iQYcq  Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.20:09:20.ttyrec Time: (1498507760) Mon Jun 26 20:09:20 2017 iQYq m iQYv [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] iQYBhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)iQYnu 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)iQY  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)iQY+Choosing Race Pick the race of your Geek   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)iQY)+Use hybrid races? [yn] (n) iQYnChoosing Gender Pick the gender of your asgardish Geek  m - male f - female * - Random ! - Quit(end) jQY]4+Choosing Alignment Pick the alignment of your male asgardish Geek  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) jQY'R+Ŀ@)f([Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha Dlvl:1 $0 HP 22(22)  Pw 25(25)  AC8 Exp1 T1 It is written in the Book of VMS:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, jQYKRN and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god VMS seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Newbie, have been heralded from birth as the instrument of VMS. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with VMS!--More--jQY %XĿ@)f(jQY(qHello firemonkey, welcome to SlashEMExtended! You are a chaotic male asgardish Geek.--More--jQY.9  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--jQY0 ĿPanics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--jQY Ŀ @) f[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T1Be careful! New moon tonight.--More--jQY Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--jQYlA ĿjQYi Weapons a - a blessed +1 electric sword (weapon in hand) {16} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} Comestibles e - 2 uncursed Hacker's Foods {2} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Potions d - 4 uncursed potions of Jolt Cola {4} Tools b - 6 uncursed ICs {6} f - an uncursed pack of floppies {3}(end) jQYĿ@)f([Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T1 jQYCUnknown command '^J'.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T1jQY8What do you want to drink? [d or ?*] jQY݊ You are jolted back to your senses.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T2 [Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T3fjQY 8What do you want to drink? [d or ?*] jQYdYou are jolted back to your senses.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T3 [Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T4fjQY3 8What do you want to drink? [d or ?*] jQY.FYou are jolted back to your senses.--More--jQYX You are left with the empty bottle.l - a bottle {1}.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T4--More--jQYWThe kitten picks up a hilted polearm {20}.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T5 [Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T6fjQYEm 8What do you want to drink? [d or ?*] jQY9You are jolted back to your senses.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T6 [Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T7fjQY Unknown command '^J'.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T7jQY<You don't have anything to drink.--More--jQY[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T7jQY0 Unknown command '^J'.[Firemonke the Newbie ] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  22(22)  Pw 25(25)  AC8 Exp1 T7jQYBWhat do you want to use or apply? [abfl or ?*] jQYގ <In what direction do you want to lash out? [>]  jQYiYou hit yourself with your electric sword.[Firemonke the Newb ie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  20(22)  Pw 25(25)  AC8 Exp1 T7[-2 -> 20][Firemonke the Newb ie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  20(22)  Pw 25(25)  AC8 Exp1 T7--More--!jQYThe kitten drops a hilted polearm {20}.[Firemonke the Newb ie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  20(22)  Pw 25(25)  AC8 Exp1 T8)f!jQYc BWhat do you want to use or apply? [abfl or ?*] "jQY <In what direction do you want to lash out? [>] "jQY<You hit yourself with your electric sword.[Firemonke the  Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  15(22)  Pw 25(25)  AC8 Exp1 T8[-5 -> 15][Firemonke the  Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  15(22)  Pw 25(25)  AC8 Exp1 T8 [Firemonke the  Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  15(22)  Pw 25(25)  AC8 Exp1 T9 [Firemonke the  Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  15(22)  Pw 25(25)  AC8 Exp1 T10f#jQY o Unknown command '^J'.[Firemonke the  Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  15(22)  Pw 25(25)  AC8 Exp1 T10$jQYBWhat do you want to use or apply? [abfl or ?*] $jQY<In what direction do you want to lash out? [>] $jQYYou hit yourself with your electric sword.[Firemonke  the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  11(22)  Pw 25(25)  AC8 Exp1 T10[-4 -> 11][Firemonke  the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  11(22)  Pw 25(25)  AC8 Exp1 T10 [Firemonke  the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  11(22)  Pw 25(25)  AC8 Exp1 T11f(%jQY BWhat do you want to use or apply? [abfl or ?*] %jQY3<In what direction do you want to lash out? [>] &jQYpYou hit yourself with your electric sword.[Firemonk e the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  9(22)  Pw 25(25)  AC8 Exp1 T11[-2 -> 9][Firemonk e the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  9(22)  Pw 25(25)  AC8 Exp1 T11 [Firemonk e the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  9(22)  Pw 25(25)  AC8 Exp1 T12)f'jQYVBWhat do you want to use or apply? [abfl or ?*] 'jQY*I<In what direction do you want to lash out? [>] 'jQY4^ You hit yourself with your electric sword.[Fir emonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  4(22)  Pw 25(25)  AC8 Exp1 T12[-5 -> 4]--More--(jQY% Warning: HP low![Fir emonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  4(22)  Pw 25(25)  AC8 Exp1 T12 [Fir emonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  4(22)  Pw 25(25)  AC8 Exp1 T13f)jQYBWhat do you want to use or apply? [abfl or ?