bTWK8Ñ Player: firemonkey Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-05.17:31:51.ttyrec Time: (1465147911) Sun Jun 5 17:31:51 2016 bTWp8F Doom on level 1. Killed by a jackal. - [18] bTW[>«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] bTWÕË^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6) bTW,#+Choosing Race Pick the race of your Archeologist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser (1 of 6) bTW¤ïé v - dark seducer  w - deathmold  x - devil  y - doppelganger  z - dragon  A - drow  B - dryad  C - dwarf  D - elemental  E - elf  F - ent  G - fenek  H - fiend  I - gastly  J - gelatinous cube  K - giant  L - gnome  M - golden saint  N - grid bug  O - haxor  P - hemi-doppelganger  Q - hemophage  R - herbalist (2 of 6)bTW0˜(+Use hybrid races? [yn] (n) bTWë ”yRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) bTW 6 ÕyChoosing Gender Pick the gender of your devilish Archeologist  m - male f - female * - Random ! - Quit(end) bTWü;+Choosing Alignment Pick the alignment of your male devilish Archeologist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) bTWU’ +ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúú³³úúú@úúúúúú³³úúfúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC11 Exp1 T1 It is written in the Book of Huhetotl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he bTW’’ now lurks, and bides his time.  Your god Huhetotl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Huhetotl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Huhetotl!--More--bTW4líÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúú³³úúú@úúúúúú³³úúfúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿bTWÛmbTWLnvHello firemonkey, welcome to SlashEMExtended! You are a chaotic male null devilish Archeologist.--More--bTWù›£ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--bTW E Be careful! New moon tonight.bTWi Ý[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T2<@bTW&ªÿ[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3fú@úbTW§ +You are already empty clawed.--More-- bTWy[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC11 Exp1 T3ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúú³³úúúfú@úúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿!bTWË+You are already empty clawed.--More--!bTWsÀ[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC11 Exp1 T3ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúú³³úúúfú@úúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿"bTW¾KÙYou can't go down here.[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3#bTWZéæYou can't go down here.[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3#bTWà æYou can't go down here.[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3$bTW‰M# Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1}(end) &bTWG×ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúú³³úúúfú@úúúú³³úúúúúúúúúú³[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3'bTW*U[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T3úf<@ú'bTWàNÔ[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N  21(21)  Pw 13(13)  AC11 Exp1 T4@ú)bTWà=Beware, there will be no return! Still climb? [yn] (n) *bTW\$©y[Firemonke the Digger  21(21)  Pw 13(13)ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúfúúúúú³³úúú@úúúúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC11 Exp1 T4Do you want your possessions identified? DYWYPI? [ynq] (n) ,bTW¶.'n Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1}(end) -bTWßÒVÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúfúúúúú³³úúú@úúúúúú³³úúúúúúúúúú³Do you want to see your attributes? [ynq] (n) -bTWùønFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. Ring identification only worked 4 times out of 10. Amulet identification only worked 15 times out of 20. Wand identification only worked 3 times out of 7. Monsters only dropped their musable items with 42% chance. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 70%. Amulet drop chance was reduced to 65%. Potion drop chance was reduced to 90%. Number of artifacts generated was 0. Monster spawn increase would have started at turn 27294. Monster spawn increase had reached its maximum at turn 70154. