=QY Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.21:40:13.ttyrec Time: (1498513213) Mon Jun 26 21:40:13 2017 =QY m =QY[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] >QYvhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)@QY +Choosing Race Pick the race of your Archeologist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)FQYY)+Use hybrid races? [yn] (n) GQYnChoosing Gender Pick the gender of your bastard Archeologist  m - male f - female * - Random ! - Quit(end) IQYK:+Choosing Alignment Pick the alignment of your male bastard Archeologist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) KQY/ +Ŀf@$+[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC11 Exp1 T1 Otd  It is written in the Book of Huhetotl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it iKQYB Jn the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Huhetotl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Huhetotl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Huhetotl!--More--MQYdĿf@$+MQYf{Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male bastard Archeologist.--More--OQYRx You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--OQY  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--PQY-[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1 Otd Be careful! New moon tonight.--More--PQY Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--QQYq You can barely move a handspan with this load![Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1 Otd QQY3c Unknown command '^J'.[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1 Otd SQYc  Amulets  m - an octagonal amulet {1}  Weapons  a - a bullwhip (weapon in hand) {8}  n - an inka blade {12}  Armor  b - a leather jacket (being worn) {12}  c - a fedora (being worn) {2}  o - a scale mail {100}  Comestibles  d - 4 food rations {4}  Scrolls  f - a scroll labeled NYAH NYAH CATCHMEIFYOUCAA AN {1}  g - a scroll labeled CONVICT PATCH {1}  s - a scroll labeled DRAW SHOCK STUNT {1}  A - 5 scrolls labeled ADD STRENGTHS DIVIDE EVENLY {5}  B - 4 scrolls labeled REQUICO SIDES {4}  C - 3 scrolls labeled ENSSICIBZ EDUDO {3}  D - 2 scrolls labeled ERHEBOLUNGSFAHRT {2}  E - a scroll labeled CROWDED OF BODY IN FLUFFY WATAGE {1}  Spellbooks  e - a watery spellbook {1}  t - a destructive spellbook {1} (1 of 2)XQYXC[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC11 Exp1 T1 Otd Ŀf@$+ZQY=You can't do that while carrying so much stuff.--More--[QYr<[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1 Otd \QY R Drop what type of items?  a - All types b - Amulets ('"') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') m - Boulders/Statues ('`') n - Iron balls ('0') o - Chains ('_') A - Auto-select every item X - Items of unknown B/C/U status(end) ]QY+]QY  What would you like to drop?   Amulets ('"')  m - an octagonal amulet {1}  Weapons (')')  a - a bullwhip (weapon in hand) {8}  n - an inka blade {12}  Armor ('[')  b - a leather jacket (being worn) {12}  c - a fedora (being worn) {2}  o - a scale mail {100}  Comestibles ('%')  d - 4 food rations {4}  Scrolls ('?')  f - a scroll labeled NYAH NYAH CATCHMEIFYOUCAA AN {1}  g - a scroll labeled CONVICT PATCH {1}  s - a scroll labeled DRAW SHOCK STUNT {1}  A - 5 scrolls labeled ADD STRENGTHS DIVIDE EVENLY {5}  B - 4 scrolls labeled REQUICO SIDES {4}  C - 3 scrolls labeled ENSSICIBZ EDUDO {3}  D - 2 scrolls l]QY abeled ERHEBOLUNGSFAHRT {2}  E - a scroll labeled CROWDED OF BODY IN FLUFFY WATAGE {1}  Spellbooks ('+') (1 of 2)`QY |+++++++++++++++bQY-bQY^ -dQY Ŀf@$+[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC11 Exp1 T1 Otd You drop an octagonal amulet {1}.--More--eQY GYou cannot drop something you are wearing.--More--eQYgYou drop a scale mail {100}.You drop 4 food rations {4}.--More--eQYXYou drop a scroll labeled NYAH NYAH CATCHMEIFYOUCAA AN {1}.--More--eQYIYou drop a scroll labeled CONVICT PATCH {1}.--More--eQY LYou drop a scroll labeled DRAW SHOCK STUNT {1}.--More--eQYBXYou drop 5 scrolls labeled ADD STRENGTHS DIVIDE EVENLY {5}.--More--fQYEJYou drop 4 scrolls labeled REQUICO SIDES {4}.--More--fQYLYou drop 3 scrolls labeled ENSSICIBZ EDUDO {3}.--More--fQYMYou drop 2 scrolls labeled ERHEBOLUNGSFAHRT {2}.--More--fQY \You drop a scroll labeled CROWDED OF BODY IN FLUFFY WATAGE {1}.--More--fQY=You drop a watery spellbook {1}.--More--gQYpYou drop a destructive spellbook {1}.You drop a clear potion {1}.--More--gQY^You drop a rock solid ring {1}.You drop a noticeable wand {1}.--More--gQY5 Ŀf@$+[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC11 Exp1 T1 Otd You drop a pick-axe {32}.You drop a tinning kit {1}.--More--gQY XYou drop a sack {5}.You drop a leash {1}.--More--hQYWaYou drop a wooden box {500}.You drop a touchstone.--More--hQYoYou drop 7 rocks {4}.You drop a statue of a kobold zombie {600}.--More--hQY(=EYou drop a quite heavy iron ball {1600}.--More--hQYʈ You drop an iron chain {120}.[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1hQYUnknown command '^J'.[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1iQY[Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1iQYv [Firemonke the Digger ] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  16(16)  Pw 10(10)  AC11 Exp1 T1kQY2What do you want to use or apply? [a or ?*] lQY" .In what direction? [47896321><] mQYː You hit your foot with your bullwhip.