QY)U Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.22:28:21.ttyrec Time: (1498516101) Mon Jun 26 22:28:21 2017 QYFUm QYY[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] QYhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)QYM6 "+Choosing Race Pick the race of your Camperstriker   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)QYM  v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)QYU)+Use hybrid races? [yn] (n) QY| nChoosing Gender Pick the gender of your dwarven Camperstriker  m - male f - female * - Random ! - Quit(end) QY;+Choosing Alignment Pick the alignment of your male dwarven Camperstriker  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) QY<+Ŀ@d+$[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC9 Exp1 T1It is written in the Book of the Hell Brides:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts QY)<zof the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess the Hell Brides seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Aimbot User, have been heralded from birth as the instrument of the Hell Brides. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Hell Brides! --More--QYgx QY{ Ŀ@d+$[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC9 Exp1 T1Hello firemonkey, welcome to SlashEMExtended! You are a neutral male dwarven Camperstriker.--More--QY6 You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--QY Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--QY$p![Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1Be careful! New moon tonight.--More--QYJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--QY & QYc5Unknown command '^J'.[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1QYP[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1QYT[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1QYx Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - an invisible uncursed scroll of phase door {1} f - 2 uncursed scrolls of phase door {2} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(end) QYMĿ@d+[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1QY T=Beware, there will be no return! Still climb? [yn] (n) QYy[Firemonke the Aimbot User  18(18)  Pw 8(8)Ŀ@d+$[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC9 Exp1 T1A problem has been detected and NetHack has been shut down to prevent damage to your sanity. The problem seems to be caused by the following file: SLASHEM.EXE YET_ANOTHER_STUPID_DEATH (DYWYPI?) If this is the first time you've seen this QY Stop error screen, restart your game. If this screen appears again, follow these steps: Check to make sure any equipments or spells is properly installed. If this is a proper installation, ask your cheat or spoiler manufacturer for any spoilers you might need. If problems continue, remove any newly created save files (if explore) or bone files. Disable bad options such as rest_on_space or autopickup. If you need to use Explore Mode to remove or disable components, restart your game, press X to select Explore Mode Options, and then select Yes. Technical information: *** STOP: 0x0000DEAD (0x44, 0x75, 0x64, 0x6C, 0x65, 0x79) *** SLASHEM.EXE - Address DLVL1 base at MAINDUN, DateStamp 20150401 [ynq] (n) QYnĿ @ d     + Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - an invisible uncursed scroll of phase door {1} f - 2 uncursed scrolls of phase door {2} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(eQY.nd) QY <Ŀ@d+Do you want to see your attributes? [ynq] (n) QYnFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: shock resistance. You could not have this property intrinsically: confusion resistance. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 10. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 21. Spellbook identification only worked 2 times out of 13. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 99% chance. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 56%. Amulet drop chance was reduced to 67%. Potion drop chance was reduced to 83%. Concealing monsters were spawned underneath items 83% of the tQYime only. Monster death drops spawned with only 90% chance. The following skill could not be trained at all: spirituality. --More--QYyThe following skill was trained at half the usual rate: unicorn horn. The following skill was trained at one fifth the usual rate: lance. The following skill was limited to basic proficiency: chaos spells. The following skill was limited to skilled proficiency: spirituality. The following skill was limited to expert proficiency: polearms. The following skill became untrainable if you tried to train it too early: short sword (turn 2). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 60519. Monster spawn increase had reached its maximum at turn 145265. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 5025422. The monster class that cannot be genocided was apelike creature. The monster class that was spawned more often: jabberwock (freq bonus 2). The monster species that was spawned more often: QYAntimatter Kommissioner (freq bonus 4). The monster species that was spawned more often: Juiblex (freq bonus 24). The monster species that was spawned more often: dimmer lich (freq bonus 12). The monster species that was spawned more often: slut with syphilis (freq bonus 24). The monster species that was spawned more often: obsidian lord (freq bonus 9). The monster species that was spawned more often: ninja master (freq bonus 12). --More--QYt The monster species that was spawned more often: Rat-Man with mega-strong shield (freq bonus 24). The monster species that was spawned more often: crater force fungus (freq bonus 18). The monster species that was spawned more often: cantor (freq bonus 14). The monster species that was spawned more often: sulfur fungus (freq bonus 27). The monster species that was spawned more often: time mushroom (freq bonus 24). The monster species that was spawned more often: night tiger (freq bonus 24). The monster species that was spawned