flumpraxxa, chaotic female naga Politician --.-.------ |..<......| #:|.........| #,@@........+ ##|.........| |.........| |.........| ----------- [Flumpraxx the Voter] St9 Dx4 Co9 In9 Wi8 Ch19 PolNagFemCha Dlvl:1 $3456 HP0(15) Pw12(12) AC10 Exp1 T55 Latest messages The twen bites you! [-2 -> 3] The twen misses. (2x) What do you want to take off? [bc or ?*] You were wearing an uncursed +0 leather jacket {12}. The twen bites you! [-1 -> 3] What do you want to take off? [ac or ?*] The twen bites you! [-1 -> 2] Warning: HP low! You finish taking off your boots. What do you want to take off? [a or ?*] You can't. It is cursed. The twen bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The twen bites you! You die... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: keen memory You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 71% Concealing monsters were spawned underneath items 65% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: chaos spells (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14323 Monster spawn increase reached its maximum at turn 58983 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 740880 The monster class that cannot be genocided was elemental The monster class that was spawned more often: rust monster or disenchanter (freq bonus 5) The monster species that spawned more often: maud mold (freq bonus 42) The monster species that spawned more often: Dad Manger (freq bonus 36) The monster species that spawned more often: pixie archer (freq bonus 42) The monster species that spawned more often: escalator (freq bonus 54) The monster species that spawned more often: nausea warp fungus (freq bonus 80) The monster species that spawned more often: lilac fungus (freq bonus 24) The monster species that spawned more often: breeder mouse (freq bonus 6) The monster species that spawned more often: clicking fungus (freq bonus 21) The monster species that spawned more often: red naga (freq bonus 9) The monster species that spawned more often: horn springy (freq bonus 36) The monster species that spawned more often: ten of clubs (freq bonus 24) The monster species that spawned more often: shifting sand wall (freq bonus 14) The monster species that spawned more often: colorless mushroom (freq bonus 27) The monster species that spawned more often: karmic fly (freq bonus 54) The monster species that spawned more often: xaren (freq bonus 12) The monster species that spawned more often: eastern poltergeist (freq bonus 20) The monster species that spawned more often: maud force fungus (freq bonus 24) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 10) The monster species that spawned more often: okutan (freq bonus 42) The monster species that spawned more often: obsidian turret (freq bonus 42) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster species that never randomly spawned: radiant growth The monster species that never randomly spawned: null force patch The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: really dangerous growth The monster species that never randomly spawned: Otto The monster species that never randomly spawned: ach sephirah The monster species that never randomly spawned: Jeanetta The monster species that never randomly spawned: fairy moogle The monster species that never randomly spawned: chaser shadow The monster species that never randomly spawned: librarian The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 9) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 47) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 12) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 17) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 47) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 4) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 5) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 3) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 28) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 91) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 18) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: web (freq bonus 1) Next attribute increase check would have come at turn 1135 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were prevented from having teleport control (0) You were prevented from having keen memory (0) You had 1446 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Despotism The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (110) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (BLESSED GENOCIDE) scroll of mana (VET POTE TONBE) scroll of phase door (THE MIND FLAYERS TENTACLES SUCK YOU) scroll of standard id (THEN CALL IT POPO MAIL) scroll of cure (ADD STRENGTHS DIVIDE EVENLY) Tools bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills (none) Spellcasting Skills (none) Goodbye flumpraxxa the Politician...