[Firemonke the Di gger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  13(16)  Pw 10(10)  AC11 Exp1 T1[-3 -> 13][Firemonke the Di gger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  13(16)  Pw 10(10)  AC11 Exp1 T1--More--nQY5Your movements are now unencumbered.[Firemonke the Di gger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  13(16)  Pw 10(10)  AC11 Exp1 T2oQYL @What do you want to use or apply? [a or ?*] oQYO .In what direction? [47896321><] pQYhxYou hit your foot with your bullwhip.[Firemonke the  Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  11(16)  Pw 10(10)  AC11 Exp1 T2[-2 -> 11][Firemonke the  Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  11(16)  Pw 10(10)  AC11 Exp1 T3fqQYm9@What do you want to use or apply? [a or ?*] qQYo.In what direction? [47896321><] qQYrYou hit your foot with your bullwhip.[Firemonk e the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  7(16)  Pw 10(10)  AC11 Exp1 T3[-4 -> 7][Firemonk e the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  7(16)  Pw 10(10)  AC11 Exp1 T4frQYHX@What do you want to use or apply? [a or ?*] rQYg.In what direction? [47896321><] rQY You hit your foot with your bullwhip.[Firemo nke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  5(16)  Pw 10(10)  AC11 Exp1 T4[-2 -> 5][Firemo nke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  5(16)  Pw 10(10)  AC11 Exp1 T4fsQY @What do you want to use or apply? [a or ?*] sQY^8 .In what direction? [47896321><] tQY8You hit your foot with your bullwhip.[Firemonke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  2(16)  Pw 10(10)  AC11 Exp1 T4[-3 -> 2]Warning: HP low![Firemonke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  2(16)  Pw 10(10)  AC11 Exp1 T5uQY@What do you want to use or apply? [a or ?*] uQY;.In what direction? [47896321><] uQYυ You hit your foot with your bullwhip.[Firemonke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha  -1(16)  Pw 10(10)  AC11 Exp1 T5--More--vQYjYou die...[ -1(16)  Pw 10(10)--More--wQYhsĿ@f$+[Firemonke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP -1(16)  Pw 10(10)  AC11 Exp1 T5Do you want your possessions identified? DYWYPI? [ynq] (n) wQYז mn Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} n - an uncursed -1 inka blade {12} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Venoms z - an uncursed blinding venom {1}(end) xQYXDo you want to see your attributes? [ynq] (n) xQY3nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: sickopathy. You could not have this property extrinsically: infravision. You could not have this property intrinsically: invisibility. Scroll identification only worked 100 times out of 137. Potion identification only worked 3 times out of 10. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 127. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 87%. Ring drop chance was reduced to 79%. Potion drop chance was reduced to 83%. Musable item generation frequency had axQY3 negative bias of 30%. Monster death drops spawned with only 88% chance. The following skill could not be trained at all: bare-handed combat. --More--xQYL. The following skill was trained at half the usual rate: body armor. The following skill was trained at one fifth the usual rate: elemental spells. The following skill was limited to basic proficiency: matter spells. The following skill was limited to skilled proficiency: polymorphing. The following skill was limited to expert proficiency: axe. The following skill became untrainable if you tried to train it too early: bow (turn 76). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22018. Monster spawn increase had reached its maximum at turn 59516. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 215650. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: worm (freq bonus 2). The monster species that was spawned more often: HeavenlxQYf. 6y Destroyer (freq bonus 6).The monster species that was spawned more often: deinonychus (freq bonus 6). The monster species that was spawned more often: blood golem (freq bonus 20). The monster species that was spawned more often: Wedi knight (freq bonus 28). The monster species that was spawned more often: pink patch (freq bonus 24). The monster species that was spawned more often: shadow faerie (freq bonus 24). The monster species that was spawned more often: dimming trove (freq bonus 6). --More--yQYThe monster species that was spawned more often: static blob (freq bonus 54). The monster species that was spawned more often: mana spore (freq bonus 4). The monster species that was spawned more often: Mr. Mime (freq bonus 8). The monster species that was spawned more often: color-changing laser (freq bonus 48). The monster species that was spawned more often: uber pwnzor (freq bonus 12). The monster species that was spawned more often: drow matron (freq bonus 8). The monster species that was spawned more often: storeclerk (freq bonus 16). The monster species that was spawned more often: moyatto ball (freq bonus 24). The monster species that was spawned more often: multi-hued fungus (freq bonus 12). The monster species that was spawned more often: shaped mushroom (freq bonus 8).The monster species that was spawned more often: gnomish slime mage (freq bonus 16). The monster species that was spawned more yQYyoften: spore warp patch (freq