firemonkey, lawful male alchemist Scientist -+-.---- |......| |......+ |...<$.| |^....@| ...(...| -------- [Firemonke the Tube Mixer] St10 Dx10 Co9 In11 Wi12 Ch9 SciAlcMalLaw Dlvl:1 $0 HP-1(13) Pw22(22) AC-2 Exp1 T173 Brn Latest messages [-2 -> 1] Warning: HP low! What do you want to use or apply? [ilr or ?*] What do you want to hold the resulting potion in? [ilr or ?*] What potion do you want to make? Oops! Where did you put that potion? You have done it! z - a selfmade potion of fire {1}. What do you want to drink? [d-hopz or ?*] Ooph! Concentrated habanero chili peppers! You are left with the empty bottle. Oops! It drops to the floor! Unknown command '^J'. You hear some noises in the distance. What do you want to use or apply? [ilr or ?*] What do you want to hold the resulting potion in? [ilr or ?*] What potion do you want to make? You seem to have made a mistake! The bottle explodes! You die... Your inventory Weapons a - 2 blessed +1 scalpels (wielded) (alternate weapon; not wielded) {4} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} m - an uncursed +5 pair of gauntlets of fumbling {4} n - an uncursed +5 lab coat {4} Comestibles j - 2 uncursed Hacker's Foods {2} Scrolls s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (1:5) {1} q - an uncursed spellbook of chemistry (0:5) {1} Potions d - 2 uncursed potions of radium {2} e - 2 uncursed potions of cyanide {2} f - 2 uncursed potions of paralysis {2} g - a blessed potion of acid {1} h - an uncursed potion of sickness {1} o - an uncursed potion of acid {1} p - a blessed potion of sickness {1} Tools i - an uncursed bottle {1} l - an uncursed chemistry set (0:30) {20} r - an uncursed chemistry set (2:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: invisibility You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 74% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 86% Wand drop chance was reduced to 90% Potion drop chance was reduced to 52% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: flail The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: whip (turn 178) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28068 Monster spawn increase reached its maximum at turn 53662 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 441250 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: wraith (freq bonus 8) The monster species that spawned more often: dangerous good-looking criminal (freq bonus 10) The monster species that spawned more often: ixitxachitl priest (freq bonus 11) The monster species that spawned more often: American black rat (freq bonus 60) The monster species that spawned more often: gleaming draconian (freq bonus 40) The monster species that spawned more often: sensei yeek (freq bonus 36) The monster species that spawned more often: glacier fern sprout (freq bonus 26) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 30) The monster species that spawned more often: bang gang guy (freq bonus 42) The monster species that spawned more often: magic force fungus (freq bonus 10) The monster species that spawned more often: fighter (freq bonus 30) The monster species that spawned more often: yellow mold (freq bonus 10) The monster species that spawned more often: uranium imp (freq bonus 27) The monster species that spawned more often: spider (freq bonus 36) The monster species that spawned more often: fancy stalk (freq bonus 18) The monster species that spawned more often: green gunner (freq bonus 11) The monster species that spawned more often: ultra nothing (freq bonus 48) The monster species that spawned more often: porter elf (freq bonus 34) The monster species that spawned more often: ponyta (freq bonus 18) The monster species that spawned more often: Robur, the Conqueror (freq bonus 48) The monster species that spawned more often: agent black warp fungus (freq bonus 40) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster species that never randomly spawned: ogre king The monster species that never randomly spawned: pseudo lodestone putter The monster species that never randomly spawned: semblance The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: ramapithecus The monster species that never randomly spawned: dancing girl The monster species that never randomly spawned: greater blaxorn The monster species that never randomly spawned: super goblin The monster species that never randomly spawned: clear jelly The monster species that never randomly spawned: passive mind flayer The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 11) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 25) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 24) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 9) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 11) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 7) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this trap was always invisible: miscast trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 2) Next attribute increase check would have come at turn 181 Strength training was -5 Dexterity training was -26 Wisdom training was -2 Constitution training was -6 You were poison resistant You were acid resistant You were burned (119) You were prevented from having cold resistance (0) You were prevented from having invisibility (0) You fumbled You had 1288 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1091) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 199% Techniques known in the end Name Level Status research 1XR Prepared(0) tinker 1XR Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (fighting gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (arduous helmet) * skullcap (thinking helmet) * flack helmet (greenery helmet) * crystal helm (ruined helmet) * mining helm (dream helmet) * field helm (musical helmet) * helm of safeguard (gray helmet) * war hat (RNG helmet) * plasteel gloves (white gloves) * leather gloves (paper gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (steel gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (side zip boots) * boots of safeguard (snow boots) Scrolls scroll of healing (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of mana (PENIS MASTURBATION) scroll of phase door (CUTME) scroll of standard id (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of cure (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) Spellbooks spellbook of chemistry (court) Potions * potion of radium (ice-cold) * potion of cyanide (prickly ash) * potion of paralysis (concocted) * potion of acid (coffee) * potion of sickness (alchemical) * potion of booze (rosemary) * potion of fruit juice (steamy) * potion of see invisible (golden) * potion of sleeping (dandelion) * potion of clairvoyance (slimy) * potion of confusion (topaz) * potion of hallucination (unnatural) * potion of healing (bubbly) * potion of extra healing (tangerine) * potion of restore ability (camo) * potion of blindness (ruby) * potion of ESP (purple-red) * potion of gain energy (puce) * potion of gain health (iridescent) * potion of banishing fear (mulberry) * potion of fire resistance (palmarosa) * potion of ice (cinnamon) * potion of fire (deep blue) * potion of fear (greenish-blue) * potion of stunning (fizzy) * potion of numbness (fragrant olive) * potion of dimness (polka-dot) * potion of slime (cranberry) * potion of urine (pink) * potion of cancellation (black lily) * potion of porter (sizzling) * potion of wonder (amber) * potion of terces dlu (luminescent) * potion of hiding (reddish) * potion of decoy making (anise seed) * potion of down level (baloon flower) * potion of keen memory (baby's breath) * potion of cure wounds (yellow) * potion of cure serious wounds (gooey) * potion of night vision (iris) * potion of cure critical wounds (warping) * potion of resistance (gray) * potion of poison (roast mate) * potion of coffee (vapor) * potion of red tea (ochre) * potion of oolong tea (squishy) * potion of green tea (aquamarine) * potion of cocoa (violet) * potion of green mate (stevia) * potion of terere (sticky) * potion of aojiru (spiritual) * potion of wine (illegal) * potion of Ultimate Tsuyoshi Special (pseudo-violet) * potion of Mehoho Burusasan G (peculiar) * potion of invisibility (freezing) * potion of monster detection (turquoise) * potion of object detection (effervescent) * potion of enlightenment (vermillion) * potion of full healing (muddy) * potion of levitation (venomous) * potion of polymorph (greasy) * potion of mutation (cooling) * potion of speed (radiating) * potion of oil (laurel) * potion of salt water (mint) * potion of gain ability (hibiscus) * potion of gain level (liquid) * potion of invulnerability (silvervine) * potion of extreme power (hidden tea) * potion of recovery (jasmine) * potion of heroism (sweet basil) * potion of Jolt Cola (dark) * potion of Pan Galactic Gargle Blaster (smoky) * potion of (null) (green) * potion of (null) (colorless) * potion of (null) (orange tea) * potion of (null) (plaid) * potion of (null) (thyme) * potion of (null) (tan) * potion of (null) (blinding) * potion of (null) (purple) * potion of (null) (wormwood) * potion of (null) (forget-me-not) * potion of (null) (creepy) * potion of (null) (cloudy) * potion of (null) (peppermint) * potion of (null) (St.John's Wort) * potion of (null) (blue) * potion of (null) (magenta) * potion of (null) (milky) * potion of (null) (blueberry) * potion of (null) (bewitched) * potion of (null) (murky) * potion of (null) (crimson) * potion of (null) (raspberry) * potion of (null) (ecru) * potion of (null) (simmering) * potion of (null) (dark green) * potion of (null) (mum) * potion of (null) (fuming) * potion of (null) (illuminated) * potion of (null) (thaumaturgic) * potion of (null) (flowing) * potion of (null) (bright green tea) * potion of (null) (lavender) * potion of (null) (dangerous) * potion of (null) (brown) * potion of (null) (white) * potion of (null) (silver) * potion of (null) (cluster amaryllis) * potion of (null) (sparkly) * potion of (null) (icy) * potion of (null) (shining) * potion of (null) (swirly) * potion of (null) (bayberry) * potion of (null) (manky) * potion of (null) (red) * potion of (null) (iffy) * potion of (null) (emerald) * potion of (null) (creamy) * potion of (null) (marigold) * potion of (null) (cyan) * potion of (null) (blue flag) * potion of (null) (violet-red) * potion of (null) (buzzing) * potion of (null) (elder flower) * potion of (null) (brown oolong tea) * potion of (null) (voluminous) * potion of (null) (yerba mate) * potion of (null) (nanika) * potion of (null) (orange) * potion of (null) (hallowed) * potion of (null) (carcinogenic) * potion of (null) (slimy) * potion of (null) (sky blue) * potion of (null) (cherry-blossom) * potion of (null) (cornflower) * potion of (null) (black) * potion of (null) (soapy) * potion of (null) (castor bean) * potion of (null) (fluorescent) * potion of (null) (viscous) * potion of (null) (nettle) * potion of (null) (foaming) * potion of (null) (cacao) * potion of (null) (incandescent) * potion of (null) (distilled) * potion of (null) (ghostly) * potion of (null) (bright) * potion of (null) (aromatic) * potion of (null) (brilliant blue) * potion of (null) (pungent) * potion of (null) (bird's eye) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 kittens (1 created) 0 kobolds (1 created) 0 pack kobolds (10 created) 0 petit mimics (1 created) 0 sewer rats (5 created) 18 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 173 moves. Killer: alchemic blast You were level 1 with a maximum of 13 hit points when you died. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 526 1 TestIgnore-Cha-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 22 [22] 527 1 Elronnd-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] * 0 firemonkey-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by an alchemic blast. - [13]