jQY> Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.20:13:18.ttyrec Time: (1498507998) Mon Jun 26 20:13:18 2017 jQY[fvel 1. Killed by an icy touch. - [19] 397 47 BSOD2-Mah-Coc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a bolt of cold. - [20] 398 47 demonzero-Aci-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (small mimic). - [19] jQY![?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] jQY*j hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)jQYE8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)jQYs%  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)jQY'4 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6)jQYEP M - a Rogue  N - a Sage  O - a Saiyan  P - a Samurai  Q - a Scientist  R - a Shapeshifter  S - a Slave Master  T - a Spacewars Fighter  U - a Supermarket Cashier  V - a Thalmor  W - a Topmodel  X - a Tourist  Y - a Transsylvanian  Z - a Transvestite  a - a Twelph  b - an Unbeliever  c - an Undead Slayer  d - an Undertaker  e - an User of Stand  f - a Valkyrie  g - a Wandkeeper  h - a Warrior  i - a Wild Talent (5 of 6)jQY!+Choosing Race Pick the race of your Transvestite   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)jQY )+Use hybrid races? [yn] (n) jQYnChoosing Gender Pick the gender of your asgardish Transvestite  m - male f - female * - Random ! - Quit(end) jQY <+Choosing Alignment Pick the alignment of your male asgardish Transvestite  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) jQY|5+Ŀ@@K$`[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu Dlvl:1 $5 HP 18(18)  Pw 8(8)  AC9 Exp1 T1 It is written in the Book of Peyman:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of YendjQY5for, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Peyman seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Peyman. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Peyman!--More--jQYD>Ŀ@@K$`jQYzHello firemonkey, welcome to SlashEMExtended! You are a neutral male asgardish Transvestite.--More--jQY You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--jQY( Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--jQYk^[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1There is a staircase up here.You see here a sweet basil potion {1}.--More--jQY;Be careful! New moon tonight.--More--jQY& Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--jQYl' jQY Unknown command '^J'.[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T1kQY[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T2!@kQY You hit the kestrel![Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T2--More--kQYU= OJonas swings his soft girl sneaker at the kestrel.--More--kQY4 Jonas hits the kestrel.The kestrel is killed![Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T3kQYUnknown command ' '.[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T3kQY| Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Tools c - an uncursed leather saddle {1}(end) kQY9S5Ŀ!@@[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T3 kQYUnknown command '^J'.[Firemonke the Clacker ] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  18(18)  Pw 8(8)  AC9 Exp1 T3 kQY AWhat do you want to use or apply? [ac or ?*]  kQY=In what direction do you want to lash out? [>] kQY>You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY+Y [Firemonke the Clack er] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  17(18)  Pw 8(8)  AC9 Exp1 T3[-1 -> 17][Firemonke the Clack er] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  17(18)  Pw 8(8)  AC9 Exp1 T3 [Firemonke the Clack er] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  17(18)  Pw 8(8)  AC9 Exp1 T4@kQYEAWhat do you want to use or apply? [ac or ?*] kQY=In what direction do you want to lash out? [>] kQY You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY [Firemonke the Cla cker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  15(18)  Pw 8(8)  AC9 Exp1 T4[-2 -> 15][Firemonke the Cla cker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  15(18)  Pw 8(8)  AC9 Exp1 T4kQYAWhat do you want to use or apply? [ac or ?*] kQY=In what direction do you want to lash out? [>] kQY!You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY8 [Firemonke the Cl acker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  14(18)  Pw 8(8)  AC9 Exp1 T4[-1 -> 14][Firemonke the Cl acker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  14(18)  Pw 8(8)  AC9 Exp1 T5kQY<]AWhat do you want to use or apply? [ac or ?*] kQY’ =In what direction do you want to lash out? [>] kQYf You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY [Firemonke th e Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  11(18)  Pw 8(8)  AC9 Exp1 T5[-3 -> 11][Firemonke th e Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  11(18)  Pw 8(8)  AC9 Exp1 T5@!kQY0AWhat do you want to use or apply? [ac or ?*] kQY=In what direction do you want to lash out? [>] kQYYou hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY  [Firemonke  the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  9(18)  Pw 8(8)  AC9 Exp1 T5[-2 -> 9][Firemonke  the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  9(18)  Pw 8(8)  AC9 Exp1 T6kQYB!AWhat do you want to use or apply? [ac or ?*] kQYv =In what direction do you want to lash out? [>] kQY You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQYK [Firemon ke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  6(18)  Pw 8(8)  AC9 Exp1 T6[-3 -> 6][Firemon ke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  6(18)  Pw 8(8)  AC9 Exp1 T6@kQY[AWhat do you want to use or apply? [ac or ?*] kQY=In what direction do you want to lash out? [>] kQYYou hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQY  [Fire monke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  4(18)  Pw 8(8)  AC9 Exp1 T6[-2 -> 4][Fire monke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  4(18)  Pw 8(8)  AC9 Exp1 T7kQYɦ AWhat do you want to use or apply? [ac or ?