_QY Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.19:25:01.ttyrec Time: (1498505101) Mon Jun 26 19:25:01 2017 _QYm _QY;[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] _QY hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)_QY8 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)_QY S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)_QY 4 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6)_QY +Choosing Race Pick the race of your Poison Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)_QY( v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)_QY; S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8)_QY`  p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8)_QYB" M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8)_QY)+Use hybrid races? [yn] (n) _QYZ nChoosing Gender Pick the gender of your poisoner Poison Mage  m - male f - female * - Random ! - Quit(end) _QYU1 :+Choosing Alignment Pick the alignment of your male poisoner Poison Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) _QYOs+#Ŀ+$@F[Firemonke the Poison Mixer ] St6 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha Dlvl:1 $0 HP 16(16)  Pw 17(17)  AC9 Exp1 T1 It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the _QYbs) Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More--_QYk#Ŀ+$@F_QYnxHello firemonkey, welcome to SlashEMExtended! You are a chaotic male poisoner Poison Mage.--More--_QY9 You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--_QYR Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--_QY [Firemonke the Poison Mixer ] St6 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha  16(16)  Pw 17(17)  AC9 Exp1 T1The cloak was poisoned![Firemonke the Poison Mixer ] St3 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha  16(16)  Pw 17(17)  AC9 Exp1 T1You feel weaker!You lose Strength[Firemonke the Poi son Mixer] St3 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha  11(16)  Pw 17(17)  AC9 Exp1 T1--More--_QY W[-5 -> 11]Be careful! New moon tonight.--More--_QY Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--_QYt' _QYa [Firemonke the Poi son Mixer] St3 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha  11(16)  Pw 17(17)  AC9 Exp1 T2@<_QYE[Firemonke the Poi son Mixer] St3 Dx13 Co15 In17 Wi15 Ch9 PoiPoiMalCha  11(16)  Pw 17(17)  AC9 Exp1 T3@_QY*What do you want to zap? [fg or ?*] _QY@ Wands f - an uncursed wand of poison (0:4) {1} g - an uncursed wand of venom scattering (0:8) {1}(end) _QY_= g+In what direction? [47896321><] _QYYou poison yourself![Firemonke the Poi son Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha  11(16)  Pw 17(17)  AC9 Exp1 T3Your muscles won't obey you!--More--_QYZ You lose Dexterity[Firemonke the Poison Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha  -2(16)  Pw 17(17)  AC9 Exp1 T3--More--_QYjYou die...[ -2(16)  Pw 17(17)--More--_QYt1X#Ŀ+@$<F[Firemonke the Poison Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha Dlvl:1 $0 HP -2(16)  Pw 17(17)  AC9 Exp1 T3Do you want your possessions identified? DYWYPI? [ynq] (n) _QY!Wy Weapons  a - a blessed +2 silver khakkhara (weapon in hands) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of enchant weapon {1}  m - 5 uncursed scrolls of healing {5}  n - 4 uncursed scrolls of mana {4}  o - 3 uncursed scrolls of phase door {3}  p - 2 uncursed scrolls of standard id {2}  q - an uncursed scroll of cure {1}  Spellbooks  i - a blessed spellbook of confuse monster (3:1) {1}  j - a blessed spellbook of protection (0:5) {1}  k - a blessed spellbook of cure blindness (0:4) {1}  l - a blessed spellbook of poison blast (2:2) {1}  Potions  d - an uncursed potion of gain energy {1}  Rings  h - an uncursed ring of sleeping {1}  Wands (1 of 2)_QY*L f - an uncursed wand of poison (0:3) {1}  g - an uncursed wand of venom scattering (0:8) {1} (2 of 2)_QYE#Ŀ+@$<F[Firemonke the Poison Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha Dlvl:1 $0 HP -2(16)  Pw 17(17)  AC9 Exp1 T3Do you want to see your attributes? [ynq] (n) _QY nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: peacevision. You could not have this property extrinsically: the Force. You could not have this property intrinsically: infravision. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 11. Wand identification only worked 3 times out of 6. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 208. Monsters only dropped their musable items with 80% chance. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 84%. Wand drop chance was reduced to 94%. Monster death drops spawned with only 93% chance. The following skill could not be trained at all: whip. The following skill was trained at half the usual rate: petk_QYeeping. The following skill was trained at one fifth the usual rate: sling. The following skill was limited to basic proficiency: lance. --More--_QY>The following skill was limited to skilled proficiency: pick-axe. The following skill was limited to expert proficiency: shield. The following skill became untrainable if you tried to train it too early: unicorn horn (turn 170). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 29132. Monster spawn increase had reached its maximum at turn 95782. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 93024. The monster class that cannot be genocided was quadruped. The monster class that was spawned more often: fungus or mold (freq bonus 1). The monster color that was spawned more often: transparent (freq bonus 4). The monster species that was spawned more often: master mimic (freq bonus 15). The monster species that was spawned more often: dwarven wizard (freq bonus 10). The monster species th_QY>at was spawned more often: metallic laser (freq bonus 12). The monster species that was spawned more often: osquip (freq bonus 4). The monster species that was spawned more often: anger (freq bonus 6). The monster species that was spawned more often: mulfach sephirah (freq bonus 6).The monster species that was spawned more often: kobold diceroller (freq bonus --More--_QY 28). The monster species that was spawned more often: half-ogre (freq bonus 18). The monster species that was spawned more often: angry watch captain (freq bonus 144). The monster species that was spawned more often: animated combat stiletto (freq bonus 20). The monster species that was spawned more often: axial light (freq bonus 12). The monster species that was spawned more often: group goblin (freq bonus 3). The monster species that was spawned more often: giant spider (freq bonus 8). The monster species that was spawned more often: large kobold (freq bonus 6). The monster species that was spawned more often: Amy's real identity (freq bonus 32). The monster species that was spawned more