firemonkey, neutral female argonian Death Eater ------------------ ###----- |................| ---------------,,..{.| |................| |.............|,#|...| |................| |.}............,#|{..|## |..<.............| |.............|##|...-,# |................| -------------|- |...|,# |................| #,,# |.{.|,# -------#-|-------- ####%## -----,# #,,,,,# #,,,,# #,# -----|----## #,#### #,# |.........,# ########,# ,,,# |........|,# ##,,,,,,,,`# -#-----.-- |........|,# #,,######## .........| ----------,#--------|-- |....$...| #,,|.........| |...@....| ##,|.).......| |...|....| #,%)........| ---------- #|......`..| ----------- [Firemonke the Filthy Worm] St7 Dx9 Co13 In15 Wi8 Ch6 DeaArgFemNeu Dlvl:1 $8 HP-6(34) Pw9(29) AC10 Exp2 T736 Latest messages [-4 -> 21] Unknown command ' '. The sailor thrusts his crude short sword. The sailor hits you! [-3 -> 18] The sailor throws 2 darts! You are hit by the 1st dart. [-4 -> 14] You are hit by the 2nd dart. [-3 -> 11] Unknown command ' '. (2x) The sailor thrusts his crude short sword. The sailor hits you! [-6 -> 5] Warning: HP low! In what direction? [47896321><] The stream of acid bounces! The stream of acid hits you! The acid burns! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - an uncursed +1 cloak of reflection {4} s - an uncursed +0 lab coat {4} Comestibles j - an uncursed tin of fluffy cat meat {1} k - an uncursed tin of newt meat {1} r - an uncursed egg {1} Scrolls l - 6 uncursed scrolls of healing {6} m - 4 uncursed scrolls of mana {4} n - 2 uncursed scrolls of phase door {1} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} q - 2 uncursed scrolls of enchant weapon {2} Spellbooks e - a blessed spellbook of finger of death (0:1) {1} f - a blessed spellbook of charm monster (0:3) {1} g - a blessed spellbook of acid stream (0:3) {1} Wands h - a cursed wand of death (0:0) {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 13 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 88% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: high heels (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52291 Monster spawn increase reached its maximum at turn 92082 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 205082 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: shimmering dragon (freq bonus 36) The monster species that spawned more often: leprechaun wizard (freq bonus 3) The monster species that spawned more often: lygrog (freq bonus 8) The monster species that spawned more often: samurai mole (freq bonus 18) The monster species that spawned more often: scrap titan (freq bonus 5) The monster species that spawned more often: mountain springy (freq bonus 9) The monster species that spawned more often: aquatic elven warrior (freq bonus 6) The monster species that spawned more often: time warp fungus (freq bonus 16) The monster species that spawned more often: toxic grue (freq bonus 10) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 15) The monster species that spawned more often: evasive brown bear (freq bonus 14) The monster species that spawned more often: maidenhack horror (freq bonus 6) The monster species that spawned more often: evasive wood nymph (freq bonus 16) The monster species that spawned more often: Antje's sneaker (freq bonus 12) The monster species that spawned more often: loud stalk (freq bonus 8) The monster species that spawned more often: chaos sister (freq bonus 12) The monster species that spawned more often: weresoldierant (freq bonus 4) The monster species that spawned more often: young water dragon (freq bonus 21) The monster species that spawned more often: marid elemental (freq bonus 36) The monster species that spawned more often: Kristin's super-high lady shoe (freq bonus 12) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters that eat meat (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 3) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 2) The monster species that never randomly spawned: skaven shaman The monster species that never randomly spawned: mush man The monster species that never randomly spawned: edged troll The monster species that never randomly spawned: automatic large dog The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: hedrow wizard The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: greneuvenic topmodel The monster species that never randomly spawned: nabasleh sephirah The monster species that never randomly spawned: dream mushroom The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: course javelin ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 16) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 10) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 22) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 15) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 6) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: death (long, freq bonus 18) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 10) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 5) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 86) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 41) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: message suppression stone (gray) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: de-light trap (freq bonus 1) Next attribute increase check would have come at turn 2999 Strength training was -2 Dexterity training was 1 Wisdom training was 5 Constitution training was 16 You were prevented from having disintegration resistance (0) You were prevented from having petrification resistance (0) You had 660 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 593% b - charm monster 4 enchant 37% 293% c - acid stream 4 matter 37% 308% Techniques known in the end Name Level Status world fall 2X Prepared(0) recharge 2X Prepared(0) blood ritual 2X Prepared(0) healing hands 2 R Prepared(0) panic digging 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of life saving (evilpatch) Weapons quarterstaff (staff) Armor cloak of reflection (demonic cloak) lab coat (white coat) Scrolls scroll of healing (SILLY LITTLE NYMPHS) scroll of mana (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of phase door (STIFFEN BODY TO ADD POWER) scroll of standard id (SEXY FARTING BUTT EDITION) scroll of cure (SO INFERO NO) scroll of enchant weapon (EIGOWA KIRAIDES) Spellbooks spellbook of finger of death (vaporized) spellbook of charm monster (woodcut) spellbook of acid stream (apocryphic) Wands wand of death (cornered) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 gravity jackals (1 created) an evasive fox 0 racoon dogs (1 created) a stinking dog 0 wimps (1 created) a kobold 2 pack kobolds a goblin 0 grid bugs (1 created) a flapbat 0 aggressive lichens (1 created) 0 striped rat snakes (2 created) a kobold zombie 0 human adventurers (1 created) 0 sailors (1 created) 0 item masters (2 created) 0 hata-hatas (2 created) 0 newts (1 created) 0 geckos (1 created) 23 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (28 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (32 of 160) Goodbye firemonkey the Death Eater... You died in The Dungeons of Doom on dungeon level 1 with 148 points, and 8 pieces of gold, after 736 moves. Killer: stream of acid You were level 2 with a maximum of 34 hit points when you died. You reached the 348th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 346 148 TestIgnore-Jed-Ang-Mal-Law quit in The Dungeons of Doom on level 1. 31 [36] 347 148 Elronnd-Sam-Red-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [29] *348 148 firemonkey-Dea-Arg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [34] 349 147 noty-Arc-Esp-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (rust smasher). - [17] 350 146 glycan-Cha-Rod-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (ghost bat). - [16]