flumpraxxa, chaotic male dolgsman Priest ---------- |}.......| |........|#,# |.........,,# ----------- |.......`|#,# ..........| |.<.}..}.|#,#####################|.........| --+-------#,,,,,,,,,,,,,,,,,,,,,,|.......... #####,,,##############,|....r@...| -- --------. #,------|---- ` |...........- ,,,,,,,,,, | ..| #####,#.## ..| |. ..| |. ..| | ..| ---- [Flumpraxx the Aspirant] St12 Dx11 Co14 In11 Wi14 Ch7 PriDolMalCha S38 Dlvl:1 $0 HP0(19) Pw22(22) AC4 MC0 Xp1/7 Wt65/1400 T73 Latest messages The drains rat bites you! [-2 -> 7] The drains rat bites you! [-1 -> 6] The little dog drops a blessed poisoned crude spear {12}. The drains rat misses. The little dog picks up a blessed poisoned crude spear {12}. Your small shield deflects the drains rat's attack. You see here an uncursed crude dagger {4}. The drains rat misses. The drains rat bites you! [-1 -> 5] Your small shield blocks the drains rat's attack. You hear some noises in the distance. The drains rat bites you! [-3 -> 2] Warning: HP low! The drains rat misses. (2x) The drains rat bites you! You die... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 155 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Monsters only dropped their equipment with 65% chance Ring drop chance was reduced to 64% Potion drop chance was reduced to 74% Monster death drops spawned with only 94% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: unicorn horn (turn 70) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28743 Monster spawn increase reached its maximum at turn 116063 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 869232 The monster class that cannot be genocided was mummy The monster class that was spawned more often: nemese (freq bonus 4) The monster species that spawned more often: consul (freq bonus 48) The monster species that spawned more often: northern waste wolf (freq bonus 18) The monster species that spawned more often: Otto (freq bonus 60) The monster species that spawned more often: tourist (freq bonus 18) The monster species that spawned more often: Julchen's sneaker (freq bonus 14) The monster species that spawned more often: snore growth (freq bonus 24) The monster species that spawned more often: werecow (freq bonus 264) The monster species that spawned more often: Mister Also Matte (freq bonus 56) The monster species that spawned more often: ojyama puyo (freq bonus 22) The monster species that spawned more often: Pale Night (freq bonus 72) The monster species that spawned more often: elemental monster (freq bonus 24) The monster species that spawned more often: eye of destruction (freq bonus 21) The monster species that spawned more often: magnetic patch (freq bonus 12) The monster species that spawned more often: otaku (freq bonus 10) The monster species that spawned more often: white snake (freq bonus 18) The monster species that spawned more often: tundra bear cub (freq bonus 21) The monster species that spawned more often: Nora (freq bonus 18) The monster species that spawned more often: unraveler (freq bonus 45) The monster species that spawned more often: rouge jellyfish (freq bonus 24) The monster species that spawned more often: Fleecy Whitney (freq bonus 40) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster trait that was more common: monsters with acid resistance (freq bonus 1) The monster species that never randomly spawned: dangerous shantak The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: pink slime The monster species that never randomly spawned: violet stalk The monster species that never randomly spawned: leocentaur The monster species that never randomly spawned: purple wraith The monster species that never randomly spawned: weremonkey The monster species that never randomly spawned: multi-hued jelly The monster species that never randomly spawned: agent black patch The monster species that never randomly spawned: Mister Greenly The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 6) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 10) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 40) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 20) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 9) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 10) Next attribute increase check would have come at turn 952 Strength training was 2 Dexterity training was 5 Wisdom training was 0 Constitution training was 2 You were level-drain resistant You were prevented from having sickness resistance (0) Your chance to block was 21% You had infravision You had 1425 points of nutrition remaining You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Gabriel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (208) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - detect food 2 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X LIMIT(0) blessing 1X LIMIT(0) spirituality check 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor robe (purple robe) Scrolls scroll of summon undead (STARS) scroll of healing (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of mana (VIA FERO DEO) scroll of phase door (CATCHES ERYONES EYE) scroll of standard id (MOVE RISED SLOW) scroll of cure (WHY IS THERE NO FUCKING PROMPT) Spellbooks spellbook of healing (dripping) spellbook of detect food (clueless) Potions * potion of water (clear) potion of Jolt Cola (brown oolong tea) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (22 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (22 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Priest...