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 705465. The monster class that cannot be genocided was rodent. The monster class that was spawned more often: troll (freq bonus 1). The monster speci-bTWù£es that was spawned more often: queen ant (freq bonus 9). The monster species that was spawned more often: cursed blob (freq bonus 5). --More--.bTW "The monster species that was spawned more often: tu-tara shieldsnapper (freq bonus 6). The monster species that was spawned more often: hobbit bandit (freq bonus 5). The monster species that was spawned more often: skeletal pirate (freq bonus 8).The monster species that was spawned more often: great lich (freq bonus 5). The monster species that was spawned more often: Melanie (freq bonus 4). The monster species that was spawned more often: mysterious 2 (freq bonus 6). The monster species that was spawned more often: corpser (freq bonus 2). The monster species that was spawned more often: giant mind flayer (freq bonus 9).The monster species that was spawned more often: dehnah sephirah (freq bonus 5).The monster species that was spawned more often: huge ogre thief (freq bonus 4).The monster species that was spawned more often: changed (freq bonus 16). The monster species that was spawned more often:.bTW?"' deinonychus (freq bonus 3). The monster species that was spawned more often: glib vortex (freq bonus 12). The monster species that was spawned more often: Greater Solar (freq bonus 8). The monster species that was spawned more often: megabat (freq bonus 2). The monster species that was spawned more often: ball lightning (freq bonus 4). The monster species that was spawned more often: lethe growth (freq bonus 7). The monster species that was spawned more often: Alice (freq bonus 8). --More--.bTWšqThe monster species that was never randomly spawned: volt force fungus. The monster species that was never randomly spawned: Helen wannabe. The monster species that was never randomly spawned: rodneyan. The monster species that was never randomly spawned: flareon. The monster species that was never randomly spawned: indigo warp patch. The monster species that was never randomly spawned: void monster. The monster species that was never randomly spawned: space wasp. The monster species that was never randomly spawned: alhoon. The monster species that was never randomly spawned: nurse. The monster species that was never randomly spawned: young adult psychic dragon. The monster class that was always generated with extra speed: mummy. The RNG hath decreed that this item was never generated: dropless stone (gray). The RNG hath decreed that this item was never generated: slow digestion (steel). The RNG hath dec.bTW¼qòreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield). The RNG hath decreed that this item was never generated: devil star ((null)). The RNG hath decreed that this item was never generated: healer uniform (clean white clothes). The RNG hath decreed that this item was never generated: rocket launcher ((null)). The RNG hath decreed that this item was generated more often: repair item --More--.bTWÖÀ (BOOBIE BLITZ, freq bonus 6). The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 35). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 40). The RNG hath decreed that this item was always generated cursed: see invisible (magenta). The RNG hath decreed that this item was always generated cursed: stunning (viscous). The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves). The RNG hath decreed that this item was always generated cursed: levelport (unavailable). The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed). The RNG hath decreed that this trap was always invisible: escalating trap. The RNG hath de.bTW÷À écreed that this trap was generated more often: rot13 trap (freq bonus 4). Next attribute increase check would have come at turn 505. Strength training was 0. Dexterity training was 0. --More--/bTWæ]™Wisdom training was -3. Constitution training was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had infravision. You had 1497 points of nutrition remaining. You were stealthy. You were fast. Your luck was zero. You could not have safely prayed (50). You survived. --More--/bTW~¨:ÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúfúúúúú³³úúú@úúúúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿[Firemonke the Digger ] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP 21(21)  Pw 13(13)  AC11 Exp1 T4Do you want an account of creatures vanquished? [ynq] (n) /bTWón Vanquished creatures:  0 thick jackals (2 created) 0 hidden gas spores (2 created) 0 kittens (1 created) 0 large kobolds (1 created) 0 stalking lichens (1 created) 0 yellow growths (1 created) 0 grid xorns (1 created) 0 novice medium walls (1 created)  0 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born.--More--0bTW7ÐÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúfúúúúú³³úúú@úúúúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿Do you want to see your conduct? [ynq] (n) 0bTWxÜn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--1bTWW…õÚÄÄÄÄÄÄÄÄÄÄ¿³úúúúfúúúúú³³úúú@úúúúúú³³úúúúúúúúúú³³úúúúúúúúúú³ÀúÄÄÄúÄÄÄÄÄÙ#¿The kitten can't follow you into the Black Market. Goodbye firemonkey the Archeologist... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 4 moves. You were level 1 with a maximum of 21 hit points when you escaped.--More--