flumpraxxa, lawful female draconian Mystic ##-------------------------- #,-........................| | #,|........................| |. #,|......<.................| |. #,--.----------------------- .. ##,##,# .##,,##,# ,,,###,,# ,,,,,,,,############### ,,,,,,,,,,,,,,,,,,,,,,# ########,###,,,,,,,,,,# ,#,,######## ##,,# ##,# #,# ---- -------|-----.--------------- +..........>.....................| |...............................@| ---------------------------------- [Flumpraxx the Insert clever name here] St12 Dx12 Co12 In14 Wi10 Ch10 MysDraFemLaw S412 Dlvl:2 $0 HP40(40) Pw26(26) AC3 MC0 Xp3/78 Wt1410/1400 T664 Burdened Latest messages You hit the land urchin. (2x) You just miss the land urchin. The floating nose blasts you! You feel deathly sick. You still feel deathly sick. The stinking dog blasts you! The stinking dog bites you! [-1 -> 39] The stinking dog blasts you! It blasts you! You still feel deathly sick. Unknown command ' '. You kill the stinking dog! It blasts you! You still feel deathly sick. There is a staircase up here. You see here an uncursed +1 bow {12}. You still feel deathly sick. (4x) There is a wall in the way! You die from your illness. Your inventory Amulets a - an uncursed amulet of drain resistance {1} Armor c - an uncursed +0 pair of gauntlets of swimming (being worn) {4} p - an uncursed +1 set of black dragon scales (being worn) {20} w - a cursed -1 pair of jumping boots {8} Comestibles f - an uncursed sprig of wolfsbane {1} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} u - an uncursed scroll of cure {1} Spellbooks i - an uncursed spellbook of searching (0:1) {1} x - a blessed spellbook of knock (3:3) {1} Potions g - an uncursed potion of paralysis {1} y - an uncursed potion of recovery {1} A - an uncursed potion of sickness {1} Rings d - an uncursed ring of fire resistance {1} Wands j - an uncursed wand of slow monster (0:2) {1} z - an uncursed wand of healing (2:2) {1} Tools e - an uncursed credit card {1} Gems k - 5 uncursed +1 rocks (in quiver) {3} Boulders/Statues l - an uncursed statue of a porter lichen {30} Iron balls m - an uncursed +0 heavy iron ball {1200} Chains n - an uncursed +2 stone chain {120} Venoms o - an uncursed blinding venom {1} The statue of a porter lichen is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 255 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 39% Ring drop chance was reduced to 74% Wand drop chance was reduced to 68% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: short sword (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11158 Monster spawn increase reached its maximum at turn 63631 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 592110 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: blue giant (freq bonus 24) The monster species that spawned more often: Mariya (freq bonus 18) The monster species that spawned more often: goblin thief (freq bonus 12) The monster species that spawned more often: dumb man (freq bonus 24) The monster species that spawned more often: flying domestic nymph (freq bonus 24) The monster species that spawned more often: leprelich (freq bonus 6) The monster species that spawned more often: werecentaur (freq bonus 2) The monster species that spawned more often: bard (freq bonus 9) The monster species that spawned more often: dark troll (freq bonus 9) The monster species that spawned more often: total wounding knight (freq bonus 12) The monster species that spawned more often: loving asian girl (freq bonus 6) The monster species that spawned more often: gigantic twen (freq bonus 16) The monster species that spawned more often: fencer (freq bonus 8) The monster species that spawned more often: silver force patch (freq bonus 6) The monster species that spawned more often: Thorin II Oakenshield (freq bonus 3) The monster species that spawned more often: golem (freq bonus 12) The monster species that spawned more often: gore force fungus (freq bonus 3) The monster species that spawned more often: dream growth (freq bonus 6) The monster species that spawned more often: bastard ant (freq bonus 12) The monster species that spawned more often: nausea fungus (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 3) The monster trait that was more common: monsters that count as hobbit (freq bonus 10) The monster trait that was more common: monsters that have spit attacks (freq bonus 10) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster species that never randomly spawned: desert mold The monster species that never randomly spawned: ooze elemental The monster species that never randomly spawned: sweet thick girl The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: mist troll The monster species that never randomly spawned: gamma metroid The monster species that never randomly spawned: snake sniper The monster species that never randomly spawned: hole ogre The monster species that never randomly spawned: grandmaster twen The monster species that never randomly spawned: Ruea The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 4) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 16) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 4) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 8) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 2) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 2) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: bronze pick ((null)) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: melee prefix trap (freq bonus 1) Next attribute increase check would have come at turn 915 Strength training was 20 Dexterity training was 12 Wisdom training was 13 Constitution training was 18 The escalating chokhmah attack damage was 5 You were cold resistant You were disintegration-resistant You were poison resistant You were prevented from having see invisible (0) You were prevented from drunken boxing (0) You had 801 points of nutrition remaining You could fly You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ehud The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - searching 2 divine 0% 94% b - knock 1 matter 0% 105% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Not Ready(1022) invoke deity 3 R Prepared(0) reinforce memory 2 O Prepared(0) Discoveries Amulets amulet of drain resistance (secree) Armor gauntlets of swimming (tightly fitting gloves) jumping boots (yellow sneakers) Scrolls scroll of genocide (AMYBSOD DOES NOT KNOW C) scroll of healing (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of mana (BFG 9000 OH YEAH) scroll of phase door (SUN FALL FROM SKY) scroll of standard id (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of cure (GODFATHER OF ALL ROGUELIKES) scroll of enchant weapon (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) Spellbooks spellbook of searching (protected) spellbook of knock (angry) Potions potion of paralysis (dangerous) potion of recovery (deep blue) potion of sickness (sky blue) Rings ring of fire resistance (alive) Wands wand of slow monster (fuchsia) wand of healing (driftwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 13 monsters You read items or engraved 6 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (19 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (32 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (3 of 20) Goodbye flumpraxxa the Mystic...