*] )jQYk <In what direction do you want to lash out? [>] )jQYxz You hit yourself with your electric sword.[Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  2(22)  Pw 25(25)  AC8 Exp1 T13[-2 -> 2]--More--*jQY Warning: HP low![Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  2(22)  Pw 25(25)  AC8 Exp1 T13 [Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  2(22)  Pw 25(25)  AC8 Exp1 T14f+jQY BWhat do you want to use or apply? [abfl or ?*] +jQYk <In what direction do you want to lash out? [>] +jQY You hit yourself with your electric sword.[Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha  -3(22)  Pw 25(25)  AC8 Exp1 T14--More--,jQY jYou die...[ -3(22)  Pw 25(25)--More---jQYĿ@f)([Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha Dlvl:1 $0 HP -3(22)  Pw 25(25)  AC8 Exp1 T14Do you want your possessions identified? DYWYPI? [ynq] (n) .jQY|n Weapons a - a blessed +1 electric sword (weapon in hand) {16} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} Comestibles e - 2 uncursed Hacker's Foods {2} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Tools b - 6 uncursed ICs {6} f - an uncursed pack of floppies {3} l - an uncursed bottle {1}(end) .jQYAH Ŀ@f)(Do you want to see your attributes? [ynq] (n) /jQY/nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: warning. You could not have this property extrinsically: clairvoyance. You could not have this property intrinsically: infravision. Potion identification only worked 3 times out of 26. Ring identification only worked 4 times out of 16. Amulet identification only worked 15 times out of 18. Wand identification only worked 3 times out of 19. Spellbook identification only worked 2 times out of 15. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 62% chance. Scroll drop chance was reduced to 80%. Amulet drop chance was reduced to 68%. Musable item generation frequency had a negative bias of 12%. Monster death drops spawned with only 95% chance. The following skill coul/jQYA/d not be trained at all: two-handed weapons. The following skill was trained at half the usual rate: javelin. The following skill was trained at one fifth the usual rate: two-handed --More--/jQYApweapons. The following skill was limited to basic proficiency: devices. The following skill was limited to skilled proficiency: morning star. The following skill was limited to expert proficiency: javelin. The following skill became untrainable if you tried to train it too early: petkeeping (turn 9). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22678. Monster spawn increase had reached its maximum at turn 47154. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 630190. The monster class that cannot be genocided was Keystone Kop. The monster class that was spawned more often: turret (freq bonus 1). The monster species that was spawned more often: electric grue (freq bonus 4). The monster species that was spawned more often: nethackfour horror (freq bonus 64). The monster spec/jQYXpgies that was spawned more often: cloaker (freq bonus 24). The monster species that was spawned more often: gigantic generator (freq bonus 12). The monster species that was spawned more often: human zombie (freq bonus 30). The monster species that was spawned more often: dust elemental (freq bonus 12). --More--/jQYThe monster species that was spawned more often: red warp patch (freq bonus 9). The monster species that was spawned more often: grey ooze (freq bonus 12). The monster species that was spawned more often: gravity jackal (freq bonus 18). The monster species that was spawned more often: really dangerous force fungus (freq bonus 12). The monster species that was spawned more often: sweet coquette (freq bonus 6). The monster species that was spawned more often: Max the Badass (freq bonus 18). The monster species that was spawned more often: water dragon (freq bonus 27). The monster species that was spawned more often: rhaumbusun (freq bonus 6). The monster species that was spawned more often: shaped force patch (freq bonus 5).The monster species that was spawned more often: knapsack sheep (freq bonus 24). The monster species that was spawned more often: big rhaumbusun (freq bonus 4). The monster speci/jQYyes that was spawned more often: really dangerous fungus (freq bonus 5). The monster species that was spawned more often: soft growth (freq bonus 4). The monster species that was spawned more often: phaser giant oread (freq bonus 3).The monster trait that was more common: monsters that can teleport (freq bonus 2).--More--0jQYyThe monster trait that was more common: monsters with vampire dialogue (freq bonus 2). The monster trait that was more common: monsters that make sheep sounds (freq bonus 3). The monster trait that was more common: unique monsters (freq bonus 1). The monster trait that was more common: monsters that usually spawn tame (freq bonus 1). The monster trait that was more common: monsters that are humanoid (freq bonus 4).The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1). The monster trait that was more common: monsters that have infravision (freq bonus 8). The monster species that was never randomly spawned: white spore. The monster species that was never randomly spawned: Alida's hugging boot. The monster species that was never randomly spawned: karmic mushroom. The monster species that was never randomly spawned: super-old asshole teacher. The monster sp0jQYecies that was never randomly spawned: magic spore. The monster species that was never randomly spawned: ice nymph. The monster species that was never randomly spawned: maidenhack horror. The monster species that was never randomly spawned: nitric acid cloud. The monster species that was never randomly spawned: island centaur. The monster species that was never randomly spawned: Baffomet. --More--0jQY>t The RNG hath decreed that this item was never generated: hallucination (sky blue). The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak). The RNG hath decreed that this item was never generated: invisibility (brilliant blue). The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)). The RNG hath decreed that this item was never generated: black dress ((null)). The RNG hath decreed that this item was never generated: polymorph (silver). The RNG hath decreed that this item was never generated: school cap ((null)). The RNG hath decreed that this item was never generated: wooden geta ((null)). The RNG hath decreed that this item was never generated: rumor (scribbled). The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet). The RNG hath decreed that this item was generated more often: bag of tricks (bag,0jQYRt  freq bonus 25). The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 46). The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 8). --More--1jQY3bThe RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 17). The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 60). The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 6). The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 12). The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: gray dragon scale sh1jQYIbield (gray dragonhide shield, freq bonus 5). The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 11). The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 15). The RNG hath decreed that this item was generated more often: fire boots (hot --More--1jQYv boots, freq bonus 5). The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 7). The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 3). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 68). The RNG hath decreed that this item was always generated cursed: process card ((null)). The RNG hath decreed that this item was always generated cursed: medical kit (leather bag). The RNG hath decreed that this item was always generated cursed: mineral bolt ((null)). The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet). The RNG hath1jQY decreed that this item was always generated cursed: out of memory helmet (masked helmet). The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak). --More--2jQY\The RNG hath decreed that this item was always generated cursed: covelline (black). The RNG hath decreed that this item was always generated cursed: ice (iceblock). The RNG hath decreed that this item was always generated cursed: kokken ((null)). The RNG hath decreed that this item was always generated cursed: horn of plenty (horn). The RNG hath decreed that this trap was always invisible: momma trap. The RNG hath decreed that this trap was generated more often: filtering trap (freq bonus 8). Next attribute increase check would have come at turn 457. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. You were shock resistant. You were poison resistant. You were prevented from having warning (0). You were prevented from having clairvoyance (0). You had 1487 points of nutrition remaining. Your luck was zero. QY/\;1HYou could have safely prayed (128). --More--2jQY ,You are dead. --More--3jQYFĿ@f)([Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha Dlvl:1 $0 HP -3(22)  Pw 25(25)  AC8 Exp1 T14Do you want to see your discoveries? [ynq] (n) 4jQYn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword) (1 of 8)5jQYX * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (2 of 8)5jQY * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow) (3 of 8)5jQY$?  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  gauntlets of typing (digger gloves)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes) (4 of 8)6jQY * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (pink robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (celtic helmet)  * sedge hat (poor helmet)  * skullcap (etched helmet)  * flack helmet (horned helmet) (5 of 8)6jQY  * crystal helm (plumed helmet)  * mining helm (musical helmet)  * field helm (viking helmet)  * helm of safeguard (filtered helmet)  * war hat (complete helmet)  * plasteel gloves (white gloves)  * leather gloves (velvet gloves)  * gauntlets of safeguard (steel gloves)  * gauntlets of plugsuit (comfortable gloves)  * commander gloves (ice-cold gloves)  * field gloves (old gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes) (6 of 8)6jQY<  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (heroine mocassins)  * field boots (sharp-edged sandals)  * boots of safeguard (buffalo boots)  Scrolls  scroll of healing (CHOP CAN BREAKED THE BARRIER)  scroll of mana (SORRY NISI)  scroll of phase door (BYE BITCH)  scroll of standard id (HIT SHIFTLY AND GHOS WHEN USED)  scroll of cure (RATSANOPU)  Potions  * potion of Jolt Cola (magenta)  Tools  * IC (many-wired thing)  * pack of floppies (box containing little plastic cards) (7 of 8)7jQYE * diode (two-wired thing)  * transistor (three-wired thing)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (8 of 8)7jQYy Ŀ@f)([Firemonke the Newbie] St17 Dx7 Co17 In5 Wi10 Ch5 GeeAsgMalCha Dlvl:1 $0 HP -3(22)  Pw 25(25)  AC8 Exp1 T14Do you want an account of creatures vanquished? [ynq] (n) 8jQY@An Vanquished creatures:  0 kittens (1 created) 0 hidden kobolds (1 created) 0 sewer rats (4 created) 0 lichens (1 created) 0 kobold zombies (1 created) 0 crude turrets (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--9jQYdĿ@f)(Do you want to see your conduct? [ynq] (n) 9jQY$v n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--:jQYĿ@f)( ----------  / \  / REST \  / IN \  / PEACE \  / \  | firemonkey |  | 0 Au |  |killed by his own |  | electric sword :jQY  |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye firemonkey the Geek... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 14 moves. --More--;jQYV[You were level 1 with a maximum of 22 hit points when you died.--More--