*] kQY =In what direction do you want to lash out? [>] kQYYou hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQYdx [Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  1(18)  Pw 8(8)  AC9 Exp1 T7[-3 -> 1]Warning: HP low![Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  1(18)  Pw 8(8)  AC9 Exp1 T7 [Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  2(18)  Pw 8(8)  AC9 Exp1 T8@kQYxAWhat do you want to use or apply? [ac or ?*] kQYMv=In what direction do you want to lash out? [>] kQY0You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More--kQYT?| [Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  1(18)  Pw 8(8)  AC9 Exp1 T8[-1 -> 1]Warning: HP low![Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  1(18)  Pw 8(8)  AC9 Exp1 T8 [Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  1(18)  Pw 8(8)  AC9 Exp1 T9@kQY AWhat do you want to use or apply? [ac or ?*] kQY"7=In what direction do you want to lash out? [>]  kQYh-You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain...--More-- kQY $ [Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu  0(18)  Pw 8(8)  AC9 Exp1 T9You die...[ 0(18)  Pw 8(8)--More--!kQYU= Ŀ@!@$`[Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu Dlvl:1 $5 HP 0(18)  Pw 8(8)  AC9 Exp1 T9Do you want your possessions identified? DYWYPI? [ynq] (n) "kQYUn Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Tools c - an uncursed leather saddle {1}(end) "kQYĿ@!@Do you want to see your attributes? [ynq] (n) "kQY nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: wallwalking. You could not have this property extrinsically: fear resistance. You could not have this property intrinsically: jumping. Scroll identification only worked 100 times out of 140. Potion identification only worked 3 times out of 15. Ring identification only worked 4 times out of 12. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 6. Monsters only dropped their musable items with 97% chance. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 91%. Ring drop chance was reduced to 92%. Potion drop chance was reduced to 88%. Musable item generation frequency had a"kQY7 negative bias of 55%. Concealing monsters were spawned underneath items 76% of the time only. Monster death drops spawned with only 94% chance. --More--#kQYsThe following skill could not be trained at all: saber. The following skill was trained at half the usual rate: two-handed sword. The following skill was trained at one fifth the usual rate: enchantment spells. The following skill was limited to basic proficiency: javelin. The following skill was limited to skilled proficiency: high heels. The following skill was limited to expert proficiency: attack spells. The following skill became untrainable if you tried to train it too early: spirituality (turn 7). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 20037. Monster spawn increase had reached its maximum at turn 74157. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 69912. The monster class that cannot be genocided was centaur. The monster class that was spawned more often: lich (fre#kQYq bonus 4). The monster species that was spawned more often: northern shin smasher (freq bonus 24). The monster species that was spawned more often: zapdos (freq bonus 12). The monster species that was spawned more often: autist (freq bonus 10). The monster species that was spawned more often: colluded warp fungus (freq bonus 21). --More--#kQY?,The monster species that was spawned more often: gauth (freq bonus 10). The monster species that was spawned more often: mechanical steam-powered ball (freq bonus 20). The monster species that was spawned more often: bestia acerbus (freq bonus 30). The monster species that was spawned more often: aquatic monster (freq bonus 18). The monster species that was spawned more often: eastern poltergeist (freq bonus 12). The monster species that was spawned more often: elemental lich (freq bonus 18). The monster species that was spawned more often: ultra nothing (freq bonus 32). The monster species that was spawned more often: cancer research lady (freq bonus 16). The monster species that was spawned more often: aunt of Amy's brother (freq bonus 10). The monster species that was spawned more often: spit demon (freq bonus 28). The monster species that was spawned more often: energy warp patch (freq #kQYr,sbonus 7).The monster species that was spawned more often: white whale (freq bonus 16). The monster species that was spawned more often: wood nymph (freq bonus 108). The monster species that was spawned more often: negator ooze (freq bonus 21). The monster species that was spawned more often: tove (freq bonus 14). --More--#kQY The monster species that was spawned more often: null force patch (freq bonus 30). The monster trait that was more common: monsters that have kick attacks (freq bonus 3). The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1). The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2). The monster species that was never randomly spawned: sand lancer. The monster species that was never randomly spawned: gunner. The monster species that was never randomly spawned: dagger turret. The monster species that was never randomly spawned: hungry dead potato. The monster species that was never randomly spawned: undead unbeliever. The monster species that was never randomly spawned: elona girl. The monster species that was never r#kQY andomly spawned: vietnamese lady. The monster species that was never randomly spawned: antimagic spore. The monster species that was never randomly spawned: petty pink sentai. The monster species that was never randomly spawned: baby domestic dragon. The monster class that was always generated with extra speed: piercer. The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION). --More--$kQY<The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)). The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet). The