flumpraxxa, lawful female vampiric Zyborg #,# ------.----- ##|..........| ---------------- #,...........| |..............| #,|..........| ---------------- |....*........(| #,|..........| ####|..............| |..............|##,|..........| ###### ##,,,...............| |............@..,#,|.........(| ##,,#,# #,,##|..............| |..............|,#,|..........|###########,,,,,## #,# |..............| ----------.-----,,,----.-------#,,,,,,,,,,,#,,,,# #,# |..............| #,,,,,# ##,,,,,###`,,,,,,,,,,,,,####### ##,# ####,# |..............| #,#,### #,,###,,,,#----------.-.--.-- #,# #,,,,# ---------------- #,#,# #,# ####,#|................| --.---#,#### -.-.-----,# #,,...........>.....| |.....,,# |...#.#.|,# ###|................| |...<|### |........,# ------------------ |....| |.......|## --.--- |.....#.| #,# --------- ### [Flumpraxx the Artificial Stupidity] St10 Dx8 Co14 In12 Wi12 Ch5 ZybVamFemLaw Dlvl:1 $37 HP43(43) Pw36(36) AC-1 Exp4 T1335 Wea Brd Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello flumpraxxa, the vampiric Zyborg, welcome back to SlashEMExtended! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Your movements are slowed slightly because of your load. # Really quit [yes/no]? Your inventory Weapons s - an uncursed +0 orcish short sword {12} Armor a - an uncursed +1 plate mail (being worn) {200} Comestibles r - an uncursed battle-scarred veteran corpse {1450} u - an uncursed pancake {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - an uncursed scroll of standard id {1} k - an uncursed scroll of cure {1} Spellbooks v - an uncursed spellbook of insulate (0:1) {1} Potions e - 2 uncursed potions of vampire blood {2} p - an uncursed potion of levitation {1} Rings f - an uncursed ring of conflict {1} Wands d - an uncursed rusty wand of solar beam (4:8) {1} Tools b - an uncursed +1 green lightsaber {24} n - an uncursed bag of tricks (0:17) {5} q - an uncursed blindfold {1} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 5 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 25 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 26% Ring drop chance was reduced to 71% Wand drop chance was reduced to 76% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: shield (turn 34) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45601 Monster spawn increase reached its maximum at turn 76148 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 186147 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: rodent (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 5) The monster species that spawned more often: Toshiyuki the dog (freq bonus 36) The monster species that spawned more often: young adult yellow dragon (freq bonus 12) The monster species that spawned more often: giant albatross (freq bonus 12) The monster species that spawned more often: rock edge giant (freq bonus 12) The monster species that spawned more often: marauder (freq bonus 3) The monster species that spawned more often: pschi lich (freq bonus 16) The monster species that spawned more often: volt turret (freq bonus 30) The monster species that spawned more often: theme ox (freq bonus 3) The monster species that spawned more often: nightly growth (freq bonus 36) The monster species that spawned more often: romulanian soldier (freq bonus 4) The monster species that spawned more often: ferrous horror (freq bonus 16) The monster species that spawned more often: Thilo (freq bonus 5) The monster species that spawned more often: elven turret (freq bonus 12) The monster species that spawned more often: Dantrag (freq bonus 24) The monster species that spawned more often: jade monk (freq bonus 24) The monster species that spawned more often: greater amnesia vortex (freq bonus 3) The monster species that spawned more often: mirror sphere (freq bonus 18) The monster species that spawned more often: high fungus (freq bonus 24) The monster species that spawned more often: gnoll basher (freq bonus 24) The monster species that spawned more often: hooyooyoo (freq bonus 10) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster species that never randomly spawned: devilkin shaman The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: green glutton ghost The monster species that never randomly spawned: muk The monster species that never randomly spawned: errand boy The monster species that never randomly spawned: petty big black unicorn The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: werepiranha The monster species that never randomly spawned: jermlaine The monster species that never randomly spawned: undead devilfish The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: cloak of turn loss (running cloak) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 15) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 17) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 846) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 35) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 201) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 40) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 25) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 17) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 7) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 24) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this trap was always invisible: discharge trap The RNG hath decreed that this trap was generated more often: message suppression trap (freq bonus 9) Next attribute increase check would have come at turn 1518 Strength training was -5 Dexterity training was 19 Wisdom training was 5 Constitution training was 7 You were level-drain resistant You were prevented from having stunnopathy (0) You were prevented from having sickopathy (0) You had 108 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 90% 100% Techniques known in the end Name Level Status dazzle 4 R Soon(93) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) draw blood 4 R Prepared(0) double thrownage 3 O Prepared(0) Discoveries Weapons orcish short sword (crude short sword) Scrolls scroll of healing (REQUICO SIDES) scroll of mana (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of phase door (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) scroll of standard id (SHENME SHIHOU TENGTONG FABU) scroll of cure (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of sleep (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of identify (HAHAHAHAHAHAHA) scroll of charging (POWER IS GREATER THE BASE IS LESS) Spellbooks spellbook of insulate (thick) Potions potion of vampire blood (blood-red) potion of levitation (greasy) Rings ring of conflict (terrible) Wands wand of solar beam (nonmoving) Tools green lightsaber (lightsaber) diode (two-wired thing) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 normal ants a fox a racoon dog 0 little dogs (1 created) a kobold a large kobold 0 goblins (1 created) a dweeeeeeauweauw 0 rabbits (1 created) a black rat a baby metroid a lichen a spore lichen 23 grid xorns 2 nethorns 5 aggravating wallwalkers a northpole monkey a battle-scarred veteran a battle scarred ronin a drunk jet guy an agent of the black market a newt 2 twens a novice dark wall a crude turret 0 fire troves (1 created) 0 health troves (1 created) 56 creatures born. 51 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 25 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 13 times You prayed to the gods 1 time You hit with a wielded weapon 13 times You killed 37 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (11 of 20) petkeeping [Unskilled] (max Expert) (18 of 20) martial arts [Basic] (max Grand Master) (41 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (33 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye flumpraxxa the Zyborg... You quit in The Dungeons of Doom on dungeon level 1 with 601 points, and 37 pieces of gold, after 1335 moves. Killer: quit You were level 4 with a maximum of 43 hit points when you quit. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 3 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 48 632 Elvis-Arc-Hum-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a monster (recluse spider). - [37] 49 627 demonzero-Nob-Scu-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a spore cloud. - [27] *50 601 flumpraxxa-Zyb-Vam-Fem-Law quit in The Dungeons of Doom on level 1 [max 2]. 43 [43] 51 576 bugsniper-Mah-Dev-Mal-Law quit in The Dungeons of Doom on level 1. 6 [51] 52 533 Raisse-Tou-Aur-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (busy-looking merchant). - [45]