firemonkey, neutral male spider Elph --------------------------------------------------------- --------------- |...|...|.......|...|......}.......}..................... |...}.........| |.|.|.|.|.---.|.|.|.|.---------------------------------}---.-----.-----.| |.|...|.|...|.|.|.|.|...|------------- |.....|.......|.| |.| |.|----.|--.|.---.|.---.||...........| |.-----.------|.| |.| |.|.|...|`|.|....I|.....||...........| |.|.....| |.| |.| |.|.|.---.|.|------------|...........| |.|.----- |.- |.| |.|.|.....|.|........ |...........| |.|...| |.. ... |.|.-----.|.|--.----- |...........| |.|.--- |}| ----- |.|......||.|...| +..>........+ |...| |.| |...} |.---.-----.|.--- |...........| |.--- |.--- |.----- |...|.|..}..|...| |...........| |.| |}..| |.|...| |--.|.|.-------.- |<........$.| |`| ---- |.---`| |...|.|.|...|.... |...........| |.| |...|`| |.----|.|@|.|.--- |...........| |.| -------.|.| |.....|...|.|.| |$..........| |.| |.....|.|.| |.---.-----.|.| ------------- --- -.---.|.|.| |...|.``......| }.. |.....| --------------- --- ------- [Firemonke the Ohtar] St15 Dx5 Co12 In8 Wi5 Ch4 ElpSpiMalNeu Dlvl:2 $63 HP-1(69) Pw33(33) AC8 Exp6 T1076 Latest messages Pheew! That was close. This is a water tile that can cause you to drown. Really step on it? [yn] (n) You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. This is a water tile that can cause you to drown. Really step on it? [yn] (n) You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. This is a water tile that can cause you to drown. Really step on it? [yn] (n) You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) (2x) Are you really sure [yes/no]? You fall into the lava! You burn to a crisp... Your inventory Weapons a - an uncursed very rusty +1 dagger (weapon in foreclaw) {4} d - 37 uncursed +0 elven arrows {19} m - 17 uncursed thoroughly rusty +2 darts {9} Armor e - an uncursed +3 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {4} r - 5 uncursed melons {3} Scrolls g - 5 uncursed scrolls of healing {5} h - 5 uncursed scrolls of mana {5} Gems u - an uncursed +0 worthless piece of orange glass {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 15 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 408 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 78% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 98% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: body armor (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 30624 Monster spawn increase reached its maximum at turn 112379 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 827700 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: rodent (freq bonus 4) The monster species that spawned more often: tron bug (freq bonus 18) The monster species that spawned more often: Katrin's combat boot (freq bonus 7) The monster species that spawned more often: aroma lady (freq bonus 24) The monster species that spawned more often: kalkydra (freq bonus 108) The monster species that spawned more often: bramble colony (freq bonus 42) The monster species that spawned more often: player mimic (freq bonus 20) The monster species that spawned more often: gray fungus (freq bonus 6) The monster species that spawned more often: adventurer gnome (freq bonus 5) The monster species that spawned more often: sinner (freq bonus 28) The monster species that spawned more often: domoxorn (freq bonus 12) The monster species that spawned more often: giant green jellyfish (freq bonus 11) The monster species that spawned more often: phase mold (freq bonus 36) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 5) The monster species that spawned more often: darker grue (freq bonus 10) The monster species that spawned more often: green firebird (freq bonus 8) The monster species that spawned more often: spike mushroom (freq bonus 27) The monster species that spawned more often: Inspector Kchief (freq bonus 28) The monster species that spawned more often: law drake (freq bonus 14) The monster species that spawned more often: undead balrog (freq bonus 16) The monster species that spawned more often: covetous snow orc (freq bonus 28) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster species that never randomly spawned: orange draconian The monster species that never randomly spawned: polychrome light The monster species that never randomly spawned: energy vortex The monster species that never randomly spawned: borloth The monster species that never randomly spawned: dorn beast The monster species that never randomly spawned: indigo patch The monster species that never randomly spawned: spectral warrior The monster species that never randomly spawned: great wyrm of law The monster species that never randomly spawned: femmymondaine The monster species that never randomly spawned: tap mimic The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: anti-curse boots (winter stilettos) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 12) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 138) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 396) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 18) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 7) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 144) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 9) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 8) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 18) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 5) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 16) The RNG hath decreed that this item was always generated cursed: weighting gauntlets (lead gloves) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 4) Next attribute increase check would have come at turn 6206 Strength training was 11 Dexterity training was 26 Wisdom training was 3 Constitution training was 24 You were sleep resistant You were poison resistant You were prevented from having keen memory (0) You were prevented from having confusion resistance (0) You saw invisible You had automatic searching You had infravision You had 745 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - botox resist 6 protect 98% 92% Techniques known in the end Name Level Status missile flurry 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor cloak of displacement (viva cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (winter boots) * elven cloak (faded pall) Scrolls scroll of healing (HP LOWED BY HOT AND HEAL BY WATE) scroll of mana (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of phase door (MONST DOT C AINT BIG ENOUGH) scroll of standard id (EUROVISION FARCE CONTEST) scroll of cure (MORKE GRUVER) scroll of create monster (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of enchant armor (SEE IF I CARE) Spellbooks spellbook of botox resist (stylish) Wands wand of darkness (ray-shooting) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a jackal 0 little dogs (1 created) a kobold 0 large kobolds (1 created) 0 petit mimics (2 created) 0 mimics (1 created) a goblin (3 created) 0 mega goblins (1 created) a plain orc 3 sewer rats 2 evasive sewer rats 2 visor sewer rats 0 araches (1 created) 2 lichens 0 brown patches (1 created) 0 gnomes (1 created) 2 gnome stalkers a mini jabberwock 0 kestrels (1 created) 2 sunshine monkeys 0 gnome zombies (1 created) 0 black chameleons (1 created) 0 friendly adventurers (1 created) 0 innkeepers (1 created) 0 item masters (12 created) 0 shopkeepers (1 created) a tortoise (8 created) a slithy tortoise (2 created) a hata-hata (4 created) 0 hata-matas (2 created) a rouge jellyfish a pike (2 created) a floating fish (2 created) 2 jellyfish (4 created) 0 tuna (2 created) 0 babelfish (1 created) 0 eel-lizards (1 created) 0 mermaids (1 created) a twen a gecko 0 colorless mushroom patches (7 created) 0 sukkiri flowers (8 created) 0 poison creepers (4 created) 0 plague poppies (5 created) 0 arctic fern spores (2 created) 0 glacier fern spores (4 created) 0 blazing fern spores (3 created) 0 burning fern spores (8 created) 0 grey mushroom patches (5 created) 0 white mushroom patches (6 created) 0 brown mushroom patches (1 created) 0 silver mushroom patches (9 created) 0 green mushroom patches (7 created) 0 clear mewlips (4 created) 0 eggmen (9 created) 0 shrieker mushroom patches (8 created) 0 fried chickens (2 created) 0 kogepans (1 created) 0 yellow mushroom patches (1 created) 0 goombas (2 created) 0 swamp fern spores (2 created) 0 spotted mushroom patches (1 created) 0 mercury mushroom patches (2 created) 0 flying goombas (1 created) 0 noxious mushroom patches (1 created) 0 bad eggs (1 created) 0 killer tomatoes (3 created) 0 killer apples (3 created) 0 kudzus (1 created) 0 blue mushroom patches (3 created) 0 copper mushroom patches (1 created) 0 hard boiled eggmen (1 created) 0 killer tripe rations (2 created) 0 ravenous cream pies (2 created) 0 killer food rations (1 created) 0 small turrets (1 created) 0 jumping jellyfish (5 created) 0 thick jumping jellyfish (2 created) 0 jumping babelfish (1 created) 0 jumping force babelfish (1 created) 0 flying oysters (2 created) 0 jumping eels (2 created) a health trove 215 creatures born. 29 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 27 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (41 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (32 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Elph... You burned in The Dungeons of Doom on dungeon level 2 with 1505 points, and 63 pieces of gold, after 1076 moves. Killer: molten lava You were level 6 with a maximum of 69 hit points when you burned. You reached the 163rd place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 161 1526 Demo-War-Mis-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 42 [81] 162 1522 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [76] *163 1505 firemonkey-Elp-Spi-Mal-Neu died in The Dungeons of Doom on level 2. Burned by molten lava. - [69] 164 1486 Elronnd-Pir-Sea-Mal-Cha died in The Dungeons of Doom on level 4. Killed by an orcish spear. - [47] 165 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55]