flumpraxxa, chaotic male suxxor Wild Talent ------ |..<] Status of Wooble (neutral): Level 19 HP 115(115) Pw 51(51) AC 10. Where do you want to jump? (For instructions type a ?) The RNG turns into a violet worm! You hear some noises. Wooble is regurgitated! Wooble wields a collusion knife {2}! J - a soapy potion {1}. You fail to cast the spell correctly. Wooble swings his collusion knife. Collusion! It hits you! [-2 -> 8] Wooble swings his collusion knife. Collusion! It hits you! You die... Final attributes You have transgressed Your alignment was -18 Your max alignment was 10 You carried 1 sins You could not have this property at all: fear resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 46 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 57% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 63% Wand drop chance was reduced to 98% Potion drop chance was reduced to 90% Monster death drops spawned with only 92% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 14) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23992 Monster spawn increase reached its maximum at turn 73732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2653728 The monster class that cannot be genocided was lich The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: undead topmodel (freq bonus 23) The monster species that spawned more often: reddish growth (freq bonus 7) The monster species that spawned more often: dark mushroom patch (freq bonus 6) The monster species that spawned more often: hairy horror (freq bonus 48) The monster species that spawned more often: epidote force patch (freq bonus 10) The monster species that spawned more often: poison virus (freq bonus 18) The monster species that spawned more often: warbat (freq bonus 12) The monster species that spawned more often: convict (freq bonus 9) The monster species that spawned more often: magic stalk (freq bonus 7) The monster species that spawned more often: moldy warp fungus (freq bonus 8) The monster species that spawned more often: disgusting mold (freq bonus 36) The monster species that spawned more often: cheshire cat (freq bonus 32) The monster species that spawned more often: copper dragon bat (freq bonus 5) The monster species that spawned more often: advanced gnome wizard (freq bonus 108) The monster species that spawned more often: Tatewaki Kuno (freq bonus 16) The monster species that spawned more often: nasty troll (freq bonus 36) The monster species that spawned more often: azure force fungus (freq bonus 18) The monster species that spawned more often: chaos beastman (freq bonus 9) The monster species that spawned more often: Sword Archon (freq bonus 7) The monster species that spawned more often: great sky dragon (freq bonus 15) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 3) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 3) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster species that never randomly spawned: death knight The monster species that never randomly spawned: death knight The monster species that never randomly spawned: real ethereal hound The monster species that never randomly spawned: land urchin The monster species that never randomly spawned: arbitrator The monster species that never randomly spawned: three ate guy The monster species that never randomly spawned: warp draconian The monster species that never randomly spawned: kite dragon The monster species that never randomly spawned: blister spore The monster species that never randomly spawned: translucent stalk The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 11) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 10) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 10) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 97) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 43) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this trap was always invisible: automore trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 1) Next attribute increase check would have come at turn 729 Strength training was 0 Dexterity training was -11 Wisdom training was 40 Constitution training was -3 You were burned (953) You were prevented from having fire resistance (0) You were prevented from having fear resistance (0) You had 1307 points of nutrition remaining You were protected You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jiraiya, Tsunade and Orochimaru Your deity was Orochimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1516) You are dead Spells known in the end Name Level Category Fail Memory a - jumping 1 body 65% 104% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons orcish arrow (crude arrow) aklys (thonged club) Armor cloak of protection (starwars cloak) speed boots (rain boots) Scrolls scroll of reverse identify (FOO BAR) scroll of genocide (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of healing (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of mana (KESALAN PATHARAN) scroll of phase door (LOREM IPSUM) scroll of standard id (MUNCH MUNCH) scroll of cure (HLY HLS) scroll of summon ghost (MAER GEM HON YN GWESTEIWR ALMAENEG) Spellbooks spellbook of jumping (antique) Potions potion of levitation (viscous) potion of fruit juice (reddish) Rings ring of regeneration (bloodstone) ring of hunger (ivory) Wands wand of slow monster (elasthan) wand of bad effect (spiral) Gems worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Basic) (0 of 20) petkeeping [Unskilled] (max Basic) (1 of 20) Weapon Skills knife [Unskilled] (max Skilled) (0 of 20) axe [Unskilled] (max Skilled) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Legendary) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Master) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Master) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) Goodbye flumpraxxa the Wild Talent...