flumpraxxa, lawful female haxorish Topmodel ----- .<.@|# |.#@., |..#|# --- [Flumpraxx the Sweet Girl] St9 Dx11 Co5 In16 Wi7 Ch18 TopHaxFemLaw S274 Dlvl:2 $0 HP-1(22) Pw24(24) AC6 MC0 Xp2/39 Wt92/1700 T44 Latest messages You are already sitting on Esruth. # You dismount Esruth. # You sit on the opulent throne. You feel very foolish! You lose Wisdom [-3 -> 19] # You sit on the opulent throne. You feel somehow out of place... # You sit on the opulent throne. You feel charismatic! # You sit on the opulent throne. A voice echoes: "By thy Imperious order, Dame..." What monster do you want to genocide? [type the name] Wiped out all haxors. Your inventory Weapons a - 2 blessed +1 knives (alternate weapon; not wielded) {4} b - a blessed +0 rifle (weapon in hands) {12} c - a blessed +0 rifle {12} d - 50 uncursed +0 bullets (in quiver) {25} Armor e - an uncursed +0 pair of leather peep-toes (being worn) {4} f - an uncursed +0 pair of leather peep-toes {4} Scrolls i - 10 uncursed scrolls of healing {10} j - 8 uncursed scrolls of mana {8} k - 6 uncursed scrolls of phase door {6} l - 4 uncursed scrolls of standard id {4} m - 2 uncursed scrolls of cure {2} Tools h - an uncursed leather saddle {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: free action You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 36% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23256 Monster spawn increase reached its maximum at turn 56773 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 850608 The monster class that cannot be genocided was ogre The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: vip viper (freq bonus 14) The monster species that spawned more often: fire spirit (freq bonus 16) The monster species that spawned more often: big amulet trove (freq bonus 28) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 18) The monster species that spawned more often: leadwolf (freq bonus 30) The monster species that spawned more often: silver force patch (freq bonus 9) The monster species that spawned more often: thorn spore (freq bonus 15) The monster species that spawned more often: thorn tree (freq bonus 16) The monster species that spawned more often: rust water vortex (freq bonus 72) The monster species that spawned more often: furry rothe (freq bonus 10) The monster species that spawned more often: huge metal mole (freq bonus 15) The monster species that spawned more often: pseudo rat (freq bonus 3) The monster species that spawned more often: warty fungus (freq bonus 10) The monster species that spawned more often: blank warp patch (freq bonus 42) The monster species that spawned more often: queen bee (freq bonus 8) The monster species that spawned more often: banished potatoes (freq bonus 12) The monster species that spawned more often: black jelly (freq bonus 78) The monster species that spawned more often: nasty chicken (freq bonus 6) The monster species that spawned more often: domestic spider (freq bonus 15) The monster species that spawned more often: old white dragon (freq bonus 24) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster species that never randomly spawned: forgotten troll The monster species that never randomly spawned: Vampire Kchief The monster species that never randomly spawned: doombat The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: blank growth The monster species that never randomly spawned: drydrip warp patch The monster species that never randomly spawned: Wendy O. Koopa The monster species that never randomly spawned: soul gazer The monster species that never randomly spawned: wax golem The monster species that never randomly spawned: dragonbreath nymph The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 30) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 14) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 11) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 77) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 6) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 4) Next attribute increase check would have come at turn 1146 Strength training was 5 Dexterity training was 3 Wisdom training was -1 Constitution training was 2 You were prevented from having petrification resistance (0) You were prevented from having free action (0) You were telepathic You were warned You had 501 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Speedy Gonzales The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (206) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (basin helmet) * sedge hat (horned helmet) * skullcap (etched helmet) * flack helmet (gray helmet) * crystal helm (hacker helmet) * mining helm (secret helmet) * field helm (aluminium helmet) * helm of safeguard (rotating helmet) * war hat (wok-shaped helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (digger gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roman sandals) * field boots (spider boots) * boots of safeguard (combat boots) Scrolls scroll of healing (BUY C1AL1S CHEAP HERE) scroll of mana (9H) scroll of phase door (QUARACTAR) scroll of standard id (OGRANICHENIYE SAPOGI) scroll of cure (ELF CANT TO BE POISONING) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant (2 created) 0 acid blobs (1 created) 0 jackals (5 created) 0 foxes (1 created) 0 kobolds (2 created) 0 speedy mountain nymphs (1 created) 0 goblins (1 created) 3 little wild pigs 0 rabbits (1 created) 0 flying moyatto balls (1 created) a forest centaur 0 spore lichens (1 created) 0 mean spores (1 created) 0 mummies (1 created) 0 grid xorns (1 created) 0 sailors (1 created) 0 drunk jet guys (1 created) 0 maias (1 created) 0 albaes (1 created) 0 werelichens (1 created) 0 thieving girls (1 created) 0 newts (2 created) 0 novice light walls (1 created) 0 novice medium walls (2 created) 34 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: haxors 1 species genocided. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 5 monsters You were illiterate You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (27 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Topmodel... You were genocided in The Dungeons of Doom on dungeon level 2 with 274 points, and 0 pieces of gold, after 44 moves. Killer: imperious order You were level 2 with a maximum of 22 hit points when you were genocided. You reached the 254th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 252 280 TestIgnore-Cha-Ang-Mal-Cha quit in The Dungeons of Doom on level 3. 21 [21] 253 277 demonzero-Abu-Hrb-Mal-Law quit in The Dungeons of Doom on level 1. 31 [32] *254 274 flumpraxxa-Top-Hax-Fem-Law died in The Dungeons of Doom on level 2. Killed by an imperious order. - [22] 255 268 Wooble-Elp-Mns-Mal-Law died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [20] 256 262 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a monster (wild talent called Elronnd). - [17]