RNG hath decreed that this item was never generated: time use stone (gray). The RNG hath decreed that this item was never generated: curse items (accursed). The RNG hath decreed that this item was never generated: pasta ((null)). The RNG hath decreed that this item was never generated: dropcurse stone (gray). The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak). The RNG hath decreed that this item was never generated: inimical stone (gray). The RNG hath decreed that this item was never generated: crystal shield (glass shield). The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 9). The RNG hath decreed that this item was generat$kQYJ3ed more often: stone of vulnerability (gray, freq bonus 12). The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 190). --More--$kQYThe RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 17). The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9). The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 4). The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bo$kQYVnus 10). The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 11). The RNG hath decreed that this item was generated more often: paranoia helmet --More--$kQY(anti-government helmet, freq bonus 11). The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 14). The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 4). The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 5). The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 5). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48). The RNG hath decreed that this item was always generated cursed: power failure (perverted). The RNG hath decreed that this item was always generated cursed: gain corruption (wrath). The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet). The RNG hath decreed that $kQY6this item was always generated cursed: mass murder (ENEMATZU MEMALEZU). The RNG hath decreed that this item was always generated cursed: sound effect stone (gray). The RNG hath decreed that this item was always generated cursed: barrier shield ((null)). --More--$kQYp The RNG hath decreed that this item was always generated cursed: leather saber ((null)). The RNG hath decreed that this item was always generated cursed: meatball ((null)). The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo). The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear). The RNG hath decreed that this trap was always invisible: hallucination trap. The RNG hath decreed that this trap was generated more often: unequipping trap (freq bonus 2). Next attribute increase check would have come at turn 3421. Strength training was 0. Dexterity training was 1. Wisdom training was 1. Constitution training was 0. You were prevented from having fear resistance (0). You were prevented from having phasing (0). You had 1491 points of nutrition remaining. You were very fast. Your luck was zer$kQYp ]o. You could not have safely prayed (1579). You are dead. --More--$kQY ^ Ŀ@!@$`[Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu Dlvl:1 $5 HP 0(18)  Pw 8(8)  AC9 Exp1 T9Do you want to see your discoveries? [ynq] (n) %kQYYn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword) (1 of 8)%kQYIX * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (2 of 8)%kQYs  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow) (3 of 8)%kQYf  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  * wedge sandals (heeled sandals)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes) (4 of 8)&kQYW * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (purple robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (thinking helmet)  * sedge hat (tasseled helmet)  * skullcap (twisted visor helmet)  * flack helmet (strip bandana) (5 of 8)&kQYC * crystal helm (chain-aventailed helmet)  * mining helm (water-pipe helmet)  * field helm (cone-shaped helmet)  * helm of safeguard (yellow helmet)  * war hat (meteoric helmet)  * plasteel gloves (white gloves)  * leather gloves (comfortable gloves)  * gauntlets of safeguard (spacey gloves)  * gauntlets of plugsuit (slippery gloves)  * commander gloves (runic gloves)  * field gloves (padded gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes) (6 of 8)&kQY * crystal boots (glass boots)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (torn boots)  * field boots (rainbow boots)  * boots of safeguard (jungle boots)  Scrolls  scroll of healing (FOLDING WING ATLITUDE VERY DAMAGE USED)  scroll of mana (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE)  scroll of phase door (ALL I WANT IS ME IN YOU)  scroll of standard id (ONLY EFFECTIVE STUNT IS HITTING)  scroll of cure (FLURRY GRUESOME ABILITY OF ALL RISED)  Tools  leather saddle (saddle)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom) [&kQY C(7 of 8)&kQY! h * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)&kQYt Ŀ@!@$`[Firemonke the Clacker] St13 Dx10 Co11 In9 Wi10 Ch10 TraAsgMalNeu Dlvl:1 $5 HP 0(18)  Pw 8(8)  AC9 Exp1 T9Do you want an account of creatures vanquished? [ynq] (n) 'kQY4 n Vanquished creatures:  0 jackals (1 created) 0 permamimics (1 created) 0 drains rats (1 created) 0 fat bats (1 created) a kestrel 0 sword fighters (1 created) 0 little boys (1 created)  7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--(kQY+Do you want to see your conduct? [ynq] (n) (kQYN n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--)kQY{ ----------  / \  / REST \  / IN \  / PEACE \  / \  | firemonkey |  | 5 Au |  |killed by his own |  |wedged little-girl|  | sandal |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye firemonkey the Transvestite... You died)kQY|y in The Dungeons of Doom on dungeon level 1 with 5 points, and 5 pieces of gold, after 9 moves. --More--+kQY՘[You were level 1 with a maximum of 18 hit points when you died.--More--