bonus 4).The monster species that was spawned more often: flying undead centaur (freq bonus 48). The monster trait that was more common: monsters with seduction dialogue (freq bonus 2). The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2). --More--yQYg$ The monster trait that was more common: monsters whose attacks stun you (freq bonus 6). The monster species that was never randomly spawned: eastern ogre. The monster species that was never randomly spawned: mana mushroom. The monster species that was never randomly spawned: lucid monster. The monster species that was never randomly spawned: Bael. The monster species that was never randomly spawned: smoky quartz unicorn. The monster species that was never randomly spawned: devil-bat. The monster species that was never randomly spawned: sage. The monster species that was never randomly spawned: threshold stalk. The monster species that was never randomly spawned: radiant spirit. The monster species that was never randomly spawned: solid force fungus. The RNG hath decreed that this item was never generated: orcish spear (crude spear). The RNG hath decreed that this item was never generated: inferno (enveloped). yQYz$ F[16;1HThe RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet). The RNG hath decreed that this item was never generated: clay chain ((null)). The RNG hath decreed that this item was never generated: exercise stone (gray). The RNG hath decreed that this item was never generated: riding crop ((null)). The RNG hath decreed that this item was never generated: elven shield (blue and green shield). The RNG hath decreed that this item was never generated: blood (blood-red). --More--yQYThe RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak). The RNG hath decreed that this item was never generated: war hat (wide metal helm). The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 19). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 8). The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 14). The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 17). The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 34). yQYPThe RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 34). The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 27). The RNG hath decreed that this item was generated more often: rapier ((null), --More--zQYfreq bonus 7). The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 2). The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 10). The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 3). The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 14). The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 7). The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 5). The RNG hath decreed that this item was generated more oftzQY<en: repeatable boots (heap of shit boots, freq bonus 10). The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 13). The RNG hath decreed that this item was always generated cursed: radioactive dagger ((null)). --More--zQY/ The RNG hath decreed that this item was always generated cursed: gain level (leveled). The RNG hath decreed that this item was always generated cursed: caltrop ((null)). The RNG hath decreed that this item was always generated cursed: map stone (gray). The RNG hath decreed that this item was always generated cursed: bubblebeam (encased). The RNG hath decreed that this item was always generated cursed: pendant (looped). The RNG hath decreed that this item was always generated cursed: doom (one). The RNG hath decreed that this item was always generated cursed: detect monsters (exploding). The RNG hath decreed that this item was always generated cursed: dioptase (radiant). The RNG hath decreed that this item was always generated cursed: halite (white). The RNG hath decreed that this trap was always invisible: teleporting items trap. The RNG hath decreed that this trap was generatzQY0 ed more often: land mine (freq bonus 5). Next attribute increase check would have come at turn 684. Strength training was 0. --More--zQY4Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were prevented from having infravision (0). You were prevented from having sickopathy (0). You had 1496 points of nutrition remaining. You were stealthy. You were fast. You were lucky (3). You had extra luck. Good luck did not time out for you. You could not have safely prayed (411). You are dead. --More--{QY;aĿ@f$+[Firemonke the Digger] St9 Dx5 Co11 In14 Wi10 Ch8 ArcBasMalCha Dlvl:1 $0 HP -1(16)  Pw 10(10)  AC11 Exp1 T5Do you want to see your discoveries? [ynq] (n) |QYХn Discoveries  Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) |QYDo you want an account of creatures vanquished? [ynq] (n) }QY :n Vanquished creatures:  0 thick jackals (2 created) 0 kittens (1 created) 0 kobold zombies (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--~QY)Do you want to see your conduct? [ynq] (n) QYy!n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--QY`  ----------  / \  / REST \  / IN \  / PEACE \  / \  | firemonkey |  | 0 Au |  | killed himself |  |with his bullwhip |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye firemonkey the Archeologist... You diedQY y in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. --More--QY [You were level 1 with a maximum of 16 hit points when you died.--More--