flumpraxxa, neutral male inka Transvestite --------------------- |...................| |...................| -----...................- ........................ -...........(.......- |...................| |..............@@...| - -----------------+- [Flumpraxx the Clacker] St17 Dx12 Co5 In5 Wi12 Ch10 TraInkMalNeu S0 Dlvl:1 $0 HP17(17) Pw8(8) AC10 MC1 Xp1/0 Wt20/1200 T1 Dim Latest messages Use hybrid races? [yn] (n) Hello flumpraxxa, welcome to SlashEMExtended! You are a neutral female inka Transvestite. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You don't feel like being female! Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You don't have enough energy to cast that spell. The required amount was 50. wedged little-girl sandal - This is a weapon. Color: white. Material: stone. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. It's a wedge-heeled sandal. Whacking it over the head of an enemy might deal a bit of damage. It uses the hammer skill. It can be applied to bash iron bars. What do you want to use or apply? [ac or ?*] In what direction? [hykulnjb><] Saddle yourself? Very funny... What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 30 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 194 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 81% Monster death drops spawned with only 95% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: enchantment spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7017 Monster spawn increase reached its maximum at turn 27611 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 688824 The monster class that cannot be genocided was gnome The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: two-tentacle hententmon (freq bonus 12) The monster species that spawned more often: golden brown dragon (freq bonus 12) The monster species that spawned more often: giant spellbook trove (freq bonus 16) The monster species that spawned more often: crying spirit (freq bonus 12) The monster species that spawned more often: yellow stalk (freq bonus 20) The monster species that spawned more often: Supreme Femen Warchief (freq bonus 14) The monster species that spawned more often: adult cyan dragon (freq bonus 6) The monster species that spawned more often: shimmering force patch (freq bonus 18) The monster species that spawned more often: giant beetle (freq bonus 45) The monster species that spawned more often: bunyip (freq bonus 5) The monster species that spawned more often: stone bug (freq bonus 16) The monster species that spawned more often: The Hugging Topmodel (freq bonus 48) The monster species that spawned more often: selenite central command unit (freq bonus 7) The monster species that spawned more often: Miss Schrack (freq bonus 8) The monster species that spawned more often: harpy (freq bonus 32) The monster species that spawned more often: razor beast (freq bonus 24) The monster species that spawned more often: petro mold (freq bonus 6) The monster species that spawned more often: guts golem (freq bonus 21) The monster species that spawned more often: falling growth (freq bonus 5) The monster species that spawned more often: ferrous warp fungus (freq bonus 6) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters that never leave a corpse (freq bonus 5) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 8) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster species that never randomly spawned: scorched skeleton The monster species that never randomly spawned: bad patch The monster species that never randomly spawned: black laser The monster species that never randomly spawned: water wight The monster species that never randomly spawned: brigand The monster species that never randomly spawned: draugr mummy The monster species that never randomly spawned: Max The monster species that never randomly spawned: predator nethercat The monster species that never randomly spawned: Policeman Kaptain The monster species that never randomly spawned: spooky The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 10) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 36) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 37) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 19) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 5) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 10) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: eater trap (freq bonus 13) Next attribute increase check would have come at turn 280 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were dimmed (0) You were prevented from having disintegration resistance (0) You recognized peaceful creatures You had infravision You had 1500 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Peyman The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - nature beam 8 elemental 100% 700% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (hemispherical) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (plumed helmet) * sedge hat (strip bandana) * skullcap (organic helmet) * flack helmet (basin helmet) * crystal helm (radiant helmet) * mining helm (etched helmet) * field helm (round helmet) * helm of safeguard (anti-government helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (shitty gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (erotic boots) * boots of safeguard (irregular boots) Scrolls scroll of healing (SHENME SHIHOU TENGTONG FABU) scroll of mana (RECOVER BY SMEEL) scroll of phase door (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of standard id (BU MISH MISH EMAS) scroll of cure (ATTACK BY UNKNOWABLES MAYBE CANT DO) Spellbooks spellbook of nature beam (transparent) Tools inka saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye flumpraxxa the Transvestite...