more often: golden brown dragon (freq bonus 6). The monster species that was spawned more often: epidote warp patch (freq bonus 8).The monster species that was spawned more often: ant (freq bonus 8). The monster species that was spawned more often: bunyip (freq bonus 24). The monster species that was spawned more often: exchanger nymph (freq bonus 8).The monster species that QY |was spawned more often: cutlet avenger (freq bonus 32). The monster species that was spawned more often: hiding rubber (freq bonus 16). The monster species that was spawned more often: jumping fireball (freq bonus 24). The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 6). --More--QY The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1). The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 4). The monster trait that was more common: monsters that buzz (freq bonus 1). The monster trait that was more common: monsters with disintegration resistance (freq bonus 1). The monster species that was never randomly spawned: undead locksmith. The monster species that was never randomly spawned: snore spore. The monster species that was never randomly spawned: super-old guy. The monster species that was never randomly spawned: evasive gray wolf. The monster species that was never randomly spawned: vampire shadowcloak. The monster species that was never randomly spawned: large mind flayer. The monster species that was never randomly spawned: petty big gray unicorn. The monster species that was never randomly spawned: master mystic.QY3  The monster species that was never randomly spawned: Lexi. The monster species that was never randomly spawned: three-tentacle hententmon. The monster class that was always generated with extra speed: lizard. The RNG hath decreed that this item was never generated: mage plate mail ((null)). The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak). The RNG hath decreed that this item was never generated: cloak of conflict --More--QYc&(politician cloak). The RNG hath decreed that this item was never generated: spiked club ((null)). The RNG hath decreed that this item was never generated: gold detection (THARR). The RNG hath decreed that this item was never generated: sterilize (sexual). The RNG hath decreed that this item was never generated: time stop (untouchable). The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)). The RNG hath decreed that this item was never generated: plasteel helm ((null)). The RNG hath decreed that this item was never generated: Jolt Cola (illegal). The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 8). TQYs&che RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 14). The RNG hath decreed that this item was generated more often: banking gloves --More--QYZs(paper gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 16). The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 6). The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 18). The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 8). The RNG hath decreed that this item was generated more often:QYhs( welsh onion ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 10). The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 8). --More--QYThe RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 10). The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 3). The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 3). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 1). The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black). The RNG hath decreed that this item was always generated cursed: alignment stone (gray). The RNG hath decreed that this item was always generated cursed: full healing (black). The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots). The RNG hath decreed that this item was always generated cursed: meat stick ((null)). The RNG hath decreed that this itemQY  was always generated cursed: disconnect stone (gray). The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn). The RNG hath decreed that this item was always generated cursed: oliharcon --More--QY splint mail ((null)). The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots). The RNG hath decreed that this item was always generated cursed: hiding (hidden tea). The RNG hath decreed that this trap was always invisible: wakeup call trap. The RNG hath decreed that this trap was generated more often: de-light trap (freq bonus 4). Next attribute increase check would have come at turn 1106. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were prevented from having shock resistance (0). You were prevented from having flying (0). You had automatic searching. You had infravision. You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (220). You survived. --More--QYĿ@d+$[Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC9 Exp1 T1Do you want to see your discoveries? [ynq] (n) QYn Discoveries  Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of mana (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of phase door (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of standard id (LETS FAIL AND ROLL) scroll of cure (SHIVAN VEIDIMADUR NANAST STIGIO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) QYKĿ@d+$ [Firemonke the Aimbot User ] St17 Dx15 Co14 In10 Wi9 Ch14 CamDwaMalNeu Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC9 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) QY n Vanquished creatures:  0 little dogs (1 created) 0 millipedes (1 created) 0 yellow growths (1 created) 0 friendly adventurers (1 created) 0 hata-hatas (1 created) 0 twens (1 created) 0 nulls (1 created) 0 food troves (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--QY Do you want to see your conduct? [ynq] (n) QY>n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--QY? Ŀ+$The little dog can't follow you into the Black Market. Goodbye firemonkey the Camperstriker... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 18 hit points when you escaped.--More--