flumpraxxa, chaotic male elven Kurwa --------- ........| |...FI... |...@...| --------- ^ [Flumpraxx the Cheap Sex Slave] St13 Dx8 Co13 In10 Wi7 Ch14 KurElfMalCha S4 Dlvl:1 $4 HP16(16) Pw15(15) AC-3 MC5 Xp1/0 Wt91/1400 T6 Latest messages What do you want to read? [k-nr-u or ?*] As you read the scroll, it disappears. You may repair a damaged item. What do you want to magically repair? [abd-gk-u or ?*] Your evil dragon scale mail is still as undamaged as ever. 2 Unknown command ' '. !ΙgOދ_ What do you want to read? [k-nr-u or ?*] As you read the scroll, it disappears. What do you want to read? [l-nr-u or ?*] dmʤmYܦ4Bxu You may repair a damaged item. What do you want to magically repair? [abd-gl-u or ?*] Never mind. A feeling of loss comes over you. # .歟/nuI HZjT:{ձC Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 74% chance Book drop chance was reduced to 97% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 48% Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: riding (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11854 Monster spawn increase reached its maximum at turn 40523 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 147382 The monster class that cannot be genocided was light The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: maia fighter (freq bonus 3) The monster species that spawned more often: wheelchair girl (freq bonus 32) The monster species that spawned more often: low priest (freq bonus 9) The monster species that spawned more often: grass lizard (freq bonus 2) The monster species that spawned more often: roadblock fungus (freq bonus 32) The monster species that spawned more often: adult lindworm (freq bonus 2) The monster species that spawned more often: uncertain vortex (freq bonus 48) The monster species that spawned more often: undead feat master (freq bonus 20) The monster species that spawned more often: suxxor permamimic (freq bonus 4) The monster species that spawned more often: blister warp patch (freq bonus 4) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 6) The monster species that spawned more often: karate sister (freq bonus 4) The monster species that spawned more often: dimensional portal (freq bonus 8) The monster species that spawned more often: fell beast (freq bonus 3) The monster species that spawned more often: pool edge swimmer (freq bonus 24) The monster species that spawned more often: petty scary monster (freq bonus 6) The monster species that spawned more often: Crone Lilith (freq bonus 8) The monster species that spawned more often: lesser ent (freq bonus 20) The monster species that spawned more often: ogre shadow thief (freq bonus 6) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 4) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster species that never randomly spawned: great wyrm of many colors The monster species that never randomly spawned: mysterious girl The monster species that never randomly spawned: dark naga hatchling The monster species that never randomly spawned: elona girl The monster species that never randomly spawned: iron man The monster species that never randomly spawned: carrion wyrm The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: Ilja The monster species that never randomly spawned: vampire The monster species that never randomly spawned: grizzly bear The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 14) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 21) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 32) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 340) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 10) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 11) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 95) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: latency stone (gray) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 4) Next attribute increase check would have come at turn 691 Strength training was 0 Dexterity training was 0 Wisdom training was 5 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will repeatedly get hit with status effects. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: There are no --More-- prompts. (0) You were prevented from having stunnopathy (0) You were prevented from having sickopathy (0) Your chance to block was 0% You saw invisible You had infravision You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Kaczynski The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (393) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor eerie cloak (energizer cloak) momhat (cone-shaped helmet) scaler mittens (fingerless gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (roman sandals) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (fleecy boots) * elven cloak (faded pall) Scrolls scroll of destroy armor (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of taming (HLY HLS) scroll of trap detection (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of boss companion (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of relocation (THEN CALL IT POPO MAIL) scroll of repair item (NONO STENTUM) scroll of healing (I AM SO FUCKING TIRED) scroll of mana (IUSTIO QUE PIS) scroll of phase door (BODY KNOCK ON EARTH WILL HURT) scroll of standard id (SALIQUAS) scroll of cure (STRIPE SORROW) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Kurwa...