often: metal statue gargoyle (freq bonus 18). The monster species that was spawned more often: anthrazite force patch (freq bonus 14). The monster species that was spawned more often: thorn colony (freq bonus 6)_QY . The monster species that was spawned more often: ancient orange dragon (freq bonus 6). The monster species that was spawned more often: spore colony (freq bonus 12). The monster trait that was more common: monsters that mumble (freq bonus 4). The monster trait that was more common: monsters that originate from dnethack (freq bonus 2). --More--_QYThe monster trait that was more common: monsters that make cow sounds (freq bonus 12). The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1). The monster trait that was more common: monsters that have explosion attacks (freq bonus 1). The monster trait that was more common: monsters that can hide (freq bonus 6). The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4). The monster trait that was more common: joke monsters (freq bonus 2). The monster trait that was more common: monsters that cannot be tamed (freq bonus 2). The monster trait that was more common: monsters that can see invisible (freq bonus 2). The monster species that was never randomly spawned: MacBauer. The monster species that was never randomly spawned: skater girl. The monster species that was never randomly spawned: young adult plain dragon. [18;_QY1HThe monster species that was never randomly spawned: false fungus. The monster species that was never randomly spawned: lecherous crab. The monster species that was never randomly spawned: novel force patch. The monster species that was never randomly spawned: poison creeper. The monster species that was never randomly spawned: werestalker. The monster species that was never randomly spawned: ax. --More--_QYThe monster species that was never randomly spawned: volcanic blob. The RNG hath decreed that this item was never generated: IC (many-wired thing). The RNG hath decreed that this item was never generated: heavy clay ball ((null)). The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)). The RNG hath decreed that this item was never generated: gain intelligence (plain). The RNG hath decreed that this item was never generated: auto shotgun ((null)). The RNG hath decreed that this item was never generated: elven sickle ((null)). The RNG hath decreed that this item was never generated: time (ticking). The RNG hath decreed that this item was never generated: droven mithril-coat ((null)). The RNG hath decreed that this item was never generated: quarterstaff (staff). The RNG hath decreed that this item was never generated: stinking cloud (distorted). The RNG hath decre_QY.ed that this item was generated more often: magical shield ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6). The RNG hath decreed that this item was generated more often: extremely heavy --More--_QYSiron ball ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 112). The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 68). The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 58). The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 53). The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 6). The RNG hath d_QYSeecreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 9). The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 13). --More--_QY The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 11). The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 5). The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 13). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 81). The RNG hath decreed that this item was always generated cursed: trap disarming (elysium). The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA). The RNG hath decreed that this item was always generated cursed: battle staff ((null)). The RNG hath decreed tha_QY *t this item was always generated cursed: amulet of own race warning (cabbalist). The RNG hath decreed that this item was always generated cursed: darkmode stone (gray). The RNG hath decreed that this item was always generated cursed: demonology (IA --More--_QY/CTHULHU). The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic). The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots). The RNG hath decreed that this item was always generated cursed: loadstone (gray). The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves). The RNG hath decreed that this trap was always invisible: fucked info trap. The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 2). Next attribute increase check would have come at turn 333. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were prevented from having peacevision (0). You were prevented from using the force like a real jedi (0). You had 1498 points of nutrition remaining. Your_QY/i luck was zero. You could not have safely prayed (546). You are dead. --More--_QYF#Ŀ+@$<F[Firemonke the Poison Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha Dlvl:1 $0 HP -2(16)  Pw 17(17)  AC9 Exp1 T3Do you want to see your discoveries? [ynq] (n) _QYn Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (foundry cloak)  Scrolls  scroll of enchant weapon (DAD AND BABY ATTACKING)  scroll of healing (SPARKLING EDWARD CULLEN)  scroll of mana (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP)  scroll of phase door (PLUS 100 MAGIC MARKER)  scroll of standard id (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE)  scroll of cure (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY)  Spellbooks  spellbook of confuse monster (visible)  spellbook of protection (raw)  spellbook of cure blindness (moaning)  spellbook of poison blast (deep blue)  Potions  potion of gain energy (freezing)  Rings  ring of sleeping (amber)  Wands (1 of 2)_QYzL wand of poison (wish parser)  wand of venom scattering (cocky)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)_QY=R Q#Ŀ+@$<F[Firemonke the Poison Mixer] St3 Dx8 Co15 In17 Wi15 Ch9 PoiPoiMalCha Dlvl:1 $0 HP -2(16)  Pw 17(17)  AC9 Exp1 T3Do you want an account of creatures vanquished? [ynq] (n) _QY>6n Vanquished creatures:  0 venom fungi (1 created) 0 kobold zombies (1 created) 0 newts (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--_QYDo you want to see your conduct? [ynq] (n) _QY06 n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--_QYĿ@$ ----------  / \  / REST \  / IN \  / PEACE \  / \  | firemonkey |  | 0 Au |  | killed by a |  | poisoned blast |  | |  | |  | |  | |  | 2017 |  *|_QY׻ * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye firemonkey the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. --More--_QY [You were level 1 with a maximum of 16 hit points when you died.--More--