flumpraxxa, lawful male asgardish Zyborg ########################## ########################## ------- ------------##---------------######## |.....| ------ #####|...........,,|.............|######## |.....| ------------ |$...| #####|..........|#,.^......[.))..|######## |.....|## |..........|## |....| #####|..........|#,|........>...)|######## |......,# |...........,,##|....| #####|.....<.....,,-----.---------###########--.-.--,# |.....|....|#,,,.....| #####--------.---#,,,,,,,,,,,,,,,,,,,,,##,,,,,,,#,##,# --.---------####|....| ######,,,,,,,,,,,,,,,,#,###############,,,######,,##,# #,# #####|....| ######,##############,,),,,,,,,,,,,####,####,,,,,# #,# #,# #,,),-....| #-----.-###############,######,,,,,,,,,,,,,,,,,,,# #,# #%# #####|....| #|.....|###############,######,-------+-.-------.- #,# ##,# #)),))...| #|.....|###############,######,|.................| #,# #,,# #,##|....| #|`.....,,,,#########--.-----,,......----.--.....|#,,####,## #,# ------ #-------###,#########|......|,,|.....| #,#|.....|,,,,,,,,, ##,# ###########,#########|......|,,|.....| #,#|.....|,,-----%--- #,,# ###########@@--######|......|,#|.....----.--.....|#,|(......|#######,## ###########|f.|######|.......,#|.................|#,|........,,,,,,,,# ###########|..|# -------- ---.-----------#---#,........|######### ---- #,# ##--------- ### [Flumpraxx the Artificial Stupidity] St15 Dx10 Co16 In10 Wi9 Ch8 ZybAsgMalLaw Dlvl:1 $505 HP-15(63) Pw53(53) AC-1 Exp5 T1086 Latest messages You miss the guard. The guard throws a knife! You are hit by a knife. [-1 -> 62] The guard's small shield deflects your attack. The guard hits you! [-9 -> 53] The guard's bug-tracking helmet blocks your attack. The guard hits you! [-24 -> 30] # Are you sure you want to pray? [yn] (n) You begin praying to Andromorph. The guard hits you! Zyborg is about to die. [-29 -> 1] Warning: HP low! Your plate mail blocks the guard's attack. The guard hits you! You die... Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 13 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: regeneration You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 515 Tool identification only worked 5 times out of 12 Wand drop chance was reduced to 76% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: spear (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43785 Monster spawn increase reached its maximum at turn 63617 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 364006 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: jabberwock (freq bonus 3) The monster species that spawned more often: tomb clan (freq bonus 24) The monster species that spawned more often: magma spirit (freq bonus 9) The monster species that spawned more often: poison ivy (freq bonus 12) The monster species that spawned more often: airi (freq bonus 32) The monster species that spawned more often: giant pee-colored mouse (freq bonus 28) The monster species that spawned more often: notable patch (freq bonus 4) The monster species that spawned more often: minor mind flayer (freq bonus 10) The monster species that spawned more often: gremlin deathsucker (freq bonus 28) The monster species that spawned more often: adventurous wizard (freq bonus 24) The monster species that spawned more often: purple starlit sky (freq bonus 32) The monster species that spawned more often: pale warp fungus (freq bonus 42) The monster species that spawned more often: dancress (freq bonus 5) The monster species that spawned more often: zruty (freq bonus 8) The monster species that spawned more often: shadow centipede (freq bonus 30) The monster species that spawned more often: human wraith (freq bonus 8) The monster species that spawned more often: deceiving force fungus (freq bonus 52) The monster species that spawned more often: ego ice troll (freq bonus 4) The monster species that spawned more often: paladin (freq bonus 10) The monster species that spawned more often: cheating minotaur (freq bonus 90) The monster species that spawned more often: Baalgregor (freq bonus 8) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 4) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 8) The monster trait that was more common: monsters that can be tamed with food (freq bonus 12) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster species that never randomly spawned: orc-captain The monster species that never randomly spawned: magnetic force patch The monster species that never randomly spawned: mysterious woman The monster species that never randomly spawned: criminal of the service The monster species that never randomly spawned: corpse spitter The monster species that never randomly spawned: unreal warp patch The monster species that never randomly spawned: heal slime The monster species that never randomly spawned: Melissa The monster species that never randomly spawned: random xorn The monster species that never randomly spawned: dunlending The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 23) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 7) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 17) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 9) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 11) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 2) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 91) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 3) Next attribute increase check would have come at turn 1371 Strength training was 4 Dexterity training was 10 Wisdom training was 21 Constitution training was 7 You were paralyzed (-1) You were prevented from having regeneration (0) You were prevented from having burnopathy (0) You had 2079 points of nutrition remaining You were stealthy You aggravated monsters You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 55% 91% b - cure hallucination 3 healing 90% 95% c - shocking sphere 1 matter 55% 95% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) ward against ice 2 O Prepared(0) Discoveries Scrolls scroll of healing (I HERE SOMETHING) scroll of mana (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of phase door (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of standard id (ASHPD) scroll of cure (SUTSI) Spellbooks spellbook of resist sleep (waving) spellbook of cure hallucination (mossy) spellbook of shocking sphere (monospace) Potions potion of clairvoyance (ice-cold) Wands wand of solar beam (rusting) wand of create monster (motile) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 21 times You killed 17 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (13 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (41 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Zyborg...