bTW5 Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-05.17:34:10.ttyrec Time: (1465148050) Sun Jun 5 17:34:10 2016 bTW/B[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] bTWqO ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)bTWm#+Choosing Race Pick the race of your Archeologist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser (1 of 6)bTW  v - dark seducer  w - deathmold  x - devil  y - doppelganger  z - dragon  A - drow  B - dryad  C - dwarf  D - elemental  E - elf  F - ent  G - fenek  H - fiend  I - gastly  J - gelatinous cube  K - giant  L - gnome  M - golden saint  N - grid bug  O - haxor  P - hemi-doppelganger  Q - hemophage  R - herbalist (2 of 6)bTWS S - heretic  T - hobbit  U - homicider  V - hidden elf  W - human  X - illithid  Y - immunizer  Z - imp  a - imperial  b - incantifier  c - insectoid  d - jelly  e - khajiit  f - kobold  g - kop  h - leprechaun  i - levitator  j - lich  k - lycanthrope  l - maia  m - mazewalker  n - mimic  o - minimalist (3 of 6)bTW3)+Use hybrid races? [yn] (n) bTWnChoosing Gender Pick the gender of your kop Archeologist  m - male f - female * - Random ! - Quit(end) bTW8 6+Choosing Alignment Pick the alignment of your male kop Archeologist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) bTW +Ŀf@[Firemonke the Digger ] St12 Dx8 Co7 In12 Wi9 Ch7 ArcKopMalLaw Dlvl:1 $0 HP 17(17)  Pw 11(11)  AC9 Exp1 T1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, bTW eand he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Quetzalcoatl!--More--bTW3WĿf@Hello firemonkey, welcome to SlashEMExtended! You are a lawful male kop Archeologist.--More--bTW6 Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--bTWB [Firemonke the Digger ] St12 Dx8 Co7 In12 Wi9 Ch7 ArcKopMalLaw  17(17)  Pw 11(11)  AC9 Exp1 T1Be careful! New moon tonight.bTWlT<@You stepped on a trigger!You're not as powerful as you used to be...[Firemonk e the Digger] St11 Dx7 Co6 In11 Wi8 Ch6 ArcKopMalLaw  7(17)  Pw 11(11)  AC9 Exp1 T1--More--bTWcU[-10 -> 7][Firemonk e the Digger] St11 Dx7 Co6 In11 Wi8 Ch6 ArcKopMalLaw  7(17)  Pw 11(11)  AC10 Exp1 T2bTWh[Firemonk e the Digger] St11 Dx7 Co6 In11 Wi8 Ch6 ArcKopMalLaw  7(17)  Pw 11(11)  AC10 Exp1 T3f^@bTWRn[Firemonk e the Digger] St11 Dx7 Co6 In11 Wi8 Ch6 ArcKopMalLaw  7(17)  Pw 11(11)  AC10 Exp1 T3f@bTW [Firemonk e the Digger] St11 Dx7 Co6 In11 Wi8 Ch6 ArcKopMalLaw  7(17)  Pw 11(11)  AC10 Exp1 T4@bTW ?Do you really want to step into that time trap? [yn] (n) bTWZy@You stepped on a trigger!--More--bTWYou're not as beautiful as you used to be...[Firemonke the Digger] St11 Dx7 Co6 In11 Wi8 Ch4 ArcKopMalLaw  -8(17)  Pw 11(11)  AC10 Exp1 T4--More--bTWqYou die...[ -8(17)  Pw 11(11)--More--bTW.Ŀf<@[Firemonke the Digger] St11 Dx7 Co6 In11 Wi8 Ch4 ArcKopMalLaw Dlvl:1 $0 HP -8(17)  Pw 11(11)  AC10 Exp1 T4Do you want your possessions identified? DYWYPI? [ynq] (n) bTW`y Weapons  a - an uncursed +2 bullwhip (weapon in hand) {8}  l - an uncursed +0 rubber hose {8}  Armor  b - an uncursed +0 leather jacket (being worn) {12}  c - an uncursed +0 fedora (being worn) {2}  Comestibles  d - 3 uncursed food rations {3}  m - an uncursed cream pie {1}  Scrolls  f - an uncursed scroll of growth {1}  g - an uncursed scroll of ice {1}  n - 5 uncursed scrolls of healing {5}  o - 4 uncursed scrolls of mana {4}  p - 3 uncursed scrolls of phase door {3}  q - 2 uncursed scrolls of standard id {2}  r - an uncursed scroll of cure {1}  Spellbooks  e - a blessed spellbook of light (0:4) {1}  Tools  h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32}  i - an uncursed tinning kit (0:98) {1}  k - an uncursed sack {5} (1 of 2)bTW(P Gems  j - an uncursed +0 touchstone (2 of 2)bTWƼnĿf<@[Firemonke the Digger] St11 Dx7 Co6 In11 Wi8 Ch4 ArcKopMalLaw Dlvl:1 $0 HP -8(17)  Pw 11(11)  AC10 Exp1 T4The sack is empty.--More--bTW[> BDo you want to see your attributes? [ynq] (n) bTW:nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 366. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 10. Wand identification only worked 3 times out of 20. Wand drop chance was reduced to 95%. Potion drop chance was reduced to 69%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 98% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 27901. Monster spawn increase had reached its maximum at turn 54137. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 318990. The monster class that cannot be genocided was quadruped. The monster class that was spawned more often: wbTWTraith (freq bonus 1). The monster species that was spawned more often: Hendric (freq bonus 4). The monster species that was spawned more often: joker (freq bonus 16). --More--bTWZThe monster species that was spawned more often: Helen (freq bonus 4). The monster species that was spawned more often: undead gnasher scorpion (freq bonus 12). The monster species that was spawned more often: charging kindness (freq bonus 10). The monster species that was spawned more often: smirking sneak thief (freq bonus 8). The monster species that was spawned more often: poliwag (freq bonus 2). The monster species that was spawned more often: wooden golem (freq bonus 6). The monster species that was spawned more often: blubbering idiot (freq bonus 10). The monster species that was spawned more often: bow wolf (freq bonus 4). The monster species that was spawned more often: big weapon trove (freq bonus 6).The monster species that was spawned more often: thirteen-headed hydra (freq bonus 3). The monster species that was spawned more often: healing warp patch (freq bonus 7).The mobTWnster species that was spawned more often: agent black patch (freq bonus 6).The monster species that was spawned more often: amusing type (freq bonus 3). The monster species that was spawned more often: lightning point (freq bonus 3).--More--bTW] The monster species that was spawned more often: cave lizard (freq bonus 8). The monster species that was spawned more often: giant random monster (freq bonus 8). The monster species that was spawned more often: weremimic (freq bonus 6). The monster species that was spawned more often: goblin awgwa (freq bonus 4). The monster species that was never randomly spawned: hydra lich. The monster species that was never randomly spawned: Melissa. The monster species that was never randomly spawned: secluded spore. The monster species that was never randomly spawned: mirror stalk. The monster species that was never randomly spawned: stegosaurus. The monster species that was never randomly spawned: dwarf python. The monster species that was never randomly spawned: fire elemental. The monster species that was never randomly spawned: spectre. The monster species that was never randomly spawned: orc shaman. The monster specbTW] iies that was never randomly spawned: moldy force patch. The RNG hath decreed that this item was never generated: nothing (oak). The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield). The RNG hath decreed that this item was never generated: crystal plate mail ((null)). The RNG hath decreed that this item was never generated: agate (orange). The RNG hath decreed that this item was never generated: kunzite (pink). The RNG hath decreed that this item was never generated: sleep (runed). --More--bTW$The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 7). The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 18). The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9). The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 23). The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened). The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)). The RNG hath decreed that this item was always generated cursed: silver long sword ((null)). The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves). The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow). The RNG hath decreedbTW$ that this trap was always invisible: super nupesell nix area. The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 4). Next attribute increase check would have come at turn 522. --More--bTW Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You had 1497 points of nutrition remaining. You were stealthy. You were fast. You were lucky (3). You had extra luck. Good luck did not time out for you. You could not have safely prayed (351). You are dead. --More--bTWm<Ŀf<@[Firemonke the Digger] St11 Dx7 Co6 In11 Wi8 Ch4 ArcKopMalLaw Dlvl:1 $0 HP -8(17)  Pw 11(11)  AC10 Exp1 T4Do you want an account of creatures vanquished? [ynq] (n) bTW{n Vanquished creatures:  0 kittens (1 created) 0 hidden kobolds (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 twens (1 created)  0 creatures vanquished. 5 creatures born. 0 bosses vanquished. 0 bosses born.--More--bTW~ Do you want to see your conduct? [ynq] (n) bTW", n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--bTW}Ŀf ----------  / \  / REST \  / IN \  / PEACE \  / \  | firemonkey |  | 0 Au |  | killed by a time |  | trap |  | |  | |  | |  | |  | 2016 |  *| * * * | * TW8;1H _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. --More--bTW [You were level 1 with a maximum of 17 hit points when you died.--More--