flumpraxxa, chaotic female cockatrice Wild Talent ------ |.$.@. |...%| |....+ |....| ----F- [Flumpraxx the Poschengband Noob] St10 Dx9 Co6 In11 Wi6 Ch7 WilCocFemCha S0 Dlvl:1 $0 HP-1(10) Pw10(10) AC4 MC0 Xp1/0 Wt254/900 T4 Latest messages Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! What do you want to use or apply? [am-oxy or ?*] In what direction do you want to lash out? [>] You hit yourself with your mallet. [-3 -> 7] What do you want to use or apply? [am-oxy or ?*] In what direction do you want to lash out? [>] You hit yourself with your mallet. [-3 -> 4] What do you want to use or apply? [am-oxy or ?*] In what direction do you want to lash out? [>] You hit yourself with your mallet. [-3 -> 1] Warning: HP low! The RNG turns into a bad egg! What do you want to use or apply? [am-oxy or ?*] In what direction do you want to lash out? [>] You hit yourself with your mallet. You die... Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: regeneration You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 95% Wand drop chance was reduced to 96% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: trident (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29453 Monster spawn increase reached its maximum at turn 53328 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 12186105 The monster class that cannot be genocided was golem The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster species that spawned more often: giant badger (freq bonus 15) The monster species that spawned more often: drow matron (freq bonus 18) The monster species that spawned more often: giant boar (freq bonus 5) The monster species that spawned more often: fire bug (freq bonus 16) The monster species that spawned more often: Yagyu Jubei-Chan (freq bonus 24) The monster species that spawned more often: floating spirit (freq bonus 20) The monster species that spawned more often: high growth (freq bonus 20) The monster species that spawned more often: mole man (freq bonus 5) The monster species that spawned more often: harpy (freq bonus 18) The monster species that spawned more often: acidic spore (freq bonus 4) The monster species that spawned more often: falling mold (freq bonus 21) The monster species that spawned more often: real force patch (freq bonus 42) The monster species that spawned more often: poison grue (freq bonus 15) The monster species that spawned more often: umbra mold (freq bonus 30) The monster species that spawned more often: very old rainbow dragon (freq bonus 32) The monster species that spawned more often: purple spore (freq bonus 66) The monster species that spawned more often: blot sephirah (freq bonus 4) The monster species that spawned more often: storm naga hatchling (freq bonus 42) The monster species that spawned more often: morlock (freq bonus 10) The monster species that spawned more often: cave giant (freq bonus 10) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 4) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 4) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: lava troll The monster species that never randomly spawned: killer chicken The monster species that never randomly spawned: Nightly Kop The monster species that never randomly spawned: protection monster The monster species that never randomly spawned: cave goblin The monster species that never randomly spawned: dark girl The monster species that never randomly spawned: forgotten trapper The monster species that never randomly spawned: onsen penguin The monster species that never randomly spawned: aquatic kobold The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 44) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 8) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 13) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 7) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 8) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 2) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 80) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 21) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this trap was always invisible: clockwise spin trap The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 2) Next attribute increase check would have come at turn 1963 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were petrification resistant You were prevented from having regeneration (0) You were prevented from having stun resistance (0) Your chance to block was 20% You had 1497 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Loki The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (288) You are dead Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 600% Techniques known in the end Name Level Status egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor katyusha (headpiece) helm of brilliance (poor helmet) Scrolls scroll of destroy armor (MUD BODY TO SHOCK RESIST) scroll of identify (ENSSICIBZ EDUDO) scroll of healing (THE RESULT IS THE FRUIT) scroll of mana (STRC PRST SKRZ KRK) scroll of phase door (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of standard id (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of cure (MORPH BALL) Spellbooks spellbook of enchant armor (donkey-eared) Potions potion of sickness (liquid) potion of extra healing (vermillion) Rings ring of gain intelligence (porcelain) ring of fire resistance (alive) Wands wand of slow monster (vajra ring) wand of magic missile (acyclic) Tools tallow candle (candle) wax candle (candle) Gems worthless piece of radiant glass (radiant) worthless piece of red glass (red) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Skilled) (0 of 20) searching [Unskilled] (max Skilled) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills broadsword [Unskilled] (max Legendary) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Skilled) (0 of 20) unicorn horn [Unskilled] (max Master) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Wild Talent...