flumpraxxa, chaotic female naga Bleeder ---------- |.......V+ | `.....| | `..`..+ |....<...| |........| |...`..``- -------- [Flumpraxx the Vampire] St9 Dx4 Co5 In12 Wi7 Ch9 BleNagFemCha S93 Dlvl:2 $43 HP38(38) Pw10(10) AC-7 MC3 HD10 Xp1/0 Wt585/800 T148 Latest messages In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. In what direction? [hykulnjb><] This door is already open. In what direction? [hykulnjb><] This door is already open. 7 gold pieces. There is a wall in the way! (2x) You displaced Larissa. There is a wall in the way! Your leg feels somewhat better. There is a wall in the way! You fly down along the stairs. What do you want to ready? [- or ?*] Never mind. Ouch! You bump into a door. # Really quit [yes/no]? Your inventory Amulets e - an uncursed amulet of data storage {1} Weapons a - an uncursed greased +0 knife (weapon in hand) {2} Armor c - an uncursed +0 lab coat (being worn) {4} t - an uncursed +0 steel shield (being worn) {120} Comestibles i - 2 uncursed food rations {2} u - an uncursed fortune cookie {1} v - an uncursed cram ration {1} Scrolls j - a blessed scroll of root password detection {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of protection (0:2) {1} l - a blessed spellbook of resist poison (0:5) {1} m - a blessed spellbook of botox resist (5:5) {1} Potions b - an uncursed potion of vampire blood {1} Rings d - a blessed +2 ring of timely backup (on left hand) {1} Tools f - an uncursed ice box {430} g - an uncursed mirror {1} h - an uncursed can of grease (0:16) {1} Venoms n - an uncursed faerie floss rhing {1} Contents of the ice box: an uncursed hata-hata corpse {10} the blessed ant corpse named Universa Exit {10} an uncursed newt corpse {10} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: numbopathy You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 236 Tool identification only worked 5 times out of 9 Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: shuriken (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your leg damage was 2 Monster spawn increase started at turn 24563 Monster spawn increase reached its maximum at turn 70173 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 191900 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: major demon (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: naga pitmaster (freq bonus 24) The monster species that spawned more often: teal colony (freq bonus 6) The monster species that spawned more often: pond naga (freq bonus 5) The monster species that spawned more often: duality name teacher (freq bonus 8) The monster species that spawned more often: Dynamo (freq bonus 16) The monster species that spawned more often: jedi (freq bonus 28) The monster species that spawned more often: mac chemist (freq bonus 12) The monster species that spawned more often: vortex battlemaster (freq bonus 5) The monster species that spawned more often: petro warp patch (freq bonus 4) The monster species that spawned more often: werejelly (freq bonus 24) The monster species that spawned more often: snore mushroom (freq bonus 18) The monster species that spawned more often: Elohim Tzabaoth, Sea Prince of Tempests (freq bonus 14) The monster species that spawned more often: Lou (freq bonus 20) The monster species that spawned more often: amorphous fish (freq bonus 12) The monster species that spawned more often: nukvah sephirah (freq bonus 7) The monster species that spawned more often: giant army ant (freq bonus 9) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 15) The monster species that spawned more often: desert fungus (freq bonus 30) The monster species that spawned more often: sphinx (freq bonus 10) The monster species that spawned more often: clay fungus (freq bonus 6) The monster trait that was more common: monsters with drain resistance (freq bonus 3) The monster species that never randomly spawned: gaunt soul The monster species that never randomly spawned: legion devil sergeant The monster species that never randomly spawned: withering turret The monster species that never randomly spawned: baby lich The monster species that never randomly spawned: Û4Qw The monster species that never randomly spawned: radiant colony The monster species that never randomly spawned: attacker The monster species that never randomly spawned: ancient red dragon The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: stained jelly The RNG hath decreed that this item was never generated: droven mithril-coat ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 71) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 110) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 45) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 4) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 69) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 92) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: forgotten spell (nonexistant) The RNG hath decreed that this item was always generated cursed: bad shirt ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: discharge trap (freq bonus 2) Next attribute increase check would have come at turn 395 Strength training was 11 Dexterity training was -10 Wisdom training was 2 Constitution training was 7 You were sleep resistant You were poison resistant You were level-drain resistant You were acid resistant You were prevented from having numbopathy (0) Your chance to block was 32% You saw invisible You had 1324 points of nutrition remaining You could fly You could survive without air You regenerated You were polymorphed into a vampire Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Hemophilia The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (419) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 99% b - resist poison 1 protect 0% 99% c - botox resist 6 protect 98% 499% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of data storage (mosaic) Armor lab coat (white coat) Scrolls scroll of root password detection (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of healing (CARPE DIEM) scroll of mana (POLSKA TO WIELKI KRAJ) scroll of phase door (BWARHARHARHARHAR) scroll of standard id (KICKINTHENUTS) scroll of cure (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) Spellbooks spellbook of protection (tan) spellbook of resist poison (nightly) spellbook of botox resist (crumbling) Potions potion of vampire blood (blood-red) Rings ring of timely backup (jacinth) Tools ice box (cooling box) mirror (looking glass) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (22 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Bleeder...