestion {5} p - an uncursed +0 pick-axe {32} Z - an uncursed pair of radioglasses (being worn) {1} Iron balls M - an uncursed -5 heavy iron ball {1500} The bag of digestion is empty. Final attributes You were piously aligned Your alignment was 27 Your max alignment was 40 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: drain resistance You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 44% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 86% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: general combat (turn 1) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55468 Monster spawn increase reached its maximum at turn 69261 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 702520 The monster class that cannot be genocided was gnome The monster class that was spawned more often: wraith (freq bonus 3) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: Nicole's lovely sneaker (freq bonus 9) The monster species that spawned more often: northpole monkey (freq bonus 30) The monster species that spawned more often: work houses (freq bonus 36) The monster species that spawned more often: ten-footed snake (freq bonus 15) The monster species that spawned more often: slime fungus (freq bonus 48) The monster species that spawned more often: mean spore (freq bonus 42) The monster species that spawned more often: topaz fungus (freq bonus 12) The monster species that spawned more often: actual big bear (freq bonus 20) The monster species that spawned more often: petty stained jelly (freq bonus 12) The monster species that spawned more often: Verena's stiletto sandal (freq bonus 18) The monster species that spawned more often: rhino king (freq bonus 8) The monster species that spawned more often: automated blast furnace (freq bonus 4) The monster species that spawned more often: slimy mold (freq bonus 9) The monster species that spawned more often: fleeing annoyer (freq bonus 14) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 45) The monster species that spawned more often: baby cyan dragon (freq bonus 4) The monster species that spawned more often: witch (freq bonus 15) The monster species that spawned more often: high patch (freq bonus 42) The monster species that spawned more often: thick roper (freq bonus 24) The monster species that spawned more often: fiery carcass (freq bonus 21) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster species that never randomly spawned: ember colossus The monster species that never randomly spawned: holed wall The monster species that never randomly spawned: pseudo ghost The monster species that never randomly spawned: gnome zombie The monster species that never randomly spawned: werenymph The monster species that never randomly spawned: shifting sand barrier The monster species that never randomly spawned: shaped warp fungus The monster species that never randomly spawned: undead warrior The monster species that never randomly spawned: eloi The monster species that never randomly spawned: acid grue The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: tron stone (gray) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 6) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 160) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 13) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 4) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 8) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 3) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 41) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 6) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 19) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 14) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 1) Next attribute increase check would have come at turn 11003 Strength training was 50 Dexterity training was 50 Wisdom training was -2 Constitution training was -4 You were punished You were prevented from having drain resistance (0) You were prevented from having double attacks (0) You leeched mana You had infravision You had 475 points of nutrition remaining You were invisible You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Asgore Dreemurr, Lutz and Deus Your deity was Lutz The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 519% b - repair weapon 3 matter 90% 21% c - slow monster 2 enchant 70% 42% d - knock 1 matter 60% 41% e - disruption shield 6 occult 98% 58% Techniques known in the end Name Level Status vanish 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) blink 4 O Reloading(915) tinker 2 R Prepared(0) lucky gamble 2 O Prepared(0) sigil of tempest 1 O Prepared(0) Discoveries Amulets amulet of drain resistance (prismatic) Weapons javelin (throwing spear) ya (bamboo arrow) * aklys (thonged club) orcish dagger stone (crude dagger) Armor low boots (walking shoes) gauntlets of fumbling (slaying gloves) * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) robe of specialty (pink robe) helm of brilliance (frequent helmet) Scrolls scroll of scare monster (DESU SENPAI FAMY) scroll of magic mapping (ATTACK BY POLYGONAL) scroll of healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of mana (YOUR INSIDE IS MADE OF MUD) scroll of phase door (QUARACTAR) scroll of standard id (IYI) scroll of cure (SORRY NISI) scroll of flood (APOKRAR DONENIGHT) scroll called iewf (BOOBIE BLITZ) scroll of lava (LOREM IPSUM SIT AMET) scroll of earth (KTTDLWRGT) scroll of summon boss (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of punishment (EAT FRUIT FASTLY) scroll of lockout (THIS SLING IS RETARDED) Spellbooks spellbook of charging (charming) spellbook of repair weapon (swirling) spellbook of slow monster (scrawled) spellbook of knock (russian) spellbook of disruption shield (magnificent) Potions potion of gain level (plaid) potion of monster detection (hibiscus) potion of healing (purple) potion of gain ability (roast mate) potion of speed (sparkly) potion called para (purple-red) potion of sleeping (freezing) potion called qi (blood-red) potion of levitation (amber) potion of object detection (jasmine) potion of water (clear) potion of polymorph (fragrant olive) Rings ring of adornment (eyefloating) ring of free action (wire) ring of curse (bloodstone) ring of stealth (agate) Wands wand of make invisible (old-testamentarian) wand of polymorph (jute) wand of ice beam called cold (dodecagonal) wand of teleportation called invis/cancel/tele (obscure) wand of cancellation called invis/cancel/tele (eucalyptus) wand of lightning (oak) wand of extra healing (cracked) Tools crystal ball (glass orb) bag of tricks (bag) bag of digestion (bag) Gems worthless piece of red glass (red) worthless piece of orange glass (orange) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 34 times You eaten food with animal by-products 12 times You eaten meat 11 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 403 times You killed 115 monsters You read items or engraved 37 times You never genocided any monsters You never polymorphed an object You changed form 7 times You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (39 of 20) shield [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Skilled) (8 of 20) spirituality [Unskilled] (max Master) (3 of 20) riding [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Skilled) (0 of 20) hammer [Unskilled] (max Expert) (3 of 20) polearms [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Basic] (max Basic) (157 of 1600) sling [Unskilled] (max Skilled) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Basic) (9 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Wild Talent...